// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.26.0 // protoc v3.12.2 // source: google/maps/playablelocations/v3/resources.proto package playablelocations import ( reflect "reflect" sync "sync" _ "google.golang.org/genproto/googleapis/api/annotations" protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) // The reason why the playable location is considered bad. type PlayerReport_BadLocationReason int32 const ( // Unspecified reason. Do not use. PlayerReport_BAD_LOCATION_REASON_UNSPECIFIED PlayerReport_BadLocationReason = 0 // The reason isn't one of the reasons in this enumeration. PlayerReport_OTHER PlayerReport_BadLocationReason = 1 // The playable location isn't accessible to pedestrians. For example, if // it's in the middle of a highway. PlayerReport_NOT_PEDESTRIAN_ACCESSIBLE PlayerReport_BadLocationReason = 2 // The playable location isn't open to the public. For example, a private // office building. PlayerReport_NOT_OPEN_TO_PUBLIC PlayerReport_BadLocationReason = 4 // The playable location is permanently closed. For example, when a business // has been shut down. PlayerReport_PERMANENTLY_CLOSED PlayerReport_BadLocationReason = 5 // The playable location is temporarily inaccessible. For example, when a // business has closed for renovations. PlayerReport_TEMPORARILY_INACCESSIBLE PlayerReport_BadLocationReason = 6 ) // Enum value maps for PlayerReport_BadLocationReason. var ( PlayerReport_BadLocationReason_name = map[int32]string{ 0: "BAD_LOCATION_REASON_UNSPECIFIED", 1: "OTHER", 2: "NOT_PEDESTRIAN_ACCESSIBLE", 4: "NOT_OPEN_TO_PUBLIC", 5: "PERMANENTLY_CLOSED", 6: "TEMPORARILY_INACCESSIBLE", } PlayerReport_BadLocationReason_value = map[string]int32{ "BAD_LOCATION_REASON_UNSPECIFIED": 0, "OTHER": 1, "NOT_PEDESTRIAN_ACCESSIBLE": 2, "NOT_OPEN_TO_PUBLIC": 4, "PERMANENTLY_CLOSED": 5, "TEMPORARILY_INACCESSIBLE": 6, } ) func (x PlayerReport_BadLocationReason) Enum() *PlayerReport_BadLocationReason { p := new(PlayerReport_BadLocationReason) *p = x return p } func (x PlayerReport_BadLocationReason) String() string { return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) } func (PlayerReport_BadLocationReason) Descriptor() protoreflect.EnumDescriptor { return file_google_maps_playablelocations_v3_resources_proto_enumTypes[0].Descriptor() } func (PlayerReport_BadLocationReason) Type() protoreflect.EnumType { return &file_google_maps_playablelocations_v3_resources_proto_enumTypes[0] } func (x PlayerReport_BadLocationReason) Number() protoreflect.EnumNumber { return protoreflect.EnumNumber(x) } // Deprecated: Use PlayerReport_BadLocationReason.Descriptor instead. func (PlayerReport_BadLocationReason) EnumDescriptor() ([]byte, []int) { return file_google_maps_playablelocations_v3_resources_proto_rawDescGZIP(), []int{0, 0} } // The type of impression event. type Impression_ImpressionType int32 const ( // Unspecified type. Do not use. Impression_IMPRESSION_TYPE_UNSPECIFIED Impression_ImpressionType = 0 // The playable location was presented to a player. Impression_PRESENTED Impression_ImpressionType = 1 // A player interacted with the playable location. Impression_INTERACTED Impression_ImpressionType = 2 ) // Enum value maps for Impression_ImpressionType. var ( Impression_ImpressionType_name = map[int32]string{ 0: "IMPRESSION_TYPE_UNSPECIFIED", 1: "PRESENTED", 2: "INTERACTED", } Impression_ImpressionType_value = map[string]int32{ "IMPRESSION_TYPE_UNSPECIFIED": 0, "PRESENTED": 1, "INTERACTED": 2, } ) func (x Impression_ImpressionType) Enum() *Impression_ImpressionType { p := new(Impression_ImpressionType) *p = x return p } func (x Impression_ImpressionType) String() string { return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) } func (Impression_ImpressionType) Descriptor() protoreflect.EnumDescriptor { return