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Text file src/github.com/google/flatbuffers/tests/monster_test_suffix/monster_test_suffix.hpp

Documentation: github.com/google/flatbuffers/tests/monster_test_suffix

     1// automatically generated by the FlatBuffers compiler, do not modify
     2
     3
     4#ifndef FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
     5#define FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
     6
     7#include "flatbuffers/flatbuffers.h"
     8#include "flatbuffers/flexbuffers.h"
     9#include "flatbuffers/flex_flat_util.h"
    10
    11// Ensure the included flatbuffers.h is the same version as when this file was
    12// generated, otherwise it may not be compatible.
    13static_assert(FLATBUFFERS_VERSION_MAJOR == 23 &&
    14              FLATBUFFERS_VERSION_MINOR == 5 &&
    15              FLATBUFFERS_VERSION_REVISION == 26,
    16             "Non-compatible flatbuffers version included");
    17
    18namespace MyGame {
    19
    20struct InParentNamespace;
    21struct InParentNamespaceBuilder;
    22struct InParentNamespaceT;
    23
    24namespace Example2 {
    25
    26struct Monster;
    27struct MonsterBuilder;
    28struct MonsterT;
    29
    30}  // namespace Example2
    31
    32namespace Example {
    33
    34struct Test;
    35
    36struct TestSimpleTableWithEnum;
    37struct TestSimpleTableWithEnumBuilder;
    38struct TestSimpleTableWithEnumT;
    39
    40struct Vec3;
    41
    42struct Ability;
    43
    44struct StructOfStructs;
    45
    46struct StructOfStructsOfStructs;
    47
    48struct Stat;
    49struct StatBuilder;
    50struct StatT;
    51
    52struct Referrable;
    53struct ReferrableBuilder;
    54struct ReferrableT;
    55
    56struct Monster;
    57struct MonsterBuilder;
    58struct MonsterT;
    59
    60struct TypeAliases;
    61struct TypeAliasesBuilder;
    62struct TypeAliasesT;
    63
    64}  // namespace Example
    65
    66bool operator==(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs);
    67bool operator!=(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs);
    68namespace Example2 {
    69
    70bool operator==(const MonsterT &lhs, const MonsterT &rhs);
    71bool operator!=(const MonsterT &lhs, const MonsterT &rhs);
    72}  // namespace Example2
    73
    74namespace Example {
    75
    76bool operator==(const Test &lhs, const Test &rhs);
    77bool operator!=(const Test &lhs, const Test &rhs);
    78bool operator==(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs);
    79bool operator!=(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs);
    80bool operator==(const Vec3 &lhs, const Vec3 &rhs);
    81bool operator!=(const Vec3 &lhs, const Vec3 &rhs);
    82bool operator==(const Ability &lhs, const Ability &rhs);
    83bool operator!=(const Ability &lhs, const Ability &rhs);
    84bool operator==(const StructOfStructs &lhs, const StructOfStructs &rhs);
    85bool operator!=(const StructOfStructs &lhs, const StructOfStructs &rhs);
    86bool operator==(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs);
    87bool operator!=(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs);
    88bool operator==(const StatT &lhs, const StatT &rhs);
    89bool operator!=(const StatT &lhs, const StatT &rhs);
    90bool operator==(const ReferrableT &lhs, const ReferrableT &rhs);
    91bool operator!=(const ReferrableT &lhs, const ReferrableT &rhs);
    92bool operator==(const MonsterT &lhs, const MonsterT &rhs);
    93bool operator!=(const MonsterT &lhs, const MonsterT &rhs);
    94bool operator==(const TypeAliasesT &lhs, const TypeAliasesT &rhs);
    95bool operator!=(const TypeAliasesT &lhs, const TypeAliasesT &rhs);
    96
    97}  // namespace Example
    98
    99inline const ::flatbuffers::TypeTable *InParentNamespaceTypeTable();
   100
   101namespace Example2 {
   102
   103inline const ::flatbuffers::TypeTable *MonsterTypeTable();
   104
   105}  // namespace Example2
   106
   107namespace Example {
   108
   109inline const ::flatbuffers::TypeTable *TestTypeTable();
   110
   111inline const ::flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable();
   112
   113inline const ::flatbuffers::TypeTable *Vec3TypeTable();
   114
   115inline const ::flatbuffers::TypeTable *AbilityTypeTable();
   116
   117inline const ::flatbuffers::TypeTable *StructOfStructsTypeTable();
   118
   119inline const ::flatbuffers::TypeTable *StructOfStructsOfStructsTypeTable();
   120
   121inline const ::flatbuffers::TypeTable *StatTypeTable();
   122
   123inline const ::flatbuffers::TypeTable *ReferrableTypeTable();
   124
   125inline const ::flatbuffers::TypeTable *MonsterTypeTable();
   126
   127inline const ::flatbuffers::TypeTable *TypeAliasesTypeTable();
   128
   129/// Composite components of Monster color.
   130enum Color : uint8_t {
   131  Color_Red = 1,
   132  /// \brief color Green
   133  /// Green is bit_flag with value (1u << 1)
   134  Color_Green = 2,
   135  /// \brief color Blue (1u << 3)
   136  Color_Blue = 8,
   137  Color_NONE = 0,
   138  Color_ANY = 11
   139};
   140
   141inline const Color (&EnumValuesColor())[3] {
   142  static const Color values[] = {
   143    Color_Red,
   144    Color_Green,
   145    Color_Blue
   146  };
   147  return values;
   148}
   149
   150inline const char * const *EnumNamesColor() {
   151  static const char * const names[9] = {
   152    "Red",
   153    "Green",
   154    "",
   155    "",
   156    "",
   157    "",
   158    "",
   159    "Blue",
   160    nullptr
   161  };
   162  return names;
   163}
   164
   165inline const char *EnumNameColor(Color e) {
   166  if (::flatbuffers::IsOutRange(e, Color_Red, Color_Blue)) return "";
   167  const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Color_Red);
   168  return EnumNamesColor()[index];
   169}
   170
   171enum Race : int8_t {
   172  Race_None = -1,
   173  Race_Human = 0,
   174  Race_Dwarf = 1,
   175  Race_Elf = 2,
   176  Race_MIN = Race_None,
   177  Race_MAX = Race_Elf
   178};
   179
   180inline const Race (&EnumValuesRace())[4] {
   181  static const Race values[] = {
   182    Race_None,
   183    Race_Human,
   184    Race_Dwarf,
   185    Race_Elf
   186  };
   187  return values;
   188}
   189
   190inline const char * const *EnumNamesRace() {
   191  static const char * const names[5] = {
   192    "None",
   193    "Human",
   194    "Dwarf",
   195    "Elf",
   196    nullptr
   197  };
   198  return names;
   199}
   200
   201inline const char *EnumNameRace(Race e) {
   202  if (::flatbuffers::IsOutRange(e, Race_None, Race_Elf)) return "";
   203  const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Race_None);
   204  return EnumNamesRace()[index];
   205}
   206
   207enum LongEnum : uint64_t {
   208  LongEnum_LongOne = 2ULL,
   209  LongEnum_LongTwo = 4ULL,
   210  LongEnum_LongBig = 1099511627776ULL,
   211  LongEnum_NONE = 0,
   212  LongEnum_ANY = 1099511627782ULL
   213};
   214
   215inline const LongEnum (&EnumValuesLongEnum())[3] {
   216  static const LongEnum values[] = {
   217    LongEnum_LongOne,
   218    LongEnum_LongTwo,
   219    LongEnum_LongBig
   220  };
   221  return values;
   222}
   223
   224inline const char *EnumNameLongEnum(LongEnum e) {
   225  switch (e) {
   226    case LongEnum_LongOne: return "LongOne";
   227    case LongEnum_LongTwo: return "LongTwo";
   228    case LongEnum_LongBig: return "LongBig";
   229    default: return "";
   230  }
   231}
   232
   233enum Any : uint8_t {
   234  Any_NONE = 0,
   235  Any_Monster = 1,
   236  Any_TestSimpleTableWithEnum = 2,
   237  Any_MyGame_Example2_Monster = 3,
   238  Any_MIN = Any_NONE,
   239  Any_MAX = Any_MyGame_Example2_Monster
   240};
   241
   242inline const Any (&EnumValuesAny())[4] {
   243  static const Any values[] = {
   244    Any_NONE,
   245    Any_Monster,
   246    Any_TestSimpleTableWithEnum,
   247    Any_MyGame_Example2_Monster
   248  };
   249  return values;
   250}
   251
   252inline const char * const *EnumNamesAny() {
   253  static const char * const names[5] = {
   254    "NONE",
   255    "Monster",
   256    "TestSimpleTableWithEnum",
   257    "MyGame_Example2_Monster",
   258    nullptr
   259  };
   260  return names;
   261}
   262
   263inline const char *EnumNameAny(Any e) {
   264  if (::flatbuffers::IsOutRange(e, Any_NONE, Any_MyGame_Example2_Monster)) return "";
   265  const size_t index = static_cast<size_t>(e);
   266  return EnumNamesAny()[index];
   267}
   268
   269template<typename T> struct AnyTraits {
   270  static const Any enum_value = Any_NONE;
   271};
   272
   273template<> struct AnyTraits<MyGame::Example::Monster> {
   274  static const Any enum_value = Any_Monster;
   275};
   276
   277template<> struct AnyTraits<MyGame::Example::TestSimpleTableWithEnum> {
   278  static const Any enum_value = Any_TestSimpleTableWithEnum;
   279};
   280
   281template<> struct AnyTraits<MyGame::Example2::Monster> {
   282  static const Any enum_value = Any_MyGame_Example2_Monster;
   283};
   284
   285template<typename T> struct AnyUnionTraits {
   286  static const Any enum_value = Any_NONE;
   287};
   288
   289template<> struct AnyUnionTraits<MyGame::Example::MonsterT> {
   290  static const Any enum_value = Any_Monster;
   291};
   292
   293template<> struct AnyUnionTraits<MyGame::Example::TestSimpleTableWithEnumT> {
   294  static const Any enum_value = Any_TestSimpleTableWithEnum;
   295};
   296
   297template<> struct AnyUnionTraits<MyGame::Example2::MonsterT> {
   298  static const Any enum_value = Any_MyGame_Example2_Monster;
   299};
   300
   301struct AnyUnion {
   302  Any type;
   303  void *value;
   304
   305  AnyUnion() : type(Any_NONE), value(nullptr) {}
   306  AnyUnion(AnyUnion&& u) FLATBUFFERS_NOEXCEPT :
   307    type(Any_NONE), value(nullptr)
   308    { std::swap(type, u.type); std::swap(value, u.value); }
   309  AnyUnion(const AnyUnion &);
   310  AnyUnion &operator=(const AnyUnion &u)
   311    { AnyUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
   312  AnyUnion &operator=(AnyUnion &&u) FLATBUFFERS_NOEXCEPT
   313    { std::swap(type, u.type); std::swap(value, u.value); return *this; }
   314  ~AnyUnion() { Reset(); }
   315
   316  void Reset();
   317
   318  template <typename T>
   319  void Set(T&& val) {
   320    typedef typename std::remove_reference<T>::type RT;
   321    Reset();
   322    type = AnyUnionTraits<RT>::enum_value;
   323    if (type != Any_NONE) {
   324      value = new RT(std::forward<T>(val));
   325    }
   326  }
   327
   328  static void *UnPack(const void *obj, Any type, const ::flatbuffers::resolver_function_t *resolver);
   329  ::flatbuffers::Offset<void> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
   330
   331  MyGame::Example::MonsterT *AsMonster() {
   332    return type == Any_Monster ?
   333      reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
   334  }
   335  const MyGame::Example::MonsterT *AsMonster() const {
   336    return type == Any_Monster ?
   337      reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
   338  }
   339  MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() {
   340    return type == Any_TestSimpleTableWithEnum ?
   341      reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
   342  }
   343  const MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() const {
   344    return type == Any_TestSimpleTableWithEnum ?
   345      reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
   346  }
   347  MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() {
   348    return type == Any_MyGame_Example2_Monster ?
   349      reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
   350  }
   351  const MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() const {
   352    return type == Any_MyGame_Example2_Monster ?
