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Text file src/github.com/google/flatbuffers/tests/ts/my-game/example2/monster.d.ts

Documentation: github.com/google/flatbuffers/tests/ts/my-game/example2

     1import * as flatbuffers from 'flatbuffers';
     2export declare class Monster implements flatbuffers.IUnpackableObject<MonsterT> {
     3    bb: flatbuffers.ByteBuffer | null;
     4    bb_pos: number;
     5    __init(i: number, bb: flatbuffers.ByteBuffer): Monster;
     6    static getRootAsMonster(bb: flatbuffers.ByteBuffer, obj?: Monster): Monster;
     7    static getSizePrefixedRootAsMonster(bb: flatbuffers.ByteBuffer, obj?: Monster): Monster;
     8    static getFullyQualifiedName(): string;
     9    static startMonster(builder: flatbuffers.Builder): void;
    10    static endMonster(builder: flatbuffers.Builder): flatbuffers.Offset;
    11    static createMonster(builder: flatbuffers.Builder): flatbuffers.Offset;
    12    serialize(): Uint8Array;
    13    static deserialize(buffer: Uint8Array): Monster;
    14    unpack(): MonsterT;
    15    unpackTo(_o: MonsterT): void;
    16}
    17export declare class MonsterT implements flatbuffers.IGeneratedObject {
    18    constructor();
    19    pack(builder: flatbuffers.Builder): flatbuffers.Offset;
    20}

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