...

Text file src/github.com/google/flatbuffers/tests/ts/monster_test_generated.cjs

Documentation: github.com/google/flatbuffers/tests/ts

     1"use strict";
     2var __create = Object.create;
     3var __defProp = Object.defineProperty;
     4var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
     5var __getOwnPropNames = Object.getOwnPropertyNames;
     6var __getProtoOf = Object.getPrototypeOf;
     7var __hasOwnProp = Object.prototype.hasOwnProperty;
     8var __export = (target, all) => {
     9  for (var name in all)
    10    __defProp(target, name, { get: all[name], enumerable: true });
    11};
    12var __copyProps = (to, from, except, desc) => {
    13  if (from && typeof from === "object" || typeof from === "function") {
    14    for (let key of __getOwnPropNames(from))
    15      if (!__hasOwnProp.call(to, key) && key !== except)
    16        __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
    17  }
    18  return to;
    19};
    20var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
    21  // If the importer is in node compatibility mode or this is not an ESM
    22  // file that has been converted to a CommonJS file using a Babel-
    23  // compatible transform (i.e. "__esModule" has not been set), then set
    24  // "default" to the CommonJS "module.exports" for node compatibility.
    25  isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
    26  mod
    27));
    28var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
    29
    30// monster_test.ts
    31var monster_test_exports = {};
    32__export(monster_test_exports, {
    33  MyGame: () => my_game_exports,
    34  TableA: () => TableA,
    35  TableAT: () => TableAT
    36});
    37module.exports = __toCommonJS(monster_test_exports);
    38
    39// table-a.js
    40var flatbuffers2 = __toESM(require("flatbuffers"), 1);
    41
    42// my-game/other-name-space/table-b.js
    43var flatbuffers = __toESM(require("flatbuffers"), 1);
    44var TableB = class {
    45  constructor() {
    46    this.bb = null;
    47    this.bb_pos = 0;
    48  }
    49  __init(i, bb) {
    50    this.bb_pos = i;
    51    this.bb = bb;
    52    return this;
    53  }
    54  static getRootAsTableB(bb, obj) {
    55    return (obj || new TableB()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
    56  }
    57  static getSizePrefixedRootAsTableB(bb, obj) {
    58    bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
    59    return (obj || new TableB()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
    60  }
    61  a(obj) {
    62    const offset = this.bb.__offset(this.bb_pos, 4);
    63    return offset ? (obj || new TableA()).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null;
    64  }
    65  static getFullyQualifiedName() {
    66    return "MyGame.OtherNameSpace.TableB";
    67  }
    68  static startTableB(builder) {
    69    builder.startObject(1);
    70  }
    71  static addA(builder, aOffset) {
    72    builder.addFieldOffset(0, aOffset, 0);
    73  }
    74  static endTableB(builder) {
    75    const offset = builder.endObject();
    76    return offset;
    77  }
    78  static createTableB(builder, aOffset) {
    79    TableB.startTableB(builder);
    80    TableB.addA(builder, aOffset);
    81    return TableB.endTableB(builder);
    82  }
    83  serialize() {
    84    return this.bb.bytes();
    85  }
    86  static deserialize(buffer) {
    87    return TableB.getRootAsTableB(new flatbuffers.ByteBuffer(buffer));
    88  }
    89  unpack() {
    90    return new TableBT(this.a() !== null ? this.a().unpack() : null);
    91  }
    92  unpackTo(_o) {
    93    _o.a = this.a() !== null ? this.a().unpack() : null;
    94  }
    95};
    96var TableBT = class {
    97  constructor(a = null) {
    98    this.a = a;
    99  }
   100  pack(builder) {
   101    const a = this.a !== null ? this.a.pack(builder) : 0;
   102    return TableB.createTableB(builder, a);
   103  }
   104};
   105
   106// table-a.js
   107var TableA = class {
   108  constructor() {
   109    this.bb = null;
   110    this.bb_pos = 0;
   111  }
   112  __init(i, bb) {
   113    this.bb_pos = i;
   114    this.bb = bb;
   115    return this;
   116  }
   117  static getRootAsTableA(bb, obj) {
   118    return (obj || new TableA()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
   119  }
   120  static getSizePrefixedRootAsTableA(bb, obj) {
   121    bb.setPosition(bb.position() + flatbuffers2.SIZE_PREFIX_LENGTH);
   122    return (obj || new TableA()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
   123  }
   124  b(obj) {
   125    const offset = this.bb.__offset(this.bb_pos, 4);
   126    return offset ? (obj || new TableB()).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null;
   127  }
   128  static getFullyQualifiedName() {
   129    return "TableA";
   130  }
   131  static startTableA(builder) {
   132    builder.startObject(1);
   133  }
   134  static addB(builder, bOffset) {
   135    builder.addFieldOffset(0, bOffset, 0);
   136  }
   137  static endTableA(builder) {
   138    const offset = builder.endObject();
   139    return offset;
   140  }
   141  static createTableA(builder, bOffset) {
   142    TableA.startTableA(builder);
   143    TableA.addB(builder, bOffset);
   144    return TableA.endTableA(builder);
   145  }
   146  serialize() {
   147    return this.bb.bytes();
   148  }
   149  static deserialize(buffer) {
   150    return TableA.getRootAsTableA(new flatbuffers2.ByteBuffer(buffer));
   151  }
   152  unpack() {
   153    return new TableAT(this.b() !== null ? this.b().unpack() : null);
   154  }
   155  unpackTo(_o) {
   156    _o.b = this.b() !== null ? this.b().unpack() : null;
   157  }
   158};
   159var TableAT = class {
   160  constructor(b = null) {
   161    this.b = b;
   162  }
   163  pack(builder) {
   164    const b = this.b !== null ? this.b.pack(builder) : 0;
   165    return TableA.createTableA(builder, b);
   166  }
   167};
   168
   169// my-game.js
   170var my_game_exports = {};
   171__export(my_game_exports, {
   172  Example: () => example_exports,
   173  Example2: () => example2_exports,
   174  InParentNamespace: () => InParentNamespace,
   175  InParentNamespaceT: () => InParentNamespaceT,
   176  OtherNameSpace: () => other_name_space_exports
   177});
   178
   179// my-game/in-parent-namespace.js
   180var flatbuffers3 = __toESM(require("flatbuffers"), 1);
   181var InParentNamespace = class {
   182  constructor() {
   183    this.bb = null;
   184    this.bb_pos = 0;
   185  }
   186  __init(i, bb) {
   187    this.bb_pos = i;
   188    this.bb = bb;
   189    return this;
   190  }
   191  static getRootAsInParentNamespace(bb, obj) {
   192    return (obj || new InParentNamespace()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
   193  }
   194  static getSizePrefixedRootAsInParentNamespace(bb, obj) {
   195    bb.setPosition(bb.position() + flatbuffers3.SIZE_PREFIX_LENGTH);
   196    return (obj || new InParentNamespace()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
   197  }
   198  static getFullyQualifiedName() {
   199    return "MyGame.InParentNamespace";
   200  }
   201  static startInParentNamespace(builder) {
   202    builder.startObject(0);
   203  }
   204  static endInParentNamespace(builder) {
   205    const offset = builder.endObject();
   206    return offset;
   207  }
   208  static createInParentNamespace(builder) {
   209    InParentNamespace.startInParentNamespace(builder);
   210    return InParentNamespace.endInParentNamespace(builder);
   211  }
   212  serialize() {
   213    return this.bb.bytes();
   214  }
   215  static deserialize(buffer) {
   216    return InParentNamespace.getRootAsInParentNamespace(new flatbuffers3.ByteBuffer(buffer));
   217  }
   218  unpack() {
   219    return new InParentNamespaceT();
   220  }
   221  unpackTo(_o) {
   222  }
   223};
   224var InParentNamespaceT = class {
   225  constructor() {
   226  }
   227  pack(builder) {
   228    return InParentNamespace.createInParentNamespace(builder);
   229  }
   230};
   231
   232// my-game/example.js
   233var example_exports = {};
   234__export(example_exports, {
   235  Ability: () => Ability,
   236  AbilityT: () => AbilityT,
   237  Any: () => Any,
   238  AnyAmbiguousAliases: () => AnyAmbiguousAliases,
   239  AnyUniqueAliases: () => AnyUniqueAliases,
   240  Color: () => Color,
   241  LongEnum: () => LongEnum,
   242  Monster: () => Monster2,
   243  MonsterT: () => MonsterT2,
   244  Race: () => Race,
   245  Referrable: () => Referrable,
   246  ReferrableT: () => ReferrableT,
   247  Stat: () => Stat,
   248  StatT: () => StatT,
   249  StructOfStructs: () => StructOfStructs,
   250  StructOfStructsOfStructs: () => StructOfStructsOfStructs,
   251  StructOfStructsOfStructsT: () => StructOfStructsOfStructsT,
   252  StructOfStructsT: () => StructOfStructsT,
   253  Test: () => Test,
   254  TestSimpleTableWithEnum: () => TestSimpleTableWithEnum,
   255  TestSimpleTableWithEnumT: () => TestSimpleTableWithEnumT,
   256  TestT: () => TestT,
   257  TypeAliases: () => TypeAliases,
   258  TypeAliasesT: () => TypeAliasesT,
   259  Vec3: () => Vec3,
   260  Vec3T: () => Vec3T
   261});
   262
   263// my-game/example/ability.js
   264var Ability = class {
   265  constructor() {
   266    this.bb = null;
   267    this.bb_pos = 0;
   268  }
   269  __init(i, bb) {
   270    this.bb_pos = i;
   271    this.bb = bb;
   272    return this;
   273  }
   274  id() {
   275    return this.bb.readUint32(this.bb_pos);
   276  }
   277  mutate_id(value) {
   278    this.bb.writeUint32(this.bb_pos + 0, value);
   279    return true;
   280  }
   281  distance() {
   282    return this.bb.readUint32(this.bb_pos + 4);
   283  }
   284  mutate_distance(value) {
   285    this.bb.writeUint32(this.bb_pos + 4, value);
   286    return true;
   287  }
   288  static getFullyQualifiedName() {
   289    return "MyGame.Example.Ability";
   290  }
   291  static sizeOf() {
   292    return 8;
   293  }
   294  static createAbility(builder, id, distance) {
   295    builder.prep(4, 8);
   296    builder.writeInt32(distance);
   297    builder.writeInt32(id);
   298    return builder.offset();
   299  }
   300  unpack() {
   301    return new AbilityT(this.id(), this.distance());
   302  }
   303  unpackTo(_o) {
   304    _o.id = this.id();
   305    _o.distance = this.distance();
   306  }
   307};
   308var AbilityT = class {
   309  constructor(id = 0, distance = 0) {
   310    this.id = id;
   311    this.distance = distance;
   312  }
   313  pack(builder) {
   314    return Ability.createAbility(builder, this.id, this.distance);
   315  }
   316};
   317
   318// my-game/example2/monster.js
   319var flatbuffers4 = __toESM(require("flatbuffers"), 1);
   320var Monster = class {
   321  constructor() {
   322    this.bb = null;
   323    this.bb_pos = 0;
   324  }
   325  __init(i, bb) {
   326    this.bb_pos = i;
   327    this.bb = bb;
   328    return this;
   329  }
   330  static getRootAsMonster(bb, obj) {
   331    return (obj || new Monster()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
   332  }
   333  static getSizePrefixedRootAsMonster(bb, obj) {
   334    bb.setPosition(bb.position() + flatbuffers4.SIZE_PREFIX_LENGTH);
   335    return (obj || new Monster()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
   336  }
   337  static getFullyQualifiedName() {
   338    return "MyGame.Example2.Monster";
   339  }
   340  static startMonster(builder) {
   341    builder.startObject(0);
   342  }
   343  static endMonster(builder) {
   344    const offset = builder.endObject();
   345    return offset;
   346  }
   347  static createMonster(builder) {
   348    Monster.startMonster(builder);
   349    return Monster.endMonster(builder);
   350  }
   351  serialize() {
   352    return this.bb.bytes();
   353  }
   354  static deserialize(buffer) {
   355    return Monster.getRootAsMonster(new flatbuffers4.ByteBuffer(buffer));
   356  }
   357  unpack() {
   358    return new MonsterT();
   359  }
   360  unpackTo(_o) {
   361  }
   362};
   363var MonsterT = class {
   364  constructor() {
   365  }
   366  pack(builder) {
   367    return Monster.createMonster(builder);
   368  }
   369};
   370
   371// my-game/example/monster.js
   372var flatbuffers8 = __toESM(require("flatbuffers"), 1);
   373
   374// my-game/example/any-ambiguous-aliases.js
   375var AnyAmbiguousAliases;
   376(function(AnyAmbiguousAliases2) {
   377  AnyAmbiguousAliases2[AnyAmbiguousAliases2["NONE"] = 0] = "NONE";
   378  AnyAmbiguousAliases2[AnyAmbiguousAliases2["M1"] = 1] = "M1";
   379  AnyAmbiguousAliases2[AnyAmbiguousAliases2["M2"] = 2] = "M2";
   380  AnyAmbiguousAliases2[AnyAmbiguousAliases2["M3"] = 3] = "M3";
   381})(AnyAmbiguousAliases = AnyAmbiguousAliases || (AnyAmbiguousAliases = {}));
   382function unionToAnyAmbiguousAliases(type, accessor) {
   383  switch (AnyAmbiguousAliases[type]) {
   384    case "NONE":
   385      return null;
   386    case "M1":
   387      return accessor(new Monster2());
   388    case "M2":
   389      return accessor(new Monster2());
   390    case "M3":
   391      return accessor(new Monster2());
   392    default:
   393      return null;
   394  }
   395}
   396