   353      reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
   354  }
   355};
   356
   357
   358inline bool operator==(const AnyUnion &lhs, const AnyUnion &rhs) {
   359  if (lhs.type != rhs.type) return false;
   360  switch (lhs.type) {
   361    case Any_NONE: {
   362      return true;
   363    }
   364    case Any_Monster: {
   365      return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
   366             *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
   367    }
   368    case Any_TestSimpleTableWithEnum: {
   369      return *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(lhs.value)) ==
   370             *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(rhs.value));
   371    }
   372    case Any_MyGame_Example2_Monster: {
   373      return *(reinterpret_cast<const MyGame::Example2::MonsterT *>(lhs.value)) ==
   374             *(reinterpret_cast<const MyGame::Example2::MonsterT *>(rhs.value));
   375    }
   376    default: {
   377      return false;
   378    }
   379  }
   380}
   381
   382inline bool operator!=(const AnyUnion &lhs, const AnyUnion &rhs) {
   383    return !(lhs == rhs);
   384}
   385
   386bool VerifyAny(::flatbuffers::Verifier &verifier, const void *obj, Any type);
   387bool VerifyAnyVector(::flatbuffers::Verifier &verifier, const ::flatbuffers::Vector<::flatbuffers::Offset<void>> *values, const ::flatbuffers::Vector<uint8_t> *types);
   388
   389enum AnyUniqueAliases : uint8_t {
   390  AnyUniqueAliases_NONE = 0,
   391  AnyUniqueAliases_M = 1,
   392  AnyUniqueAliases_TS = 2,
   393  AnyUniqueAliases_M2 = 3,
   394  AnyUniqueAliases_MIN = AnyUniqueAliases_NONE,
   395  AnyUniqueAliases_MAX = AnyUniqueAliases_M2
   396};
   397
   398inline const AnyUniqueAliases (&EnumValuesAnyUniqueAliases())[4] {
   399  static const AnyUniqueAliases values[] = {
   400    AnyUniqueAliases_NONE,
   401    AnyUniqueAliases_M,
   402    AnyUniqueAliases_TS,
   403    AnyUniqueAliases_M2
   404  };
   405  return values;
   406}
   407
   408inline const char * const *EnumNamesAnyUniqueAliases() {
   409  static const char * const names[5] = {
   410    "NONE",
   411    "M",
   412    "TS",
   413    "M2",
   414    nullptr
   415  };
   416  return names;
   417}
   418
   419inline const char *EnumNameAnyUniqueAliases(AnyUniqueAliases e) {
   420  if (::flatbuffers::IsOutRange(e, AnyUniqueAliases_NONE, AnyUniqueAliases_M2)) return "";
   421  const size_t index = static_cast<size_t>(e);
   422  return EnumNamesAnyUniqueAliases()[index];
   423}
   424
   425template<typename T> struct AnyUniqueAliasesTraits {
   426  static const AnyUniqueAliases enum_value = AnyUniqueAliases_NONE;
   427};
   428
   429template<> struct AnyUniqueAliasesTraits<MyGame::Example::Monster> {
   430  static const AnyUniqueAliases enum_value = AnyUniqueAliases_M;
   431};
   432
   433template<> struct AnyUniqueAliasesTraits<MyGame::Example::TestSimpleTableWithEnum> {
   434  static const AnyUniqueAliases enum_value = AnyUniqueAliases_TS;
   435};
   436
   437template<> struct AnyUniqueAliasesTraits<MyGame::Example2::Monster> {
   438  static const AnyUniqueAliases enum_value = AnyUniqueAliases_M2;
   439};
   440
   441template<typename T> struct AnyUniqueAliasesUnionTraits {
   442  static const AnyUniqueAliases enum_value = AnyUniqueAliases_NONE;
   443};
   444
   445template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example::MonsterT> {
   446  static const AnyUniqueAliases enum_value = AnyUniqueAliases_M;
   447};
   448
   449template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example::TestSimpleTableWithEnumT> {
   450  static const AnyUniqueAliases enum_value = AnyUniqueAliases_TS;
   451};
   452
   453template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example2::MonsterT> {
   454  static const AnyUniqueAliases enum_value = AnyUniqueAliases_M2;
   455};
   456
   457struct AnyUniqueAliasesUnion {
   458  AnyUniqueAliases type;
   459  void *value;
   460
   461  AnyUniqueAliasesUnion() : type(AnyUniqueAliases_NONE), value(nullptr) {}
   462  AnyUniqueAliasesUnion(AnyUniqueAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
   463    type(AnyUniqueAliases_NONE), value(nullptr)
   464    { std::swap(type, u.type); std::swap(value, u.value); }
   465  AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &);
   466  AnyUniqueAliasesUnion &operator=(const AnyUniqueAliasesUnion &u)
   467    { AnyUniqueAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
   468  AnyUniqueAliasesUnion &operator=(AnyUniqueAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
   469    { std::swap(type, u.type); std::swap(value, u.value); return *this; }
   470  ~AnyUniqueAliasesUnion() { Reset(); }
   471
   472  void Reset();
   473
   474  template <typename T>
   475  void Set(T&& val) {
   476    typedef typename std::remove_reference<T>::type RT;
   477    Reset();
   478    type = AnyUniqueAliasesUnionTraits<RT>::enum_value;
   479    if (type != AnyUniqueAliases_NONE) {
   480      value = new RT(std::forward<T>(val));
   481    }
   482  }
   483
   484  static void *UnPack(const void *obj, AnyUniqueAliases type, const ::flatbuffers::resolver_function_t *resolver);
   485  ::flatbuffers::Offset<void> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
   486
   487  MyGame::Example::MonsterT *AsM() {
   488    return type == AnyUniqueAliases_M ?
   489      reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
   490  }
   491  const MyGame::Example::MonsterT *AsM() const {
   492    return type == AnyUniqueAliases_M ?
   493      reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
   494  }
   495  MyGame::Example::TestSimpleTableWithEnumT *AsTS() {
   496    return type == AnyUniqueAliases_TS ?
   497      reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
   498  }
   499  const MyGame::Example::TestSimpleTableWithEnumT *AsTS() const {
   500    return type == AnyUniqueAliases_TS ?
   501      reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
   502  }
   503  MyGame::Example2::MonsterT *AsM2() {
   504    return type == AnyUniqueAliases_M2 ?
   505      reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
   506  }
   507  const MyGame::Example2::MonsterT *AsM2() const {
   508    return type == AnyUniqueAliases_M2 ?
   509      reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
   510  }
   511};
   512
   513
   514inline bool operator==(const AnyUniqueAliasesUnion &lhs, const AnyUniqueAliasesUnion &rhs) {
   515  if (lhs.type != rhs.type) return false;
   516  switch (lhs.type) {
   517    case AnyUniqueAliases_NONE: {
   518      return true;
   519    }
   520    case AnyUniqueAliases_M: {
   521      return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
   522             *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
   523    }
   524    case AnyUniqueAliases_TS: {
   525      return *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(lhs.value)) ==
   526             *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(rhs.value));
   527    }
   528    case AnyUniqueAliases_M2: {
   529      return *(reinterpret_cast<const MyGame::Example2::MonsterT *>(lhs.value)) ==
   530             *(reinterpret_cast<const MyGame::Example2::MonsterT *>(rhs.value));
   531    }
   532    default: {
   533      return false;
   534    }
   535  }
   536}
   537
   538inline bool operator!=(const AnyUniqueAliasesUnion &lhs, const AnyUniqueAliasesUnion &rhs) {
   539    return !(lhs == rhs);
   540}
   541
   542bool VerifyAnyUniqueAliases(::flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type);
   543bool VerifyAnyUniqueAliasesVector(::flatbuffers::Verifier &verifier, const ::flatbuffers::Vector<::flatbuffers::Offset<void>> *values, const ::flatbuffers::Vector<uint8_t> *types);
   544
   545enum AnyAmbiguousAliases : uint8_t {
   546  AnyAmbiguousAliases_NONE = 0,
   547  AnyAmbiguousAliases_M1 = 1,
   548  AnyAmbiguousAliases_M2 = 2,
   549  AnyAmbiguousAliases_M3 = 3,
   550  AnyAmbiguousAliases_MIN = AnyAmbiguousAliases_NONE,
   551  AnyAmbiguousAliases_MAX = AnyAmbiguousAliases_M3
   552};
   553
   554inline const AnyAmbiguousAliases (&EnumValuesAnyAmbiguousAliases())[4] {
   555  static const AnyAmbiguousAliases values[] = {
   556    AnyAmbiguousAliases_NONE,
   557    AnyAmbiguousAliases_M1,
   558    AnyAmbiguousAliases_M2,
   559    AnyAmbiguousAliases_M3
   560  };
   561  return values;
   562}
   563
   564inline const char * const *EnumNamesAnyAmbiguousAliases() {
   565  static const char * const names[5] = {
   566    "NONE",
   567    "M1",
   568    "M2",
   569    "M3",
   570    nullptr
   571  };
   572  return names;
   573}
   574
   575inline const char *EnumNameAnyAmbiguousAliases(AnyAmbiguousAliases e) {
   576  if (::flatbuffers::IsOutRange(e, AnyAmbiguousAliases_NONE, AnyAmbiguousAliases_M3)) return "";
   577  const size_t index = static_cast<size_t>(e);
   578  return EnumNamesAnyAmbiguousAliases()[index];
   579}
   580
   581struct AnyAmbiguousAliasesUnion {
   582  AnyAmbiguousAliases type;
   583  void *value;
   584
   585  AnyAmbiguousAliasesUnion() : type(AnyAmbiguousAliases_NONE), value(nullptr) {}
   586  AnyAmbiguousAliasesUnion(AnyAmbiguousAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
   587    type(AnyAmbiguousAliases_NONE), value(nullptr)
   588    { std::swap(type, u.type); std::swap(value, u.value); }
   589  AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &);
   590  AnyAmbiguousAliasesUnion &operator=(const AnyAmbiguousAliasesUnion &u)
   591    { AnyAmbiguousAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
   592  AnyAmbiguousAliasesUnion &operator=(AnyAmbiguousAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
   593    { std::swap(type, u.type); std::swap(value, u.value); return *this; }
   594  ~AnyAmbiguousAliasesUnion() { Reset(); }
   595
   596  void Reset();
   597
   598  static void *UnPack(const void *obj, AnyAmbiguousAliases type, const ::flatbuffers::resolver_function_t *resolver);
   599  ::flatbuffers::Offset<void> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
   600
   601  MyGame::Example::MonsterT *AsM1() {
   602    return type == AnyAmbiguousAliases_M1 ?
   603      reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
   604  }
   605  const MyGame::Example::MonsterT *AsM1() const {
   606    return type == AnyAmbiguousAliases_M1 ?
   607      reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
   608  }
   609  MyGame::Example::MonsterT *AsM2() {
   610    return type == AnyAmbiguousAliases_M2 ?
   611      reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
   612  }
   613  const MyGame::Example::MonsterT *AsM2() const {
   614    return type == AnyAmbiguousAliases_M2 ?
   615      reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
   616  }
   617  MyGame::Example::MonsterT *AsM3() {
   618    return type == AnyAmbiguousAliases_M3 ?
   619      reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
   620  }
   621  const MyGame::Example::MonsterT *AsM3() const {
   622    return type == AnyAmbiguousAliases_M3 ?
