// automatically generated by the FlatBuffers compiler, do not modify

import * as flatbuffers from 'flatbuffers';



export class Unused implements flatbuffers.IUnpackableObject<UnusedT> {
  bb: flatbuffers.ByteBuffer|null = null;
  bb_pos = 0;
  __init(i:number, bb:flatbuffers.ByteBuffer):Unused {
  this.bb_pos = i;
  this.bb = bb;
  return this;
}

a():number {
  return this.bb!.readInt32(this.bb_pos);
}

mutate_a(value:number):boolean {
  this.bb!.writeInt32(this.bb_pos + 0, value);
  return true;
}

static getFullyQualifiedName():string {
  return 'MyGame.OtherNameSpace.Unused';
}

static sizeOf():number {
  return 4;
}

static createUnused(builder:flatbuffers.Builder, a: number):flatbuffers.Offset {
  builder.prep(4, 4);
  builder.writeInt32(a);
  return builder.offset();
}


unpack(): UnusedT {
  return new UnusedT(
    this.a()
  );
}


unpackTo(_o: UnusedT): void {
  _o.a = this.a();
}
}

export class UnusedT implements flatbuffers.IGeneratedObject {
constructor(
  public a: number = 0
){}


pack(builder:flatbuffers.Builder): flatbuffers.Offset {
  return Unused.createUnused(builder,
    this.a
  );
}
}