-- sql-icon -- without: { tableEx: { shape: sql_table a: b } classEx: { shape: class a: b } codeEx: |go a := 1 | mdEx: |md # This is for all ill-treated fellows You will live a long, healthy, happy life and make bags of money. | } with: { tableEx: { shape: sql_table a: b icon: https://icons.terrastruct.com/essentials%2F213-alarm.svg } classEx: { shape: class a: b icon: https://icons.terrastruct.com/essentials%2F213-alarm.svg } codeEx: |go a := 1 | { icon: https://icons.terrastruct.com/essentials%2F213-alarm.svg } mdEx: |md # This is for all ill-treated fellows You will live a long, healthy, happy life and make bags of money. | { icon: https://icons.terrastruct.com/essentials%2F213-alarm.svg } } without.tableEx -> with.tableEx without.classEx -> with.classEx without.codeEx -> with.codeEx without.mdEx -> with.mdEx -- theme-overrides -- direction: right vars: { d2-config: { theme-overrides: { B1: "#2E7D32" B2: "#66BB6A" B3: "#A5D6A7" B4: "#C5E1A5" B5: "#E6EE9C" B6: "#FFF59D" AA2: "#0D47A1" AA4: "#42A5F5" AA5: "#90CAF9" AB4: "#F44336" AB5: "#FFCDD2" N1: "#2E2E2E" N2: "#2E2E2E" N3: "#595959" N4: "#858585" N5: "#B1B1B1" N6: "#DCDCDC" N7: "#DCDCDC" } dark-theme-overrides: { B1: "#2E7D32" B2: "#66BB6A" B3: "#A5D6A7" B4: "#C5E1A5" B5: "#E6EE9C" B6: "#FFF59D" AA2: "#0D47A1" AA4: "#42A5F5" AA5: "#90CAF9" AB4: "#F44336" AB5: "#FFCDD2" N1: "#2E2E2E" N2: "#2E2E2E" N3: "#595959" N4: "#858585" N5: "#B1B1B1" N6: "#DCDCDC" N7: "#DCDCDC" } } } logs: { shape: page style.multiple: true } user: User {shape: person} network: Network { tower: Cell Tower { satellites: { shape: stored_data style.multiple: true } satellites -> transmitter satellites -> transmitter satellites -> transmitter transmitter } processor: Data Processor { storage: Storage { shape: cylinder style.multiple: true } } portal: Online Portal { UI } tower.transmitter -> processor: phone logs } server: API Server user -> network.tower: Make call network.processor -> server network.processor -> server network.processor -> server server -> logs server -> logs server -> logs: persist server -> network.portal.UI: display user -> network.portal.UI: access { style.stroke-dash: 3 } costumes: { shape: sql_table id: int {constraint: primary_key} silliness: int monster: int last_updated: timestamp } monsters: { shape: sql_table id: int {constraint: primary_key} movie: string weight: int last_updated: timestamp } costumes.monster -> monsters.id