...

Source file src/google.golang.org/genproto/googleapis/actions/sdk/v2/interactionmodel/scene.pb.go

Documentation: google.golang.org/genproto/googleapis/actions/sdk/v2/interactionmodel

     1  // Copyright 2024 Google LLC
     2  //
     3  // Licensed under the Apache License, Version 2.0 (the "License");
     4  // you may not use this file except in compliance with the License.
     5  // You may obtain a copy of the License at
     6  //
     7  //     http://www.apache.org/licenses/LICENSE-2.0
     8  //
     9  // Unless required by applicable law or agreed to in writing, software
    10  // distributed under the License is distributed on an "AS IS" BASIS,
    11  // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    12  // See the License for the specific language governing permissions and
    13  // limitations under the License.
    14  
    15  // Code generated by protoc-gen-go. DO NOT EDIT.
    16  // versions:
    17  // 	protoc-gen-go v1.26.0
    18  // 	protoc        v4.24.4
    19  // source: google/actions/sdk/v2/interactionmodel/scene.proto
    20  
    21  package interactionmodel
    22  
    23  import (
    24  	reflect "reflect"
    25  	sync "sync"
    26  
    27  	protoreflect "google.golang.org/protobuf/reflect/protoreflect"
    28  	protoimpl "google.golang.org/protobuf/runtime/protoimpl"
    29  )
    30  
    31  const (
    32  	// Verify that this generated code is sufficiently up-to-date.
    33  	_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
    34  	// Verify that runtime/protoimpl is sufficiently up-to-date.
    35  	_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
    36  )
    37  
    38  // Scene is the basic unit of control flow when designing a conversation. They
    39  // can be chained together with other scenes, generate prompts for the end user,
    40  // and define slots.
    41  // The scene name is specified in the name of the file.
    42  type Scene struct {
    43  	state         protoimpl.MessageState
    44  	sizeCache     protoimpl.SizeCache
    45  	unknownFields protoimpl.UnknownFields
    46  
    47  	// Handler to invoke when transitioning into this scene.
    48  	OnEnter *EventHandler `protobuf:"bytes,1,opt,name=on_enter,json=onEnter,proto3" json:"on_enter,omitempty"`
    49  	// The list of events that trigger based on intents. These events can
    50  	// be triggered at any time after the on_load Handler has been called.
    51  	// Important - these events define the set of intents which are scoped to
    52  	// this scene and will take precedence over any globally defined events that
    53  	// have the same intents or their triggering phrases. Intent names must be
    54  	// unique within a scene.
    55  	IntentEvents []*IntentEvent `protobuf:"bytes,2,rep,name=intent_events,json=intentEvents,proto3" json:"intent_events,omitempty"`
    56  	// The list of events to trigger based on conditional statements. These are
    57  	// evaluated after the form has been filled or immediately after on_load if
    58  	// this scene does not have a form (evaluation is only done once). Only the
    59  	// first matching event will be triggered.
    60  	ConditionalEvents []*ConditionalEvent `protobuf:"bytes,3,rep,name=conditional_events,json=conditionalEvents,proto3" json:"conditional_events,omitempty"`
    61  	// Ordered list of slots. Each slot defines the type of data
    62  	// that it will resolve and configuration to customize the experience of this
    63  	// resolution (e.g. prompts).
    64  	Slots []*Slot `protobuf:"bytes,4,rep,name=slots,proto3" json:"slots,omitempty"`
    65  	// Handler called when there is a change in state of a slot not
    66  	// caused by updates within another Handler. This allows slots to be
    67  	// invalidated, the scene invalidated or other changes to scene state.
