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1import * as flatbuffers from 'flatbuffers';
2export declare class Ability implements flatbuffers.IUnpackableObject<AbilityT> {
3 bb: flatbuffers.ByteBuffer | null;
4 bb_pos: number;
5 __init(i: number, bb: flatbuffers.ByteBuffer): Ability;
6 id(): number;
7 mutate_id(value: number): boolean;
8 distance(): number;
9 mutate_distance(value: number): boolean;
10 static getFullyQualifiedName(): string;
11 static sizeOf(): number;
12 static createAbility(builder: flatbuffers.Builder, id: number, distance: number): flatbuffers.Offset;
13 unpack(): AbilityT;
14 unpackTo(_o: AbilityT): void;
15}
16export declare class AbilityT implements flatbuffers.IGeneratedObject {
17 id: number;
18 distance: number;
19 constructor(id?: number, distance?: number);
20 pack(builder: flatbuffers.Builder): flatbuffers.Offset;
21}
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