1 package kustomize 2 3 import ( 4 "github.com/bazelbuild/bazel-gazelle/language" 5 ) 6 7 const ( 8 kustomizationLangName = "kustomization" 9 ) 10 11 // Name returns the name of the language. It is used to identify the plugin. 12 func (k *Kustomize) Name() string { return kustomizationLangName } 13 14 // directives? 15 16 type Kustomize struct { 17 language.BaseLang 18 } 19 20 var _ language.Language = (*Kustomize)(nil) 21 22 func NewLanguage() language.Language { 23 return &Kustomize{} 24 } 25