1 package container 2 3 import ( 4 "github.com/bazelbuild/bazel-gazelle/language" 5 ) 6 7 const ( 8 ContainerLangName = "container_push" 9 ThirdPartyDepsFileName = "third_party_container_deps.bzl" 10 // Container2LangName = "container_push2" 11 ) 12 13 // Name returns the name of the language. It is used to identify the plugin. 14 func (k *Container) Name() string { return ContainerLangName } 15 16 type Container struct { 17 language.BaseLang 18 } 19 20 var _ language.Language = (*Container)(nil) 21 22 func NewLanguage() language.Language { 23 return &Container{} 24 } 25