   623      reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
   624  }
   625};
   626
   627
   628inline bool operator==(const AnyAmbiguousAliasesUnion &lhs, const AnyAmbiguousAliasesUnion &rhs) {
   629  if (lhs.type != rhs.type) return false;
   630  switch (lhs.type) {
   631    case AnyAmbiguousAliases_NONE: {
   632      return true;
   633    }
   634    case AnyAmbiguousAliases_M1: {
   635      return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
   636             *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
   637    }
   638    case AnyAmbiguousAliases_M2: {
   639      return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
   640             *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
   641    }
   642    case AnyAmbiguousAliases_M3: {
   643      return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
   644             *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
   645    }
   646    default: {
   647      return false;
   648    }
   649  }
   650}
   651
   652inline bool operator!=(const AnyAmbiguousAliasesUnion &lhs, const AnyAmbiguousAliasesUnion &rhs) {
   653    return !(lhs == rhs);
   654}
   655
   656bool VerifyAnyAmbiguousAliases(::flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type);
   657bool VerifyAnyAmbiguousAliasesVector(::flatbuffers::Verifier &verifier, const ::flatbuffers::Vector<::flatbuffers::Offset<void>> *values, const ::flatbuffers::Vector<uint8_t> *types);
   658
   659FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS {
   660 private:
   661  int16_t a_;
   662  int8_t b_;
   663  int8_t padding0__;
   664
   665 public:
   666  static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
   667    return TestTypeTable();
   668  }
   669  Test()
   670      : a_(0),
   671        b_(0),
   672        padding0__(0) {
   673    (void)padding0__;
   674  }
   675  Test(int16_t _a, int8_t _b)
   676      : a_(::flatbuffers::EndianScalar(_a)),
   677        b_(::flatbuffers::EndianScalar(_b)),
   678        padding0__(0) {
   679    (void)padding0__;
   680  }
   681  int16_t a() const {
   682    return ::flatbuffers::EndianScalar(a_);
   683  }
   684  void mutate_a(int16_t _a) {
   685    ::flatbuffers::WriteScalar(&a_, _a);
   686  }
   687  int8_t b() const {
   688    return ::flatbuffers::EndianScalar(b_);
   689  }
   690  void mutate_b(int8_t _b) {
   691    ::flatbuffers::WriteScalar(&b_, _b);
   692  }
   693};
   694FLATBUFFERS_STRUCT_END(Test, 4);
   695
   696inline bool operator==(const Test &lhs, const Test &rhs) {
   697  return
   698      (lhs.a() == rhs.a()) &&
   699      (lhs.b() == rhs.b());
   700}
   701
   702inline bool operator!=(const Test &lhs, const Test &rhs) {
   703    return !(lhs == rhs);
   704}
   705
   706
   707FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) Vec3 FLATBUFFERS_FINAL_CLASS {
   708 private:
   709  float x_;
   710  float y_;
   711  float z_;
   712  int32_t padding0__;
   713  double test1_;
   714  uint8_t test2_;
   715  int8_t padding1__;
   716  MyGame::Example::Test test3_;
   717  int16_t padding2__;
   718
   719 public:
   720  static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
   721    return Vec3TypeTable();
   722  }
   723  Vec3()
   724      : x_(0),
   725        y_(0),
   726        z_(0),
   727        padding0__(0),
   728        test1_(0),
   729        test2_(0),
   730        padding1__(0),
   731        test3_(),
   732        padding2__(0) {
   733    (void)padding0__;
   734    (void)padding1__;
   735    (void)padding2__;
   736  }
   737  Vec3(float _x, float _y, float _z, double _test1, MyGame::Example::Color _test2, const MyGame::Example::Test &_test3)
   738      : x_(::flatbuffers::EndianScalar(_x)),
   739        y_(::flatbuffers::EndianScalar(_y)),
   740        z_(::flatbuffers::EndianScalar(_z)),
   741        padding0__(0),
   742        test1_(::flatbuffers::EndianScalar(_test1)),
   743        test2_(::flatbuffers::EndianScalar(static_cast<uint8_t>(_test2))),
   744        padding1__(0),
   745        test3_(_test3),
   746        padding2__(0) {
   747    (void)padding0__;
   748    (void)padding1__;
   749    (void)padding2__;
   750  }
   751  float x() const {
   752    return ::flatbuffers::EndianScalar(x_);
   753  }
   754  void mutate_x(float _x) {
   755    ::flatbuffers::WriteScalar(&x_, _x);
   756  }
   757  float y() const {
   758    return ::flatbuffers::EndianScalar(y_);
   759  }
   760  void mutate_y(float _y) {
   761    ::flatbuffers::WriteScalar(&y_, _y);
   762  }
   763  float z() const {
   764    return ::flatbuffers::EndianScalar(z_);
   765  }
   766  void mutate_z(float _z) {
   767    ::flatbuffers::WriteScalar(&z_, _z);
   768  }
   769  double test1() const {
   770    return ::flatbuffers::EndianScalar(test1_);
   771  }
   772  void mutate_test1(double _test1) {
   773    ::flatbuffers::WriteScalar(&test1_, _test1);
   774  }
   775  MyGame::Example::Color test2() const {
   776    return static_cast<MyGame::Example::Color>(::flatbuffers::EndianScalar(test2_));
   777  }
   778  void mutate_test2(MyGame::Example::Color _test2) {
   779    ::flatbuffers::WriteScalar(&test2_, static_cast<uint8_t>(_test2));
   780  }
   781  const MyGame::Example::Test &test3() const {
   782    return test3_;
   783  }
   784  MyGame::Example::Test &mutable_test3() {
   785    return test3_;
   786  }
   787};
   788FLATBUFFERS_STRUCT_END(Vec3, 32);
   789
   790inline bool operator==(const Vec3 &lhs, const Vec3 &rhs) {
   791  return
   792      (lhs.x() == rhs.x()) &&
   793      (lhs.y() == rhs.y()) &&
   794      (lhs.z() == rhs.z()) &&
   795      (lhs.test1() == rhs.test1()) &&
   796      (lhs.test2() == rhs.test2()) &&
   797      (lhs.test3() == rhs.test3());
   798}
   799
   800inline bool operator!=(const Vec3 &lhs, const Vec3 &rhs) {
   801    return !(lhs == rhs);
   802}
   803
   804
   805FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Ability FLATBUFFERS_FINAL_CLASS {
   806 private:
   807  uint32_t id_;
   808  uint32_t distance_;
   809
   810 public:
   811  static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
   812    return AbilityTypeTable();
   813  }
   814  Ability()
   815      : id_(0),
   816        distance_(0) {
   817  }
   818  Ability(uint32_t _id, uint32_t _distance)
   819      : id_(::flatbuffers::EndianScalar(_id)),
   820        distance_(::flatbuffers::EndianScalar(_distance)) {
   821  }
   822  uint32_t id() const {
   823    return ::flatbuffers::EndianScalar(id_);
   824  }
   825  void mutate_id(uint32_t _id) {
   826    ::flatbuffers::WriteScalar(&id_, _id);
   827  }
   828  bool KeyCompareLessThan(const Ability * const o) const {
   829    return id() < o->id();
   830  }
   831  int KeyCompareWithValue(uint32_t _id) const {
   832    return static_cast<int>(id() > _id) - static_cast<int>(id() < _id);
   833  }
   834  uint32_t distance() const {
   835    return ::flatbuffers::EndianScalar(distance_);
   836  }
   837  void mutate_distance(uint32_t _distance) {
   838    ::flatbuffers::WriteScalar(&distance_, _distance);
   839  }
   840};
   841FLATBUFFERS_STRUCT_END(Ability, 8);
   842
   843inline bool operator==(const Ability &lhs, const Ability &rhs) {
   844  return
   845      (lhs.id() == rhs.id()) &&
   846      (lhs.distance() == rhs.distance());
   847}
   848
   849inline bool operator!=(const Ability &lhs, const Ability &rhs) {
   850    return !(lhs == rhs);
   851}
   852
   853
   854FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) StructOfStructs FLATBUFFERS_FINAL_CLASS {
   855 private:
   856  MyGame::Example::Ability a_;
   857  MyGame::Example::Test b_;
   858  MyGame::Example::Ability c_;
   859
   860 public:
   861  static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
   862    return StructOfStructsTypeTable();
   863  }
   864  StructOfStructs()
   865      : a_(),
   866        b_(),
   867        c_() {
   868  }
   869  StructOfStructs(const MyGame::Example::Ability &_a, const MyGame::Example::Test &_b, const MyGame::Example::Ability &_c)
   870      : a_(_a),
   871        b_(_b),
   872        c_(_c) {
   873  }
   874  const MyGame::Example::Ability &a() const {
   875    return a_;
   876  }
   877  MyGame::Example::Ability &mutable_a() {
   878    return a_;
   879  }
   880  const MyGame::Example::Test &b() const {
   881    return b_;
   882  }
   883  MyGame::Example::Test &mutable_b() {
   884    return b_;
   885  }
   886  const MyGame::Example::Ability &c() const {
   887    return c_;
   888  }
   889  MyGame::Example::Ability &mutable_c() {
   890    return c_;
   891  }
   892};
   893FLATBUFFERS_STRUCT_END(StructOfStructs, 20);
   894
   895inline bool operator==(const StructOfStructs &lhs, const StructOfStructs &rhs) {
   896  return
   897      (lhs.a() == rhs.a()) &&
   898      (lhs.b() == rhs.b()) &&
   899      (lhs.c() == rhs.c());
   900}
   901
   902inline bool operator!=(const StructOfStructs &lhs, const StructOfStructs &rhs) {
   903    return !(lhs == rhs);
   904}
   905
   906
   907FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) StructOfStructsOfStructs FLATBUFFERS_FINAL_CLASS {
   908 private:
   909  MyGame::Example::StructOfStructs a_;
   910
   911 public:
   912  static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
   913    return StructOfStructsOfStructsTypeTable();
   914  }
   915  StructOfStructsOfStructs()
   916      : a_() {
   917  }
   918  StructOfStructsOfStructs(const MyGame::Example::StructOfStructs &_a)
   919      : a_(_a) {
   920  }
   921  const MyGame::Example::StructOfStructs &a() const {
   922    return a_;
   923  }
   924  MyGame::Example::StructOfStructs &mutable_a() {
   925    return a_;
   926  }
   927};
   928FLATBUFFERS_STRUCT_END(StructOfStructsOfStructs, 20);
   929
   930inline bool operator==(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs) {
   931  return
   932      (lhs.a() == rhs.a());
   933}
   934
   935inline bool operator!=(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs) {
   936    return !(lhs == rhs);
   937}
   938
   939
   940}  // namespace Example
   941
   942struct InParentNamespaceT : public ::flatbuffers::NativeTable {
   943  typedef InParentNamespace TableType;
   944};
   945
   946struct InParentNamespace FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
   947  typedef InParentNamespaceT NativeTableType;
   948  typedef InParentNamespaceBuilder Builder;
   949  static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
   950    return InParentNamespaceTypeTable();
   951  }
   952  bool Verify(::flatbuffers::Verifier &verifier) const {
   953    return VerifyTableStart(verifier) &&
   954           verifier.EndTable();
   955  }
   956  InParentNamespaceT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
   957  void UnPackTo(InParentNamespaceT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
   958  static ::flatbuffers::Offset<InParentNamespace> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
   959};
   960
   961struct InParentNamespaceBuilder {
   962  typedef InParentNamespace Table;
   963  ::flatbuffers::FlatBufferBuilder &fbb_;
   964  ::flatbuffers::uoffset_t start_;
   965  explicit InParentNamespaceBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
   966        : fbb_(_fbb) {
   967    start_ = fbb_.StartTable();
   968  }
   969  ::flatbuffers::Offset<InParentNamespace> Finish() {
   970    const auto end = fbb_.EndTable(start_);
   971    auto o = ::flatbuffers::Offset<InParentNamespace>(end);
   972    return o;
   973  }
   974};
   975
   976inline ::flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(
   977    ::flatbuffers::FlatBufferBuilder &_fbb) {
   978  InParentNamespaceBuilder builder_(_fbb);