file_google_maps_playablelocations_v3_resources_proto_enumTypes[1].Descriptor() } func (Impression_ImpressionType) Type() protoreflect.EnumType { return &file_google_maps_playablelocations_v3_resources_proto_enumTypes[1] } func (x Impression_ImpressionType) Number() protoreflect.EnumNumber { return protoreflect.EnumNumber(x) } // Deprecated: Use Impression_ImpressionType.Descriptor instead. func (Impression_ImpressionType) EnumDescriptor() ([]byte, []int) { return file_google_maps_playablelocations_v3_resources_proto_rawDescGZIP(), []int{1, 0} } // A report submitted by a player about a playable location that is considered // inappropriate for use in the game. type PlayerReport struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields // Required. The name of the playable location. LocationName string `protobuf:"bytes,1,opt,name=location_name,json=locationName,proto3" json:"location_name,omitempty"` // Required. One or more reasons why this playable location is considered bad. Reasons []PlayerReport_BadLocationReason `protobuf:"varint,2,rep,packed,name=reasons,proto3,enum=google.maps.playablelocations.v3.PlayerReport_BadLocationReason" json:"reasons,omitempty"` // Required. A free-form description detailing why the playable location is // considered bad. ReasonDetails string `protobuf:"bytes,3,opt,name=reason_details,json=reasonDetails,proto3" json:"reason_details,omitempty"` // Language code (in BCP-47 format) indicating the language of the freeform // description provided in `reason_details`. Examples are "en", "en-US" or // "ja-Latn". For more information, see // http://www.unicode.org/reports/tr35/#Unicode_locale_identifier. LanguageCode string `protobuf:"bytes,4,opt,name=language_code,json=languageCode,proto3" json:"language_code,omitempty"` } func (x *PlayerReport) Reset() { *x = PlayerReport{} if protoimpl.UnsafeEnabled { mi := &file_google_maps_playablelocations_v3_resources_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *PlayerReport) String() string { return protoimpl.X.MessageStringOf(x) } func (*PlayerReport) ProtoMessage() {} func (x *PlayerReport) ProtoReflect() protoreflect.Message { mi := &file_google_maps_playablelocations_v3_resources_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use PlayerReport.ProtoReflect.Descriptor instead. func (*PlayerReport) Descriptor() ([]byte, []int) { return file_google_maps_playablelocations_v3_resources_proto_rawDescGZIP(), []int{0} } func (x *PlayerReport) GetLocationName() string { if x != nil { return x.LocationName } return "" } func (x *PlayerReport) GetReasons() []PlayerReport_BadLocationReason { if x != nil { return x.Reasons } return nil } func (x *PlayerReport) GetReasonDetails() string { if x != nil { return x.ReasonDetails } return "" } func (x *PlayerReport) GetLanguageCode() string { if x != nil { return x.LanguageCode } return "" } // Encapsulates impression event details. type Impression struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields // Required. The name of the playable location. LocationName string `protobuf:"bytes,1,opt,name=location_name,json=locationName,proto3" json:"location_name,omitempty"` // Required. The type of impression event. ImpressionType Impression_ImpressionType `protobuf:"varint,2,opt,name=impression_type,json=impressionType,proto3,enum=google.maps.playablelocations.v3.Impression_ImpressionType" json:"impression_type,omitempty"` // An arbitrary, developer-defined type identifier for each type of game // object used in your game. // // Since players interact with differ types of game objects in different ways, // this field allows you to segregate impression data by type for analysis. // // You should assign a unique `game_object_type` ID to represent a distinct // type of game object in your game. // // For example, 1=monster location, 2=powerup location. GameObjectType