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1import * as flatbuffers from 'flatbuffers';
2import { InnerStruct, InnerStructT } from '../../my-game/example/inner-struct.js';
3export declare class OuterStruct implements flatbuffers.IUnpackableObject<OuterStructT> {
4 bb: flatbuffers.ByteBuffer | null;
5 bb_pos: number;
6 __init(i: number, bb: flatbuffers.ByteBuffer): OuterStruct;
7 a(): boolean;
8 b(): number;
9 cUnderscore(obj?: InnerStruct): InnerStruct | null;
10 d(index: number, obj?: InnerStruct): InnerStruct | null;
11 e(obj?: InnerStruct): InnerStruct | null;
12 f(index: number): number | null;
13 static getFullyQualifiedName(): string;
14 static sizeOf(): number;
15 static createOuterStruct(builder: flatbuffers.Builder, a: boolean, b: number, c_underscore_a: number, c_underscore_b: number[] | null, c_underscore_c: number, c_underscore_d_underscore: bigint, d: (any | InnerStructT)[] | null, e_a: number, e_b: number[] | null, e_c: number, e_d_underscore: bigint, f: number[] | null): flatbuffers.Offset;
16 unpack(): OuterStructT;
17 unpackTo(_o: OuterStructT): void;
18}
19export declare class OuterStructT implements flatbuffers.IGeneratedObject {
20 a: boolean;
21 b: number;
22 cUnderscore: InnerStructT | null;
23 d: (InnerStructT)[];
24 e: InnerStructT | null;
25 f: (number)[];
26 constructor(a?: boolean, b?: number, cUnderscore?: InnerStructT | null, d?: (InnerStructT)[], e?: InnerStructT | null, f?: (number)[]);
27 pack(builder: flatbuffers.Builder): flatbuffers.Offset;
28}
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