   979  return builder_.Finish();
   980}
   981
   982::flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(::flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
   983
   984namespace Example2 {
   985
   986struct MonsterT : public ::flatbuffers::NativeTable {
   987  typedef Monster TableType;
   988};
   989
   990struct Monster FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
   991  typedef MonsterT NativeTableType;
   992  typedef MonsterBuilder Builder;
   993  static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
   994    return MonsterTypeTable();
   995  }
   996  bool Verify(::flatbuffers::Verifier &verifier) const {
   997    return VerifyTableStart(verifier) &&
   998           verifier.EndTable();
   999  }
  1000  MonsterT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
  1001  void UnPackTo(MonsterT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
  1002  static ::flatbuffers::Offset<Monster> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
  1003};
  1004
  1005struct MonsterBuilder {
  1006  typedef Monster Table;
  1007  ::flatbuffers::FlatBufferBuilder &fbb_;
  1008  ::flatbuffers::uoffset_t start_;
  1009  explicit MonsterBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
  1010        : fbb_(_fbb) {
  1011    start_ = fbb_.StartTable();
  1012  }
  1013  ::flatbuffers::Offset<Monster> Finish() {
  1014    const auto end = fbb_.EndTable(start_);
  1015    auto o = ::flatbuffers::Offset<Monster>(end);
  1016    return o;
  1017  }
  1018};
  1019
  1020inline ::flatbuffers::Offset<Monster> CreateMonster(
  1021    ::flatbuffers::FlatBufferBuilder &_fbb) {
  1022  MonsterBuilder builder_(_fbb);
  1023  return builder_.Finish();
  1024}
  1025
  1026::flatbuffers::Offset<Monster> CreateMonster(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
  1027
  1028}  // namespace Example2
  1029
  1030namespace Example {
  1031
  1032struct TestSimpleTableWithEnumT : public ::flatbuffers::NativeTable {
  1033  typedef TestSimpleTableWithEnum TableType;
  1034  MyGame::Example::Color color = MyGame::Example::Color_Green;
  1035};
  1036
  1037struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
  1038  typedef TestSimpleTableWithEnumT NativeTableType;
  1039  typedef TestSimpleTableWithEnumBuilder Builder;
  1040  static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
  1041    return TestSimpleTableWithEnumTypeTable();
  1042  }
  1043  enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
  1044    VT_COLOR = 4
  1045  };
  1046  MyGame::Example::Color color() const {
  1047    return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 2));
  1048  }
  1049  bool mutate_color(MyGame::Example::Color _color = static_cast<MyGame::Example::Color>(2)) {
  1050    return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 2);
  1051  }
  1052  bool Verify(::flatbuffers::Verifier &verifier) const {
  1053    return VerifyTableStart(verifier) &&
  1054           VerifyField<uint8_t>(verifier, VT_COLOR, 1) &&
  1055           verifier.EndTable();
  1056  }
  1057  TestSimpleTableWithEnumT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
  1058  void UnPackTo(TestSimpleTableWithEnumT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
  1059  static ::flatbuffers::Offset<TestSimpleTableWithEnum> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
  1060};
  1061
  1062struct TestSimpleTableWithEnumBuilder {
  1063  typedef TestSimpleTableWithEnum Table;
  1064  ::flatbuffers::FlatBufferBuilder &fbb_;
  1065  ::flatbuffers::uoffset_t start_;
  1066  void add_color(MyGame::Example::Color color) {
  1067    fbb_.AddElement<uint8_t>(TestSimpleTableWithEnum::VT_COLOR, static_cast<uint8_t>(color), 2);
  1068  }
  1069  explicit TestSimpleTableWithEnumBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
  1070        : fbb_(_fbb) {
  1071    start_ = fbb_.StartTable();
  1072  }
  1073  ::flatbuffers::Offset<TestSimpleTableWithEnum> Finish() {
  1074    const auto end = fbb_.EndTable(start_);
  1075    auto o = ::flatbuffers::Offset<TestSimpleTableWithEnum>(end);
  1076    return o;
  1077  }
  1078};
  1079
  1080inline ::flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(
  1081    ::flatbuffers::FlatBufferBuilder &_fbb,
  1082    MyGame::Example::Color color = MyGame::Example::Color_Green) {
  1083  TestSimpleTableWithEnumBuilder builder_(_fbb);
  1084  builder_.add_color(color);
  1085  return builder_.Finish();
  1086}
  1087
  1088::flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(::flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
  1089
  1090struct StatT : public ::flatbuffers::NativeTable {
  1091  typedef Stat TableType;
  1092  std::string id{};
  1093  int64_t val = 0;
  1094  uint16_t count = 0;
  1095};
  1096
  1097struct Stat FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
  1098  typedef StatT NativeTableType;
  1099  typedef StatBuilder Builder;
  1100  static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
  1101    return StatTypeTable();
  1102  }
  1103  enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
  1104    VT_ID = 4,
  1105    VT_VAL = 6,
  1106    VT_COUNT = 8
  1107  };
  1108  const ::flatbuffers::String *id() const {
  1109    return GetPointer<const ::flatbuffers::String *>(VT_ID);
  1110  }
  1111  ::flatbuffers::String *mutable_id() {
  1112    return GetPointer<::flatbuffers::String *>(VT_ID);
  1113  }
  1114  int64_t val() const {
  1115    return GetField<int64_t>(VT_VAL, 0);
  1116  }
  1117  bool mutate_val(int64_t _val = 0) {
  1118    return SetField<int64_t>(VT_VAL, _val, 0);
  1119  }
  1120  uint16_t count() const {
  1121    return GetField<uint16_t>(VT_COUNT, 0);
  1122  }
  1123  bool mutate_count(uint16_t _count = 0) {
  1124    return SetField<uint16_t>(VT_COUNT, _count, 0);
  1125  }
  1126  bool KeyCompareLessThan(const Stat * const o) const {
  1127    return count() < o->count();
  1128  }
  1129  int KeyCompareWithValue(uint16_t _count) const {
  1130    return static_cast<int>(count() > _count) - static_cast<int>(count() < _count);
  1131  }
  1132  bool Verify(::flatbuffers::Verifier &verifier) const {
  1133    return VerifyTableStart(verifier) &&
  1134           VerifyOffset(verifier, VT_ID) &&
  1135           verifier.VerifyString(id()) &&
  1136           VerifyField<int64_t>(verifier, VT_VAL, 8) &&
  1137           VerifyField<uint16_t>(verifier, VT_COUNT, 2) &&
  1138           verifier.EndTable();
  1139  }
  1140  StatT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
  1141  void UnPackTo(StatT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
  1142  static ::flatbuffers::Offset<Stat> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
  1143};
  1144
  1145struct StatBuilder {
  1146  typedef Stat Table;
  1147  ::flatbuffers::FlatBufferBuilder &fbb_;
  1148  ::flatbuffers::uoffset_t start_;
  1149  void add_id(::flatbuffers::Offset<::flatbuffers::String> id) {
  1150    fbb_.AddOffset(Stat::VT_ID, id);
  1151  }
  1152  void add_val(int64_t val) {
  1153    fbb_.AddElement<int64_t>(Stat::VT_VAL, val, 0);
  1154  }
  1155  void add_count(uint16_t count) {
  1156    fbb_.AddElement<uint16_t>(Stat::VT_COUNT, count, 0);
  1157  }
  1158  explicit StatBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
  1159        : fbb_(_fbb) {
  1160    start_ = fbb_.StartTable();
  1161  }
  1162  ::flatbuffers::Offset<Stat> Finish() {
  1163    const auto end = fbb_.EndTable(start_);
  1164    auto o = ::flatbuffers::Offset<Stat>(end);
  1165    return o;
  1166  }
  1167};
  1168
  1169inline ::flatbuffers::Offset<Stat> CreateStat(
  1170    ::flatbuffers::FlatBufferBuilder &_fbb,
  1171    ::flatbuffers::Offset<::flatbuffers::String> id = 0,
  1172    int64_t val = 0,
  1173    uint16_t count = 0) {
  1174  StatBuilder builder_(_fbb);
  1175  builder_.add_val(val);
  1176  builder_.add_id(id);
  1177  builder_.add_count(count);
  1178  return builder_.Finish();
  1179}
  1180
  1181inline ::flatbuffers::Offset<Stat> CreateStatDirect(
  1182    ::flatbuffers::FlatBufferBuilder &_fbb,
  1183    const char *id = nullptr,
  1184    int64_t val = 0,
  1185    uint16_t count = 0) {
  1186  auto id__ = id ? _fbb.CreateString(id) : 0;
  1187  return MyGame::Example::CreateStat(
  1188      _fbb,
  1189      id__,
  1190      val,
  1191      count);
  1192}
  1193
  1194::flatbuffers::Offset<Stat> CreateStat(::flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
  1195
  1196struct ReferrableT : public ::flatbuffers::NativeTable {
  1197  typedef Referrable TableType;
  1198  uint64_t id = 0;
  1199};
  1200
  1201struct Referrable FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
  1202  typedef ReferrableT NativeTableType;
  1203  typedef ReferrableBuilder Builder;
  1204  static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
  1205    return ReferrableTypeTable();
  1206  }
  1207  enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
  1208    VT_ID = 4
  1209  };
  1210  uint64_t id() const {
  1211    return GetField<uint64_t>(VT_ID, 0);
  1212  }
  1213  bool mutate_id(uint64_t _id = 0) {
  1214    return SetField<uint64_t>(VT_ID, _id, 0);
  1215  }
  1216  bool KeyCompareLessThan(const Referrable * const o) const {
  1217    return id() < o->id();
  1218  }
  1219  int KeyCompareWithValue(uint64_t _id) const {
  1220    return static_cast<int>(id() > _id) - static_cast<int>(id() < _id);
  1221  }
  1222  bool Verify(::flatbuffers::Verifier &verifier) const {
  1223    return VerifyTableStart(verifier) &&
  1224           VerifyField<uint64_t>(verifier, VT_ID, 8) &&
  1225           verifier.EndTable();
  1226  }
  1227  ReferrableT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
  1228  void UnPackTo(ReferrableT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
  1229  static ::flatbuffers::Offset<Referrable> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
  1230};
  1231
  1232struct ReferrableBuilder {
  1233  typedef Referrable Table;
  1234  ::flatbuffers::FlatBufferBuilder &fbb_;
  1235  ::flatbuffers::uoffset_t start_;
  1236  void add_id(uint64_t id) {
  1237    fbb_.AddElement<uint64_t>(Referrable::VT_ID, id, 0);
  1238  }
  1239  explicit ReferrableBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
  1240        : fbb_(_fbb) {
  1241    start_ = fbb_.StartTable();
  1242  }
  1243  ::flatbuffers::Offset<Referrable> Finish() {
  1244    const auto end = fbb_.EndTable(start_);
  1245    auto o = ::flatbuffers::Offset<Referrable>(end);
  1246    return o;
  1247  }
  1248};
  1249
  1250inline ::flatbuffers::Offset<Referrable> CreateReferrable(
  1251    ::flatbuffers::FlatBufferBuilder &_fbb,
  1252    uint64_t id = 0) {
  1253  ReferrableBuilder builder_(_fbb);
  1254  builder_.add_id(id);
  1255  return builder_.Finish();
  1256}
  1257
  1258::flatbuffers::Offset<Referrable> CreateReferrable(::flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
  1259
  1260struct MonsterT : public ::flatbuffers::NativeTable {
  1261  typedef Monster TableType;
  1262  std::unique_ptr<MyGame::Example::Vec3> pos{};
  1263  int16_t mana = 150;
  1264  int16_t hp = 100;
  1265  std::string name{};
  1266  std::vector<uint8_t> inventory{};
  1267  MyGame::Example::Color color = MyGame::Example::Color_Blue;
  1268  MyGame::Example::AnyUnion test{};
  1269  std::vector<MyGame::Example::Test> test4{};
  1270  std::vector<std::string> testarrayofstring{};
  1271  std::vector<std::unique_ptr<MyGame::Example::MonsterT>> testarrayoftables{};
  1272  std::unique_ptr<MyGame::Example::MonsterT> enemy{};
  1273  std::vector<uint8_t> testnestedflatbuffer{};
  1274  std::unique_ptr<MyGame::Example::StatT> testempty{};
  1275  bool testbool = false;
  1276  int32_t testhashs32_fnv1 = 0;
  1277  uint32_t testhashu32_fnv1 = 0;