int32 `protobuf:"varint,4,opt,name=game_object_type,json=gameObjectType,proto3" json:"game_object_type,omitempty"` } func (x *Impression) Reset() { *x = Impression{} if protoimpl.UnsafeEnabled { mi := &file_google_maps_playablelocations_v3_resources_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *Impression) String() string { return protoimpl.X.MessageStringOf(x) } func (*Impression) ProtoMessage() {} func (x *Impression) ProtoReflect() protoreflect.Message { mi := &file_google_maps_playablelocations_v3_resources_proto_msgTypes[1] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use Impression.ProtoReflect.Descriptor instead. func (*Impression) Descriptor() ([]byte, []int) { return file_google_maps_playablelocations_v3_resources_proto_rawDescGZIP(), 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file_google_maps_playablelocations_v3_resources_proto_rawDesc ) func file_google_maps_playablelocations_v3_resources_proto_rawDescGZIP() []byte { file_google_maps_playablelocations_v3_resources_proto_rawDescOnce.Do(func() { file_google_maps_playablelocations_v3_resources_proto_rawDescData = protoimpl.X.CompressGZIP(file_google_maps_playablelocations_v3_resources_proto_rawDescData) }) return file_google_maps_playablelocations_v3_resources_proto_rawDescData } var file_google_maps_playablelocations_v3_resources_proto_enumTypes = make([]protoimpl.EnumInfo, 2) var file_google_maps_playablelocations_v3_resources_proto_msgTypes = make([]protoimpl.MessageInfo, 2) var file_google_maps_playablelocations_v3_resources_proto_goTypes = []interface{}{ (PlayerReport_BadLocationReason)(0), // 0: google.maps.playablelocations.v3.PlayerReport.BadLocationReason (Impression_ImpressionType)(0), // 1: google.maps.playablelocations.v3.Impression.ImpressionType (*PlayerReport)(nil), // 2: google.maps.playablelocations.v3.PlayerReport (*Impression)(nil), // 3: google.maps.playablelocations.v3.Impression } var file_google_maps_playablelocations_v3_resources_proto_depIdxs = []int32{ 0, // 0: google.maps.playablelocations.v3.PlayerReport.reasons:type_name -> google.maps.playablelocations.v3.PlayerReport.BadLocationReason 1, // 1: google.maps.playablelocations.v3.Impression.impression_type:type_name -> google.maps.playablelocations.v3.Impression.ImpressionType 2, // [2:2] is the sub-list for method output_type 2, // [2:2] is the sub-list for method input_type 2, // [2:2] is the sub-list for extension type_name 2, // [2:2] is the sub-list for extension extendee 0, // [0:2] is the sub-list for field type_name } func init() { file_google_maps_playablelocations_v3_resources_proto_init() } func file_google_maps_playablelocations_v3_resources_proto_init() { if File_google_maps_playablelocations_v3_resources_proto != nil { return } if !protoimpl.UnsafeEnabled { file_google_maps_playablelocations_v3_resources_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*PlayerReport); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_google_maps_playablelocations_v3_resources_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*Impression); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_google_maps_playablelocations_v3_resources_proto_rawDesc, NumEnums: 2, NumMessages: 2, NumExtensions: 0, NumServices: 0, }, GoTypes: file_google_maps_playablelocations_v3_resources_proto_goTypes, DependencyIndexes: file_google_maps_playablelocations_v3_resources_proto_depIdxs, EnumInfos: file_google_maps_playablelocations_v3_resources_proto_enumTypes, MessageInfos: file_google_maps_playablelocations_v3_resources_proto_msgTypes, }.Build() File_google_maps_playablelocations_v3_resources_proto = out.File file_google_maps_playablelocations_v3_resources_proto_rawDesc = nil file_google_maps_playablelocations_v3_resources_proto_goTypes = nil file_google_maps_playablelocations_v3_resources_proto_depIdxs = nil }