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Source file src/google.golang.org/grpc/balancer/base/balancer.go

Documentation: google.golang.org/grpc/balancer/base

     1  /*
     2   *
     3   * Copyright 2017 gRPC authors.
     4   *
     5   * Licensed under the Apache License, Version 2.0 (the "License");
     6   * you may not use this file except in compliance with the License.
     7   * You may obtain a copy of the License at
     8   *
     9   *     http://www.apache.org/licenses/LICENSE-2.0
    10   *
    11   * Unless required by applicable law or agreed to in writing, software
    12   * distributed under the License is distributed on an "AS IS" BASIS,
    13   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    14   * See the License for the specific language governing permissions and
    15   * limitations under the License.
    16   *
    17   */
    18  
    19  package base
    20  
    21  import (
    22  	"errors"
    23  	"fmt"
    24  
    25  	"google.golang.org/grpc/balancer"
    26  	"google.golang.org/grpc/connectivity"
    27  	"google.golang.org/grpc/grpclog"
    28  	"google.golang.org/grpc/resolver"
    29  )
    30  
    31  var logger = grpclog.Component("balancer")
    32  
    33  type baseBuilder struct {
    34  	name          string
    35  	pickerBuilder PickerBuilder
    36  	config        Config
    37  }
    38  
    39  func (bb *baseBuilder) Build(cc balancer.ClientConn, opt balancer.BuildOptions) balancer.Balancer {
    40  	bal := &baseBalancer{
    41  		cc:            cc,
    42  		pickerBuilder: bb.pickerBuilder,
    43  
    44  		subConns: resolver.NewAddressMap(),
    45  		scStates: make(map[balancer.SubConn]connectivity.State),
    46  		csEvltr:  &balancer.ConnectivityStateEvaluator{},
    47  		config:   bb.config,
    48  		state:    connectivity.Connecting,
    49  	}
    50  	// Initialize picker to a picker that always returns
    51  	// ErrNoSubConnAvailable, because when state of a SubConn changes, we
    52  	// may call UpdateState with this picker.
    53  	bal.picker = NewErrPicker(balancer.ErrNoSubConnAvailable)
    54  	return bal
    55  }
    56  
    57  func (bb *baseBuilder) Name() string {
    58  	return bb.name
    59  }
    60  
    61  type baseBalancer struct {
    62  	cc            balancer.ClientConn
    63  	pickerBuilder PickerBuilder
    64  
    65  	csEvltr *balancer.ConnectivityStateEvaluator
    66  	state   connectivity.State
    67  
    68  	subConns *resolver.AddressMap
    69  	scStates map[balancer.SubConn]connectivity.State
    70  	picker   balancer.Picker
    71  	config   Config
    72  
    73  	resolverErr error // the last error reported by the resolver; cleared on successful resolution
    74  	connErr     error // the last connection error; cleared upon leaving TransientFailure
    75  }
    76  
    77  func (b *baseBalancer) ResolverError(err error) {
    78  	b.resolverErr = err
    79  	if b.subConns.Len() == 0 {
    80  		b.state = connectivity.TransientFailure
    81  	}
    82  
    83  	if b.state != connectivity.TransientFailure {
    84  		// The picker will not change since the balancer does not currently
    85  		// report an error.
    86  		return
    87  	}
    88  	b.regeneratePicker()
    89  	b.cc.UpdateState(balancer.State{
    90  		ConnectivityState: b.state,
    91  		Picker:            b.picker,
    92  	})
    93  }
    94  
    95  func (b *baseBalancer) UpdateClientConnState(s balancer.ClientConnState) error {
    96  	// TODO: handle s.ResolverState.ServiceConfig?
    97  	if logger.V(2) {
    98  		logger.Info("base.baseBalancer: got new ClientConn state: ", s)
    99  	}
   100  	// Successful resolution; clear resolver error and ensure we return nil.