   397// my-game/example/test-simple-table-with-enum.js
   398var flatbuffers5 = __toESM(require("flatbuffers"), 1);
   399
   400// my-game/example/color.js
   401var Color;
   402(function(Color2) {
   403  Color2[Color2["Red"] = 1] = "Red";
   404  Color2[Color2["Green"] = 2] = "Green";
   405  Color2[Color2["Blue"] = 8] = "Blue";
   406})(Color = Color || (Color = {}));
   407
   408// my-game/example/test-simple-table-with-enum.js
   409var TestSimpleTableWithEnum = class {
   410  constructor() {
   411    this.bb = null;
   412    this.bb_pos = 0;
   413  }
   414  __init(i, bb) {
   415    this.bb_pos = i;
   416    this.bb = bb;
   417    return this;
   418  }
   419  static getRootAsTestSimpleTableWithEnum(bb, obj) {
   420    return (obj || new TestSimpleTableWithEnum()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
   421  }
   422  static getSizePrefixedRootAsTestSimpleTableWithEnum(bb, obj) {
   423    bb.setPosition(bb.position() + flatbuffers5.SIZE_PREFIX_LENGTH);
   424    return (obj || new TestSimpleTableWithEnum()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
   425  }
   426  color() {
   427    const offset = this.bb.__offset(this.bb_pos, 4);
   428    return offset ? this.bb.readUint8(this.bb_pos + offset) : Color.Green;
   429  }
   430  mutate_color(value) {
   431    const offset = this.bb.__offset(this.bb_pos, 4);
   432    if (offset === 0) {
   433      return false;
   434    }
   435    this.bb.writeUint8(this.bb_pos + offset, value);
   436    return true;
   437  }
   438  static getFullyQualifiedName() {
   439    return "MyGame.Example.TestSimpleTableWithEnum";
   440  }
   441  static startTestSimpleTableWithEnum(builder) {
   442    builder.startObject(1);
   443  }
   444  static addColor(builder, color) {
   445    builder.addFieldInt8(0, color, Color.Green);
   446  }
   447  static endTestSimpleTableWithEnum(builder) {
   448    const offset = builder.endObject();
   449    return offset;
   450  }
   451  static createTestSimpleTableWithEnum(builder, color) {
   452    TestSimpleTableWithEnum.startTestSimpleTableWithEnum(builder);
   453    TestSimpleTableWithEnum.addColor(builder, color);
   454    return TestSimpleTableWithEnum.endTestSimpleTableWithEnum(builder);
   455  }
   456  serialize() {
   457    return this.bb.bytes();
   458  }
   459  static deserialize(buffer) {
   460    return TestSimpleTableWithEnum.getRootAsTestSimpleTableWithEnum(new flatbuffers5.ByteBuffer(buffer));
   461  }
   462  unpack() {
   463    return new TestSimpleTableWithEnumT(this.color());
   464  }
   465  unpackTo(_o) {
   466    _o.color = this.color();
   467  }
   468};
   469var TestSimpleTableWithEnumT = class {
   470  constructor(color = Color.Green) {
   471    this.color = color;
   472  }
   473  pack(builder) {
   474    return TestSimpleTableWithEnum.createTestSimpleTableWithEnum(builder, this.color);
   475  }
   476};
   477
   478// my-game/example/any-unique-aliases.js
   479var AnyUniqueAliases;
   480(function(AnyUniqueAliases2) {
   481  AnyUniqueAliases2[AnyUniqueAliases2["NONE"] = 0] = "NONE";
   482  AnyUniqueAliases2[AnyUniqueAliases2["M"] = 1] = "M";
   483  AnyUniqueAliases2[AnyUniqueAliases2["TS"] = 2] = "TS";
   484  AnyUniqueAliases2[AnyUniqueAliases2["M2"] = 3] = "M2";
   485})(AnyUniqueAliases = AnyUniqueAliases || (AnyUniqueAliases = {}));
   486function unionToAnyUniqueAliases(type, accessor) {
   487  switch (AnyUniqueAliases[type]) {
   488    case "NONE":
   489      return null;
   490    case "M":
   491      return accessor(new Monster2());
   492    case "TS":
   493      return accessor(new TestSimpleTableWithEnum());
   494    case "M2":
   495      return accessor(new Monster());
   496    default:
   497      return null;
   498  }
   499}
   500
   501// my-game/example/race.js
   502var Race;
   503(function(Race2) {
   504  Race2[Race2["None"] = -1] = "None";
   505  Race2[Race2["Human"] = 0] = "Human";
   506  Race2[Race2["Dwarf"] = 1] = "Dwarf";
   507  Race2[Race2["Elf"] = 2] = "Elf";
   508})(Race = Race || (Race = {}));
   509
   510// my-game/example/referrable.js
   511var flatbuffers6 = __toESM(require("flatbuffers"), 1);
   512var Referrable = class {
   513  constructor() {
   514    this.bb = null;
   515    this.bb_pos = 0;
   516  }
   517  __init(i, bb) {
   518    this.bb_pos = i;
   519    this.bb = bb;
   520    return this;
   521  }
   522  static getRootAsReferrable(bb, obj) {
   523    return (obj || new Referrable()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
   524  }
   525  static getSizePrefixedRootAsReferrable(bb, obj) {
   526    bb.setPosition(bb.position() + flatbuffers6.SIZE_PREFIX_LENGTH);
   527    return (obj || new Referrable()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
   528  }
   529  id() {
   530    const offset = this.bb.__offset(this.bb_pos, 4);
   531    return offset ? this.bb.readUint64(this.bb_pos + offset) : BigInt("0");
   532  }
   533  mutate_id(value) {
   534    const offset = this.bb.__offset(this.bb_pos, 4);
   535    if (offset === 0) {
   536      return false;
   537    }
   538    this.bb.writeUint64(this.bb_pos + offset, value);
   539    return true;
   540  }
   541  static getFullyQualifiedName() {
   542    return "MyGame.Example.Referrable";
   543  }
   544  static startReferrable(builder) {
   545    builder.startObject(1);
   546  }
   547  static addId(builder, id) {
   548    builder.addFieldInt64(0, id, BigInt("0"));
   549  }
   550  static endReferrable(builder) {
   551    const offset = builder.endObject();
   552    return offset;
   553  }
   554  static createReferrable(builder, id) {
   555    Referrable.startReferrable(builder);
   556    Referrable.addId(builder, id);
   557    return Referrable.endReferrable(builder);
   558  }
   559  serialize() {
   560    return this.bb.bytes();
   561  }
   562  static deserialize(buffer) {
   563    return Referrable.getRootAsReferrable(new flatbuffers6.ByteBuffer(buffer));
   564  }
   565  unpack() {
   566    return new ReferrableT(this.id());
   567  }
   568  unpackTo(_o) {
   569    _o.id = this.id();
   570  }
   571};
   572var ReferrableT = class {
   573  constructor(id = BigInt("0")) {
   574    this.id = id;
   575  }
   576  pack(builder) {
   577    return Referrable.createReferrable(builder, this.id);
   578  }
   579};
   580
   581// my-game/example/stat.js
   582var flatbuffers7 = __toESM(require("flatbuffers"), 1);
   583var Stat = class {
   584  constructor() {
   585    this.bb = null;
   586    this.bb_pos = 0;
   587  }
   588  __init(i, bb) {
   589    this.bb_pos = i;
   590    this.bb = bb;
   591    return this;
   592  }
   593  static getRootAsStat(bb, obj) {
   594    return (obj || new Stat()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
   595  }
   596  static getSizePrefixedRootAsStat(bb, obj) {
   597    bb.setPosition(bb.position() + flatbuffers7.SIZE_PREFIX_LENGTH);
   598    return (obj || new Stat()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
   599  }
   600  id(optionalEncoding) {
   601    const offset = this.bb.__offset(this.bb_pos, 4);
   602    return offset ? this.bb.__string(this.bb_pos + offset, optionalEncoding) : null;
   603  }
   604  val() {
   605    const offset = this.bb.__offset(this.bb_pos, 6);
   606    return offset ? this.bb.readInt64(this.bb_pos + offset) : BigInt("0");
   607  }
   608  mutate_val(value) {
   609    const offset = this.bb.__offset(this.bb_pos, 6);
   610    if (offset === 0) {
   611      return false;
   612    }
   613    this.bb.writeInt64(this.bb_pos + offset, value);
   614    return true;
   615  }
   616  count() {
   617    const offset = this.bb.__offset(this.bb_pos, 8);
   618    return offset ? this.bb.readUint16(this.bb_pos + offset) : 0;
   619  }
   620  mutate_count(value) {
   621    const offset = this.bb.__offset(this.bb_pos, 8);
   622    if (offset === 0) {
   623      return false;
   624    }
   625    this.bb.writeUint16(this.bb_pos + offset, value);
   626    return true;
   627  }
   628  static getFullyQualifiedName() {
   629    return "MyGame.Example.Stat";
   630  }
   631  static startStat(builder) {
   632    builder.startObject(3);
   633  }
   634  static addId(builder, idOffset) {
   635    builder.addFieldOffset(0, idOffset, 0);
   636  }
   637  static addVal(builder, val) {
   638    builder.addFieldInt64(1, val, BigInt("0"));
   639  }
   640  static addCount(builder, count) {
   641    builder.addFieldInt16(2, count, 0);
   642  }
   643  static endStat(builder) {
   644    const offset = builder.endObject();
   645    return offset;
   646  }
   647  static createStat(builder, idOffset, val, count) {
   648    Stat.startStat(builder);
   649    Stat.addId(builder, idOffset);
   650    Stat.addVal(builder, val);
   651    Stat.addCount(builder, count);
   652    return Stat.endStat(builder);
   653  }
   654  serialize() {
   655    return this.bb.bytes();
   656  }
   657  static deserialize(buffer) {
   658    return Stat.getRootAsStat(new flatbuffers7.ByteBuffer(buffer));
   659  }
   660  unpack() {
   661    return new StatT(this.id(), this.val(), this.count());
   662  }
   663  unpackTo(_o) {
   664    _o.id = this.id();
   665    _o.val = this.val();
   666    _o.count = this.count();
   667  }
   668};
   669var StatT = class {
   670  constructor(id = null, val = BigInt("0"), count = 0) {
   671    this.id = id;
   672    this.val = val;
   673    this.count = count;
   674  }
   675  pack(builder) {
   676    const id = this.id !== null ? builder.createString(this.id) : 0;
   677    return Stat.createStat(builder, id, this.val, this.count);
   678  }
   679};
   680
   681// my-game/example/test.js
   682var Test = class {
   683  constructor() {
   684    this.bb = null;
   685    this.bb_pos = 0;
   686  }
   687  __init(i, bb) {
   688    this.bb_pos = i;
   689    this.bb = bb;
   690    return this;
   691  }
   692  a() {
   693    return this.bb.readInt16(this.bb_pos);
   694  }
   695  mutate_a(value) {
   696    this.bb.writeInt16(this.bb_pos + 0, value);
   697    return true;
   698  }
   699  b() {
   700    return this.bb.readInt8(this.bb_pos + 2);
   701  }
   702  mutate_b(value) {
   703    this.bb.writeInt8(this.bb_pos + 2, value);
   704    return true;
   705  }
   706  static getFullyQualifiedName() {
   707    return "MyGame.Example.Test";
   708  }
   709  static sizeOf() {
   710    return 4;
   711  }
   712  static createTest(builder, a, b) {
   713    builder.prep(2, 4);
   714    builder.pad(1);
   715    builder.writeInt8(b);
   716    builder.writeInt16(a);
   717    return builder.offset();
   718  }
   719  unpack() {
   720    return new TestT(this.a(), this.b());
   721  }
   722  unpackTo(_o) {
   723    _o.a = this.a();
   724    _o.b = this.b();
   725  }
   726};
   727var TestT = class {
   728  constructor(a = 0, b = 0) {
   729    this.a = a;
   730    this.b = b;
   731  }
   732  pack(builder) {
   733    return Test.createTest(builder, this.a, this.b);
   734  }
   735};
   736
   737// my-game/example/vec3.js
   738var Vec3 = class {
   739  constructor() {
   740    this.bb = null;
   741    this.bb_pos = 0;
   742  }
   743  __init(i, bb) {
   744    this.bb_pos = i;
   745    this.bb = bb;
   746    return this;
   747  }
   748  x() {
   749    return this.bb.readFloat32(this.bb_pos);
   750  }
   751  mutate_x(value) {
   752    this.bb.writeFloat32(this.bb_pos + 0, value);
   753    return true;
   754  }
   755  y() {
   756    return this.bb.readFloat32(this.bb_pos + 4);
   757  }
   758  mutate_y(value) {
   759    this.bb.writeFloat32(this.bb_pos + 4, value);
   760    return true;
   761  }
   762  z() {
   763    return this.bb.readFloat32(this.bb_pos + 8);
   764  }
   765  mutate_z(value) {
   766    this.bb.writeFloat32(this.bb_pos + 8, value);
   767    return true;
   768  }
   769  test1() {
   770    return this.bb.readFloat64(this.bb_pos + 16);
   771  }
   772  mutate_test1(value) {
   773    this.bb.writeFloat64(this.bb_pos + 16, value);
   774    return true;
   775  }
   776  test2() {
   777    return this.bb.readUint8(this.bb_pos + 24);
   778  }
   779  mutate_test2(value) {
   780    this.bb.writeUint8(this.bb_pos + 24, value);
   781    return true;
   782  }
   783  test3(obj) {
   784    return (obj || new Test()).__init(this.bb_pos + 26, this.bb);
   785  }
   786  static getFullyQualifiedName() {
   787    return "MyGame.Example.Vec3";
   788  }
   789  static sizeOf() {
   790    return 32;
   791  }
   792  static createVec3(builder, x, y, z, test1, test2, test3_a, test3_b) {
   793    builder.prep(8, 32);
   794    builder.pad(2);
   795    builder.prep(2, 4);
   796    builder.pad(1);
   797    builder.writeInt8(test3_b);
   798    builder.writeInt16(test3_a);
   799    builder.pad(1);
   800    builder.writeInt8(test2);
   801    builder.writeFloat64(test1);
   802    builder.pad(4);
   803    builder.writeFloat32(z);
   804    builder.writeFloat32(y);
   805    builder.writeFloat32(x);
   806    return builder.offset();
   807  }
   808  unpack() {
   809    return new Vec3T(this.x(), this.y(), this.z(), this.test1(), this.test2(), this.test3() !== null ? this.test3().unpack() : null);
   810  }
   811  unpackTo(_o) {
   812    _o.x = this.x();