  1278  int64_t testhashs64_fnv1 = 0;
  1279  uint64_t testhashu64_fnv1 = 0;
  1280  int32_t testhashs32_fnv1a = 0;
  1281  Stat *testhashu32_fnv1a = nullptr;
  1282  int64_t testhashs64_fnv1a = 0;
  1283  uint64_t testhashu64_fnv1a = 0;
  1284  std::vector<bool> testarrayofbools{};
  1285  float testf = 3.14159f;
  1286  float testf2 = 3.0f;
  1287  float testf3 = 0.0f;
  1288  std::vector<std::string> testarrayofstring2{};
  1289  std::vector<MyGame::Example::Ability> testarrayofsortedstruct{};
  1290  std::vector<uint8_t> flex{};
  1291  std::vector<MyGame::Example::Test> test5{};
  1292  std::vector<int64_t> vector_of_longs{};
  1293  std::vector<double> vector_of_doubles{};
  1294  std::unique_ptr<MyGame::InParentNamespaceT> parent_namespace_test{};
  1295  std::vector<std::unique_ptr<MyGame::Example::ReferrableT>> vector_of_referrables{};
  1296  ReferrableT *single_weak_reference = nullptr;
  1297  std::vector<ReferrableT *> vector_of_weak_references{};
  1298  std::vector<std::unique_ptr<MyGame::Example::ReferrableT>> vector_of_strong_referrables{};
  1299  ReferrableT *co_owning_reference = nullptr;
  1300  std::vector<std::unique_ptr<ReferrableT>> vector_of_co_owning_references{};
  1301  ReferrableT *non_owning_reference = nullptr;
  1302  std::vector<ReferrableT *> vector_of_non_owning_references{};
  1303  MyGame::Example::AnyUniqueAliasesUnion any_unique{};
  1304  MyGame::Example::AnyAmbiguousAliasesUnion any_ambiguous{};
  1305  std::vector<MyGame::Example::Color> vector_of_enums{};
  1306  MyGame::Example::Race signed_enum = MyGame::Example::Race_None;
  1307  std::vector<uint8_t> testrequirednestedflatbuffer{};
  1308  std::vector<std::unique_ptr<MyGame::Example::StatT>> scalar_key_sorted_tables{};
  1309  MyGame::Example::Test native_inline{};
  1310  MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0);
  1311  MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum_LongOne;
  1312  float nan_default = std::numeric_limits<float>::quiet_NaN();
  1313  float inf_default = std::numeric_limits<float>::infinity();
  1314  float positive_inf_default = std::numeric_limits<float>::infinity();
  1315  float infinity_default = std::numeric_limits<float>::infinity();
  1316  float positive_infinity_default = std::numeric_limits<float>::infinity();
  1317  float negative_inf_default = -std::numeric_limits<float>::infinity();
  1318  float negative_infinity_default = -std::numeric_limits<float>::infinity();
  1319  double double_inf_default = std::numeric_limits<double>::infinity();
  1320  MonsterT() = default;
  1321  MonsterT(const MonsterT &o);
  1322  MonsterT(MonsterT&&) FLATBUFFERS_NOEXCEPT = default;
  1323  MonsterT &operator=(MonsterT o) FLATBUFFERS_NOEXCEPT;
  1324};
  1325
  1326/// an example documentation comment: "monster object"
  1327struct Monster FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
  1328  typedef MonsterT NativeTableType;
  1329  typedef MonsterBuilder Builder;
  1330  static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
  1331    return MonsterTypeTable();
  1332  }
  1333  enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
  1334    VT_POS = 4,
  1335    VT_MANA = 6,
  1336    VT_HP = 8,
  1337    VT_NAME = 10,
  1338    VT_INVENTORY = 14,
  1339    VT_COLOR = 16,
  1340    VT_TEST_TYPE = 18,
  1341    VT_TEST = 20,
  1342    VT_TEST4 = 22,
  1343    VT_TESTARRAYOFSTRING = 24,
  1344    VT_TESTARRAYOFTABLES = 26,
  1345    VT_ENEMY = 28,
  1346    VT_TESTNESTEDFLATBUFFER = 30,
  1347    VT_TESTEMPTY = 32,
  1348    VT_TESTBOOL = 34,
  1349    VT_TESTHASHS32_FNV1 = 36,
  1350    VT_TESTHASHU32_FNV1 = 38,
  1351    VT_TESTHASHS64_FNV1 = 40,
  1352    VT_TESTHASHU64_FNV1 = 42,
  1353    VT_TESTHASHS32_FNV1A = 44,
  1354    VT_TESTHASHU32_FNV1A = 46,
  1355    VT_TESTHASHS64_FNV1A = 48,
  1356    VT_TESTHASHU64_FNV1A = 50,
  1357    VT_TESTARRAYOFBOOLS = 52,
  1358    VT_TESTF = 54,
  1359    VT_TESTF2 = 56,
  1360    VT_TESTF3 = 58,
  1361    VT_TESTARRAYOFSTRING2 = 60,
  1362    VT_TESTARRAYOFSORTEDSTRUCT = 62,
  1363    VT_FLEX = 64,
  1364    VT_TEST5 = 66,
  1365    VT_VECTOR_OF_LONGS = 68,
  1366    VT_VECTOR_OF_DOUBLES = 70,
  1367    VT_PARENT_NAMESPACE_TEST = 72,
  1368    VT_VECTOR_OF_REFERRABLES = 74,
  1369    VT_SINGLE_WEAK_REFERENCE = 76,
  1370    VT_VECTOR_OF_WEAK_REFERENCES = 78,
  1371    VT_VECTOR_OF_STRONG_REFERRABLES = 80,
  1372    VT_CO_OWNING_REFERENCE = 82,
  1373    VT_VECTOR_OF_CO_OWNING_REFERENCES = 84,
  1374    VT_NON_OWNING_REFERENCE = 86,
  1375    VT_VECTOR_OF_NON_OWNING_REFERENCES = 88,
  1376    VT_ANY_UNIQUE_TYPE = 90,
  1377    VT_ANY_UNIQUE = 92,
  1378    VT_ANY_AMBIGUOUS_TYPE = 94,
  1379    VT_ANY_AMBIGUOUS = 96,
  1380    VT_VECTOR_OF_ENUMS = 98,
  1381    VT_SIGNED_ENUM = 100,
  1382    VT_TESTREQUIREDNESTEDFLATBUFFER = 102,
  1383    VT_SCALAR_KEY_SORTED_TABLES = 104,
  1384    VT_NATIVE_INLINE = 106,
  1385    VT_LONG_ENUM_NON_ENUM_DEFAULT = 108,
  1386    VT_LONG_ENUM_NORMAL_DEFAULT = 110,
  1387    VT_NAN_DEFAULT = 112,
  1388    VT_INF_DEFAULT = 114,
  1389    VT_POSITIVE_INF_DEFAULT = 116,
  1390    VT_INFINITY_DEFAULT = 118,
  1391    VT_POSITIVE_INFINITY_DEFAULT = 120,
  1392    VT_NEGATIVE_INF_DEFAULT = 122,
  1393    VT_NEGATIVE_INFINITY_DEFAULT = 124,
  1394    VT_DOUBLE_INF_DEFAULT = 126
  1395  };
  1396  const MyGame::Example::Vec3 *pos() const {
  1397    return GetStruct<const MyGame::Example::Vec3 *>(VT_POS);
  1398  }
  1399  MyGame::Example::Vec3 *mutable_pos() {
  1400    return GetStruct<MyGame::Example::Vec3 *>(VT_POS);
  1401  }
  1402  int16_t mana() const {
  1403    return GetField<int16_t>(VT_MANA, 150);
  1404  }
  1405  bool mutate_mana(int16_t _mana = 150) {
  1406    return SetField<int16_t>(VT_MANA, _mana, 150);
  1407  }
  1408  int16_t hp() const {
  1409    return GetField<int16_t>(VT_HP, 100);
  1410  }
  1411  bool mutate_hp(int16_t _hp = 100) {
  1412    return SetField<int16_t>(VT_HP, _hp, 100);
  1413  }
  1414  const ::flatbuffers::String *name() const {
  1415    return GetPointer<const ::flatbuffers::String *>(VT_NAME);
  1416  }
  1417  ::flatbuffers::String *mutable_name() {
  1418    return GetPointer<::flatbuffers::String *>(VT_NAME);
  1419  }
  1420  bool KeyCompareLessThan(const Monster * const o) const {
  1421    return *name() < *o->name();
  1422  }
  1423  int KeyCompareWithValue(const char *_name) const {
  1424    return strcmp(name()->c_str(), _name);
  1425  }
  1426  const ::flatbuffers::Vector<uint8_t> *inventory() const {
  1427    return GetPointer<const ::flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
  1428  }
  1429  ::flatbuffers::Vector<uint8_t> *mutable_inventory() {
  1430    return GetPointer<::flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
  1431  }
  1432  MyGame::Example::Color color() const {
  1433    return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 8));
  1434  }
  1435  bool mutate_color(MyGame::Example::Color _color = static_cast<MyGame::Example::Color>(8)) {
  1436    return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 8);
  1437  }
  1438  MyGame::Example::Any test_type() const {
  1439    return static_cast<MyGame::Example::Any>(GetField<uint8_t>(VT_TEST_TYPE, 0));
  1440  }
  1441  const void *test() const {
  1442    return GetPointer<const void *>(VT_TEST);
  1443  }
  1444  template<typename T> const T *test_as() const;
  1445  const MyGame::Example::Monster *test_as_Monster() const {
  1446    return test_type() == MyGame::Example::Any_Monster ? static_cast<const MyGame::Example::Monster *>(test()) : nullptr;
  1447  }
  1448  const MyGame::Example::TestSimpleTableWithEnum *test_as_TestSimpleTableWithEnum() const {
  1449    return test_type() == MyGame::Example::Any_TestSimpleTableWithEnum ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(test()) : nullptr;
  1450  }
  1451  const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const {
  1452    return test_type() == MyGame::Example::Any_MyGame_Example2_Monster ? static_cast<const MyGame::Example2::Monster *>(test()) : nullptr;
  1453  }
  1454  void *mutable_test() {
  1455    return GetPointer<void *>(VT_TEST);
  1456  }
  1457  const ::flatbuffers::Vector<const MyGame::Example::Test *> *test4() const {
  1458    return GetPointer<const ::flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
  1459  }
  1460  ::flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test4() {
  1461    return GetPointer<::flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
  1462  }
  1463  const ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *testarrayofstring() const {
  1464    return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
  1465  }
  1466  ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *mutable_testarrayofstring() {
  1467    return GetPointer<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
  1468  }
  1469  /// an example documentation comment: this will end up in the generated code
  1470  /// multiline too
  1471  const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables() const {
  1472    return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
  1473  }
  1474  ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Monster>> *mutable_testarrayoftables() {
  1475    return GetPointer<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
  1476  }
  1477  const MyGame::Example::Monster *enemy() const {
  1478    return GetPointer<const MyGame::Example::Monster *>(VT_ENEMY);
  1479  }
  1480  MyGame::Example::Monster *mutable_enemy() {
  1481    return GetPointer<MyGame::Example::Monster *>(VT_ENEMY);
  1482  }
  1483  const ::flatbuffers::Vector<uint8_t> *testnestedflatbuffer() const {
  1484    return GetPointer<const ::flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
  1485  }
  1486  ::flatbuffers::Vector<uint8_t> *mutable_testnestedflatbuffer() {
  1487    return GetPointer<::flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
  1488  }
  1489  const MyGame::Example::Monster *testnestedflatbuffer_nested_root() const {
  1490    const auto _f = testnestedflatbuffer();
  1491    return _f ? ::flatbuffers::GetRoot<MyGame::Example::Monster>(_f->Data())
  1492              : nullptr;
  1493  }
  1494  const MyGame::Example::Stat *testempty() const {
  1495    return GetPointer<const MyGame::Example::Stat *>(VT_TESTEMPTY);
  1496  }
  1497  MyGame::Example::Stat *mutable_testempty() {
  1498    return GetPointer<MyGame::Example::Stat *>(VT_TESTEMPTY);
  1499  }
  1500  bool testbool() const {
  1501    return GetField<uint8_t>(VT_TESTBOOL, 0) != 0;
  1502  }
  1503  bool mutate_testbool(bool _testbool = 0) {
  1504    return SetField<uint8_t>(VT_TESTBOOL, static_cast<uint8_t>(_testbool), 0);
  1505  }
  1506  int32_t testhashs32_fnv1() const {
  1507    return GetField<int32_t>(VT_TESTHASHS32_FNV1, 0);
  1508  }
  1509  bool mutate_testhashs32_fnv1(int32_t _testhashs32_fnv1 = 0) {
  1510    return SetField<int32_t>(VT_TESTHASHS32_FNV1, _testhashs32_fnv1, 0);
  1511  }
  1512  uint32_t testhashu32_fnv1() const {
  1513    return GetField<uint32_t>(VT_TESTHASHU32_FNV1, 0);
  1514  }
  1515  bool mutate_testhashu32_fnv1(uint32_t _testhashu32_fnv1 = 0) {
  1516    return SetField<uint32_t>(VT_TESTHASHU32_FNV1, _testhashu32_fnv1, 0);
  1517  }
  1518  int64_t testhashs64_fnv1() const {
  1519    return GetField<int64_t>(VT_TESTHASHS64_FNV1, 0);
  1520  }
  1521  bool mutate_testhashs64_fnv1(int64_t _testhashs64_fnv1 = 0) {
  1522    return SetField<int64_t>(VT_TESTHASHS64_FNV1, _testhashs64_fnv1, 0);
  1523  }
  1524  uint64_t testhashu64_fnv1() const {
  1525    return GetField<uint64_t>(VT_TESTHASHU64_FNV1, 0);
  1526  }
  1527  bool mutate_testhashu64_fnv1(uint64_t _testhashu64_fnv1 = 0) {
  1528    return SetField<uint64_t>(VT_TESTHASHU64_FNV1, _testhashu64_fnv1, 0);
  1529  }
