package shape import ( "math" "oss.terrastruct.com/d2/lib/geo" "oss.terrastruct.com/d2/lib/svg" "oss.terrastruct.com/util-go/go2" ) type shapePerson struct { *baseShape } func NewPerson(box *geo.Box) Shape { shape := shapePerson{ baseShape: &baseShape{ Type: PERSON_TYPE, Box: box, }, } shape.FullShape = go2.Pointer(Shape(shape)) return shape } const ( PERSON_AR_LIMIT = 1.5 personShoulderWidthFactor = 20.2 / 68.3 ) func (s shapePerson) GetInnerBox() *geo.Box { width := s.Box.Width tl := s.Box.TopLeft.Copy() shoulderWidth := personShoulderWidthFactor * width tl.X += shoulderWidth width -= shoulderWidth * 2 return geo.NewBox(tl, width, s.Box.Height) } func personPath(box *geo.Box) *svg.SvgPathContext { pc := svg.NewSVGPathContext(box.TopLeft, box.Width/68.3, box.Height/77.4) // Bottom side pc.StartAt(pc.Absolute(68.3, 77.4)) pc.H(false, 0) pc.V(true, -1.1) pc.C(true, 0, -13.2, 7.5, -25.1, 19.3, -30.8) pc.C(false, 12.8, 40.9, 8.9, 33.4, 8.9, 25.2) pc.C(false, 8.9, 11.3, 20.2, 0, 34.1, 0) // TODO: implement s command with mirroring last control point // s 25.2,11.3, 25.2,25.2 // mirroring last control point (20.2,0) -> (34.1,0) = relative(13.9,0) pc.C(true, 13.9, 0, 25.2, 11.3, 25.2, 25.2) pc.C(true, 0, 8.2, -3.8, 15.6, -10.4, 20.4) pc.C(true, 11.8, 5.7, 19.3, 17.6, 19.3, 30.8) pc.V(true, 1) pc.H(false, 68.3) pc.Z() return pc } func (s shapePerson) Perimeter() []geo.Intersectable { return personPath(s.Box).Path } func (s shapePerson) GetSVGPathData() []string { return []string{ personPath(s.Box).PathData(), } } func (s shapePerson) GetDimensionsToFit(width, height, paddingX, paddingY float64) (float64, float64) { totalWidth := width + paddingX // see shapePackage shoulderWidth := totalWidth * personShoulderWidthFactor / (1 - 2*personShoulderWidthFactor) totalWidth += 2 * shoulderWidth totalHeight := height + paddingY // prevent the shape's aspect ratio from becoming too extreme totalWidth, totalHeight = LimitAR(totalWidth, totalHeight, PERSON_AR_LIMIT) return math.Ceil(totalWidth), math.Ceil(totalHeight) } func (s shapePerson) GetDefaultPadding() (paddingX, paddingY float64) { return 10, defaultPadding }