   813    _o.y = this.y();
   814    _o.z = this.z();
   815    _o.test1 = this.test1();
   816    _o.test2 = this.test2();
   817    _o.test3 = this.test3() !== null ? this.test3().unpack() : null;
   818  }
   819};
   820var Vec3T = class {
   821  constructor(x = 0, y = 0, z = 0, test1 = 0, test2 = Color.Red, test3 = null) {
   822    this.x = x;
   823    this.y = y;
   824    this.z = z;
   825    this.test1 = test1;
   826    this.test2 = test2;
   827    this.test3 = test3;
   828  }
   829  pack(builder) {
   830    return Vec3.createVec3(builder, this.x, this.y, this.z, this.test1, this.test2, this.test3?.a ?? 0, this.test3?.b ?? 0);
   831  }
   832};
   833
   834// my-game/example/monster.js
   835var Monster2 = class {
   836  constructor() {
   837    this.bb = null;
   838    this.bb_pos = 0;
   839  }
   840  __init(i, bb) {
   841    this.bb_pos = i;
   842    this.bb = bb;
   843    return this;
   844  }
   845  static getRootAsMonster(bb, obj) {
   846    return (obj || new Monster2()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
   847  }
   848  static getSizePrefixedRootAsMonster(bb, obj) {
   849    bb.setPosition(bb.position() + flatbuffers8.SIZE_PREFIX_LENGTH);
   850    return (obj || new Monster2()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
   851  }
   852  static bufferHasIdentifier(bb) {
   853    return bb.__has_identifier("MONS");
   854  }
   855  pos(obj) {
   856    const offset = this.bb.__offset(this.bb_pos, 4);
   857    return offset ? (obj || new Vec3()).__init(this.bb_pos + offset, this.bb) : null;
   858  }
   859  mana() {
   860    const offset = this.bb.__offset(this.bb_pos, 6);
   861    return offset ? this.bb.readInt16(this.bb_pos + offset) : 150;
   862  }
   863  mutate_mana(value) {
   864    const offset = this.bb.__offset(this.bb_pos, 6);
   865    if (offset === 0) {
   866      return false;
   867    }
   868    this.bb.writeInt16(this.bb_pos + offset, value);
   869    return true;
   870  }
   871  hp() {
   872    const offset = this.bb.__offset(this.bb_pos, 8);
   873    return offset ? this.bb.readInt16(this.bb_pos + offset) : 100;
   874  }
   875  mutate_hp(value) {
   876    const offset = this.bb.__offset(this.bb_pos, 8);
   877    if (offset === 0) {
   878      return false;
   879    }
   880    this.bb.writeInt16(this.bb_pos + offset, value);
   881    return true;
   882  }
   883  name(optionalEncoding) {
   884    const offset = this.bb.__offset(this.bb_pos, 10);
   885    return offset ? this.bb.__string(this.bb_pos + offset, optionalEncoding) : null;
   886  }
   887  inventory(index) {
   888    const offset = this.bb.__offset(this.bb_pos, 14);
   889    return offset ? this.bb.readUint8(this.bb.__vector(this.bb_pos + offset) + index) : 0;
   890  }
   891  inventoryLength() {
   892    const offset = this.bb.__offset(this.bb_pos, 14);
   893    return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
   894  }
   895  inventoryArray() {
   896    const offset = this.bb.__offset(this.bb_pos, 14);
   897    return offset ? new Uint8Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
   898  }
   899  color() {
   900    const offset = this.bb.__offset(this.bb_pos, 16);
   901    return offset ? this.bb.readUint8(this.bb_pos + offset) : Color.Blue;
   902  }
   903  mutate_color(value) {
   904    const offset = this.bb.__offset(this.bb_pos, 16);
   905    if (offset === 0) {
   906      return false;
   907    }
   908    this.bb.writeUint8(this.bb_pos + offset, value);
   909    return true;
   910  }
   911  testType() {
   912    const offset = this.bb.__offset(this.bb_pos, 18);
   913    return offset ? this.bb.readUint8(this.bb_pos + offset) : Any.NONE;
   914  }
   915  test(obj) {
   916    const offset = this.bb.__offset(this.bb_pos, 20);
   917    return offset ? this.bb.__union(obj, this.bb_pos + offset) : null;
   918  }
   919  test4(index, obj) {
   920    const offset = this.bb.__offset(this.bb_pos, 22);
   921    return offset ? (obj || new Test()).__init(this.bb.__vector(this.bb_pos + offset) + index * 4, this.bb) : null;
   922  }
   923  test4Length() {
   924    const offset = this.bb.__offset(this.bb_pos, 22);
   925    return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
   926  }
   927  testarrayofstring(index, optionalEncoding) {
   928    const offset = this.bb.__offset(this.bb_pos, 24);
   929    return offset ? this.bb.__string(this.bb.__vector(this.bb_pos + offset) + index * 4, optionalEncoding) : null;
   930  }
   931  testarrayofstringLength() {
   932    const offset = this.bb.__offset(this.bb_pos, 24);
   933    return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
   934  }
   935  /**
   936   * an example documentation comment: this will end up in the generated code
   937   * multiline too
   938   */
   939  testarrayoftables(index, obj) {
   940    const offset = this.bb.__offset(this.bb_pos, 26);
   941    return offset ? (obj || new Monster2()).__init(this.bb.__indirect(this.bb.__vector(this.bb_pos + offset) + index * 4), this.bb) : null;
   942  }
   943  testarrayoftablesLength() {
   944    const offset = this.bb.__offset(this.bb_pos, 26);
   945    return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
   946  }
   947  enemy(obj) {
   948    const offset = this.bb.__offset(this.bb_pos, 28);
   949    return offset ? (obj || new Monster2()).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null;
   950  }
   951  testnestedflatbuffer(index) {
   952    const offset = this.bb.__offset(this.bb_pos, 30);
   953    return offset ? this.bb.readUint8(this.bb.__vector(this.bb_pos + offset) + index) : 0;
   954  }
   955  testnestedflatbufferLength() {
   956    const offset = this.bb.__offset(this.bb_pos, 30);
   957    return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
   958  }
   959  testnestedflatbufferArray() {
   960    const offset = this.bb.__offset(this.bb_pos, 30);
   961    return offset ? new Uint8Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
   962  }
   963  testempty(obj) {
   964    const offset = this.bb.__offset(this.bb_pos, 32);
   965    return offset ? (obj || new Stat()).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null;
   966  }
   967  testbool() {
   968    const offset = this.bb.__offset(this.bb_pos, 34);
   969    return offset ? !!this.bb.readInt8(this.bb_pos + offset) : false;
   970  }
   971  mutate_testbool(value) {
   972    const offset = this.bb.__offset(this.bb_pos, 34);
   973    if (offset === 0) {
   974      return false;
   975    }
   976    this.bb.writeInt8(this.bb_pos + offset, +value);
   977    return true;
   978  }
   979  testhashs32Fnv1() {
   980    const offset = this.bb.__offset(this.bb_pos, 36);
   981    return offset ? this.bb.readInt32(this.bb_pos + offset) : 0;
   982  }
   983  mutate_testhashs32_fnv1(value) {
   984    const offset = this.bb.__offset(this.bb_pos, 36);
   985    if (offset === 0) {
   986      return false;
   987    }
   988    this.bb.writeInt32(this.bb_pos + offset, value);
   989    return true;
   990  }
   991  testhashu32Fnv1() {
   992    const offset = this.bb.__offset(this.bb_pos, 38);
   993    return offset ? this.bb.readUint32(this.bb_pos + offset) : 0;
   994  }
   995  mutate_testhashu32_fnv1(value) {
   996    const offset = this.bb.__offset(this.bb_pos, 38);
   997    if (offset === 0) {
   998      return false;
   999    }
  1000    this.bb.writeUint32(this.bb_pos + offset, value);
  1001    return true;
  1002  }
  1003  testhashs64Fnv1() {
  1004    const offset = this.bb.__offset(this.bb_pos, 40);
  1005    return offset ? this.bb.readInt64(this.bb_pos + offset) : BigInt("0");
  1006  }
  1007  mutate_testhashs64_fnv1(value) {
  1008    const offset = this.bb.__offset(this.bb_pos, 40);
  1009    if (offset === 0) {
  1010      return false;
  1011    }
  1012    this.bb.writeInt64(this.bb_pos + offset, value);
  1013    return true;
  1014  }
  1015  testhashu64Fnv1() {
  1016    const offset = this.bb.__offset(this.bb_pos, 42);
  1017    return offset ? this.bb.readUint64(this.bb_pos + offset) : BigInt("0");
  1018  }
  1019  mutate_testhashu64_fnv1(value) {
  1020    const offset = this.bb.__offset(this.bb_pos, 42);
  1021    if (offset === 0) {
  1022      return false;
  1023    }
  1024    this.bb.writeUint64(this.bb_pos + offset, value);
  1025    return true;
  1026  }
  1027  testhashs32Fnv1a() {
  1028    const offset = this.bb.__offset(this.bb_pos, 44);
  1029    return offset ? this.bb.readInt32(this.bb_pos + offset) : 0;
  1030  }
  1031  mutate_testhashs32_fnv1a(value) {
  1032    const offset = this.bb.__offset(this.bb_pos, 44);
  1033    if (offset === 0) {
  1034      return false;
  1035    }
  1036    this.bb.writeInt32(this.bb_pos + offset, value);
  1037    return true;
  1038  }
  1039  testhashu32Fnv1a() {
  1040    const offset = this.bb.__offset(this.bb_pos, 46);
  1041    return offset ? this.bb.readUint32(this.bb_pos + offset) : 0;
  1042  }
  1043  mutate_testhashu32_fnv1a(value) {
  1044    const offset = this.bb.__offset(this.bb_pos, 46);
  1045    if (offset === 0) {
  1046      return false;
  1047    }
  1048    this.bb.writeUint32(this.bb_pos + offset, value);
  1049    return true;
  1050  }
  1051  testhashs64Fnv1a() {
  1052    const offset = this.bb.__offset(this.bb_pos, 48);
  1053    return offset ? this.bb.readInt64(this.bb_pos + offset) : BigInt("0");
  1054  }
  1055  mutate_testhashs64_fnv1a(value) {
  1056    const offset = this.bb.__offset(this.bb_pos, 48);
  1057    if (offset === 0) {
  1058      return false;
  1059    }
  1060    this.bb.writeInt64(this.bb_pos + offset, value);
  1061    return true;
  1062  }
  1063  testhashu64Fnv1a() {
  1064    const offset = this.bb.__offset(this.bb_pos, 50);
  1065    return offset ? this.bb.readUint64(this.bb_pos + offset) : BigInt("0");
  1066  }
  1067  mutate_testhashu64_fnv1a(value) {
  1068    const offset = this.bb.__offset(this.bb_pos, 50);
  1069    if (offset === 0) {
  1070      return false;
  1071    }
  1072    this.bb.writeUint64(this.bb_pos + offset, value);
  1073    return true;
  1074  }
  1075  testarrayofbools(index) {
  1076    const offset = this.bb.__offset(this.bb_pos, 52);
  1077    return offset ? !!this.bb.readInt8(this.bb.__vector(this.bb_pos + offset) + index) : false;
  1078  }
  1079  testarrayofboolsLength() {
  1080    const offset = this.bb.__offset(this.bb_pos, 52);
  1081    return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
  1082  }
  1083  testarrayofboolsArray() {
  1084    const offset = this.bb.__offset(this.bb_pos, 52);
  1085    return offset ? new Int8Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
  1086  }
  1087  testf() {
  1088    const offset = this.bb.__offset(this.bb_pos, 54);
  1089    return offset ? this.bb.readFloat32(this.bb_pos + offset) : 3.14159;
  1090  }
  1091  mutate_testf(value) {
  1092    const offset = this.bb.__offset(this.bb_pos, 54);
  1093    if (offset === 0) {
  1094      return false;
  1095    }
  1096    this.bb.writeFloat32(this.bb_pos + offset, value);
  1097    return true;
  1098  }
  1099  testf2() {
  1100    const offset = this.bb.__offset(this.bb_pos, 56);
  1101    return offset ? this.bb.readFloat32(this.bb_pos + offset) : 3;
  1102  }
  1103  mutate_testf2(value) {
  1104    const offset = this.bb.__offset(this.bb_pos, 56);
  1105    if (offset === 0) {
  1106      return false;
  1107    }
  1108    this.bb.writeFloat32(this.bb_pos + offset, value);
  1109    return true;
  1110  }
  1111  testf3() {
  1112    const offset = this.bb.__offset(this.bb_pos, 58);
  1113    return offset ? this.bb.readFloat32(this.bb_pos + offset) : 0;
  1114  }
  1115  mutate_testf3(value) {
  1116    const offset = this.bb.__offset(this.bb_pos, 58);
  1117    if (offset === 0) {
  1118      return false;
  1119    }
  1120    this.bb.writeFloat32(this.bb_pos + offset, value);
  1121    return true;
  1122  }
  1123  testarrayofstring2(index, optionalEncoding) {
  1124    const offset = this.bb.__offset(this.bb_pos, 60);
  1125    return offset ? this.bb.__string(this.bb.__vector(this.bb_pos + offset) + index * 4, optionalEncoding) : null;
  1126  }
  1127  testarrayofstring2Length() {
  1128    const offset = this.bb.__offset(this.bb_pos, 60);
  1129    return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
  1130  }
  1131  testarrayofsortedstruct(index, obj) {
  1132    const offset = this.bb.__offset(this.bb_pos, 62);
  1133    return offset ? (obj || new Ability()).__init(this.bb.__vector(this.bb_pos + offset) + index * 8, this.bb) : null;
  1134  }
  1135  testarrayofsortedstructLength() {
  1136    const offset = this.bb.__offset(this.bb_pos, 62);
  1137    return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
  1138  }
  1139  flex(index) {
  1140    const offset = this.bb.__offset(this.bb_pos, 64);
  1141    return offset ? this.bb.readUint8(this.bb.__vector(this.bb_pos + offset) + index) : 0;
  1142  }
  1143  flexLength() {
  1144    const offset = this.bb.__offset(this.bb_pos, 64);
  1145    return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
  1146  }
  1147  flexArray() {
  1148    const offset = this.bb.__offset(this.bb_pos, 64);
  1149    return offset ? new Uint8Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
