//go:build windows package platform import ( "math/bits" "time" "unsafe" ) var ( _QueryPerformanceCounter = kernel32.NewProc("QueryPerformanceCounter") _QueryPerformanceFrequency = kernel32.NewProc("QueryPerformanceFrequency") ) var qpcfreq uint64 func init() { _, _, _ = _QueryPerformanceFrequency.Call(uintptr(unsafe.Pointer(&qpcfreq))) } // On Windows, time.Time handled in time package cannot have the nanosecond precision. // The reason is that by default, it doesn't use QueryPerformanceCounter[1], but instead, use "interrupt time" // which doesn't support nanoseconds precision (though it is a monotonic) [2, 3, 4, 5]. // // [1] https://learn.microsoft.com/en-us/windows/win32/api/profileapi/nf-profileapi-queryperformancecounter // [2] https://github.com/golang/go/blob/0cd309e12818f988693bf8e4d9f1453331dcf9f2/src/runtime/sys_windows_amd64.s#L297-L298 // [3] https://github.com/golang/go/blob/0cd309e12818f988693bf8e4d9f1453331dcf9f2/src/runtime/os_windows.go#L549-L551 // [4] https://github.com/golang/go/blob/master/src/runtime/time_windows.h#L7-L13 // [5] http://web.archive.org/web/20210411000829/https://wrkhpi.wordpress.com/2007/08/09/getting-os-information-the-kuser_shared_data-structure/ // // Therefore, on Windows, we directly invoke the syscall for QPC instead of time.Now or runtime.nanotime. // See https://github.com/golang/go/issues/31160 for example. func nanotime() int64 { var counter uint64 _, _, _ = _QueryPerformanceCounter.Call(uintptr(unsafe.Pointer(&counter))) hi, lo := bits.Mul64(counter, uint64(time.Second)) nanos, _ := bits.Div64(hi, lo, qpcfreq) return int64(nanos) }