  1530  int32_t testhashs32_fnv1a() const {
  1531    return GetField<int32_t>(VT_TESTHASHS32_FNV1A, 0);
  1532  }
  1533  bool mutate_testhashs32_fnv1a(int32_t _testhashs32_fnv1a = 0) {
  1534    return SetField<int32_t>(VT_TESTHASHS32_FNV1A, _testhashs32_fnv1a, 0);
  1535  }
  1536  uint32_t testhashu32_fnv1a() const {
  1537    return GetField<uint32_t>(VT_TESTHASHU32_FNV1A, 0);
  1538  }
  1539  bool mutate_testhashu32_fnv1a(uint32_t _testhashu32_fnv1a = 0) {
  1540    return SetField<uint32_t>(VT_TESTHASHU32_FNV1A, _testhashu32_fnv1a, 0);
  1541  }
  1542  int64_t testhashs64_fnv1a() const {
  1543    return GetField<int64_t>(VT_TESTHASHS64_FNV1A, 0);
  1544  }
  1545  bool mutate_testhashs64_fnv1a(int64_t _testhashs64_fnv1a = 0) {
  1546    return SetField<int64_t>(VT_TESTHASHS64_FNV1A, _testhashs64_fnv1a, 0);
  1547  }
  1548  uint64_t testhashu64_fnv1a() const {
  1549    return GetField<uint64_t>(VT_TESTHASHU64_FNV1A, 0);
  1550  }
  1551  bool mutate_testhashu64_fnv1a(uint64_t _testhashu64_fnv1a = 0) {
  1552    return SetField<uint64_t>(VT_TESTHASHU64_FNV1A, _testhashu64_fnv1a, 0);
  1553  }
  1554  const ::flatbuffers::Vector<uint8_t> *testarrayofbools() const {
  1555    return GetPointer<const ::flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
  1556  }
  1557  ::flatbuffers::Vector<uint8_t> *mutable_testarrayofbools() {
  1558    return GetPointer<::flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
  1559  }
  1560  float testf() const {
  1561    return GetField<float>(VT_TESTF, 3.14159f);
  1562  }
  1563  bool mutate_testf(float _testf = 3.14159f) {
  1564    return SetField<float>(VT_TESTF, _testf, 3.14159f);
  1565  }
  1566  float testf2() const {
  1567    return GetField<float>(VT_TESTF2, 3.0f);
  1568  }
  1569  bool mutate_testf2(float _testf2 = 3.0f) {
  1570    return SetField<float>(VT_TESTF2, _testf2, 3.0f);
  1571  }
  1572  float testf3() const {
  1573    return GetField<float>(VT_TESTF3, 0.0f);
  1574  }
  1575  bool mutate_testf3(float _testf3 = 0.0f) {
  1576    return SetField<float>(VT_TESTF3, _testf3, 0.0f);
  1577  }
  1578  const ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *testarrayofstring2() const {
  1579    return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
  1580  }
  1581  ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *mutable_testarrayofstring2() {
  1582    return GetPointer<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
  1583  }
  1584  const ::flatbuffers::Vector<const MyGame::Example::Ability *> *testarrayofsortedstruct() const {
  1585    return GetPointer<const ::flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
  1586  }
  1587  ::flatbuffers::Vector<const MyGame::Example::Ability *> *mutable_testarrayofsortedstruct() {
  1588    return GetPointer<::flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
  1589  }
  1590  const ::flatbuffers::Vector<uint8_t> *flex() const {
  1591    return GetPointer<const ::flatbuffers::Vector<uint8_t> *>(VT_FLEX);
  1592  }
  1593  ::flatbuffers::Vector<uint8_t> *mutable_flex() {
  1594    return GetPointer<::flatbuffers::Vector<uint8_t> *>(VT_FLEX);
  1595  }
  1596  flexbuffers::Reference flex_flexbuffer_root() const {
  1597    const auto _f = flex();
  1598    return _f ? flexbuffers::GetRoot(_f->Data(), _f->size())
  1599              : flexbuffers::Reference();
  1600  }
  1601  const ::flatbuffers::Vector<const MyGame::Example::Test *> *test5() const {
  1602    return GetPointer<const ::flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
  1603  }
  1604  ::flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test5() {
  1605    return GetPointer<::flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
  1606  }
  1607  const ::flatbuffers::Vector<int64_t> *vector_of_longs() const {
  1608    return GetPointer<const ::flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
  1609  }
  1610  ::flatbuffers::Vector<int64_t> *mutable_vector_of_longs() {
  1611    return GetPointer<::flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
  1612  }
  1613  const ::flatbuffers::Vector<double> *vector_of_doubles() const {
  1614    return GetPointer<const ::flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
  1615  }
  1616  ::flatbuffers::Vector<double> *mutable_vector_of_doubles() {
  1617    return GetPointer<::flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
  1618  }
  1619  const MyGame::InParentNamespace *parent_namespace_test() const {
  1620    return GetPointer<const MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
  1621  }
  1622  MyGame::InParentNamespace *mutable_parent_namespace_test() {
  1623    return GetPointer<MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
  1624  }
  1625  const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables() const {
  1626    return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
  1627  }
  1628  ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_referrables() {
  1629    return GetPointer<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
  1630  }
  1631  uint64_t single_weak_reference() const {
  1632    return GetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, 0);
  1633  }
  1634  bool mutate_single_weak_reference(uint64_t _single_weak_reference = 0) {
  1635    return SetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, _single_weak_reference, 0);
  1636  }
  1637  const ::flatbuffers::Vector<uint64_t> *vector_of_weak_references() const {
  1638    return GetPointer<const ::flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
  1639  }
  1640  ::flatbuffers::Vector<uint64_t> *mutable_vector_of_weak_references() {
  1641    return GetPointer<::flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
  1642  }
  1643  const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables() const {
  1644    return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
  1645  }
  1646  ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_strong_referrables() {
  1647    return GetPointer<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
  1648  }
  1649  uint64_t co_owning_reference() const {
  1650    return GetField<uint64_t>(VT_CO_OWNING_REFERENCE, 0);
  1651  }
  1652  bool mutate_co_owning_reference(uint64_t _co_owning_reference = 0) {
  1653    return SetField<uint64_t>(VT_CO_OWNING_REFERENCE, _co_owning_reference, 0);
  1654  }
  1655  const ::flatbuffers::Vector<uint64_t> *vector_of_co_owning_references() const {
  1656    return GetPointer<const ::flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
  1657  }
  1658  ::flatbuffers::Vector<uint64_t> *mutable_vector_of_co_owning_references() {
  1659    return GetPointer<::flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
  1660  }
  1661  uint64_t non_owning_reference() const {
  1662    return GetField<uint64_t>(VT_NON_OWNING_REFERENCE, 0);
  1663  }
  1664  bool mutate_non_owning_reference(uint64_t _non_owning_reference = 0) {
  1665    return SetField<uint64_t>(VT_NON_OWNING_REFERENCE, _non_owning_reference, 0);
  1666  }
  1667  const ::flatbuffers::Vector<uint64_t> *vector_of_non_owning_references() const {
  1668    return GetPointer<const ::flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
  1669  }
  1670  ::flatbuffers::Vector<uint64_t> *mutable_vector_of_non_owning_references() {
  1671    return GetPointer<::flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
  1672  }
  1673  MyGame::Example::AnyUniqueAliases any_unique_type() const {
  1674    return static_cast<MyGame::Example::AnyUniqueAliases>(GetField<uint8_t>(VT_ANY_UNIQUE_TYPE, 0));
  1675  }
  1676  const void *any_unique() const {
  1677    return GetPointer<const void *>(VT_ANY_UNIQUE);
  1678  }
  1679  template<typename T> const T *any_unique_as() const;
  1680  const MyGame::Example::Monster *any_unique_as_M() const {
  1681    return any_unique_type() == MyGame::Example::AnyUniqueAliases_M ? static_cast<const MyGame::Example::Monster *>(any_unique()) : nullptr;
  1682  }
  1683  const MyGame::Example::TestSimpleTableWithEnum *any_unique_as_TS() const {
  1684    return any_unique_type() == MyGame::Example::AnyUniqueAliases_TS ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(any_unique()) : nullptr;
  1685  }
  1686  const MyGame::Example2::Monster *any_unique_as_M2() const {
  1687    return any_unique_type() == MyGame::Example::AnyUniqueAliases_M2 ? static_cast<const MyGame::Example2::Monster *>(any_unique()) : nullptr;
  1688  }
  1689  void *mutable_any_unique() {
  1690    return GetPointer<void *>(VT_ANY_UNIQUE);
  1691  }
  1692  MyGame::Example::AnyAmbiguousAliases any_ambiguous_type() const {
  1693    return static_cast<MyGame::Example::AnyAmbiguousAliases>(GetField<uint8_t>(VT_ANY_AMBIGUOUS_TYPE, 0));
  1694  }
  1695  const void *any_ambiguous() const {
  1696    return GetPointer<const void *>(VT_ANY_AMBIGUOUS);
  1697  }
  1698  const MyGame::Example::Monster *any_ambiguous_as_M1() const {
  1699    return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M1 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
  1700  }
  1701  const MyGame::Example::Monster *any_ambiguous_as_M2() const {
  1702    return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M2 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
  1703  }
  1704  const MyGame::Example::Monster *any_ambiguous_as_M3() const {
  1705    return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M3 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
  1706  }
  1707  void *mutable_any_ambiguous() {
  1708    return GetPointer<void *>(VT_ANY_AMBIGUOUS);
  1709  }
  1710  const ::flatbuffers::Vector<uint8_t> *vector_of_enums() const {
  1711    return GetPointer<const ::flatbuffers::Vector<uint8_t> *>(VT_VECTOR_OF_ENUMS);
  1712  }
  1713  ::flatbuffers::Vector<uint8_t> *mutable_vector_of_enums() {
  1714    return GetPointer<::flatbuffers::Vector<uint8_t> *>(VT_VECTOR_OF_ENUMS);
  1715  }
  1716  MyGame::Example::Race signed_enum() const {
  1717    return static_cast<MyGame::Example::Race>(GetField<int8_t>(VT_SIGNED_ENUM, -1));
  1718  }
  1719  bool mutate_signed_enum(MyGame::Example::Race _signed_enum = static_cast<MyGame::Example::Race>(-1)) {
  1720    return SetField<int8_t>(VT_SIGNED_ENUM, static_cast<int8_t>(_signed_enum), -1);
  1721  }
  1722  const ::flatbuffers::Vector<uint8_t> *testrequirednestedflatbuffer() const {
  1723    return GetPointer<const ::flatbuffers::Vector<uint8_t> *>(VT_TESTREQUIREDNESTEDFLATBUFFER);
  1724  }
  1725  ::flatbuffers::Vector<uint8_t> *mutable_testrequirednestedflatbuffer() {
  1726    return GetPointer<::flatbuffers::Vector<uint8_t> *>(VT_TESTREQUIREDNESTEDFLATBUFFER);
  1727  }
  1728  const MyGame::Example::Monster *testrequirednestedflatbuffer_nested_root() const {
  1729    const auto _f = testrequirednestedflatbuffer();
  1730    return _f ? ::flatbuffers::GetRoot<MyGame::Example::Monster>(_f->Data())
  1731              : nullptr;
  1732  }
  1733  const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Stat>> *scalar_key_sorted_tables() const {
  1734    return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Stat>> *>(VT_SCALAR_KEY_SORTED_TABLES);
  1735  }
  1736  ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Stat>> *mutable_scalar_key_sorted_tables() {
  1737    return GetPointer<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Stat>> *>(VT_SCALAR_KEY_SORTED_TABLES);
  1738  }
  1739  const MyGame::Example::Test *native_inline() const {
  1740    return GetStruct<const MyGame::Example::Test *>(VT_NATIVE_INLINE);
  1741  }
  1742  MyGame::Example::Test *mutable_native_inline() {
  1743    return GetStruct<MyGame::Example::Test *>(VT_NATIVE_INLINE);
  1744  }
  1745  MyGame::Example::LongEnum long_enum_non_enum_default() const {