  1150  }
  1151  test5(index, obj) {
  1152    const offset = this.bb.__offset(this.bb_pos, 66);
  1153    return offset ? (obj || new Test()).__init(this.bb.__vector(this.bb_pos + offset) + index * 4, this.bb) : null;
  1154  }
  1155  test5Length() {
  1156    const offset = this.bb.__offset(this.bb_pos, 66);
  1157    return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
  1158  }
  1159  vectorOfLongs(index) {
  1160    const offset = this.bb.__offset(this.bb_pos, 68);
  1161    return offset ? this.bb.readInt64(this.bb.__vector(this.bb_pos + offset) + index * 8) : BigInt(0);
  1162  }
  1163  vectorOfLongsLength() {
  1164    const offset = this.bb.__offset(this.bb_pos, 68);
  1165    return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
  1166  }
  1167  vectorOfDoubles(index) {
  1168    const offset = this.bb.__offset(this.bb_pos, 70);
  1169    return offset ? this.bb.readFloat64(this.bb.__vector(this.bb_pos + offset) + index * 8) : 0;
  1170  }
  1171  vectorOfDoublesLength() {
  1172    const offset = this.bb.__offset(this.bb_pos, 70);
  1173    return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
  1174  }
  1175  vectorOfDoublesArray() {
  1176    const offset = this.bb.__offset(this.bb_pos, 70);
  1177    return offset ? new Float64Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
  1178  }
  1179  parentNamespaceTest(obj) {
  1180    const offset = this.bb.__offset(this.bb_pos, 72);
  1181    return offset ? (obj || new InParentNamespace()).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null;
  1182  }
  1183  vectorOfReferrables(index, obj) {
  1184    const offset = this.bb.__offset(this.bb_pos, 74);
  1185    return offset ? (obj || new Referrable()).__init(this.bb.__indirect(this.bb.__vector(this.bb_pos + offset) + index * 4), this.bb) : null;
  1186  }
  1187  vectorOfReferrablesLength() {
  1188    const offset = this.bb.__offset(this.bb_pos, 74);
  1189    return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
  1190  }
  1191  singleWeakReference() {
  1192    const offset = this.bb.__offset(this.bb_pos, 76);
  1193    return offset ? this.bb.readUint64(this.bb_pos + offset) : BigInt("0");
  1194  }
  1195  mutate_single_weak_reference(value) {
  1196    const offset = this.bb.__offset(this.bb_pos, 76);
  1197    if (offset === 0) {
  1198      return false;
  1199    }
  1200    this.bb.writeUint64(this.bb_pos + offset, value);
  1201    return true;
  1202  }
  1203  vectorOfWeakReferences(index) {
  1204    const offset = this.bb.__offset(this.bb_pos, 78);
  1205    return offset ? this.bb.readUint64(this.bb.__vector(this.bb_pos + offset) + index * 8) : BigInt(0);
  1206  }
  1207  vectorOfWeakReferencesLength() {
  1208    const offset = this.bb.__offset(this.bb_pos, 78);
  1209    return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
  1210  }
  1211  vectorOfStrongReferrables(index, obj) {
  1212    const offset = this.bb.__offset(this.bb_pos, 80);
  1213    return offset ? (obj || new Referrable()).__init(this.bb.__indirect(this.bb.__vector(this.bb_pos + offset) + index * 4), this.bb) : null;
  1214  }
  1215  vectorOfStrongReferrablesLength() {
  1216    const offset = this.bb.__offset(this.bb_pos, 80);
  1217    return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
  1218  }
  1219  coOwningReference() {
  1220    const offset = this.bb.__offset(this.bb_pos, 82);
  1221    return offset ? this.bb.readUint64(this.bb_pos + offset) : BigInt("0");
  1222  }
  1223  mutate_co_owning_reference(value) {
  1224    const offset = this.bb.__offset(this.bb_pos, 82);
  1225    if (offset === 0) {
  1226      return false;
  1227    }
  1228    this.bb.writeUint64(this.bb_pos + offset, value);
  1229    return true;
  1230  }
  1231  vectorOfCoOwningReferences(index) {
  1232    const offset = this.bb.__offset(this.bb_pos, 84);
  1233    return offset ? this.bb.readUint64(this.bb.__vector(this.bb_pos + offset) + index * 8) : BigInt(0);
  1234  }
  1235  vectorOfCoOwningReferencesLength() {
  1236    const offset = this.bb.__offset(this.bb_pos, 84);
  1237    return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
  1238  }
  1239  nonOwningReference() {
  1240    const offset = this.bb.__offset(this.bb_pos, 86);
  1241    return offset ? this.bb.readUint64(this.bb_pos + offset) : BigInt("0");
  1242  }
  1243  mutate_non_owning_reference(value) {
  1244    const offset = this.bb.__offset(this.bb_pos, 86);
  1245    if (offset === 0) {
  1246      return false;
  1247    }
  1248    this.bb.writeUint64(this.bb_pos + offset, value);
  1249    return true;
  1250  }
  1251  vectorOfNonOwningReferences(index) {
  1252    const offset = this.bb.__offset(this.bb_pos, 88);
  1253    return offset ? this.bb.readUint64(this.bb.__vector(this.bb_pos + offset) + index * 8) : BigInt(0);
  1254  }
  1255  vectorOfNonOwningReferencesLength() {
  1256    const offset = this.bb.__offset(this.bb_pos, 88);
  1257    return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
  1258  }
  1259  anyUniqueType() {
  1260    const offset = this.bb.__offset(this.bb_pos, 90);
  1261    return offset ? this.bb.readUint8(this.bb_pos + offset) : AnyUniqueAliases.NONE;
  1262  }
  1263  anyUnique(obj) {
  1264    const offset = this.bb.__offset(this.bb_pos, 92);
  1265    return offset ? this.bb.__union(obj, this.bb_pos + offset) : null;
  1266  }
  1267  anyAmbiguousType() {
  1268    const offset = this.bb.__offset(this.bb_pos, 94);
  1269    return offset ? this.bb.readUint8(this.bb_pos + offset) : AnyAmbiguousAliases.NONE;
  1270  }
  1271  anyAmbiguous(obj) {
  1272    const offset = this.bb.__offset(this.bb_pos, 96);
  1273    return offset ? this.bb.__union(obj, this.bb_pos + offset) : null;
  1274  }
  1275  vectorOfEnums(index) {
  1276    const offset = this.bb.__offset(this.bb_pos, 98);
  1277    return offset ? this.bb.readUint8(this.bb.__vector(this.bb_pos + offset) + index) : 0;
  1278  }
  1279  vectorOfEnumsLength() {
  1280    const offset = this.bb.__offset(this.bb_pos, 98);
  1281    return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
  1282  }
  1283  vectorOfEnumsArray() {
  1284    const offset = this.bb.__offset(this.bb_pos, 98);
  1285    return offset ? new Uint8Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
  1286  }
  1287  signedEnum() {
  1288    const offset = this.bb.__offset(this.bb_pos, 100);
  1289    return offset ? this.bb.readInt8(this.bb_pos + offset) : Race.None;
  1290  }
  1291  mutate_signed_enum(value) {
  1292    const offset = this.bb.__offset(this.bb_pos, 100);
  1293    if (offset === 0) {
  1294      return false;
  1295    }
  1296    this.bb.writeInt8(this.bb_pos + offset, value);
  1297    return true;
  1298  }
  1299  testrequirednestedflatbuffer(index) {
  1300    const offset = this.bb.__offset(this.bb_pos, 102);
  1301    return offset ? this.bb.readUint8(this.bb.__vector(this.bb_pos + offset) + index) : 0;
  1302  }
  1303  testrequirednestedflatbufferLength() {
  1304    const offset = this.bb.__offset(this.bb_pos, 102);
  1305    return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
  1306  }
  1307  testrequirednestedflatbufferArray() {
  1308    const offset = this.bb.__offset(this.bb_pos, 102);
  1309    return offset ? new Uint8Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
  1310  }
  1311  scalarKeySortedTables(index, obj) {
  1312    const offset = this.bb.__offset(this.bb_pos, 104);
  1313    return offset ? (obj || new Stat()).__init(this.bb.__indirect(this.bb.__vector(this.bb_pos + offset) + index * 4), this.bb) : null;
  1314  }
  1315  scalarKeySortedTablesLength() {
  1316    const offset = this.bb.__offset(this.bb_pos, 104);
  1317    return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
  1318  }
  1319  nativeInline(obj) {
  1320    const offset = this.bb.__offset(this.bb_pos, 106);
  1321    return offset ? (obj || new Test()).__init(this.bb_pos + offset, this.bb) : null;
  1322  }
  1323  longEnumNonEnumDefault() {
  1324    const offset = this.bb.__offset(this.bb_pos, 108);
  1325    return offset ? this.bb.readUint64(this.bb_pos + offset) : BigInt("0");
  1326  }
  1327  mutate_long_enum_non_enum_default(value) {
  1328    const offset = this.bb.__offset(this.bb_pos, 108);
  1329    if (offset === 0) {
  1330      return false;
  1331    }
  1332    this.bb.writeUint64(this.bb_pos + offset, value);
  1333    return true;
  1334  }
  1335  longEnumNormalDefault() {
  1336    const offset = this.bb.__offset(this.bb_pos, 110);
  1337    return offset ? this.bb.readUint64(this.bb_pos + offset) : BigInt("2");
  1338  }
  1339  mutate_long_enum_normal_default(value) {
  1340    const offset = this.bb.__offset(this.bb_pos, 110);
  1341    if (offset === 0) {
  1342      return false;
  1343    }
  1344    this.bb.writeUint64(this.bb_pos + offset, value);
  1345    return true;
  1346  }
  1347  nanDefault() {
  1348    const offset = this.bb.__offset(this.bb_pos, 112);
  1349    return offset ? this.bb.readFloat32(this.bb_pos + offset) : NaN;
  1350  }
  1351  mutate_nan_default(value) {
  1352    const offset = this.bb.__offset(this.bb_pos, 112);
  1353    if (offset === 0) {
  1354      return false;
  1355    }
  1356    this.bb.writeFloat32(this.bb_pos + offset, value);
  1357    return true;
  1358  }
  1359  infDefault() {
  1360    const offset = this.bb.__offset(this.bb_pos, 114);
  1361    return offset ? this.bb.readFloat32(this.bb_pos + offset) : Infinity;
  1362  }
  1363  mutate_inf_default(value) {
  1364    const offset = this.bb.__offset(this.bb_pos, 114);
  1365    if (offset === 0) {
  1366      return false;
  1367    }
  1368    this.bb.writeFloat32(this.bb_pos + offset, value);
  1369    return true;
  1370  }
  1371  positiveInfDefault() {
  1372    const offset = this.bb.__offset(this.bb_pos, 116);
  1373    return offset ? this.bb.readFloat32(this.bb_pos + offset) : Infinity;
  1374  }
  1375  mutate_positive_inf_default(value) {
  1376    const offset = this.bb.__offset(this.bb_pos, 116);
  1377    if (offset === 0) {
  1378      return false;
  1379    }
  1380    this.bb.writeFloat32(this.bb_pos + offset, value);
  1381    return true;
  1382  }
  1383  infinityDefault() {
  1384    const offset = this.bb.__offset(this.bb_pos, 118);
  1385    return offset ? this.bb.readFloat32(this.bb_pos + offset) : Infinity;
  1386  }
  1387  mutate_infinity_default(value) {
  1388    const offset = this.bb.__offset(this.bb_pos, 118);
  1389    if (offset === 0) {
  1390      return false;
  1391    }
  1392    this.bb.writeFloat32(this.bb_pos + offset, value);
  1393    return true;
  1394  }
  1395  positiveInfinityDefault() {
  1396    const offset = this.bb.__offset(this.bb_pos, 120);
  1397    return offset ? this.bb.readFloat32(this.bb_pos + offset) : Infinity;
  1398  }
  1399  mutate_positive_infinity_default(value) {
  1400    const offset = this.bb.__offset(this.bb_pos, 120);
  1401    if (offset === 0) {
  1402      return false;
  1403    }
  1404    this.bb.writeFloat32(this.bb_pos + offset, value);
  1405    return true;
  1406  }
  1407  negativeInfDefault() {
  1408    const offset = this.bb.__offset(this.bb_pos, 122);
  1409    return offset ? this.bb.readFloat32(this.bb_pos + offset) : -Infinity;
  1410  }
  1411  mutate_negative_inf_default(value) {
  1412    const offset = this.bb.__offset(this.bb_pos, 122);
  1413    if (offset === 0) {
  1414      return false;
  1415    }
  1416    this.bb.writeFloat32(this.bb_pos + offset, value);
  1417    return true;
  1418  }
  1419  negativeInfinityDefault() {
  1420    const offset = this.bb.__offset(this.bb_pos, 124);
  1421    return offset ? this.bb.readFloat32(this.bb_pos + offset) : -Infinity;
  1422  }
  1423  mutate_negative_infinity_default(value) {
  1424    const offset = this.bb.__offset(this.bb_pos, 124);
  1425    if (offset === 0) {
  1426      return false;
  1427    }
  1428    this.bb.writeFloat32(this.bb_pos + offset, value);
  1429    return true;
  1430  }
  1431  doubleInfDefault() {
  1432    const offset = this.bb.__offset(this.bb_pos, 126);
  1433    return offset ? this.bb.readFloat64(this.bb_pos + offset) : Infinity;
  1434  }
  1435  mutate_double_inf_default(value) {
  1436    const offset = this.bb.__offset(this.bb_pos, 126);
  1437    if (offset === 0) {
  1438      return false;
  1439    }
  1440    this.bb.writeFloat64(this.bb_pos + offset, value);
  1441    return true;
  1442  }
  1443  static getFullyQualifiedName() {
  1444    return "MyGame.Example.Monster";
  1445  }
  1446  static startMonster(builder) {
  1447    builder.startObject(62);
  1448  }
  1449  static addPos(builder, posOffset) {
  1450    builder.addFieldStruct(0, posOffset, 0);
  1451  }
  1452  static addMana(builder, mana) {
  1453    builder.addFieldInt16(1, mana, 150);
  1454  }
  1455  static addHp(builder, hp) {
  1456    builder.addFieldInt16(2, hp, 100);
  1457  }
  1458  static addName(builder, nameOffset) {
  1459    builder.addFieldOffset(3, nameOffset, 0);
  1460  }
  1461  static addInventory(builder, inventoryOffset) {
  1462    builder.addFieldOffset(5, inventoryOffset, 0);
  1463  }
  1464  static createInventoryVector(builder, data) {
  1465    builder.startVector(1, data.length, 1);
  1466    for (let i = data.length - 1; i >= 0; i--) {