    68  	OnSlotUpdated *EventHandler `protobuf:"bytes,5,opt,name=on_slot_updated,json=onSlotUpdated,proto3" json:"on_slot_updated,omitempty"`
    69  }
    70  
    71  func (x *Scene) Reset() {
    72  	*x = Scene{}
    73  	if protoimpl.UnsafeEnabled {
    74  		mi := &file_google_actions_sdk_v2_interactionmodel_scene_proto_msgTypes[0]
    75  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
    76  		ms.StoreMessageInfo(mi)
    77  	}
    78  }
    79  
    80  func (x *Scene) String() string {
    81  	return protoimpl.X.MessageStringOf(x)
    82  }
    83  
    84  func (*Scene) ProtoMessage() {}
    85  
    86  func (x *Scene) ProtoReflect() protoreflect.Message {
    87  	mi := &file_google_actions_sdk_v2_interactionmodel_scene_proto_msgTypes[0]
    88  	if protoimpl.UnsafeEnabled && x != nil {
    89  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
    90  		if ms.LoadMessageInfo() == nil {
    91  			ms.StoreMessageInfo(mi)
    92  		}
    93  		return ms
    94  	}
    95  	return mi.MessageOf(x)
    96  }
    97  
    98  // Deprecated: Use Scene.ProtoReflect.Descriptor instead.
    99  func (*Scene) Descriptor() ([]byte, []int) {
   100  	return file_google_actions_sdk_v2_interactionmodel_scene_proto_rawDescGZIP(), []int{0}
   101  }
   102  
   103  func (x *Scene) GetOnEnter() *EventHandler {
   104  	if x != nil {
   105  		return x.OnEnter
   106  	}
   107  	return nil
   108  }
   109  
   110  func (x *Scene) GetIntentEvents() []*IntentEvent {
   111  	if x != nil {
   112  		return x.IntentEvents
   113  	}
   114  	return nil
   115  }
   116  
   117  func (x *Scene) GetConditionalEvents() []*ConditionalEvent {
   118  	if x != nil {
   119  		return x.ConditionalEvents
   120  	}
   121  	return nil
   122  }
   123  
   124  func (x *Scene) GetSlots() []*Slot {
   125  	if x != nil {
   126  		return x.Slots
   127  	}
   128  	return nil
   129  }
   130  
   131  func (x *Scene) GetOnSlotUpdated() *EventHandler {
   132  	if x != nil {
   133  		return x.OnSlotUpdated
   134  	}
   135  	return nil
   136  }
   137  
   138  var File_google_actions_sdk_v2_interactionmodel_scene_proto protoreflect.FileDescriptor
   139  
   140  var file_google_actions_sdk_v2_interactionmodel_scene_proto_rawDesc = []byte{
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   200  }
   201  
   202  var (
   203  	file_google_actions_sdk_v2_interactionmodel_scene_proto_rawDescOnce sync.Once
   204  	file_google_actions_sdk_v2_interactionmodel_scene_proto_rawDescData = file_google_actions_sdk_v2_interactionmodel_scene_proto_rawDesc
   205  )
   206  
   207  func file_google_actions_sdk_v2_interactionmodel_scene_proto_rawDescGZIP() []byte {
   208  	file_google_actions_sdk_v2_interactionmodel_scene_proto_rawDescOnce.Do(func() {
   209  		file_google_actions_sdk_v2_interactionmodel_scene_proto_rawDescData = protoimpl.X.CompressGZIP(file_google_actions_sdk_v2_interactionmodel_scene_proto_rawDescData)
   210  	})
   211  	return file_google_actions_sdk_v2_interactionmodel_scene_proto_rawDescData
   212  }
   213  
   214  var file_google_actions_sdk_v2_interactionmodel_scene_proto_msgTypes = make([]protoimpl.MessageInfo, 1)
   215  var file_google_actions_sdk_v2_interactionmodel_scene_proto_goTypes = []interface{}{
   216  	(*Scene)(nil),            // 0: google.actions.sdk.v2.interactionmodel.Scene
   217  	(*EventHandler)(nil),     // 1: google.actions.sdk.v2.interactionmodel.EventHandler
