...
1// automatically generated by the FlatBuffers compiler, do not modify
2
3import * as flatbuffers from 'flatbuffers';
4
5import { StructOfStructs, StructOfStructsT } from '../../my-game/example/struct-of-structs.js';
6
7
8export class StructOfStructsOfStructs implements flatbuffers.IUnpackableObject<StructOfStructsOfStructsT> {
9 bb: flatbuffers.ByteBuffer|null = null;
10 bb_pos = 0;
11 __init(i:number, bb:flatbuffers.ByteBuffer):StructOfStructsOfStructs {
12 this.bb_pos = i;
13 this.bb = bb;
14 return this;
15}
16
17a(obj?:StructOfStructs):StructOfStructs|null {
18 return (obj || new StructOfStructs()).__init(this.bb_pos, this.bb!);
19}
20
21static getFullyQualifiedName():string {
22 return 'MyGame.Example.StructOfStructsOfStructs';
23}
24
25static sizeOf():number {
26 return 20;
27}
28
29static createStructOfStructsOfStructs(builder:flatbuffers.Builder, a_a_id: number, a_a_distance: number, a_b_a: number, a_b_b: number, a_c_id: number, a_c_distance: number):flatbuffers.Offset {
30 builder.prep(4, 20);
31 builder.prep(4, 20);
32 builder.prep(4, 8);
33 builder.writeInt32(a_c_distance);
34 builder.writeInt32(a_c_id);
35 builder.prep(2, 4);
36 builder.pad(1);
37 builder.writeInt8(a_b_b);
38 builder.writeInt16(a_b_a);
39 builder.prep(4, 8);
40 builder.writeInt32(a_a_distance);
41 builder.writeInt32(a_a_id);
42 return builder.offset();
43}
44
45
46unpack(): StructOfStructsOfStructsT {
47 return new StructOfStructsOfStructsT(
48 (this.a() !== null ? this.a()!.unpack() : null)
49 );
50}
51
52
53unpackTo(_o: StructOfStructsOfStructsT): void {
54 _o.a = (this.a() !== null ? this.a()!.unpack() : null);
55}
56}
57
58export class StructOfStructsOfStructsT implements flatbuffers.IGeneratedObject {
59constructor(
60 public a: StructOfStructsT|null = null
61){}
62
63
64pack(builder:flatbuffers.Builder): flatbuffers.Offset {
65 return StructOfStructsOfStructs.createStructOfStructsOfStructs(builder,
66 (this.a?.a?.id ?? 0),
67 (this.a?.a?.distance ?? 0),
68 (this.a?.b?.a ?? 0),
69 (this.a?.b?.b ?? 0),
70 (this.a?.c?.id ?? 0),
71 (this.a?.c?.distance ?? 0)
72 );
73}
74}
View as plain text