  1467      builder.addInt8(data[i]);
  1468    }
  1469    return builder.endVector();
  1470  }
  1471  static startInventoryVector(builder, numElems) {
  1472    builder.startVector(1, numElems, 1);
  1473  }
  1474  static addColor(builder, color) {
  1475    builder.addFieldInt8(6, color, Color.Blue);
  1476  }
  1477  static addTestType(builder, testType) {
  1478    builder.addFieldInt8(7, testType, Any.NONE);
  1479  }
  1480  static addTest(builder, testOffset) {
  1481    builder.addFieldOffset(8, testOffset, 0);
  1482  }
  1483  static addTest4(builder, test4Offset) {
  1484    builder.addFieldOffset(9, test4Offset, 0);
  1485  }
  1486  static startTest4Vector(builder, numElems) {
  1487    builder.startVector(4, numElems, 2);
  1488  }
  1489  static addTestarrayofstring(builder, testarrayofstringOffset) {
  1490    builder.addFieldOffset(10, testarrayofstringOffset, 0);
  1491  }
  1492  static createTestarrayofstringVector(builder, data) {
  1493    builder.startVector(4, data.length, 4);
  1494    for (let i = data.length - 1; i >= 0; i--) {
  1495      builder.addOffset(data[i]);
  1496    }
  1497    return builder.endVector();
  1498  }
  1499  static startTestarrayofstringVector(builder, numElems) {
  1500    builder.startVector(4, numElems, 4);
  1501  }
  1502  static addTestarrayoftables(builder, testarrayoftablesOffset) {
  1503    builder.addFieldOffset(11, testarrayoftablesOffset, 0);
  1504  }
  1505  static createTestarrayoftablesVector(builder, data) {
  1506    builder.startVector(4, data.length, 4);
  1507    for (let i = data.length - 1; i >= 0; i--) {
  1508      builder.addOffset(data[i]);
  1509    }
  1510    return builder.endVector();
  1511  }
  1512  static startTestarrayoftablesVector(builder, numElems) {
  1513    builder.startVector(4, numElems, 4);
  1514  }
  1515  static addEnemy(builder, enemyOffset) {
  1516    builder.addFieldOffset(12, enemyOffset, 0);
  1517  }
  1518  static addTestnestedflatbuffer(builder, testnestedflatbufferOffset) {
  1519    builder.addFieldOffset(13, testnestedflatbufferOffset, 0);
  1520  }
  1521  static createTestnestedflatbufferVector(builder, data) {
  1522    builder.startVector(1, data.length, 1);
  1523    for (let i = data.length - 1; i >= 0; i--) {
  1524      builder.addInt8(data[i]);
  1525    }
  1526    return builder.endVector();
  1527  }
  1528  static startTestnestedflatbufferVector(builder, numElems) {
  1529    builder.startVector(1, numElems, 1);
  1530  }
  1531  static addTestempty(builder, testemptyOffset) {
  1532    builder.addFieldOffset(14, testemptyOffset, 0);
  1533  }
  1534  static addTestbool(builder, testbool) {
  1535    builder.addFieldInt8(15, +testbool, 0);
  1536  }
  1537  static addTesthashs32Fnv1(builder, testhashs32Fnv1) {
  1538    builder.addFieldInt32(16, testhashs32Fnv1, 0);
  1539  }
  1540  static addTesthashu32Fnv1(builder, testhashu32Fnv1) {
  1541    builder.addFieldInt32(17, testhashu32Fnv1, 0);
  1542  }
  1543  static addTesthashs64Fnv1(builder, testhashs64Fnv1) {
  1544    builder.addFieldInt64(18, testhashs64Fnv1, BigInt("0"));
  1545  }
  1546  static addTesthashu64Fnv1(builder, testhashu64Fnv1) {
  1547    builder.addFieldInt64(19, testhashu64Fnv1, BigInt("0"));
  1548  }
  1549  static addTesthashs32Fnv1a(builder, testhashs32Fnv1a) {
  1550    builder.addFieldInt32(20, testhashs32Fnv1a, 0);
  1551  }
  1552  static addTesthashu32Fnv1a(builder, testhashu32Fnv1a) {
  1553    builder.addFieldInt32(21, testhashu32Fnv1a, 0);
  1554  }
  1555  static addTesthashs64Fnv1a(builder, testhashs64Fnv1a) {
  1556    builder.addFieldInt64(22, testhashs64Fnv1a, BigInt("0"));
  1557  }
  1558  static addTesthashu64Fnv1a(builder, testhashu64Fnv1a) {
  1559    builder.addFieldInt64(23, testhashu64Fnv1a, BigInt("0"));
  1560  }
  1561  static addTestarrayofbools(builder, testarrayofboolsOffset) {
  1562    builder.addFieldOffset(24, testarrayofboolsOffset, 0);
  1563  }
  1564  static createTestarrayofboolsVector(builder, data) {
  1565    builder.startVector(1, data.length, 1);
  1566    for (let i = data.length - 1; i >= 0; i--) {
  1567      builder.addInt8(+data[i]);
  1568    }
  1569    return builder.endVector();
  1570  }
  1571  static startTestarrayofboolsVector(builder, numElems) {
  1572    builder.startVector(1, numElems, 1);
  1573  }
  1574  static addTestf(builder, testf) {
  1575    builder.addFieldFloat32(25, testf, 3.14159);
  1576  }
  1577  static addTestf2(builder, testf2) {
  1578    builder.addFieldFloat32(26, testf2, 3);
  1579  }
  1580  static addTestf3(builder, testf3) {
  1581    builder.addFieldFloat32(27, testf3, 0);
  1582  }
  1583  static addTestarrayofstring2(builder, testarrayofstring2Offset) {
  1584    builder.addFieldOffset(28, testarrayofstring2Offset, 0);
  1585  }
  1586  static createTestarrayofstring2Vector(builder, data) {
  1587    builder.startVector(4, data.length, 4);
  1588    for (let i = data.length - 1; i >= 0; i--) {
  1589      builder.addOffset(data[i]);
  1590    }
  1591    return builder.endVector();
  1592  }
  1593  static startTestarrayofstring2Vector(builder, numElems) {
  1594    builder.startVector(4, numElems, 4);
  1595  }
  1596  static addTestarrayofsortedstruct(builder, testarrayofsortedstructOffset) {
  1597    builder.addFieldOffset(29, testarrayofsortedstructOffset, 0);
  1598  }
  1599  static startTestarrayofsortedstructVector(builder, numElems) {
  1600    builder.startVector(8, numElems, 4);
  1601  }
  1602  static addFlex(builder, flexOffset) {
  1603    builder.addFieldOffset(30, flexOffset, 0);
  1604  }
  1605  static createFlexVector(builder, data) {
  1606    builder.startVector(1, data.length, 1);
  1607    for (let i = data.length - 1; i >= 0; i--) {
  1608      builder.addInt8(data[i]);
  1609    }
  1610    return builder.endVector();
  1611  }
  1612  static startFlexVector(builder, numElems) {
  1613    builder.startVector(1, numElems, 1);
  1614  }
  1615  static addTest5(builder, test5Offset) {
  1616    builder.addFieldOffset(31, test5Offset, 0);
  1617  }
  1618  static startTest5Vector(builder, numElems) {
  1619    builder.startVector(4, numElems, 2);
  1620  }
  1621  static addVectorOfLongs(builder, vectorOfLongsOffset) {
  1622    builder.addFieldOffset(32, vectorOfLongsOffset, 0);
  1623  }
  1624  static createVectorOfLongsVector(builder, data) {
  1625    builder.startVector(8, data.length, 8);
  1626    for (let i = data.length - 1; i >= 0; i--) {
  1627      builder.addInt64(data[i]);
  1628    }
  1629    return builder.endVector();
  1630  }
  1631  static startVectorOfLongsVector(builder, numElems) {
  1632    builder.startVector(8, numElems, 8);
  1633  }
  1634  static addVectorOfDoubles(builder, vectorOfDoublesOffset) {
  1635    builder.addFieldOffset(33, vectorOfDoublesOffset, 0);
  1636  }
  1637  static createVectorOfDoublesVector(builder, data) {
  1638    builder.startVector(8, data.length, 8);
  1639    for (let i = data.length - 1; i >= 0; i--) {
  1640      builder.addFloat64(data[i]);
  1641    }
  1642    return builder.endVector();
  1643  }
  1644  static startVectorOfDoublesVector(builder, numElems) {
  1645    builder.startVector(8, numElems, 8);
  1646  }
  1647  static addParentNamespaceTest(builder, parentNamespaceTestOffset) {
  1648    builder.addFieldOffset(34, parentNamespaceTestOffset, 0);
  1649  }
  1650  static addVectorOfReferrables(builder, vectorOfReferrablesOffset) {
  1651    builder.addFieldOffset(35, vectorOfReferrablesOffset, 0);
  1652  }
  1653  static createVectorOfReferrablesVector(builder, data) {
  1654    builder.startVector(4, data.length, 4);
  1655    for (let i = data.length - 1; i >= 0; i--) {
  1656      builder.addOffset(data[i]);
  1657    }
  1658    return builder.endVector();
  1659  }
  1660  static startVectorOfReferrablesVector(builder, numElems) {
  1661    builder.startVector(4, numElems, 4);
  1662  }
  1663  static addSingleWeakReference(builder, singleWeakReference) {
  1664    builder.addFieldInt64(36, singleWeakReference, BigInt("0"));
  1665  }
  1666  static addVectorOfWeakReferences(builder, vectorOfWeakReferencesOffset) {
  1667    builder.addFieldOffset(37, vectorOfWeakReferencesOffset, 0);
  1668  }
  1669  static createVectorOfWeakReferencesVector(builder, data) {
  1670    builder.startVector(8, data.length, 8);
  1671    for (let i = data.length - 1; i >= 0; i--) {
  1672      builder.addInt64(data[i]);
  1673    }
  1674    return builder.endVector();
  1675  }
  1676  static startVectorOfWeakReferencesVector(builder, numElems) {
  1677    builder.startVector(8, numElems, 8);
  1678  }
  1679  static addVectorOfStrongReferrables(builder, vectorOfStrongReferrablesOffset) {
  1680    builder.addFieldOffset(38, vectorOfStrongReferrablesOffset, 0);
  1681  }
  1682  static createVectorOfStrongReferrablesVector(builder, data) {
  1683    builder.startVector(4, data.length, 4);
  1684    for (let i = data.length - 1; i >= 0; i--) {
  1685      builder.addOffset(data[i]);
  1686    }
  1687    return builder.endVector();
  1688  }
  1689  static startVectorOfStrongReferrablesVector(builder, numElems) {
  1690    builder.startVector(4, numElems, 4);
  1691  }
  1692  static addCoOwningReference(builder, coOwningReference) {
  1693    builder.addFieldInt64(39, coOwningReference, BigInt("0"));
  1694  }
  1695  static addVectorOfCoOwningReferences(builder, vectorOfCoOwningReferencesOffset) {
  1696    builder.addFieldOffset(40, vectorOfCoOwningReferencesOffset, 0);
  1697  }
  1698  static createVectorOfCoOwningReferencesVector(builder, data) {
  1699    builder.startVector(8, data.length, 8);
  1700    for (let i = data.length - 1; i >= 0; i--) {
  1701      builder.addInt64(data[i]);
  1702    }
  1703    return builder.endVector();
  1704  }
  1705  static startVectorOfCoOwningReferencesVector(builder, numElems) {
  1706    builder.startVector(8, numElems, 8);
  1707  }
  1708  static addNonOwningReference(builder, nonOwningReference) {
  1709    builder.addFieldInt64(41, nonOwningReference, BigInt("0"));
  1710  }
  1711  static addVectorOfNonOwningReferences(builder, vectorOfNonOwningReferencesOffset) {
  1712    builder.addFieldOffset(42, vectorOfNonOwningReferencesOffset, 0);
  1713  }
  1714  static createVectorOfNonOwningReferencesVector(builder, data) {
  1715    builder.startVector(8, data.length, 8);
  1716    for (let i = data.length - 1; i >= 0; i--) {
  1717      builder.addInt64(data[i]);
  1718    }
  1719    return builder.endVector();
  1720  }
  1721  static startVectorOfNonOwningReferencesVector(builder, numElems) {
  1722    builder.startVector(8, numElems, 8);
  1723  }
  1724  static addAnyUniqueType(builder, anyUniqueType) {
  1725    builder.addFieldInt8(43, anyUniqueType, AnyUniqueAliases.NONE);
  1726  }
  1727  static addAnyUnique(builder, anyUniqueOffset) {
  1728    builder.addFieldOffset(44, anyUniqueOffset, 0);
  1729  }
  1730  static addAnyAmbiguousType(builder, anyAmbiguousType) {
  1731    builder.addFieldInt8(45, anyAmbiguousType, AnyAmbiguousAliases.NONE);
  1732  }
  1733  static addAnyAmbiguous(builder, anyAmbiguousOffset) {
  1734    builder.addFieldOffset(46, anyAmbiguousOffset, 0);
  1735  }
  1736  static addVectorOfEnums(builder, vectorOfEnumsOffset) {
  1737    builder.addFieldOffset(47, vectorOfEnumsOffset, 0);
  1738  }
  1739  static createVectorOfEnumsVector(builder, data) {
  1740    builder.startVector(1, data.length, 1);
  1741    for (let i = data.length - 1; i >= 0; i--) {
  1742      builder.addInt8(data[i]);
  1743    }
  1744    return builder.endVector();
  1745  }
  1746  static startVectorOfEnumsVector(builder, numElems) {
  1747    builder.startVector(1, numElems, 1);
  1748  }
  1749  static addSignedEnum(builder, signedEnum) {
  1750    builder.addFieldInt8(48, signedEnum, Race.None);
  1751  }
  1752  static addTestrequirednestedflatbuffer(builder, testrequirednestedflatbufferOffset) {
  1753    builder.addFieldOffset(49, testrequirednestedflatbufferOffset, 0);
  1754  }
  1755  static createTestrequirednestedflatbufferVector(builder, data) {
  1756    builder.startVector(1, data.length, 1);
  1757    for (let i = data.length - 1; i >= 0; i--) {
  1758      builder.addInt8(data[i]);
  1759    }
  1760    return builder.endVector();
  1761  }
  1762  static startTestrequirednestedflatbufferVector(builder, numElems) {
  1763    builder.startVector(1, numElems, 1);
  1764  }
  1765  static addScalarKeySortedTables(builder, scalarKeySortedTablesOffset) {
  1766    builder.addFieldOffset(50, scalarKeySortedTablesOffset, 0);
  1767  }
  1768  static createScalarKeySortedTablesVector(builder, data) {
  1769    builder.startVector(4, data.length, 4);
  1770    for (let i = data.length - 1; i >= 0; i--) {
  1771      builder.addOffset(data[i]);
  1772    }
  1773    return builder.endVector();
  1774  }
  1775  static startScalarKeySortedTablesVector(builder, numElems) {
  1776    builder.startVector(4, numElems, 4);
  1777  }
  1778  static addNativeInline(builder, nativeInlineOffset) {
  1779    builder.addFieldStruct(51, nativeInlineOffset, 0);
  1780  }
  1781  static addLongEnumNonEnumDefault(builder, longEnumNonEnumDefault) {
  1782    builder.addFieldInt64(52, longEnumNonEnumDefault, BigInt("0"));
  1783  }
  1784  static addLongEnumNormalDefault(builder, longEnumNormalDefault) {
