// Copyright 2019 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package tlog import ( "fmt" "testing" ) // FuzzParseTilePath tests that ParseTilePath never crashes func FuzzParseTilePath(f *testing.F) { f.Add("tile/4/0/001") f.Add("tile/4/0/001.p/5") f.Add("tile/3/5/x123/x456/078") f.Add("tile/3/5/x123/x456/078.p/2") f.Add("tile/1/0/x003/x057/500") f.Add("tile/3/5/123/456/078") f.Add("tile/3/-1/123/456/078") f.Add("tile/1/data/x003/x057/500") f.Fuzz(func(t *testing.T, path string) { ParseTilePath(path) }) } func TestNewTilesForSize(t *testing.T) { for _, tt := range []struct { old, new int64 want int }{ {1, 1, 0}, {100, 101, 1}, {1023, 1025, 3}, {1024, 1030, 1}, {1030, 2000, 1}, {1030, 10000, 10}, {49516517, 49516586, 3}, } { t.Run(fmt.Sprintf("%d-%d", tt.old, tt.new), func(t *testing.T) { tiles := NewTiles(10, tt.old, tt.new) if got := len(tiles); got != tt.want { t.Errorf("got %d, want %d", got, tt.want) for _, tile := range tiles { t.Logf("%+v", tile) } } }) } }