package shape import ( "math" "oss.terrastruct.com/d2/lib/geo" "oss.terrastruct.com/d2/lib/svg" "oss.terrastruct.com/util-go/go2" ) type shapeParallelogram struct { *baseShape } const parallelWedgeWidth = 26. func NewParallelogram(box *geo.Box) Shape { shape := shapeParallelogram{ baseShape: &baseShape{ Type: PARALLELOGRAM_TYPE, Box: box, }, } shape.FullShape = go2.Pointer(Shape(shape)) return shape } func (s shapeParallelogram) GetInnerBox() *geo.Box { tl := s.Box.TopLeft.Copy() width := s.Box.Width - 2*parallelWedgeWidth tl.X += parallelWedgeWidth return geo.NewBox(tl, width, s.Box.Height) } func parallelogramPath(box *geo.Box) *svg.SvgPathContext { wedgeWidth := parallelWedgeWidth // Note: box width should always be larger than parallelWedgeWidth // this just handles after collapsing into a line if box.Width <= wedgeWidth { wedgeWidth = box.Width / 2.0 } pc := svg.NewSVGPathContext(box.TopLeft, 1, 1) pc.StartAt(pc.Absolute(wedgeWidth, 0)) pc.L(false, box.Width, 0) pc.L(false, box.Width-wedgeWidth, box.Height) pc.L(false, 0, box.Height) pc.L(false, 0, box.Height) pc.Z() return pc } func (s shapeParallelogram) Perimeter() []geo.Intersectable { return parallelogramPath(s.Box).Path } func (s shapeParallelogram) GetSVGPathData() []string { return []string{ parallelogramPath(s.Box).PathData(), } } func (s shapeParallelogram) GetDimensionsToFit(width, height, paddingX, paddingY float64) (float64, float64) { totalWidth := width + paddingX + parallelWedgeWidth*2 return math.Ceil(totalWidth), math.Ceil(height + paddingY) }