  1785    builder.addFieldInt64(53, longEnumNormalDefault, BigInt("2"));
  1786  }
  1787  static addNanDefault(builder, nanDefault) {
  1788    builder.addFieldFloat32(54, nanDefault, NaN);
  1789  }
  1790  static addInfDefault(builder, infDefault) {
  1791    builder.addFieldFloat32(55, infDefault, Infinity);
  1792  }
  1793  static addPositiveInfDefault(builder, positiveInfDefault) {
  1794    builder.addFieldFloat32(56, positiveInfDefault, Infinity);
  1795  }
  1796  static addInfinityDefault(builder, infinityDefault) {
  1797    builder.addFieldFloat32(57, infinityDefault, Infinity);
  1798  }
  1799  static addPositiveInfinityDefault(builder, positiveInfinityDefault) {
  1800    builder.addFieldFloat32(58, positiveInfinityDefault, Infinity);
  1801  }
  1802  static addNegativeInfDefault(builder, negativeInfDefault) {
  1803    builder.addFieldFloat32(59, negativeInfDefault, -Infinity);
  1804  }
  1805  static addNegativeInfinityDefault(builder, negativeInfinityDefault) {
  1806    builder.addFieldFloat32(60, negativeInfinityDefault, -Infinity);
  1807  }
  1808  static addDoubleInfDefault(builder, doubleInfDefault) {
  1809    builder.addFieldFloat64(61, doubleInfDefault, Infinity);
  1810  }
  1811  static endMonster(builder) {
  1812    const offset = builder.endObject();
  1813    builder.requiredField(offset, 10);
  1814    return offset;
  1815  }
  1816  static finishMonsterBuffer(builder, offset) {
  1817    builder.finish(offset, "MONS");
  1818  }
  1819  static finishSizePrefixedMonsterBuffer(builder, offset) {
  1820    builder.finish(offset, "MONS", true);
  1821  }
  1822  serialize() {
  1823    return this.bb.bytes();
  1824  }
  1825  static deserialize(buffer) {
  1826    return Monster2.getRootAsMonster(new flatbuffers8.ByteBuffer(buffer));
  1827  }
  1828  unpack() {
  1829    return new MonsterT2(this.pos() !== null ? this.pos().unpack() : null, this.mana(), this.hp(), this.name(), this.bb.createScalarList(this.inventory.bind(this), this.inventoryLength()), this.color(), this.testType(), (() => {
  1830      const temp = unionToAny(this.testType(), this.test.bind(this));
  1831      if (temp === null) {
  1832        return null;
  1833      }
  1834      return temp.unpack();
  1835    })(), this.bb.createObjList(this.test4.bind(this), this.test4Length()), this.bb.createScalarList(this.testarrayofstring.bind(this), this.testarrayofstringLength()), this.bb.createObjList(this.testarrayoftables.bind(this), this.testarrayoftablesLength()), this.enemy() !== null ? this.enemy().unpack() : null, this.bb.createScalarList(this.testnestedflatbuffer.bind(this), this.testnestedflatbufferLength()), this.testempty() !== null ? this.testempty().unpack() : null, this.testbool(), this.testhashs32Fnv1(), this.testhashu32Fnv1(), this.testhashs64Fnv1(), this.testhashu64Fnv1(), this.testhashs32Fnv1a(), this.testhashu32Fnv1a(), this.testhashs64Fnv1a(), this.testhashu64Fnv1a(), this.bb.createScalarList(this.testarrayofbools.bind(this), this.testarrayofboolsLength()), this.testf(), this.testf2(), this.testf3(), this.bb.createScalarList(this.testarrayofstring2.bind(this), this.testarrayofstring2Length()), this.bb.createObjList(this.testarrayofsortedstruct.bind(this), this.testarrayofsortedstructLength()), this.bb.createScalarList(this.flex.bind(this), this.flexLength()), this.bb.createObjList(this.test5.bind(this), this.test5Length()), this.bb.createScalarList(this.vectorOfLongs.bind(this), this.vectorOfLongsLength()), this.bb.createScalarList(this.vectorOfDoubles.bind(this), this.vectorOfDoublesLength()), this.parentNamespaceTest() !== null ? this.parentNamespaceTest().unpack() : null, this.bb.createObjList(this.vectorOfReferrables.bind(this), this.vectorOfReferrablesLength()), this.singleWeakReference(), this.bb.createScalarList(this.vectorOfWeakReferences.bind(this), this.vectorOfWeakReferencesLength()), this.bb.createObjList(this.vectorOfStrongReferrables.bind(this), this.vectorOfStrongReferrablesLength()), this.coOwningReference(), this.bb.createScalarList(this.vectorOfCoOwningReferences.bind(this), this.vectorOfCoOwningReferencesLength()), this.nonOwningReference(), this.bb.createScalarList(this.vectorOfNonOwningReferences.bind(this), this.vectorOfNonOwningReferencesLength()), this.anyUniqueType(), (() => {
  1836      const temp = unionToAnyUniqueAliases(this.anyUniqueType(), this.anyUnique.bind(this));
  1837      if (temp === null) {
  1838        return null;
  1839      }
  1840      return temp.unpack();
  1841    })(), this.anyAmbiguousType(), (() => {
  1842      const temp = unionToAnyAmbiguousAliases(this.anyAmbiguousType(), this.anyAmbiguous.bind(this));
  1843      if (temp === null) {
  1844        return null;
  1845      }
  1846      return temp.unpack();
  1847    })(), this.bb.createScalarList(this.vectorOfEnums.bind(this), this.vectorOfEnumsLength()), this.signedEnum(), this.bb.createScalarList(this.testrequirednestedflatbuffer.bind(this), this.testrequirednestedflatbufferLength()), this.bb.createObjList(this.scalarKeySortedTables.bind(this), this.scalarKeySortedTablesLength()), this.nativeInline() !== null ? this.nativeInline().unpack() : null, this.longEnumNonEnumDefault(), this.longEnumNormalDefault(), this.nanDefault(), this.infDefault(), this.positiveInfDefault(), this.infinityDefault(), this.positiveInfinityDefault(), this.negativeInfDefault(), this.negativeInfinityDefault(), this.doubleInfDefault());
  1848  }
  1849  unpackTo(_o) {
  1850    _o.pos = this.pos() !== null ? this.pos().unpack() : null;
  1851    _o.mana = this.mana();
  1852    _o.hp = this.hp();
  1853    _o.name = this.name();
  1854    _o.inventory = this.bb.createScalarList(this.inventory.bind(this), this.inventoryLength());
  1855    _o.color = this.color();
  1856    _o.testType = this.testType();
  1857    _o.test = (() => {
  1858      const temp = unionToAny(this.testType(), this.test.bind(this));
  1859      if (temp === null) {
  1860        return null;
  1861      }
  1862      return temp.unpack();
  1863    })();
  1864    _o.test4 = this.bb.createObjList(this.test4.bind(this), this.test4Length());
  1865    _o.testarrayofstring = this.bb.createScalarList(this.testarrayofstring.bind(this), this.testarrayofstringLength());
  1866    _o.testarrayoftables = this.bb.createObjList(this.testarrayoftables.bind(this), this.testarrayoftablesLength());
  1867    _o.enemy = this.enemy() !== null ? this.enemy().unpack() : null;
  1868    _o.testnestedflatbuffer = this.bb.createScalarList(this.testnestedflatbuffer.bind(this), this.testnestedflatbufferLength());
  1869    _o.testempty = this.testempty() !== null ? this.testempty().unpack() : null;
  1870    _o.testbool = this.testbool();
  1871    _o.testhashs32Fnv1 = this.testhashs32Fnv1();
  1872    _o.testhashu32Fnv1 = this.testhashu32Fnv1();
  1873    _o.testhashs64Fnv1 = this.testhashs64Fnv1();
  1874    _o.testhashu64Fnv1 = this.testhashu64Fnv1();
  1875    _o.testhashs32Fnv1a = this.testhashs32Fnv1a();
  1876    _o.testhashu32Fnv1a = this.testhashu32Fnv1a();
  1877    _o.testhashs64Fnv1a = this.testhashs64Fnv1a();
  1878    _o.testhashu64Fnv1a = this.testhashu64Fnv1a();
  1879    _o.testarrayofbools = this.bb.createScalarList(this.testarrayofbools.bind(this), this.testarrayofboolsLength());
  1880    _o.testf = this.testf();
  1881    _o.testf2 = this.testf2();
  1882    _o.testf3 = this.testf3();
  1883    _o.testarrayofstring2 = this.bb.createScalarList(this.testarrayofstring2.bind(this), this.testarrayofstring2Length());
  1884    _o.testarrayofsortedstruct = this.bb.createObjList(this.testarrayofsortedstruct.bind(this), this.testarrayofsortedstructLength());
  1885    _o.flex = this.bb.createScalarList(this.flex.bind(this), this.flexLength());
  1886    _o.test5 = this.bb.createObjList(this.test5.bind(this), this.test5Length());
  1887    _o.vectorOfLongs = this.bb.createScalarList(this.vectorOfLongs.bind(this), this.vectorOfLongsLength());
  1888    _o.vectorOfDoubles = this.bb.createScalarList(this.vectorOfDoubles.bind(this), this.vectorOfDoublesLength());
  1889    _o.parentNamespaceTest = this.parentNamespaceTest() !== null ? this.parentNamespaceTest().unpack() : null;
  1890    _o.vectorOfReferrables = this.bb.createObjList(this.vectorOfReferrables.bind(this), this.vectorOfReferrablesLength());
  1891    _o.singleWeakReference = this.singleWeakReference();
  1892    _o.vectorOfWeakReferences = this.bb.createScalarList(this.vectorOfWeakReferences.bind(this), this.vectorOfWeakReferencesLength());
  1893    _o.vectorOfStrongReferrables = this.bb.createObjList(this.vectorOfStrongReferrables.bind(this), this.vectorOfStrongReferrablesLength());
  1894    _o.coOwningReference = this.coOwningReference();
  1895    _o.vectorOfCoOwningReferences = this.bb.createScalarList(this.vectorOfCoOwningReferences.bind(this), this.vectorOfCoOwningReferencesLength());
  1896    _o.nonOwningReference = this.nonOwningReference();
  1897    _o.vectorOfNonOwningReferences = this.bb.createScalarList(this.vectorOfNonOwningReferences.bind(this), this.vectorOfNonOwningReferencesLength());
  1898    _o.anyUniqueType = this.anyUniqueType();
  1899    _o.anyUnique = (() => {
  1900      const temp = unionToAnyUniqueAliases(this.anyUniqueType(), this.anyUnique.bind(this));
  1901      if (temp === null) {
  1902        return null;
  1903      }
  1904      return temp.unpack();
  1905    })();
  1906    _o.anyAmbiguousType = this.anyAmbiguousType();
  1907    _o.anyAmbiguous = (() => {
  1908      const temp = unionToAnyAmbiguousAliases(this.anyAmbiguousType(), this.anyAmbiguous.bind(this));
  1909      if (temp === null) {
  1910        return null;
  1911      }
  1912      return temp.unpack();
  1913    })();
  1914    _o.vectorOfEnums = this.bb.createScalarList(this.vectorOfEnums.bind(this), this.vectorOfEnumsLength());
  1915    _o.signedEnum = this.signedEnum();
  1916    _o.testrequirednestedflatbuffer = this.bb.createScalarList(this.testrequirednestedflatbuffer.bind(this), this.testrequirednestedflatbufferLength());
  1917    _o.scalarKeySortedTables = this.bb.createObjList(this.scalarKeySortedTables.bind(this), this.scalarKeySortedTablesLength());
  1918    _o.nativeInline = this.nativeInline() !== null ? this.nativeInline().unpack() : null;
  1919    _o.longEnumNonEnumDefault = this.longEnumNonEnumDefault();
  1920    _o.longEnumNormalDefault = this.longEnumNormalDefault();
  1921    _o.nanDefault = this.nanDefault();
  1922    _o.infDefault = this.infDefault();
  1923    _o.positiveInfDefault = this.positiveInfDefault();
  1924    _o.infinityDefault = this.infinityDefault();
  1925    _o.positiveInfinityDefault = this.positiveInfinityDefault();
  1926    _o.negativeInfDefault = this.negativeInfDefault();
  1927    _o.negativeInfinityDefault = this.negativeInfinityDefault();
  1928    _o.doubleInfDefault = this.doubleInfDefault();
  1929  }
  1930};
  1931var MonsterT2 = class {
  1932  constructor(pos = null, mana = 150, hp = 100, name = null, inventory = [], color = Color.Blue, testType = Any.NONE, test = null, test4 = [], testarrayofstring = [], testarrayoftables = [], enemy = null, testnestedflatbuffer = [], testempty = null, testbool = false, testhashs32Fnv1 = 0, testhashu32Fnv1 = 0, testhashs64Fnv1 = BigInt("0"), testhashu64Fnv1 = BigInt("0"), testhashs32Fnv1a = 0, testhashu32Fnv1a = 0, testhashs64Fnv1a = BigInt("0"), testhashu64Fnv1a = BigInt("0"), testarrayofbools = [], testf = 3.14159, testf2 = 3, testf3 = 0, testarrayofstring2 = [], testarrayofsortedstruct = [], flex = [], test5 = [], vectorOfLongs = [], vectorOfDoubles = [], parentNamespaceTest = null, vectorOfReferrables = [], singleWeakReference = BigInt("0"), vectorOfWeakReferences = [], vectorOfStrongReferrables = [], coOwningReference = BigInt("0"), vectorOfCoOwningReferences = [], nonOwningReference = BigInt("0"), vectorOfNonOwningReferences = [], anyUniqueType = AnyUniqueAliases.NONE, anyUnique = null, anyAmbiguousType = AnyAmbiguousAliases.NONE, anyAmbiguous = null, vectorOfEnums = [], signedEnum = Race.None, testrequirednestedflatbuffer = [], scalarKeySortedTables = [], nativeInline = null, longEnumNonEnumDefault = BigInt("0"), longEnumNormalDefault = BigInt("2"), nanDefault = NaN, infDefault = Infinity, positiveInfDefault = Infinity, infinityDefault = Infinity, positiveInfinityDefault = Infinity, negativeInfDefault = -Infinity, negativeInfinityDefault = -Infinity, doubleInfDefault = Infinity) {
  1933    this.pos = pos;
  1934    this.mana = mana;
  1935    this.hp = hp;
  1936    this.name = name;
  1937    this.inventory = inventory;
  1938    this.color = color;
  1939    this.testType = testType;
  1940    this.test = test;
  1941    this.test4 = test4;
  1942    this.testarrayofstring = testarrayofstring;
  1943    this.testarrayoftables = testarrayoftables;
  1944    this.enemy = enemy;
  1945    this.testnestedflatbuffer = testnestedflatbuffer;
  1946    this.testempty = testempty;
  1947    this.testbool = testbool;
  1948    this.testhashs32Fnv1 = testhashs32Fnv1;
  1949    this.testhashu32Fnv1 = testhashu32Fnv1;
  1950    this.testhashs64Fnv1 = testhashs64Fnv1;
  1951    this.testhashu64Fnv1 = testhashu64Fnv1;
  1952    this.testhashs32Fnv1a = testhashs32Fnv1a;
  1953    this.testhashu32Fnv1a = testhashu32Fnv1a;
  1954    this.testhashs64Fnv1a = testhashs64Fnv1a;
