...
1import * as flatbuffers from 'flatbuffers';
2import { AttackerT } from './attacker.js';
3import { BookReaderT } from './book-reader.js';
4import { Character } from './character.js';
5import { RapunzelT } from './rapunzel.js';
6export declare class Movie implements flatbuffers.IUnpackableObject<MovieT> {
7 bb: flatbuffers.ByteBuffer | null;
8 bb_pos: number;
9 __init(i: number, bb: flatbuffers.ByteBuffer): Movie;
10 static getRootAsMovie(bb: flatbuffers.ByteBuffer, obj?: Movie): Movie;
11 static getSizePrefixedRootAsMovie(bb: flatbuffers.ByteBuffer, obj?: Movie): Movie;
12 static bufferHasIdentifier(bb: flatbuffers.ByteBuffer): boolean;
13 mainCharacterType(): Character;
14 mainCharacter<T extends flatbuffers.Table>(obj: any | string): any | string | null;
15 charactersType(index: number): Character | null;
16 charactersTypeLength(): number;
17 charactersTypeArray(): Uint8Array | null;
18 characters(index: number, obj: any | string): any | string | null;
19 charactersLength(): number;
20 static getFullyQualifiedName(): string;
21 static startMovie(builder: flatbuffers.Builder): void;
22 static addMainCharacterType(builder: flatbuffers.Builder, mainCharacterType: Character): void;
23 static addMainCharacter(builder: flatbuffers.Builder, mainCharacterOffset: flatbuffers.Offset): void;
24 static addCharactersType(builder: flatbuffers.Builder, charactersTypeOffset: flatbuffers.Offset): void;
25 static createCharactersTypeVector(builder: flatbuffers.Builder, data: Character[]): flatbuffers.Offset;
26 static startCharactersTypeVector(builder: flatbuffers.Builder, numElems: number): void;
27 static addCharacters(builder: flatbuffers.Builder, charactersOffset: flatbuffers.Offset): void;
28 static createCharactersVector(builder: flatbuffers.Builder, data: flatbuffers.Offset[]): flatbuffers.Offset;
29 static startCharactersVector(builder: flatbuffers.Builder, numElems: number): void;
30 static endMovie(builder: flatbuffers.Builder): flatbuffers.Offset;
31 static finishMovieBuffer(builder: flatbuffers.Builder, offset: flatbuffers.Offset): void;
32 static finishSizePrefixedMovieBuffer(builder: flatbuffers.Builder, offset: flatbuffers.Offset): void;
33 static createMovie(builder: flatbuffers.Builder, mainCharacterType: Character, mainCharacterOffset: flatbuffers.Offset, charactersTypeOffset: flatbuffers.Offset, charactersOffset: flatbuffers.Offset): flatbuffers.Offset;
34 unpack(): MovieT;
35 unpackTo(_o: MovieT): void;
36}
37export declare class MovieT implements flatbuffers.IGeneratedObject {
38 mainCharacterType: Character;
39 mainCharacter: AttackerT | BookReaderT | RapunzelT | string | null;
40 charactersType: (Character)[];
41 characters: (AttackerT | BookReaderT | RapunzelT | string)[];
42 constructor(mainCharacterType?: Character, mainCharacter?: AttackerT | BookReaderT | RapunzelT | string | null, charactersType?: (Character)[], characters?: (AttackerT | BookReaderT | RapunzelT | string)[]);
43 pack(builder: flatbuffers.Builder): flatbuffers.Offset;
44}
View as plain text