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Text file src/github.com/google/flatbuffers/tests/ts/my-game/example/ability.d.ts

Documentation: github.com/google/flatbuffers/tests/ts/my-game/example

     1import * as flatbuffers from 'flatbuffers';
     2export declare class Ability implements flatbuffers.IUnpackableObject<AbilityT> {
     3    bb: flatbuffers.ByteBuffer | null;
     4    bb_pos: number;
     5    __init(i: number, bb: flatbuffers.ByteBuffer): Ability;
     6    id(): number;
     7    mutate_id(value: number): boolean;
     8    distance(): number;
     9    mutate_distance(value: number): boolean;
    10    static getFullyQualifiedName(): string;
    11    static sizeOf(): number;
    12    static createAbility(builder: flatbuffers.Builder, id: number, distance: number): flatbuffers.Offset;
    13    unpack(): AbilityT;
    14    unpackTo(_o: AbilityT): void;
    15}
    16export declare class AbilityT implements flatbuffers.IGeneratedObject {
    17    id: number;
    18    distance: number;
    19    constructor(id?: number, distance?: number);
    20    pack(builder: flatbuffers.Builder): flatbuffers.Offset;
    21}

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