  1955    this.testhashu64Fnv1a = testhashu64Fnv1a;
  1956    this.testarrayofbools = testarrayofbools;
  1957    this.testf = testf;
  1958    this.testf2 = testf2;
  1959    this.testf3 = testf3;
  1960    this.testarrayofstring2 = testarrayofstring2;
  1961    this.testarrayofsortedstruct = testarrayofsortedstruct;
  1962    this.flex = flex;
  1963    this.test5 = test5;
  1964    this.vectorOfLongs = vectorOfLongs;
  1965    this.vectorOfDoubles = vectorOfDoubles;
  1966    this.parentNamespaceTest = parentNamespaceTest;
  1967    this.vectorOfReferrables = vectorOfReferrables;
  1968    this.singleWeakReference = singleWeakReference;
  1969    this.vectorOfWeakReferences = vectorOfWeakReferences;
  1970    this.vectorOfStrongReferrables = vectorOfStrongReferrables;
  1971    this.coOwningReference = coOwningReference;
  1972    this.vectorOfCoOwningReferences = vectorOfCoOwningReferences;
  1973    this.nonOwningReference = nonOwningReference;
  1974    this.vectorOfNonOwningReferences = vectorOfNonOwningReferences;
  1975    this.anyUniqueType = anyUniqueType;
  1976    this.anyUnique = anyUnique;
  1977    this.anyAmbiguousType = anyAmbiguousType;
  1978    this.anyAmbiguous = anyAmbiguous;
  1979    this.vectorOfEnums = vectorOfEnums;
  1980    this.signedEnum = signedEnum;
  1981    this.testrequirednestedflatbuffer = testrequirednestedflatbuffer;
  1982    this.scalarKeySortedTables = scalarKeySortedTables;
  1983    this.nativeInline = nativeInline;
  1984    this.longEnumNonEnumDefault = longEnumNonEnumDefault;
  1985    this.longEnumNormalDefault = longEnumNormalDefault;
  1986    this.nanDefault = nanDefault;
  1987    this.infDefault = infDefault;
  1988    this.positiveInfDefault = positiveInfDefault;
  1989    this.infinityDefault = infinityDefault;
  1990    this.positiveInfinityDefault = positiveInfinityDefault;
  1991    this.negativeInfDefault = negativeInfDefault;
  1992    this.negativeInfinityDefault = negativeInfinityDefault;
  1993    this.doubleInfDefault = doubleInfDefault;
  1994  }
  1995  pack(builder) {
  1996    const name = this.name !== null ? builder.createString(this.name) : 0;
  1997    const inventory = Monster2.createInventoryVector(builder, this.inventory);
  1998    const test = builder.createObjectOffset(this.test);
  1999    const test4 = builder.createStructOffsetList(this.test4, Monster2.startTest4Vector);
  2000    const testarrayofstring = Monster2.createTestarrayofstringVector(builder, builder.createObjectOffsetList(this.testarrayofstring));
  2001    const testarrayoftables = Monster2.createTestarrayoftablesVector(builder, builder.createObjectOffsetList(this.testarrayoftables));
  2002    const enemy = this.enemy !== null ? this.enemy.pack(builder) : 0;
  2003    const testnestedflatbuffer = Monster2.createTestnestedflatbufferVector(builder, this.testnestedflatbuffer);
  2004    const testempty = this.testempty !== null ? this.testempty.pack(builder) : 0;
  2005    const testarrayofbools = Monster2.createTestarrayofboolsVector(builder, this.testarrayofbools);
  2006    const testarrayofstring2 = Monster2.createTestarrayofstring2Vector(builder, builder.createObjectOffsetList(this.testarrayofstring2));
  2007    const testarrayofsortedstruct = builder.createStructOffsetList(this.testarrayofsortedstruct, Monster2.startTestarrayofsortedstructVector);
  2008    const flex = Monster2.createFlexVector(builder, this.flex);
  2009    const test5 = builder.createStructOffsetList(this.test5, Monster2.startTest5Vector);
  2010    const vectorOfLongs = Monster2.createVectorOfLongsVector(builder, this.vectorOfLongs);
  2011    const vectorOfDoubles = Monster2.createVectorOfDoublesVector(builder, this.vectorOfDoubles);
  2012    const parentNamespaceTest = this.parentNamespaceTest !== null ? this.parentNamespaceTest.pack(builder) : 0;
  2013    const vectorOfReferrables = Monster2.createVectorOfReferrablesVector(builder, builder.createObjectOffsetList(this.vectorOfReferrables));
  2014    const vectorOfWeakReferences = Monster2.createVectorOfWeakReferencesVector(builder, this.vectorOfWeakReferences);
  2015    const vectorOfStrongReferrables = Monster2.createVectorOfStrongReferrablesVector(builder, builder.createObjectOffsetList(this.vectorOfStrongReferrables));
  2016    const vectorOfCoOwningReferences = Monster2.createVectorOfCoOwningReferencesVector(builder, this.vectorOfCoOwningReferences);
  2017    const vectorOfNonOwningReferences = Monster2.createVectorOfNonOwningReferencesVector(builder, this.vectorOfNonOwningReferences);
  2018    const anyUnique = builder.createObjectOffset(this.anyUnique);
  2019    const anyAmbiguous = builder.createObjectOffset(this.anyAmbiguous);
  2020    const vectorOfEnums = Monster2.createVectorOfEnumsVector(builder, this.vectorOfEnums);
  2021    const testrequirednestedflatbuffer = Monster2.createTestrequirednestedflatbufferVector(builder, this.testrequirednestedflatbuffer);
  2022    const scalarKeySortedTables = Monster2.createScalarKeySortedTablesVector(builder, builder.createObjectOffsetList(this.scalarKeySortedTables));
  2023    Monster2.startMonster(builder);
  2024    Monster2.addPos(builder, this.pos !== null ? this.pos.pack(builder) : 0);
  2025    Monster2.addMana(builder, this.mana);
  2026    Monster2.addHp(builder, this.hp);
  2027    Monster2.addName(builder, name);
  2028    Monster2.addInventory(builder, inventory);
  2029    Monster2.addColor(builder, this.color);
  2030    Monster2.addTestType(builder, this.testType);
  2031    Monster2.addTest(builder, test);
  2032    Monster2.addTest4(builder, test4);
  2033    Monster2.addTestarrayofstring(builder, testarrayofstring);
  2034    Monster2.addTestarrayoftables(builder, testarrayoftables);
  2035    Monster2.addEnemy(builder, enemy);
  2036    Monster2.addTestnestedflatbuffer(builder, testnestedflatbuffer);
  2037    Monster2.addTestempty(builder, testempty);
  2038    Monster2.addTestbool(builder, this.testbool);
  2039    Monster2.addTesthashs32Fnv1(builder, this.testhashs32Fnv1);
  2040    Monster2.addTesthashu32Fnv1(builder, this.testhashu32Fnv1);
  2041    Monster2.addTesthashs64Fnv1(builder, this.testhashs64Fnv1);
  2042    Monster2.addTesthashu64Fnv1(builder, this.testhashu64Fnv1);
  2043    Monster2.addTesthashs32Fnv1a(builder, this.testhashs32Fnv1a);
  2044    Monster2.addTesthashu32Fnv1a(builder, this.testhashu32Fnv1a);
  2045    Monster2.addTesthashs64Fnv1a(builder, this.testhashs64Fnv1a);
  2046    Monster2.addTesthashu64Fnv1a(builder, this.testhashu64Fnv1a);
  2047    Monster2.addTestarrayofbools(builder, testarrayofbools);
  2048    Monster2.addTestf(builder, this.testf);
  2049    Monster2.addTestf2(builder, this.testf2);
  2050    Monster2.addTestf3(builder, this.testf3);
  2051    Monster2.addTestarrayofstring2(builder, testarrayofstring2);
  2052    Monster2.addTestarrayofsortedstruct(builder, testarrayofsortedstruct);
  2053    Monster2.addFlex(builder, flex);
  2054    Monster2.addTest5(builder, test5);
  2055    Monster2.addVectorOfLongs(builder, vectorOfLongs);
  2056    Monster2.addVectorOfDoubles(builder, vectorOfDoubles);
  2057    Monster2.addParentNamespaceTest(builder, parentNamespaceTest);
  2058    Monster2.addVectorOfReferrables(builder, vectorOfReferrables);
  2059    Monster2.addSingleWeakReference(builder, this.singleWeakReference);
  2060    Monster2.addVectorOfWeakReferences(builder, vectorOfWeakReferences);
  2061    Monster2.addVectorOfStrongReferrables(builder, vectorOfStrongReferrables);
  2062    Monster2.addCoOwningReference(builder, this.coOwningReference);
  2063    Monster2.addVectorOfCoOwningReferences(builder, vectorOfCoOwningReferences);
  2064    Monster2.addNonOwningReference(builder, this.nonOwningReference);
  2065    Monster2.addVectorOfNonOwningReferences(builder, vectorOfNonOwningReferences);
  2066    Monster2.addAnyUniqueType(builder, this.anyUniqueType);
  2067    Monster2.addAnyUnique(builder, anyUnique);
  2068    Monster2.addAnyAmbiguousType(builder, this.anyAmbiguousType);
  2069    Monster2.addAnyAmbiguous(builder, anyAmbiguous);
  2070    Monster2.addVectorOfEnums(builder, vectorOfEnums);
  2071    Monster2.addSignedEnum(builder, this.signedEnum);
  2072    Monster2.addTestrequirednestedflatbuffer(builder, testrequirednestedflatbuffer);
  2073    Monster2.addScalarKeySortedTables(builder, scalarKeySortedTables);
  2074    Monster2.addNativeInline(builder, this.nativeInline !== null ? this.nativeInline.pack(builder) : 0);
  2075    Monster2.addLongEnumNonEnumDefault(builder, this.longEnumNonEnumDefault);
  2076    Monster2.addLongEnumNormalDefault(builder, this.longEnumNormalDefault);
  2077    Monster2.addNanDefault(builder, this.nanDefault);
  2078    Monster2.addInfDefault(builder, this.infDefault);
  2079    Monster2.addPositiveInfDefault(builder, this.positiveInfDefault);
  2080    Monster2.addInfinityDefault(builder, this.infinityDefault);
  2081    Monster2.addPositiveInfinityDefault(builder, this.positiveInfinityDefault);
  2082    Monster2.addNegativeInfDefault(builder, this.negativeInfDefault);
  2083    Monster2.addNegativeInfinityDefault(builder, this.negativeInfinityDefault);
  2084    Monster2.addDoubleInfDefault(builder, this.doubleInfDefault);
  2085    return Monster2.endMonster(builder);
  2086  }
  2087};
  2088
  2089// my-game/example/any.js
  2090var Any;
  2091(function(Any2) {
  2092  Any2[Any2["NONE"] = 0] = "NONE";
  2093  Any2[Any2["Monster"] = 1] = "Monster";
  2094  Any2[Any2["TestSimpleTableWithEnum"] = 2] = "TestSimpleTableWithEnum";
  2095  Any2[Any2["MyGame_Example2_Monster"] = 3] = "MyGame_Example2_Monster";
  2096})(Any = Any || (Any = {}));
  2097function unionToAny(type, accessor) {
  2098  switch (Any[type]) {
  2099    case "NONE":
  2100      return null;
  2101    case "Monster":
  2102      return accessor(new Monster2());
  2103    case "TestSimpleTableWithEnum":
  2104      return accessor(new TestSimpleTableWithEnum());
  2105    case "MyGame_Example2_Monster":
  2106      return accessor(new Monster());
  2107    default:
  2108      return null;
  2109  }
  2110}
  2111
  2112// my-game/example/long-enum.js
  2113var LongEnum;
  2114(function(LongEnum2) {
  2115  LongEnum2["LongOne"] = "2";
  2116  LongEnum2["LongTwo"] = "4";
  2117  LongEnum2["LongBig"] = "1099511627776";
  2118})(LongEnum = LongEnum || (LongEnum = {}));
  2119
  2120// my-game/example/struct-of-structs.js
  2121var StructOfStructs = class {
  2122  constructor() {
  2123    this.bb = null;
  2124    this.bb_pos = 0;
  2125  }
  2126  __init(i, bb) {
  2127    this.bb_pos = i;
  2128    this.bb = bb;
  2129    return this;
  2130  }
  2131  a(obj) {
  2132    return (obj || new Ability()).__init(this.bb_pos, this.bb);
  2133  }
  2134  b(obj) {
  2135    return (obj || new Test()).__init(this.bb_pos + 8, this.bb);
  2136  }
  2137  c(obj) {
  2138    return (obj || new Ability()).__init(this.bb_pos + 12, this.bb);
  2139  }
  2140  static getFullyQualifiedName() {
  2141    return "MyGame.Example.StructOfStructs";
  2142  }
  2143  static sizeOf() {
  2144    return 20;
  2145  }
  2146  static createStructOfStructs(builder, a_id, a_distance, b_a, b_b, c_id, c_distance) {
  2147    builder.prep(4, 20);
  2148    builder.prep(4, 8);
  2149    builder.writeInt32(c_distance);
  2150    builder.writeInt32(c_id);
  2151    builder.prep(2, 4);
  2152    builder.pad(1);
  2153    builder.writeInt8(b_b);
  2154    builder.writeInt16(b_a);
  2155    builder.prep(4, 8);
  2156    builder.writeInt32(a_distance);
  2157    builder.writeInt32(a_id);
  2158    return builder.offset();
  2159  }
  2160  unpack() {
  2161    return new StructOfStructsT(this.a() !== null ? this.a().unpack() : null, this.b() !== null ? this.b().unpack() : null, this.c() !== null ? this.c().unpack() : null);
  2162  }
  2163  unpackTo(_o) {
  2164    _o.a = this.a() !== null ? this.a().unpack() : null;
  2165    _o.b = this.b() !== null ? this.b().unpack() : null;
  2166    _o.c = this.c() !== null ? this.c().unpack() : null;
  2167  }
  2168};
  2169var StructOfStructsT = class {
  2170  constructor(a = null, b = null, c = null) {
  2171    this.a = a;
  2172    this.b = b;
  2173    this.c = c;
  2174  }
  2175  pack(builder) {
  2176    return StructOfStructs.createStructOfStructs(builder, this.a?.id ?? 0, this.a?.distance ?? 0, this.b?.a ?? 0, this.b?.b ?? 0, this.c?.id ?? 0, this.c?.distance ?? 0);
  2177  }
  2178};
  2179
  2180// my-game/example/struct-of-structs-of-structs.js
  2181var StructOfStructsOfStructs = class {
  2182  constructor() {
  2183    this.bb = null;
  2184    this.bb_pos = 0;
  2185  }
  2186  __init(i, bb) {
  2187    this.bb_pos = i;
  2188    this.bb = bb;
  2189    return this;
  2190  }
  2191  a(obj) {
  2192    return (obj || new StructOfStructs()).__init(this.bb_pos, this.bb);
  2193  }
  2194  static getFullyQualifiedName() {
  2195    return "MyGame.Example.StructOfStructsOfStructs";
  2196  }
  2197  static sizeOf() {
  2198    return 20;
  2199  }
  2200  static createStructOfStructsOfStructs(builder, a_a_id, a_a_distance, a_b_a, a_b_b, a_c_id, a_c_distance) {
  2201    builder.prep(4, 20);
  2202    builder.prep(4, 20);
  2203    builder.prep(4, 8);
  2204    builder.writeInt32(a_c_distance);
  2205    builder.writeInt32(a_c_id);
  2206    builder.prep(2, 4);
