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Text file src/github.com/google/flatbuffers/tests/union_vector/Character.cs

Documentation: github.com/google/flatbuffers/tests/union_vector

     1// <auto-generated>
     2//  automatically generated by the FlatBuffers compiler, do not modify
     3// </auto-generated>
     4
     5[Newtonsoft.Json.JsonConverter(typeof(Newtonsoft.Json.Converters.StringEnumConverter))]
     6public enum Character : byte
     7{
     8  NONE = 0,
     9  MuLan = 1,
    10  Rapunzel = 2,
    11  Belle = 3,
    12  BookFan = 4,
    13  Other = 5,
    14  Unused = 6,
    15};
    16
    17public class CharacterUnion {
    18  public Character Type { get; set; }
    19  public object Value { get; set; }
    20
    21  public CharacterUnion() {
    22    this.Type = Character.NONE;
    23    this.Value = null;
    24  }
    25
    26  public T As<T>() where T : class { return this.Value as T; }
    27  public AttackerT AsMuLan() { return this.As<AttackerT>(); }
    28  public static CharacterUnion FromMuLan(AttackerT _mulan) { return new CharacterUnion{ Type = Character.MuLan, Value = _mulan }; }
    29  public RapunzelT AsRapunzel() { return this.As<RapunzelT>(); }
    30  public static CharacterUnion FromRapunzel(RapunzelT _rapunzel) { return new CharacterUnion{ Type = Character.Rapunzel, Value = _rapunzel }; }
    31  public BookReaderT AsBelle() { return this.As<BookReaderT>(); }
    32  public static CharacterUnion FromBelle(BookReaderT _belle) { return new CharacterUnion{ Type = Character.Belle, Value = _belle }; }
    33  public BookReaderT AsBookFan() { return this.As<BookReaderT>(); }
    34  public static CharacterUnion FromBookFan(BookReaderT _bookfan) { return new CharacterUnion{ Type = Character.BookFan, Value = _bookfan }; }
    35  public string AsOther() { return this.As<string>(); }
    36  public static CharacterUnion FromOther(string _other) { return new CharacterUnion{ Type = Character.Other, Value = _other }; }
    37  public string AsUnused() { return this.As<string>(); }
    38  public static CharacterUnion FromUnused(string _unused) { return new CharacterUnion{ Type = Character.Unused, Value = _unused }; }
    39
    40  public static int Pack(Google.FlatBuffers.FlatBufferBuilder builder, CharacterUnion _o) {
    41    switch (_o.Type) {
    42      default: return 0;
    43      case Character.MuLan: return Attacker.Pack(builder, _o.AsMuLan()).Value;
    44      case Character.Rapunzel: return Rapunzel.Pack(builder, _o.AsRapunzel()).Value;
    45      case Character.Belle: return BookReader.Pack(builder, _o.AsBelle()).Value;
    46      case Character.BookFan: return BookReader.Pack(builder, _o.AsBookFan()).Value;
    47      case Character.Other: return builder.CreateString(_o.AsOther()).Value;
    48      case Character.Unused: return builder.CreateString(_o.AsUnused()).Value;
    49    }
    50  }
    51}
    52
    53
    54
    55static public class CharacterVerify
    56{
    57  static public bool Verify(Google.FlatBuffers.Verifier verifier, byte typeId, uint tablePos)
    58  {
    59    bool result = true;
    60    switch((Character)typeId)
    61    {
    62      case Character.MuLan:
    63        result = AttackerVerify.Verify(verifier, tablePos);
    64        break;
    65      case Character.Rapunzel:
    66        result = verifier.VerifyUnionData(tablePos, 4, 4);
    67        break;
    68      case Character.Belle:
    69        result = verifier.VerifyUnionData(tablePos, 4, 4);
    70        break;
    71      case Character.BookFan:
    72        result = verifier.VerifyUnionData(tablePos, 4, 4);
    73        break;
    74      case Character.Other:
    75       result = verifier.VerifyUnionString(tablePos);
    76        break;
    77      case Character.Unused:
    78       result = verifier.VerifyUnionString(tablePos);
    79        break;
    80      default: result = true;
    81        break;
    82    }
    83    return result;
    84  }
    85}
    86
    87public class CharacterUnion_JsonConverter : Newtonsoft.Json.JsonConverter {
    88  public override bool CanConvert(System.Type objectType) {
    89    return objectType == typeof(CharacterUnion) || objectType == typeof(System.Collections.Generic.List<CharacterUnion>);
    90  }
    91  public override void WriteJson(Newtonsoft.Json.JsonWriter writer, object value, Newtonsoft.Json.JsonSerializer serializer) {
    92    var _olist = value as System.Collections.Generic.List<CharacterUnion>;
    93    if (_olist != null) {
    94      writer.WriteStartArray();
    95      foreach (var _o in _olist) { this.WriteJson(writer, _o, serializer); }
    96      writer.WriteEndArray();
    97    } else {
    98      this.WriteJson(writer, value as CharacterUnion, serializer);
    99    }
   100  }
   101  public void WriteJson(Newtonsoft.Json.JsonWriter writer, CharacterUnion _o, Newtonsoft.Json.JsonSerializer serializer) {
   102    if (_o == null) return;
   103    serializer.Serialize(writer, _o.Value);
   104  }
   105  public override object ReadJson(Newtonsoft.Json.JsonReader reader, System.Type objectType, object existingValue, Newtonsoft.Json.JsonSerializer serializer) {
   106    var _olist = existingValue as System.Collections.Generic.List<CharacterUnion>;
   107    if (_olist != null) {
   108      for (var _j = 0; _j < _olist.Count; ++_j) {
   109        reader.Read();
   110        _olist[_j] = this.ReadJson(reader, _olist[_j], serializer);
   111      }
   112      reader.Read();
   113      return _olist;
   114    } else {
   115      return this.ReadJson(reader, existingValue as CharacterUnion, serializer);
   116    }
   117  }
   118  public CharacterUnion ReadJson(Newtonsoft.Json.JsonReader reader, CharacterUnion _o, Newtonsoft.Json.JsonSerializer serializer) {
   119    if (_o == null) return null;
   120    switch (_o.Type) {
   121      default: break;
   122      case Character.MuLan: _o.Value = serializer.Deserialize<AttackerT>(reader); break;
   123      case Character.Rapunzel: _o.Value = serializer.Deserialize<RapunzelT>(reader); break;
   124      case Character.Belle: _o.Value = serializer.Deserialize<BookReaderT>(reader); break;
   125      case Character.BookFan: _o.Value = serializer.Deserialize<BookReaderT>(reader); break;
   126      case Character.Other: _o.Value = serializer.Deserialize<string>(reader); break;
   127      case Character.Unused: _o.Value = serializer.Deserialize<string>(reader); break;
   128    }
   129    return _o;
   130  }
   131}
   132

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