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1 package playwright
2
3 func getMixedState(in string) *MixedState {
4 v := MixedState(in)
5 return &v
6 }
7
8 type MixedState string
9
10 var (
11 MixedStateOn *MixedState = getMixedState("On")
12 MixedStateOff = getMixedState("Off")
13 MixedStateMixed = getMixedState("Mixed")
14 )
15
16 func getColorScheme(in string) *ColorScheme {
17 v := ColorScheme(in)
18 return &v
19 }
20
21 type ColorScheme string
22
23 var (
24 ColorSchemeLight *ColorScheme = getColorScheme("light")
25 ColorSchemeDark = getColorScheme("dark")
26 ColorSchemeNoPreference = getColorScheme("no-preference")
27 )
28
29 func getForcedColors(in string) *ForcedColors {
30 v := ForcedColors(in)
31 return &v
32 }
33
34 type ForcedColors string
35
36 var (
37 ForcedColorsActive *ForcedColors = getForcedColors("active")
38 ForcedColorsNone = getForcedColors("none")
39 )
40
41 func getReducedMotion(in string) *ReducedMotion {
42 v := ReducedMotion(in)
43 return &v
44 }
45
46 type ReducedMotion string
47
48 var (
49 ReducedMotionReduce *ReducedMotion = getReducedMotion("reduce")
50 ReducedMotionNoPreference = getReducedMotion("no-preference")
51 )
52
53 func getMouseButton(in string) *MouseButton {
54 v := MouseButton(in)
55 return &v
56 }
57
58 type MouseButton string
59
60 var (
61 MouseButtonLeft *MouseButton = getMouseButton("left")
62 MouseButtonRight = getMouseButton("right")
63 MouseButtonMiddle = getMouseButton("middle")
64 )
65
66 func getKeyboardModifier(in string) *KeyboardModifier {
67 v := KeyboardModifier(in)
68 return &v
69 }
70
71 type KeyboardModifier string
72
73 var (
74 KeyboardModifierAlt *KeyboardModifier = getKeyboardModifier("Alt")
75 KeyboardModifierControl = getKeyboardModifier("Control")
76 KeyboardModifierMeta = getKeyboardModifier("Meta")
77 KeyboardModifierShift = getKeyboardModifier("Shift")
78 )
79
80 func getScreenshotAnimations(in string) *ScreenshotAnimations {
81 v := ScreenshotAnimations(in)
82 return &v
83 }
84
85 type ScreenshotAnimations string
86
87 var (
88 ScreenshotAnimationsDisabled *ScreenshotAnimations = getScreenshotAnimations("disabled")
89 ScreenshotAnimationsAllow = getScreenshotAnimations("allow")
90 )
91
92 func getScreenshotFonts(in string) *ScreenshotFonts {
93 v := ScreenshotFonts(in)
94 return &v
95 }
96
97 type ScreenshotFonts string
98
99 var (
100 ScreenshotFontsReady *ScreenshotFonts = getScreenshotFonts("ready")
101 ScreenshotFontsNowait = getScreenshotFonts("nowait")
102 )
103
104 func getScreenshotSize(in string) *ScreenshotSize {
105 v := ScreenshotSize(in)
106 return &v
107 }
108
109 type ScreenshotSize string
110
111 var (
112 ScreenshotSizeCss *ScreenshotSize = getScreenshotSize("css")
113 ScreenshotSizeDevice = getScreenshotSize("device")
114 )
115
116 func getScreenshotType(in string) *ScreenshotType {
117 v := ScreenshotType(in)
118 return &v
119 }
120
121 type ScreenshotType string
122
123 var (
124 ScreenshotTypePng *ScreenshotType = getScreenshotType("png")
125 ScreenshotTypeJpeg = getScreenshotType("jpeg")
126 )
127
128 func getElementState(in string) *ElementState {
129 v := ElementState(in)
130 return &v
131 }
132
133 type ElementState string
134
135 var (
136 ElementStateVisible *ElementState = getElementState("visible")
137 ElementStateHidden = getElementState("hidden")
138 ElementStateStable = getElementState("stable")
139 ElementStateEnabled = getElementState("enabled")
140 ElementStateDisabled = getElementState("disabled")
141 ElementStateEditable = getElementState("editable")
142 )
143
144 func getWaitForSelectorState(in string) *WaitForSelectorState {
145 v := WaitForSelectorState(in)
146 return &v
147 }
148
149 type WaitForSelectorState string
150
151 var (
152 WaitForSelectorStateAttached *WaitForSelectorState = getWaitForSelectorState("attached")
153 WaitForSelectorStateDetached = getWaitForSelectorState("detached")
154 WaitForSelectorStateVisible = getWaitForSelectorState("visible")
155 WaitForSelectorStateHidden = getWaitForSelectorState("hidden")
156 )
157
158 func getWaitUntilState(in string) *WaitUntilState {
159 v := WaitUntilState(in)
160 return &v
161 }
162
163 type WaitUntilState string
164
165 var (
166 WaitUntilStateLoad *WaitUntilState = getWaitUntilState("load")
167 WaitUntilStateDomcontentloaded = getWaitUntilState("domcontentloaded")
168 WaitUntilStateNetworkidle = getWaitUntilState("networkidle")
169 WaitUntilStateCommit = getWaitUntilState("commit")
170 )
171
172 func getLoadState(in string) *LoadState {
173 v := LoadState(in)
174 return &v
175 }
176
177 type LoadState string
178
179 var (
180 LoadStateLoad *LoadState = getLoadState("load")
181 LoadStateDomcontentloaded = getLoadState("domcontentloaded")
182 LoadStateNetworkidle = getLoadState("networkidle")
183 )
184
185 func getMedia(in string) *Media {
186 v := Media(in)
187 return &v
188 }
189
190 type Media string
191
192 var (
193 MediaScreen *Media = getMedia("screen")
194 MediaPrint = getMedia("print")
195 MediaNull = getMedia("null")
196 )
197
198 func getSameSiteAttribute(in string) *SameSiteAttribute {
199 v := SameSiteAttribute(in)
200 return &v
201 }
202
203 type SameSiteAttribute string
204
205 var (
206 SameSiteAttributeStrict *SameSiteAttribute = getSameSiteAttribute("Strict")
207 SameSiteAttributeLax = getSameSiteAttribute("Lax")
208 SameSiteAttributeNone = getSameSiteAttribute("None")
209 )
210
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