  1746    return static_cast<MyGame::Example::LongEnum>(GetField<uint64_t>(VT_LONG_ENUM_NON_ENUM_DEFAULT, 0));
  1747  }
  1748  bool mutate_long_enum_non_enum_default(MyGame::Example::LongEnum _long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0)) {
  1749    return SetField<uint64_t>(VT_LONG_ENUM_NON_ENUM_DEFAULT, static_cast<uint64_t>(_long_enum_non_enum_default), 0);
  1750  }
  1751  MyGame::Example::LongEnum long_enum_normal_default() const {
  1752    return static_cast<MyGame::Example::LongEnum>(GetField<uint64_t>(VT_LONG_ENUM_NORMAL_DEFAULT, 2ULL));
  1753  }
  1754  bool mutate_long_enum_normal_default(MyGame::Example::LongEnum _long_enum_normal_default = static_cast<MyGame::Example::LongEnum>(2ULL)) {
  1755    return SetField<uint64_t>(VT_LONG_ENUM_NORMAL_DEFAULT, static_cast<uint64_t>(_long_enum_normal_default), 2ULL);
  1756  }
  1757  float nan_default() const {
  1758    return GetField<float>(VT_NAN_DEFAULT, std::numeric_limits<float>::quiet_NaN());
  1759  }
  1760  bool mutate_nan_default(float _nan_default = std::numeric_limits<float>::quiet_NaN()) {
  1761    return SetField<float>(VT_NAN_DEFAULT, _nan_default, std::numeric_limits<float>::quiet_NaN());
  1762  }
  1763  float inf_default() const {
  1764    return GetField<float>(VT_INF_DEFAULT, std::numeric_limits<float>::infinity());
  1765  }
  1766  bool mutate_inf_default(float _inf_default = std::numeric_limits<float>::infinity()) {
  1767    return SetField<float>(VT_INF_DEFAULT, _inf_default, std::numeric_limits<float>::infinity());
  1768  }
  1769  float positive_inf_default() const {
  1770    return GetField<float>(VT_POSITIVE_INF_DEFAULT, std::numeric_limits<float>::infinity());
  1771  }
  1772  bool mutate_positive_inf_default(float _positive_inf_default = std::numeric_limits<float>::infinity()) {
  1773    return SetField<float>(VT_POSITIVE_INF_DEFAULT, _positive_inf_default, std::numeric_limits<float>::infinity());
  1774  }
  1775  float infinity_default() const {
  1776    return GetField<float>(VT_INFINITY_DEFAULT, std::numeric_limits<float>::infinity());
  1777  }
  1778  bool mutate_infinity_default(float _infinity_default = std::numeric_limits<float>::infinity()) {
  1779    return SetField<float>(VT_INFINITY_DEFAULT, _infinity_default, std::numeric_limits<float>::infinity());
  1780  }
  1781  float positive_infinity_default() const {
  1782    return GetField<float>(VT_POSITIVE_INFINITY_DEFAULT, std::numeric_limits<float>::infinity());
  1783  }
  1784  bool mutate_positive_infinity_default(float _positive_infinity_default = std::numeric_limits<float>::infinity()) {
  1785    return SetField<float>(VT_POSITIVE_INFINITY_DEFAULT, _positive_infinity_default, std::numeric_limits<float>::infinity());
  1786  }
  1787  float negative_inf_default() const {
  1788    return GetField<float>(VT_NEGATIVE_INF_DEFAULT, -std::numeric_limits<float>::infinity());
  1789  }
  1790  bool mutate_negative_inf_default(float _negative_inf_default = -std::numeric_limits<float>::infinity()) {
  1791    return SetField<float>(VT_NEGATIVE_INF_DEFAULT, _negative_inf_default, -std::numeric_limits<float>::infinity());
  1792  }
  1793  float negative_infinity_default() const {
  1794    return GetField<float>(VT_NEGATIVE_INFINITY_DEFAULT, -std::numeric_limits<float>::infinity());
  1795  }
  1796  bool mutate_negative_infinity_default(float _negative_infinity_default = -std::numeric_limits<float>::infinity()) {
  1797    return SetField<float>(VT_NEGATIVE_INFINITY_DEFAULT, _negative_infinity_default, -std::numeric_limits<float>::infinity());
  1798  }
  1799  double double_inf_default() const {
  1800    return GetField<double>(VT_DOUBLE_INF_DEFAULT, std::numeric_limits<double>::infinity());
  1801  }
  1802  bool mutate_double_inf_default(double _double_inf_default = std::numeric_limits<double>::infinity()) {
  1803    return SetField<double>(VT_DOUBLE_INF_DEFAULT, _double_inf_default, std::numeric_limits<double>::infinity());
  1804  }
  1805  bool Verify(::flatbuffers::Verifier &verifier) const {
  1806    return VerifyTableStart(verifier) &&
  1807           VerifyField<MyGame::Example::Vec3>(verifier, VT_POS, 8) &&
  1808           VerifyField<int16_t>(verifier, VT_MANA, 2) &&
  1809           VerifyField<int16_t>(verifier, VT_HP, 2) &&
  1810           VerifyOffsetRequired(verifier, VT_NAME) &&
  1811           verifier.VerifyString(name()) &&
  1812           VerifyOffset(verifier, VT_INVENTORY) &&
  1813           verifier.VerifyVector(inventory()) &&
  1814           VerifyField<uint8_t>(verifier, VT_COLOR, 1) &&
  1815           VerifyField<uint8_t>(verifier, VT_TEST_TYPE, 1) &&
  1816           VerifyOffset(verifier, VT_TEST) &&
  1817           VerifyAny(verifier, test(), test_type()) &&
  1818           VerifyOffset(verifier, VT_TEST4) &&
  1819           verifier.VerifyVector(test4()) &&
  1820           VerifyOffset(verifier, VT_TESTARRAYOFSTRING) &&
  1821           verifier.VerifyVector(testarrayofstring()) &&
  1822           verifier.VerifyVectorOfStrings(testarrayofstring()) &&
  1823           VerifyOffset(verifier, VT_TESTARRAYOFTABLES) &&
  1824           verifier.VerifyVector(testarrayoftables()) &&
  1825           verifier.VerifyVectorOfTables(testarrayoftables()) &&
  1826           VerifyOffset(verifier, VT_ENEMY) &&
  1827           verifier.VerifyTable(enemy()) &&
  1828           VerifyOffset(verifier, VT_TESTNESTEDFLATBUFFER) &&
  1829           verifier.VerifyVector(testnestedflatbuffer()) &&
  1830           verifier.VerifyNestedFlatBuffer<MyGame::Example::Monster>(testnestedflatbuffer(), nullptr) &&
  1831           VerifyOffset(verifier, VT_TESTEMPTY) &&
  1832           verifier.VerifyTable(testempty()) &&
  1833           VerifyField<uint8_t>(verifier, VT_TESTBOOL, 1) &&
  1834           VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1, 4) &&
  1835           VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1, 4) &&
  1836           VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1, 8) &&
  1837           VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1, 8) &&
  1838           VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1A, 4) &&
  1839           VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1A, 4) &&
  1840           VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1A, 8) &&
  1841           VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1A, 8) &&
  1842           VerifyOffset(verifier, VT_TESTARRAYOFBOOLS) &&
  1843           verifier.VerifyVector(testarrayofbools()) &&
  1844           VerifyField<float>(verifier, VT_TESTF, 4) &&
  1845           VerifyField<float>(verifier, VT_TESTF2, 4) &&
  1846           VerifyField<float>(verifier, VT_TESTF3, 4) &&
  1847           VerifyOffset(verifier, VT_TESTARRAYOFSTRING2) &&
  1848           verifier.VerifyVector(testarrayofstring2()) &&
  1849           verifier.VerifyVectorOfStrings(testarrayofstring2()) &&
  1850           VerifyOffset(verifier, VT_TESTARRAYOFSORTEDSTRUCT) &&
  1851           verifier.VerifyVector(testarrayofsortedstruct()) &&
  1852           VerifyOffset(verifier, VT_FLEX) &&
  1853           verifier.VerifyVector(flex()) &&
  1854           flexbuffers::VerifyNestedFlexBuffer(flex(), verifier) &&
  1855           VerifyOffset(verifier, VT_TEST5) &&
  1856           verifier.VerifyVector(test5()) &&
  1857           VerifyOffset(verifier, VT_VECTOR_OF_LONGS) &&
  1858           verifier.VerifyVector(vector_of_longs()) &&
  1859           VerifyOffset(verifier, VT_VECTOR_OF_DOUBLES) &&
  1860           verifier.VerifyVector(vector_of_doubles()) &&
  1861           VerifyOffset(verifier, VT_PARENT_NAMESPACE_TEST) &&
  1862           verifier.VerifyTable(parent_namespace_test()) &&
  1863           VerifyOffset(verifier, VT_VECTOR_OF_REFERRABLES) &&
  1864           verifier.VerifyVector(vector_of_referrables()) &&
  1865           verifier.VerifyVectorOfTables(vector_of_referrables()) &&
  1866           VerifyField<uint64_t>(verifier, VT_SINGLE_WEAK_REFERENCE, 8) &&
  1867           VerifyOffset(verifier, VT_VECTOR_OF_WEAK_REFERENCES) &&
  1868           verifier.VerifyVector(vector_of_weak_references()) &&
  1869           VerifyOffset(verifier, VT_VECTOR_OF_STRONG_REFERRABLES) &&
  1870           verifier.VerifyVector(vector_of_strong_referrables()) &&
  1871           verifier.VerifyVectorOfTables(vector_of_strong_referrables()) &&
  1872           VerifyField<uint64_t>(verifier, VT_CO_OWNING_REFERENCE, 8) &&
  1873           VerifyOffset(verifier, VT_VECTOR_OF_CO_OWNING_REFERENCES) &&
  1874           verifier.VerifyVector(vector_of_co_owning_references()) &&
  1875           VerifyField<uint64_t>(verifier, VT_NON_OWNING_REFERENCE, 8) &&
  1876           VerifyOffset(verifier, VT_VECTOR_OF_NON_OWNING_REFERENCES) &&
  1877           verifier.VerifyVector(vector_of_non_owning_references()) &&
  1878           VerifyField<uint8_t>(verifier, VT_ANY_UNIQUE_TYPE, 1) &&
  1879           VerifyOffset(verifier, VT_ANY_UNIQUE) &&
  1880           VerifyAnyUniqueAliases(verifier, any_unique(), any_unique_type()) &&
  1881           VerifyField<uint8_t>(verifier, VT_ANY_AMBIGUOUS_TYPE, 1) &&
  1882           VerifyOffset(verifier, VT_ANY_AMBIGUOUS) &&
  1883           VerifyAnyAmbiguousAliases(verifier, any_ambiguous(), any_ambiguous_type()) &&
  1884           VerifyOffset(verifier, VT_VECTOR_OF_ENUMS) &&
  1885           verifier.VerifyVector(vector_of_enums()) &&
  1886           VerifyField<int8_t>(verifier, VT_SIGNED_ENUM, 1) &&
  1887           VerifyOffset(verifier, VT_TESTREQUIREDNESTEDFLATBUFFER) &&
  1888           verifier.VerifyVector(testrequirednestedflatbuffer()) &&
  1889           verifier.VerifyNestedFlatBuffer<MyGame::Example::Monster>(testrequirednestedflatbuffer(), nullptr) &&
  1890           VerifyOffset(verifier, VT_SCALAR_KEY_SORTED_TABLES) &&
  1891           verifier.VerifyVector(scalar_key_sorted_tables()) &&
  1892           verifier.VerifyVectorOfTables(scalar_key_sorted_tables()) &&
  1893           VerifyField<MyGame::Example::Test>(verifier, VT_NATIVE_INLINE, 2) &&
  1894           VerifyField<uint64_t>(verifier, VT_LONG_ENUM_NON_ENUM_DEFAULT, 8) &&
  1895           VerifyField<uint64_t>(verifier, VT_LONG_ENUM_NORMAL_DEFAULT, 8) &&
  1896           VerifyField<float>(verifier, VT_NAN_DEFAULT, 4) &&
  1897           VerifyField<float>(verifier, VT_INF_DEFAULT, 4) &&
  1898           VerifyField<float>(verifier, VT_POSITIVE_INF_DEFAULT, 4) &&
  1899           VerifyField<float>(verifier, VT_INFINITY_DEFAULT, 4) &&
  1900           VerifyField<float>(verifier, VT_POSITIVE_INFINITY_DEFAULT, 4) &&
  1901           VerifyField<float>(verifier, VT_NEGATIVE_INF_DEFAULT, 4) &&
  1902           VerifyField<float>(verifier, VT_NEGATIVE_INFINITY_DEFAULT, 4) &&
  1903           VerifyField<double>(verifier, VT_DOUBLE_INF_DEFAULT, 8) &&
  1904           verifier.EndTable();
  1905  }
  1906  MonsterT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
  1907  void UnPackTo(MonsterT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
  1908  static ::flatbuffers::Offset<Monster> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
  1909};
  1910
  1911template<> inline const MyGame::Example::Monster *Monster::test_as<MyGame::Example::Monster>() const {
  1912  return test_as_Monster();
  1913}
  1914
  1915template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::test_as<MyGame::Example::TestSimpleTableWithEnum>() const {
  1916  return test_as_TestSimpleTableWithEnum();
  1917}
  1918
  1919template<> inline const MyGame::Example2::Monster *Monster::test_as<MyGame::Example2::Monster>() const {
  1920  return test_as_MyGame_Example2_Monster();
  1921}
  1922
  1923template<> inline const MyGame::Example::Monster *Monster::any_unique_as<MyGame::Example::Monster>() const {