  2207    builder.pad(1);
  2208    builder.writeInt8(a_b_b);
  2209    builder.writeInt16(a_b_a);
  2210    builder.prep(4, 8);
  2211    builder.writeInt32(a_a_distance);
  2212    builder.writeInt32(a_a_id);
  2213    return builder.offset();
  2214  }
  2215  unpack() {
  2216    return new StructOfStructsOfStructsT(this.a() !== null ? this.a().unpack() : null);
  2217  }
  2218  unpackTo(_o) {
  2219    _o.a = this.a() !== null ? this.a().unpack() : null;
  2220  }
  2221};
  2222var StructOfStructsOfStructsT = class {
  2223  constructor(a = null) {
  2224    this.a = a;
  2225  }
  2226  pack(builder) {
  2227    return StructOfStructsOfStructs.createStructOfStructsOfStructs(builder, this.a?.a?.id ?? 0, this.a?.a?.distance ?? 0, this.a?.b?.a ?? 0, this.a?.b?.b ?? 0, this.a?.c?.id ?? 0, this.a?.c?.distance ?? 0);
  2228  }
  2229};
  2230
  2231// my-game/example/type-aliases.js
  2232var flatbuffers9 = __toESM(require("flatbuffers"), 1);
  2233var TypeAliases = class {
  2234  constructor() {
  2235    this.bb = null;
  2236    this.bb_pos = 0;
  2237  }
  2238  __init(i, bb) {
  2239    this.bb_pos = i;
  2240    this.bb = bb;
  2241    return this;
  2242  }
  2243  static getRootAsTypeAliases(bb, obj) {
  2244    return (obj || new TypeAliases()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
  2245  }
  2246  static getSizePrefixedRootAsTypeAliases(bb, obj) {
  2247    bb.setPosition(bb.position() + flatbuffers9.SIZE_PREFIX_LENGTH);
  2248    return (obj || new TypeAliases()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
  2249  }
  2250  i8() {
  2251    const offset = this.bb.__offset(this.bb_pos, 4);
  2252    return offset ? this.bb.readInt8(this.bb_pos + offset) : 0;
  2253  }
  2254  mutate_i8(value) {
  2255    const offset = this.bb.__offset(this.bb_pos, 4);
  2256    if (offset === 0) {
  2257      return false;
  2258    }
  2259    this.bb.writeInt8(this.bb_pos + offset, value);
  2260    return true;
  2261  }
  2262  u8() {
  2263    const offset = this.bb.__offset(this.bb_pos, 6);
  2264    return offset ? this.bb.readUint8(this.bb_pos + offset) : 0;
  2265  }
  2266  mutate_u8(value) {
  2267    const offset = this.bb.__offset(this.bb_pos, 6);
  2268    if (offset === 0) {
  2269      return false;
  2270    }
  2271    this.bb.writeUint8(this.bb_pos + offset, value);
  2272    return true;
  2273  }
  2274  i16() {
  2275    const offset = this.bb.__offset(this.bb_pos, 8);
  2276    return offset ? this.bb.readInt16(this.bb_pos + offset) : 0;
  2277  }
  2278  mutate_i16(value) {
  2279    const offset = this.bb.__offset(this.bb_pos, 8);
  2280    if (offset === 0) {
  2281      return false;
  2282    }
  2283    this.bb.writeInt16(this.bb_pos + offset, value);
  2284    return true;
  2285  }
  2286  u16() {
  2287    const offset = this.bb.__offset(this.bb_pos, 10);
  2288    return offset ? this.bb.readUint16(this.bb_pos + offset) : 0;
  2289  }
  2290  mutate_u16(value) {
  2291    const offset = this.bb.__offset(this.bb_pos, 10);
  2292    if (offset === 0) {
  2293      return false;
  2294    }
  2295    this.bb.writeUint16(this.bb_pos + offset, value);
  2296    return true;
  2297  }
  2298  i32() {
  2299    const offset = this.bb.__offset(this.bb_pos, 12);
  2300    return offset ? this.bb.readInt32(this.bb_pos + offset) : 0;
  2301  }
  2302  mutate_i32(value) {
  2303    const offset = this.bb.__offset(this.bb_pos, 12);
  2304    if (offset === 0) {
  2305      return false;
  2306    }
  2307    this.bb.writeInt32(this.bb_pos + offset, value);
  2308    return true;
  2309  }
  2310  u32() {
  2311    const offset = this.bb.__offset(this.bb_pos, 14);
  2312    return offset ? this.bb.readUint32(this.bb_pos + offset) : 0;
  2313  }
  2314  mutate_u32(value) {
  2315    const offset = this.bb.__offset(this.bb_pos, 14);
  2316    if (offset === 0) {
  2317      return false;
  2318    }
  2319    this.bb.writeUint32(this.bb_pos + offset, value);
  2320    return true;
  2321  }
  2322  i64() {
  2323    const offset = this.bb.__offset(this.bb_pos, 16);
  2324    return offset ? this.bb.readInt64(this.bb_pos + offset) : BigInt("0");
  2325  }
  2326  mutate_i64(value) {
  2327    const offset = this.bb.__offset(this.bb_pos, 16);
  2328    if (offset === 0) {
  2329      return false;
  2330    }
  2331    this.bb.writeInt64(this.bb_pos + offset, value);
  2332    return true;
  2333  }
  2334  u64() {
  2335    const offset = this.bb.__offset(this.bb_pos, 18);
  2336    return offset ? this.bb.readUint64(this.bb_pos + offset) : BigInt("0");
  2337  }
  2338  mutate_u64(value) {
  2339    const offset = this.bb.__offset(this.bb_pos, 18);
  2340    if (offset === 0) {
  2341      return false;
  2342    }
  2343    this.bb.writeUint64(this.bb_pos + offset, value);
  2344    return true;
  2345  }
  2346  f32() {
  2347    const offset = this.bb.__offset(this.bb_pos, 20);
  2348    return offset ? this.bb.readFloat32(this.bb_pos + offset) : 0;
  2349  }
  2350  mutate_f32(value) {
  2351    const offset = this.bb.__offset(this.bb_pos, 20);
  2352    if (offset === 0) {
  2353      return false;
  2354    }
  2355    this.bb.writeFloat32(this.bb_pos + offset, value);
  2356    return true;
  2357  }
  2358  f64() {
  2359    const offset = this.bb.__offset(this.bb_pos, 22);
  2360    return offset ? this.bb.readFloat64(this.bb_pos + offset) : 0;
  2361  }
  2362  mutate_f64(value) {
  2363    const offset = this.bb.__offset(this.bb_pos, 22);
  2364    if (offset === 0) {
  2365      return false;
  2366    }
  2367    this.bb.writeFloat64(this.bb_pos + offset, value);
  2368    return true;
  2369  }
  2370  v8(index) {
  2371    const offset = this.bb.__offset(this.bb_pos, 24);
  2372    return offset ? this.bb.readInt8(this.bb.__vector(this.bb_pos + offset) + index) : 0;
  2373  }
  2374  v8Length() {
  2375    const offset = this.bb.__offset(this.bb_pos, 24);
  2376    return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
  2377  }
  2378  v8Array() {
  2379    const offset = this.bb.__offset(this.bb_pos, 24);
  2380    return offset ? new Int8Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
  2381  }
  2382  vf64(index) {
  2383    const offset = this.bb.__offset(this.bb_pos, 26);
  2384    return offset ? this.bb.readFloat64(this.bb.__vector(this.bb_pos + offset) + index * 8) : 0;
  2385  }
  2386  vf64Length() {
  2387    const offset = this.bb.__offset(this.bb_pos, 26);
  2388    return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
  2389  }
  2390  vf64Array() {
  2391    const offset = this.bb.__offset(this.bb_pos, 26);
  2392    return offset ? new Float64Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
  2393  }
  2394  static getFullyQualifiedName() {
  2395    return "MyGame.Example.TypeAliases";
  2396  }
  2397  static startTypeAliases(builder) {
  2398    builder.startObject(12);
  2399  }
  2400  static addI8(builder, i8) {
  2401    builder.addFieldInt8(0, i8, 0);
  2402  }
  2403  static addU8(builder, u8) {
  2404    builder.addFieldInt8(1, u8, 0);
  2405  }
  2406  static addI16(builder, i16) {
  2407    builder.addFieldInt16(2, i16, 0);
  2408  }
  2409  static addU16(builder, u16) {
  2410    builder.addFieldInt16(3, u16, 0);
  2411  }
  2412  static addI32(builder, i32) {
  2413    builder.addFieldInt32(4, i32, 0);
  2414  }
  2415  static addU32(builder, u32) {
  2416    builder.addFieldInt32(5, u32, 0);
  2417  }
  2418  static addI64(builder, i64) {
  2419    builder.addFieldInt64(6, i64, BigInt("0"));
  2420  }
  2421  static addU64(builder, u64) {
  2422    builder.addFieldInt64(7, u64, BigInt("0"));
  2423  }
  2424  static addF32(builder, f32) {
  2425    builder.addFieldFloat32(8, f32, 0);
  2426  }
  2427  static addF64(builder, f64) {
  2428    builder.addFieldFloat64(9, f64, 0);
  2429  }
  2430  static addV8(builder, v8Offset) {
  2431    builder.addFieldOffset(10, v8Offset, 0);
  2432  }
  2433  static createV8Vector(builder, data) {
  2434    builder.startVector(1, data.length, 1);
  2435    for (let i = data.length - 1; i >= 0; i--) {
  2436      builder.addInt8(data[i]);
  2437    }
  2438    return builder.endVector();
  2439  }
  2440  static startV8Vector(builder, numElems) {
  2441    builder.startVector(1, numElems, 1);
  2442  }
  2443  static addVf64(builder, vf64Offset) {
  2444    builder.addFieldOffset(11, vf64Offset, 0);
  2445  }
  2446  static createVf64Vector(builder, data) {
  2447    builder.startVector(8, data.length, 8);
  2448    for (let i = data.length - 1; i >= 0; i--) {
  2449      builder.addFloat64(data[i]);
  2450    }
  2451    return builder.endVector();
  2452  }
  2453  static startVf64Vector(builder, numElems) {
  2454    builder.startVector(8, numElems, 8);
  2455  }
  2456  static endTypeAliases(builder) {
  2457    const offset = builder.endObject();
  2458    return offset;
  2459  }
  2460  static createTypeAliases(builder, i8, u8, i16, u16, i32, u32, i64, u64, f32, f64, v8Offset, vf64Offset) {
  2461    TypeAliases.startTypeAliases(builder);
  2462    TypeAliases.addI8(builder, i8);
  2463    TypeAliases.addU8(builder, u8);
  2464    TypeAliases.addI16(builder, i16);
  2465    TypeAliases.addU16(builder, u16);
  2466    TypeAliases.addI32(builder, i32);
  2467    TypeAliases.addU32(builder, u32);
  2468    TypeAliases.addI64(builder, i64);
  2469    TypeAliases.addU64(builder, u64);
  2470    TypeAliases.addF32(builder, f32);
  2471    TypeAliases.addF64(builder, f64);
  2472    TypeAliases.addV8(builder, v8Offset);
  2473    TypeAliases.addVf64(builder, vf64Offset);
  2474    return TypeAliases.endTypeAliases(builder);
  2475  }
  2476  serialize() {
  2477    return this.bb.bytes();
  2478  }
  2479  static deserialize(buffer) {
  2480    return TypeAliases.getRootAsTypeAliases(new flatbuffers9.ByteBuffer(buffer));
  2481  }
  2482  unpack() {
  2483    return new TypeAliasesT(this.i8(), this.u8(), this.i16(), this.u16(), this.i32(), this.u32(), this.i64(), this.u64(), this.f32(), this.f64(), this.bb.createScalarList(this.v8.bind(this), this.v8Length()), this.bb.createScalarList(this.vf64.bind(this), this.vf64Length()));
  2484  }
  2485  unpackTo(_o) {
  2486    _o.i8 = this.i8();
  2487    _o.u8 = this.u8();
  2488    _o.i16 = this.i16();
  2489    _o.u16 = this.u16();
  2490    _o.i32 = this.i32();
  2491    _o.u32 = this.u32();
  2492    _o.i64 = this.i64();
  2493    _o.u64 = this.u64();
  2494    _o.f32 = this.f32();
  2495    _o.f64 = this.f64();
  2496    _o.v8 = this.bb.createScalarList(this.v8.bind(this), this.v8Length());
  2497    _o.vf64 = this.bb.createScalarList(this.vf64.bind(this), this.vf64Length());
  2498  }
  2499};
  2500var TypeAliasesT = class {
  2501  constructor(i8 = 0, u8 = 0, i16 = 0, u16 = 0, i32 = 0, u32 = 0, i64 = BigInt("0"), u64 = BigInt("0"), f32 = 0, f64 = 0, v8 = [], vf64 = []) {
  2502    this.i8 = i8;
  2503    this.u8 = u8;
  2504    this.i16 = i16;
  2505    this.u16 = u16;
  2506    this.i32 = i32;
  2507    this.u32 = u32;
  2508    this.i64 = i64;
  2509    this.u64 = u64;
  2510    this.f32 = f32;
  2511    this.f64 = f64;
  2512    this.v8 = v8;
  2513    this.vf64 = vf64;
  2514  }
  2515  pack(builder) {
  2516    const v8 = TypeAliases.createV8Vector(builder, this.v8);
  2517    const vf64 = TypeAliases.createVf64Vector(builder, this.vf64);
  2518    return TypeAliases.createTypeAliases(builder, this.i8, this.u8, this.i16, this.u16, this.i32, this.u32, this.i64, this.u64, this.f32, this.f64, v8, vf64);
  2519  }
  2520};
  2521
  2522// my-game/example2.js
  2523var example2_exports = {};
  2524__export(example2_exports, {
  2525  Monster: () => Monster,
  2526  MonsterT: () => MonsterT
  2527});
  2528
  2529// my-game/other-name-space.js
  2530var other_name_space_exports = {};
  2531__export(other_name_space_exports, {
  2532  FromInclude: () => FromInclude,
  2533  TableB: () => TableB,
  2534  TableBT: () => TableBT,
  2535  Unused: () => Unused,
  2536  UnusedT: () => UnusedT
  2537});
  2538
  2539// my-game/other-name-space/from-include.js
  2540var FromInclude;
  2541(function(FromInclude2) {
  2542  FromInclude2["IncludeVal"] = "0";
  2543})(FromInclude = FromInclude || (FromInclude = {}));
  2544
  2545// my-game/other-name-space/unused.js
  2546var Unused = class {
  2547  constructor() {
  2548    this.bb = null;
  2549    this.bb_pos = 0;
  2550  }
  2551  __init(i, bb) {
  2552    this.bb_pos = i;
  2553    this.bb = bb;
  2554    return this;
  2555  }
  2556  a() {
  2557    return this.bb.readInt32(this.bb_pos);
  2558  }
  2559  mutate_a(value) {
  2560    this.bb.writeInt32(this.bb_pos + 0, value);
  2561    return true;
  2562  }
  2563  static getFullyQualifiedName() {
  2564    return "MyGame.OtherNameSpace.Unused";
  2565  }
  2566  static sizeOf() {
  2567    return 4;
  2568  }
  2569  static createUnused(builder, a) {
  2570    builder.prep(4, 4);
  2571    builder.writeInt32(a);
  2572    return builder.offset();
  2573  }
  2574  unpack() {
  2575    return new UnusedT(this.a());
  2576  }
  2577  unpackTo(_o) {
  2578    _o.a = this.a();
  2579  }
  2580};
  2581var UnusedT = class {
  2582  constructor(a = 0) {
  2583    this.a = a;
  2584  }
  2585  pack(builder) {
  2586    return Unused.createUnused(builder, this.a);
  2587  }
  2588};

View as plain text