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Source file src/golang.org/x/net/html/node.go

Documentation: golang.org/x/net/html

     1  // Copyright 2011 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  package html
     6  
     7  import (
     8  	"golang.org/x/net/html/atom"
     9  )
    10  
    11  // A NodeType is the type of a Node.
    12  type NodeType uint32
    13  
    14  const (
    15  	ErrorNode NodeType = iota
    16  	TextNode
    17  	DocumentNode
    18  	ElementNode
    19  	CommentNode
    20  	DoctypeNode
    21  	// RawNode nodes are not returned by the parser, but can be part of the
    22  	// Node tree passed to func Render to insert raw HTML (without escaping).
    23  	// If so, this package makes no guarantee that the rendered HTML is secure
    24  	// (from e.g. Cross Site Scripting attacks) or well-formed.
    25  	RawNode
    26  	scopeMarkerNode
    27  )
    28  
    29  // Section 12.2.4.3 says "The markers are inserted when entering applet,
    30  // object, marquee, template, td, th, and caption elements, and are used
    31  // to prevent formatting from "leaking" into applet, object, marquee,
    32  // template, td, th, and caption elements".
    33  var scopeMarker = Node{Type: scopeMarkerNode}
    34  
    35  // A Node consists of a NodeType and some Data (tag name for element nodes,
    36  // content for text) and are part of a tree of Nodes. Element nodes may also
    37  // have a Namespace and contain a slice of Attributes. Data is unescaped, so
    38  // that it looks like "a<b" rather than "a&lt;b". For element nodes, DataAtom
    39  // is the atom for Data, or zero if Data is not a known tag name.
    40  //
    41  // Node trees may be navigated using the link fields (Parent,
    42  // FirstChild, and so on) or a range loop over iterators such as
    43  // [Node.Descendants].
    44  //
    45  // An empty Namespace implies a "http://www.w3.org/1999/xhtml" namespace.
    46  // Similarly, "math" is short for "http://www.w3.org/1998/Math/MathML", and
    47  // "svg" is short for "http://www.w3.org/2000/svg".
    48  type Node struct {
    49  	Parent, FirstChild, LastChild, PrevSibling, NextSibling *Node
    50  
    51  	Type      NodeType
    52  	DataAtom  atom.Atom
    53  	Data      string
    54  	Namespace string
    55  	Attr      []Attribute
    56  }
    57  
    58  // InsertBefore inserts newChild as a child of n, immediately before oldChild
    59  // in the sequence of n's children. oldChild may be nil, in which case newChild
    60  // is appended to the end of n's children.
    61  //
    62  // It will panic if newChild already has a parent or siblings.
    63  func (n *Node) InsertBefore(newChild, oldChild *Node) {
    64  	if newChild.Parent != nil || newChild.PrevSibling != nil || newChild.NextSibling != nil {
    65  		panic("html: InsertBefore called for an attached child Node")
    66  	}
    67  	var prev, next *Node
    68  	if oldChild != nil {
    69  		prev, next = oldChild.PrevSibling, oldChild
    70  	} else {
    71  		prev = n.LastChild
    72  	}
    73  	if prev != nil {
    74  		prev.NextSibling = newChild
    75  	} else {
    76  		n.FirstChild = newChild
    77  	}
    78  	if next != nil {
    79  		next.PrevSibling = newChild
    80  	} else {
    81  		n.LastChild = newChild
    82  	}
    83  	newChild.Parent = n
    84  	newChild.PrevSibling = prev
    85  	newChild.NextSibling = next
    86  }
    87  
    88  // AppendChild adds a node c as a child of n.
    89  //
    90  // It will panic if c already has a parent or siblings.
    91  func (n *Node) AppendChild(c *Node) {
    92  	if c.Parent != nil || c.PrevSibling != nil || c.NextSibling != nil {
    93  		panic("html: AppendChild called for an attached child Node")
    94  	}
    95  	last := n.LastChild