   218  	(*IntentEvent)(nil),      // 2: google.actions.sdk.v2.interactionmodel.IntentEvent
   219  	(*ConditionalEvent)(nil), // 3: google.actions.sdk.v2.interactionmodel.ConditionalEvent
   220  	(*Slot)(nil),             // 4: google.actions.sdk.v2.interactionmodel.Slot
   221  }
   222  var file_google_actions_sdk_v2_interactionmodel_scene_proto_depIdxs = []int32{
   223  	1, // 0: google.actions.sdk.v2.interactionmodel.Scene.on_enter:type_name -> google.actions.sdk.v2.interactionmodel.EventHandler
   224  	2, // 1: google.actions.sdk.v2.interactionmodel.Scene.intent_events:type_name -> google.actions.sdk.v2.interactionmodel.IntentEvent
   225  	3, // 2: google.actions.sdk.v2.interactionmodel.Scene.conditional_events:type_name -> google.actions.sdk.v2.interactionmodel.ConditionalEvent
   226  	4, // 3: google.actions.sdk.v2.interactionmodel.Scene.slots:type_name -> google.actions.sdk.v2.interactionmodel.Slot
   227  	1, // 4: google.actions.sdk.v2.interactionmodel.Scene.on_slot_updated:type_name -> google.actions.sdk.v2.interactionmodel.EventHandler
   228  	5, // [5:5] is the sub-list for method output_type
   229  	5, // [5:5] is the sub-list for method input_type
   230  	5, // [5:5] is the sub-list for extension type_name
   231  	5, // [5:5] is the sub-list for extension extendee
   232  	0, // [0:5] is the sub-list for field type_name
   233  }
   234  
   235  func init() { file_google_actions_sdk_v2_interactionmodel_scene_proto_init() }
   236  func file_google_actions_sdk_v2_interactionmodel_scene_proto_init() {
   237  	if File_google_actions_sdk_v2_interactionmodel_scene_proto != nil {
   238  		return
   239  	}
   240  	file_google_actions_sdk_v2_interactionmodel_conditional_event_proto_init()
   241  	file_google_actions_sdk_v2_interactionmodel_event_handler_proto_init()
   242  	file_google_actions_sdk_v2_interactionmodel_intent_event_proto_init()
   243  	file_google_actions_sdk_v2_interactionmodel_slot_proto_init()
   244  	if !protoimpl.UnsafeEnabled {
   245  		file_google_actions_sdk_v2_interactionmodel_scene_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
   246  			switch v := v.(*Scene); i {
   247  			case 0:
   248  				return &v.state
   249  			case 1:
   250  				return &v.sizeCache
   251  			case 2:
   252  				return &v.unknownFields
   253  			default:
   254  				return nil
   255  			}
   256  		}
   257  	}
   258  	type x struct{}
   259  	out := protoimpl.TypeBuilder{
   260  		File: protoimpl.DescBuilder{
   261  			GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
   262  			RawDescriptor: file_google_actions_sdk_v2_interactionmodel_scene_proto_rawDesc,
   263  			NumEnums:      0,
   264  			NumMessages:   1,
   265  			NumExtensions: 0,
   266  			NumServices:   0,
   267  		},
   268  		GoTypes:           file_google_actions_sdk_v2_interactionmodel_scene_proto_goTypes,
   269  		DependencyIndexes: file_google_actions_sdk_v2_interactionmodel_scene_proto_depIdxs,
   270  		MessageInfos:      file_google_actions_sdk_v2_interactionmodel_scene_proto_msgTypes,
   271  	}.Build()
   272  	File_google_actions_sdk_v2_interactionmodel_scene_proto = out.File
   273  	file_google_actions_sdk_v2_interactionmodel_scene_proto_rawDesc = nil
   274  	file_google_actions_sdk_v2_interactionmodel_scene_proto_goTypes = nil
   275  	file_google_actions_sdk_v2_interactionmodel_scene_proto_depIdxs = nil
   276  }
   277  

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