   101  	b.resolverErr = nil
   102  	// addrsSet is the set converted from addrs, it's used for quick lookup of an address.
   103  	addrsSet := resolver.NewAddressMap()
   104  	for _, a := range s.ResolverState.Addresses {
   105  		addrsSet.Set(a, nil)
   106  		if _, ok := b.subConns.Get(a); !ok {
   107  			// a is a new address (not existing in b.subConns).
   108  			var sc balancer.SubConn
   109  			opts := balancer.NewSubConnOptions{
   110  				HealthCheckEnabled: b.config.HealthCheck,
   111  				StateListener:      func(scs balancer.SubConnState) { b.updateSubConnState(sc, scs) },
   112  			}
   113  			sc, err := b.cc.NewSubConn([]resolver.Address{a}, opts)
   114  			if err != nil {
   115  				logger.Warningf("base.baseBalancer: failed to create new SubConn: %v", err)
   116  				continue
   117  			}
   118  			b.subConns.Set(a, sc)
   119  			b.scStates[sc] = connectivity.Idle
   120  			b.csEvltr.RecordTransition(connectivity.Shutdown, connectivity.Idle)
   121  			sc.Connect()
   122  		}
   123  	}
   124  	for _, a := range b.subConns.Keys() {
   125  		sci, _ := b.subConns.Get(a)
   126  		sc := sci.(balancer.SubConn)
   127  		// a was removed by resolver.
   128  		if _, ok := addrsSet.Get(a); !ok {
   129  			sc.Shutdown()
   130  			b.subConns.Delete(a)
   131  			// Keep the state of this sc in b.scStates until sc's state becomes Shutdown.
   132  			// The entry will be deleted in updateSubConnState.
   133  		}
   134  	}
   135  	// If resolver state contains no addresses, return an error so ClientConn
   136  	// will trigger re-resolve. Also records this as an resolver error, so when
   137  	// the overall state turns transient failure, the error message will have
   138  	// the zero address information.
   139  	if len(s.ResolverState.Addresses) == 0 {
   140  		b.ResolverError(errors.New("produced zero addresses"))
   141  		return balancer.ErrBadResolverState
   142  	}
   143  
   144  	b.regeneratePicker()
   145  	b.cc.UpdateState(balancer.State{ConnectivityState: b.state, Picker: b.picker})
   146  	return nil
   147  }
   148  
   149  // mergeErrors builds an error from the last connection error and the last
   150  // resolver error.  Must only be called if b.state is TransientFailure.
   151  func (b *baseBalancer) mergeErrors() error {
   152  	// connErr must always be non-nil unless there are no SubConns, in which
   153  	// case resolverErr must be non-nil.
   154  	if b.connErr == nil {
   155  		return fmt.Errorf("last resolver error: %v", b.resolverErr)
   156  	}
   157  	if b.resolverErr == nil {
   158  		return fmt.Errorf("last connection error: %v", b.connErr)
   159  	}
   160  	return fmt.Errorf("last connection error: %v; last resolver error: %v", b.connErr, b.resolverErr)
   161  }
   162  
   163  // regeneratePicker takes a snapshot of the balancer, and generates a picker
   164  // from it. The picker is
   165  //   - errPicker if the balancer is in TransientFailure,
   166  //   - built by the pickerBuilder with all READY SubConns otherwise.
   167  func (b *baseBalancer) regeneratePicker() {
   168  	if b.state == connectivity.TransientFailure {
   169  		b.picker = NewErrPicker(b.mergeErrors())
   170  		return
   171  	}
   172  	readySCs := make(map[balancer.SubConn]SubConnInfo)
   173  
   174  	// Filter out all ready SCs from full subConn map.
