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1
2
3
4
5 package vg
6
7
8
9
10
11 type Point struct {
12 X, Y Length
13 }
14
15
16 func (p Point) Dot(q Point) Length {
17 return p.X*q.X + p.Y*q.Y
18 }
19
20
21 func (p Point) Add(q Point) Point {
22 return Point{p.X + q.X, p.Y + q.Y}
23 }
24
25
26 func (p Point) Sub(q Point) Point {
27 return Point{p.X - q.X, p.Y - q.Y}
28 }
29
30
31 func (p Point) Scale(s Length) Point {
32 return Point{p.X * s, p.Y * s}
33 }
34
35
36 type Rectangle struct {
37 Min Point
38 Max Point
39 }
40
41
42 func (r Rectangle) Size() Point {
43 return Point{
44 X: r.Max.X - r.Min.X,
45 Y: r.Max.Y - r.Min.Y,
46 }
47 }
48
49
50 func (r Rectangle) Add(p Point) Rectangle {
51 return Rectangle{
52 Min: r.Min.Add(p),
53 Max: r.Max.Add(p),
54 }
55 }
56
57
58
59 func (r Rectangle) Path() (p Path) {
60 p.Move(r.Min)
61 p.Line(Point{X: r.Max.X, Y: r.Min.Y})
62 p.Line(r.Max)
63 p.Line(Point{X: r.Min.X, Y: r.Max.Y})
64 p.Close()
65 return
66 }
67
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