    96  	if last != nil {
    97  		last.NextSibling = c
    98  	} else {
    99  		n.FirstChild = c
   100  	}
   101  	n.LastChild = c
   102  	c.Parent = n
   103  	c.PrevSibling = last
   104  }
   105  
   106  // RemoveChild removes a node c that is a child of n. Afterwards, c will have
   107  // no parent and no siblings.
   108  //
   109  // It will panic if c's parent is not n.
   110  func (n *Node) RemoveChild(c *Node) {
   111  	if c.Parent != n {
   112  		panic("html: RemoveChild called for a non-child Node")
   113  	}
   114  	if n.FirstChild == c {
   115  		n.FirstChild = c.NextSibling
   116  	}
   117  	if c.NextSibling != nil {
   118  		c.NextSibling.PrevSibling = c.PrevSibling
   119  	}
   120  	if n.LastChild == c {
   121  		n.LastChild = c.PrevSibling
   122  	}
   123  	if c.PrevSibling != nil {
   124  		c.PrevSibling.NextSibling = c.NextSibling
   125  	}
   126  	c.Parent = nil
   127  	c.PrevSibling = nil
   128  	c.NextSibling = nil
   129  }
   130  
   131  // reparentChildren reparents all of src's child nodes to dst.
   132  func reparentChildren(dst, src *Node) {
   133  	for {
   134  		child := src.FirstChild
   135  		if child == nil {
   136  			break
   137  		}
   138  		src.RemoveChild(child)
   139  		dst.AppendChild(child)
   140  	}
   141  }
   142  
   143  // clone returns a new node with the same type, data and attributes.
   144  // The clone has no parent, no siblings and no children.
   145  func (n *Node) clone() *Node {
   146  	m := &Node{
   147  		Type:     n.Type,
   148  		DataAtom: n.DataAtom,
   149  		Data:     n.Data,
   150  		Attr:     make([]Attribute, len(n.Attr)),
   151  	}
   152  	copy(m.Attr, n.Attr)
   153  	return m
   154  }
   155  
   156  // nodeStack is a stack of nodes.
   157  type nodeStack []*Node
   158  
   159  // pop pops the stack. It will panic if s is empty.
   160  func (s *nodeStack) pop() *Node {
   161  	i := len(*s)
   162  	n := (*s)[i-1]
   163  	*s = (*s)[:i-1]
   164  	return n
   165  }
   166  
   167  // top returns the most recently pushed node, or nil if s is empty.
   168  func (s *nodeStack) top() *Node {
   169  	if i := len(*s); i > 0 {
   170  		return (*s)[i-1]
   171  	}
   172  	return nil
   173  }
   174  
   175  // index returns the index of the top-most occurrence of n in the stack, or -1
   176  // if n is not present.
   177  func (s *nodeStack) index(n *Node) int {
   178  	for i := len(*s) - 1; i >= 0; i-- {
   179  		if (*s)[i] == n {
   180  			return i
   181  		}
   182  	}
   183  	return -1
   184  }
   185  
   186  // contains returns whether a is within s.
   187  func (s *nodeStack) contains(a atom.Atom) bool {
   188  	for _, n := range *s {
   189  		if n.DataAtom == a && n.Namespace == "" {
   190  			return true
   191  		}
   192  	}
   193  	return false
   194  }
   195  
   196  // insert inserts a node at the given index.
   197  func (s *nodeStack) insert(i int, n *Node) {
   198  	(*s) = append(*s, nil)
   199  	copy((*s)[i+1:], (*s)[i:])
   200  	(*s)[i] = n
   201  }
   202  
   203  // remove removes a node from the stack. It is a no-op if n is not present.
   204  func (s *nodeStack) remove(n *Node) {
   205  	i := s.index(n)
   206  	if i == -1 {
   207  		return
   208  	}
   209  	copy((*s)[i:], (*s)[i+1:])
   210  	j := len(*s) - 1
   211  	(*s)[j] = nil
   212  	*s = (*s)[:j]
   213  }
   214  
   215  type insertionModeStack []insertionMode
   216  
   217  func (s *insertionModeStack) pop() (im insertionMode) {
   218  	i := len(*s)
   219  	im = (*s)[i-1]
   220  	*s = (*s)[:i-1]
   221  	return im
   222  }
   223  
   224  func (s *insertionModeStack) top() insertionMode {
   225  	if i := len(*s); i > 0 {
   226  		return (*s)[i-1]
   227  	}
   228  	return nil
   229  }
   230  

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