   175  	for _, addr := range b.subConns.Keys() {
   176  		sci, _ := b.subConns.Get(addr)
   177  		sc := sci.(balancer.SubConn)
   178  		if st, ok := b.scStates[sc]; ok && st == connectivity.Ready {
   179  			readySCs[sc] = SubConnInfo{Address: addr}
   180  		}
   181  	}
   182  	b.picker = b.pickerBuilder.Build(PickerBuildInfo{ReadySCs: readySCs})
   183  }
   184  
   185  // UpdateSubConnState is a nop because a StateListener is always set in NewSubConn.
   186  func (b *baseBalancer) UpdateSubConnState(sc balancer.SubConn, state balancer.SubConnState) {
   187  	logger.Errorf("base.baseBalancer: UpdateSubConnState(%v, %+v) called unexpectedly", sc, state)
   188  }
   189  
   190  func (b *baseBalancer) updateSubConnState(sc balancer.SubConn, state balancer.SubConnState) {
   191  	s := state.ConnectivityState
   192  	if logger.V(2) {
   193  		logger.Infof("base.baseBalancer: handle SubConn state change: %p, %v", sc, s)
   194  	}
   195  	oldS, ok := b.scStates[sc]
   196  	if !ok {
   197  		if logger.V(2) {
   198  			logger.Infof("base.baseBalancer: got state changes for an unknown SubConn: %p, %v", sc, s)
   199  		}
   200  		return
   201  	}
   202  	if oldS == connectivity.TransientFailure &&
   203  		(s == connectivity.Connecting || s == connectivity.Idle) {
   204  		// Once a subconn enters TRANSIENT_FAILURE, ignore subsequent IDLE or
   205  		// CONNECTING transitions to prevent the aggregated state from being
   206  		// always CONNECTING when many backends exist but are all down.
   207  		if s == connectivity.Idle {
   208  			sc.Connect()
   209  		}
   210  		return
   211  	}
   212  	b.scStates[sc] = s
   213  	switch s {
   214  	case connectivity.Idle:
   215  		sc.Connect()
   216  	case connectivity.Shutdown:
   217  		// When an address was removed by resolver, b called Shutdown but kept
   218  		// the sc's state in scStates. Remove state for this sc here.
   219  		delete(b.scStates, sc)
   220  	case connectivity.TransientFailure:
   221  		// Save error to be reported via picker.
   222  		b.connErr = state.ConnectionError
   223  	}
   224  
   225  	b.state = b.csEvltr.RecordTransition(oldS, s)
   226  
   227  	// Regenerate picker when one of the following happens:
   228  	//  - this sc entered or left ready
   229  	//  - the aggregated state of balancer is TransientFailure
   230  	//    (may need to update error message)
   231  	if (s == connectivity.Ready) != (oldS == connectivity.Ready) ||
   232  		b.state == connectivity.TransientFailure {
   233  		b.regeneratePicker()
   234  	}
   235  	b.cc.UpdateState(balancer.State{ConnectivityState: b.state, Picker: b.picker})
   236  }
   237  
   238  // Close is a nop because base balancer doesn't have internal state to clean up,
   239  // and it doesn't need to call Shutdown for the SubConns.
   240  func (b *baseBalancer) Close() {
   241  }
   242  
   243  // ExitIdle is a nop because the base balancer attempts to stay connected to
   244  // all SubConns at all times.
   245  func (b *baseBalancer) ExitIdle() {
   246  }
   247  
   248  // NewErrPicker returns a Picker that always returns err on Pick().
   249  func NewErrPicker(err error) balancer.Picker {
   250  	return &errPicker{err: err}
   251  }
   252  
   253  // NewErrPickerV2 is temporarily defined for backward compatibility reasons.
   254  //
   255  // Deprecated: use NewErrPicker instead.
   256  var NewErrPickerV2 = NewErrPicker
   257  
   258  type errPicker struct {
   259  	err error // Pick() always returns this err.
   260  }
   261  
   262  func (p *errPicker) Pick(info balancer.PickInfo) (balancer.PickResult, error) {
   263  	return balancer.PickResult{}, p.err
   264  }
   265  

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