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Text file src/github.com/google/flatbuffers/tests/ts/table-a.d.ts

Documentation: github.com/google/flatbuffers/tests/ts

     1import * as flatbuffers from 'flatbuffers';
     2import { TableB, TableBT } from './my-game/other-name-space/table-b.js';
     3export declare class TableA implements flatbuffers.IUnpackableObject<TableAT> {
     4    bb: flatbuffers.ByteBuffer | null;
     5    bb_pos: number;
     6    __init(i: number, bb: flatbuffers.ByteBuffer): TableA;
     7    static getRootAsTableA(bb: flatbuffers.ByteBuffer, obj?: TableA): TableA;
     8    static getSizePrefixedRootAsTableA(bb: flatbuffers.ByteBuffer, obj?: TableA): TableA;
     9    b(obj?: TableB): TableB | null;
    10    static getFullyQualifiedName(): string;
    11    static startTableA(builder: flatbuffers.Builder): void;
    12    static addB(builder: flatbuffers.Builder, bOffset: flatbuffers.Offset): void;
    13    static endTableA(builder: flatbuffers.Builder): flatbuffers.Offset;
    14    static createTableA(builder: flatbuffers.Builder, bOffset: flatbuffers.Offset): flatbuffers.Offset;
    15    serialize(): Uint8Array;
    16    static deserialize(buffer: Uint8Array): TableA;
    17    unpack(): TableAT;
    18    unpackTo(_o: TableAT): void;
    19}
    20export declare class TableAT implements flatbuffers.IGeneratedObject {
    21    b: TableBT | null;
    22    constructor(b?: TableBT | null);
    23    pack(builder: flatbuffers.Builder): flatbuffers.Offset;
    24}

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