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Source file src/golang.org/x/image/math/f32/f32.go

Documentation: golang.org/x/image/math/f32

     1  // Copyright 2015 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  // Package f32 implements float32 vector and matrix types.
     6  package f32 // import "golang.org/x/image/math/f32"
     7  
     8  // Vec2 is a 2-element vector.
     9  type Vec2 [2]float32
    10  
    11  // Vec3 is a 3-element vector.
    12  type Vec3 [3]float32
    13  
    14  // Vec4 is a 4-element vector.
    15  type Vec4 [4]float32
    16  
    17  // Mat3 is a 3x3 matrix in row major order.
    18  //
    19  // m[3*r + c] is the element in the r'th row and c'th column.
    20  type Mat3 [9]float32
    21  
    22  // Mat4 is a 4x4 matrix in row major order.
    23  //
    24  // m[4*r + c] is the element in the r'th row and c'th column.
    25  type Mat4 [16]float32
    26  
    27  // Aff3 is a 3x3 affine transformation matrix in row major order, where the
    28  // bottom row is implicitly [0 0 1].
    29  //
    30  // m[3*r + c] is the element in the r'th row and c'th column.
    31  type Aff3 [6]float32
    32  
    33  // Aff4 is a 4x4 affine transformation matrix in row major order, where the
    34  // bottom row is implicitly [0 0 0 1].
    35  //
    36  // m[4*r + c] is the element in the r'th row and c'th column.
    37  type Aff4 [12]float32
    38  

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