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1import * as flatbuffers from 'flatbuffers';
2export declare class HandFan implements flatbuffers.IUnpackableObject<HandFanT> {
3 bb: flatbuffers.ByteBuffer | null;
4 bb_pos: number;
5 __init(i: number, bb: flatbuffers.ByteBuffer): HandFan;
6 static getRootAsHandFan(bb: flatbuffers.ByteBuffer, obj?: HandFan): HandFan;
7 static getSizePrefixedRootAsHandFan(bb: flatbuffers.ByteBuffer, obj?: HandFan): HandFan;
8 length(): number;
9 mutate_length(value: number): boolean;
10 static getFullyQualifiedName(): string;
11 static startHandFan(builder: flatbuffers.Builder): void;
12 static addLength(builder: flatbuffers.Builder, length: number): void;
13 static endHandFan(builder: flatbuffers.Builder): flatbuffers.Offset;
14 static createHandFan(builder: flatbuffers.Builder, length: number): flatbuffers.Offset;
15 unpack(): HandFanT;
16 unpackTo(_o: HandFanT): void;
17}
18export declare class HandFanT implements flatbuffers.IGeneratedObject {
19 length: number;
20 constructor(length?: number);
21 pack(builder: flatbuffers.Builder): flatbuffers.Offset;
22}
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