  1924  return any_unique_as_M();
  1925}
  1926
  1927template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() const {
  1928  return any_unique_as_TS();
  1929}
  1930
  1931template<> inline const MyGame::Example2::Monster *Monster::any_unique_as<MyGame::Example2::Monster>() const {
  1932  return any_unique_as_M2();
  1933}
  1934
  1935struct MonsterBuilder {
  1936  typedef Monster Table;
  1937  ::flatbuffers::FlatBufferBuilder &fbb_;
  1938  ::flatbuffers::uoffset_t start_;
  1939  void add_pos(const MyGame::Example::Vec3 *pos) {
  1940    fbb_.AddStruct(Monster::VT_POS, pos);
  1941  }
  1942  void add_mana(int16_t mana) {
  1943    fbb_.AddElement<int16_t>(Monster::VT_MANA, mana, 150);
  1944  }
  1945  void add_hp(int16_t hp) {
  1946    fbb_.AddElement<int16_t>(Monster::VT_HP, hp, 100);
  1947  }
  1948  void add_name(::flatbuffers::Offset<::flatbuffers::String> name) {
  1949    fbb_.AddOffset(Monster::VT_NAME, name);
  1950  }
  1951  void add_inventory(::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> inventory) {
  1952    fbb_.AddOffset(Monster::VT_INVENTORY, inventory);
  1953  }
  1954  void add_color(MyGame::Example::Color color) {
  1955    fbb_.AddElement<uint8_t>(Monster::VT_COLOR, static_cast<uint8_t>(color), 8);
  1956  }
  1957  void add_test_type(MyGame::Example::Any test_type) {
  1958    fbb_.AddElement<uint8_t>(Monster::VT_TEST_TYPE, static_cast<uint8_t>(test_type), 0);
  1959  }
  1960  void add_test(::flatbuffers::Offset<void> test) {
  1961    fbb_.AddOffset(Monster::VT_TEST, test);
  1962  }
  1963  void add_test4(::flatbuffers::Offset<::flatbuffers::Vector<const MyGame::Example::Test *>> test4) {
  1964    fbb_.AddOffset(Monster::VT_TEST4, test4);
  1965  }
  1966  void add_testarrayofstring(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>>> testarrayofstring) {
  1967    fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING, testarrayofstring);
  1968  }
  1969  void add_testarrayoftables(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables) {
  1970    fbb_.AddOffset(Monster::VT_TESTARRAYOFTABLES, testarrayoftables);
  1971  }
  1972  void add_enemy(::flatbuffers::Offset<MyGame::Example::Monster> enemy) {
  1973    fbb_.AddOffset(Monster::VT_ENEMY, enemy);
  1974  }
  1975  void add_testnestedflatbuffer(::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> testnestedflatbuffer) {
  1976    fbb_.AddOffset(Monster::VT_TESTNESTEDFLATBUFFER, testnestedflatbuffer);
  1977  }
  1978  void add_testempty(::flatbuffers::Offset<MyGame::Example::Stat> testempty) {
  1979    fbb_.AddOffset(Monster::VT_TESTEMPTY, testempty);
  1980  }
  1981  void add_testbool(bool testbool) {
  1982    fbb_.AddElement<uint8_t>(Monster::VT_TESTBOOL, static_cast<uint8_t>(testbool), 0);
  1983  }
  1984  void add_testhashs32_fnv1(int32_t testhashs32_fnv1) {
  1985    fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1, testhashs32_fnv1, 0);
  1986  }
  1987  void add_testhashu32_fnv1(uint32_t testhashu32_fnv1) {
  1988    fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1, testhashu32_fnv1, 0);
  1989  }
  1990  void add_testhashs64_fnv1(int64_t testhashs64_fnv1) {
  1991    fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1, testhashs64_fnv1, 0);
  1992  }
  1993  void add_testhashu64_fnv1(uint64_t testhashu64_fnv1) {
  1994    fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1, testhashu64_fnv1, 0);
  1995  }
  1996  void add_testhashs32_fnv1a(int32_t testhashs32_fnv1a) {
  1997    fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1A, testhashs32_fnv1a, 0);
  1998  }
  1999  void add_testhashu32_fnv1a(uint32_t testhashu32_fnv1a) {
  2000    fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1A, testhashu32_fnv1a, 0);
  2001  }
  2002  void add_testhashs64_fnv1a(int64_t testhashs64_fnv1a) {
  2003    fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1A, testhashs64_fnv1a, 0);
  2004  }
  2005  void add_testhashu64_fnv1a(uint64_t testhashu64_fnv1a) {
  2006    fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1A, testhashu64_fnv1a, 0);
  2007  }
  2008  void add_testarrayofbools(::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> testarrayofbools) {
  2009    fbb_.AddOffset(Monster::VT_TESTARRAYOFBOOLS, testarrayofbools);
  2010  }
  2011  void add_testf(float testf) {
  2012    fbb_.AddElement<float>(Monster::VT_TESTF, testf, 3.14159f);
  2013  }
  2014  void add_testf2(float testf2) {
  2015    fbb_.AddElement<float>(Monster::VT_TESTF2, testf2, 3.0f);
  2016  }
  2017  void add_testf3(float testf3) {
  2018    fbb_.AddElement<float>(Monster::VT_TESTF3, testf3, 0.0f);
  2019  }
  2020  void add_testarrayofstring2(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>>> testarrayofstring2) {
  2021    fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING2, testarrayofstring2);
  2022  }
  2023  void add_testarrayofsortedstruct(::flatbuffers::Offset<::flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct) {
  2024    fbb_.AddOffset(Monster::VT_TESTARRAYOFSORTEDSTRUCT, testarrayofsortedstruct);
  2025  }
  2026  void add_flex(::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> flex) {
  2027    fbb_.AddOffset(Monster::VT_FLEX, flex);
  2028  }
  2029  void add_test5(::flatbuffers::Offset<::flatbuffers::Vector<const MyGame::Example::Test *>> test5) {
  2030    fbb_.AddOffset(Monster::VT_TEST5, test5);
  2031  }
  2032  void add_vector_of_longs(::flatbuffers::Offset<::flatbuffers::Vector<int64_t>> vector_of_longs) {
  2033    fbb_.AddOffset(Monster::VT_VECTOR_OF_LONGS, vector_of_longs);
  2034  }
  2035  void add_vector_of_doubles(::flatbuffers::Offset<::flatbuffers::Vector<double>> vector_of_doubles) {
  2036    fbb_.AddOffset(Monster::VT_VECTOR_OF_DOUBLES, vector_of_doubles);
  2037  }
  2038  void add_parent_namespace_test(::flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test) {
  2039    fbb_.AddOffset(Monster::VT_PARENT_NAMESPACE_TEST, parent_namespace_test);
  2040  }
  2041  void add_vector_of_referrables(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables) {
  2042    fbb_.AddOffset(Monster::VT_VECTOR_OF_REFERRABLES, vector_of_referrables);
  2043  }
  2044  void add_single_weak_reference(uint64_t single_weak_reference) {
  2045    fbb_.AddElement<uint64_t>(Monster::VT_SINGLE_WEAK_REFERENCE, single_weak_reference, 0);
  2046  }
  2047  void add_vector_of_weak_references(::flatbuffers::Offset<::flatbuffers::Vector<uint64_t>> vector_of_weak_references) {
  2048    fbb_.AddOffset(Monster::VT_VECTOR_OF_WEAK_REFERENCES, vector_of_weak_references);
  2049  }
  2050  void add_vector_of_strong_referrables(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables) {
  2051    fbb_.AddOffset(Monster::VT_VECTOR_OF_STRONG_REFERRABLES, vector_of_strong_referrables);
  2052  }
  2053  void add_co_owning_reference(uint64_t co_owning_reference) {
  2054    fbb_.AddElement<uint64_t>(Monster::VT_CO_OWNING_REFERENCE, co_owning_reference, 0);
  2055  }
  2056  void add_vector_of_co_owning_references(::flatbuffers::Offset<::flatbuffers::Vector<uint64_t>> vector_of_co_owning_references) {
  2057    fbb_.AddOffset(Monster::VT_VECTOR_OF_CO_OWNING_REFERENCES, vector_of_co_owning_references);
  2058  }
  2059  void add_non_owning_reference(uint64_t non_owning_reference) {
  2060    fbb_.AddElement<uint64_t>(Monster::VT_NON_OWNING_REFERENCE, non_owning_reference, 0);
  2061  }
  2062  void add_vector_of_non_owning_references(::flatbuffers::Offset<::flatbuffers::Vector<uint64_t>> vector_of_non_owning_references) {
  2063    fbb_.AddOffset(Monster::VT_VECTOR_OF_NON_OWNING_REFERENCES, vector_of_non_owning_references);
  2064  }
  2065  void add_any_unique_type(MyGame::Example::AnyUniqueAliases any_unique_type) {
  2066    fbb_.AddElement<uint8_t>(Monster::VT_ANY_UNIQUE_TYPE, static_cast<uint8_t>(any_unique_type), 0);
  2067  }
  2068  void add_any_unique(::flatbuffers::Offset<void> any_unique) {
  2069    fbb_.AddOffset(Monster::VT_ANY_UNIQUE, any_unique);
  2070  }
  2071  void add_any_ambiguous_type(MyGame::Example::AnyAmbiguousAliases any_ambiguous_type) {
  2072    fbb_.AddElement<uint8_t>(Monster::VT_ANY_AMBIGUOUS_TYPE, static_cast<uint8_t>(any_ambiguous_type), 0);
  2073  }
  2074  void add_any_ambiguous(::flatbuffers::Offset<void> any_ambiguous) {
  2075    fbb_.AddOffset(Monster::VT_ANY_AMBIGUOUS, any_ambiguous);
  2076  }
  2077  void add_vector_of_enums(::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> vector_of_enums) {
  2078    fbb_.AddOffset(Monster::VT_VECTOR_OF_ENUMS, vector_of_enums);
  2079  }
  2080  void add_signed_enum(MyGame::Example::Race signed_enum) {
  2081    fbb_.AddElement<int8_t>(Monster::VT_SIGNED_ENUM, static_cast<int8_t>(signed_enum), -1);
  2082  }
  2083  void add_testrequirednestedflatbuffer(::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> testrequirednestedflatbuffer) {
  2084    fbb_.AddOffset(Monster::VT_TESTREQUIREDNESTEDFLATBUFFER, testrequirednestedflatbuffer);
  2085  }
  2086  void add_scalar_key_sorted_tables(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Stat>>> scalar_key_sorted_tables) {
  2087    fbb_.AddOffset(Monster::VT_SCALAR_KEY_SORTED_TABLES, scalar_key_sorted_tables);
  2088  }
  2089  void add_native_inline(const MyGame::Example::Test *native_inline) {
  2090    fbb_.AddStruct(Monster::VT_NATIVE_INLINE, native_inline);
  2091  }
  2092  void add_long_enum_non_enum_default(MyGame::Example::LongEnum long_enum_non_enum_default) {
  2093    fbb_.AddElement<uint64_t>(Monster::VT_LONG_ENUM_NON_ENUM_DEFAULT, static_cast<uint64_t>(long_enum_non_enum_default), 0);
  2094  }
  2095  void add_long_enum_normal_default(MyGame::Example::LongEnum long_enum_normal_default) {
  2096    fbb_.AddElement<uint64_t>(Monster::VT_LONG_ENUM_NORMAL_DEFAULT, static_cast<uint64_t>(long_enum_normal_default), 2ULL);
  2097  }
  2098  void add_nan_default(float nan_default) {
  2099    fbb_.AddElement<float>(Monster::VT_NAN_DEFAULT, nan_default, std::numeric_limits<float>::quiet_NaN());
  2100  }
  2101  void add_inf_default(float inf_default) {
  2102    fbb_.AddElement<float>(Monster::VT_INF_DEFAULT, inf_default, std::numeric_limits<float>::infinity());
  2103  }
  2104  void add_positive_inf_default(float positive_inf_default) {
  2105    fbb_.AddElement<float>(Monster::VT_POSITIVE_INF_DEFAULT, positive_inf_default, std::numeric_limits<float>::infinity());
  2106  }
  2107  void add_infinity_default(float infinity_default) {
  2108    fbb_.AddElement<float>(Monster::VT_INFINITY_DEFAULT, infinity_default, std::numeric_limits<float>::infinity());
  2109  }
  2110  void add_positive_infinity_default(float positive_infinity_default) {
  2111    fbb_.AddElement<float>(Monster::VT_POSITIVE_INFINITY_DEFAULT, positive_infinity_default, std::numeric_limits<float>::infinity());
  2112  }
  2113  void add_negative_inf_default(float negative_inf_default) {
  2114    fbb_.AddElement<float>(Monster::VT_NEGATIVE_INF_DEFAULT, negative_inf_default, -std::numeric_limits<float>::infinity());
  2115  }
  2116  void add_negative_infinity_default(float negative_infinity_default) {
  2117    fbb_.AddElement<float>(Monster::VT_NEGATIVE_INFINITY_DEFAULT, negative_infinity_default, -std::numeric_limits<float>::infinity());
  2118  }
  2119  void add_double_inf_default(double double_inf_default) {
  2120    fbb_.AddElement<double>(Monster::VT_DOUBLE_INF_DEFAULT, double_inf_default, std::numeric_limits<double>::infinity());
  2121  }
  2122  explicit MonsterBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
  2123        : fbb_(_fbb) {
  2124    start_ = fbb_.StartTable();
  2125  }
  2126  ::flatbuffers::Offset<Monster> Finish() {
  2127    const auto end = fbb_.EndTable(start_);
  2128    auto o = ::flatbuffers::Offset<Monster>(end);
  2129    fbb_.Required(o, Monster::VT_NAME);
  2130    return o;
  2131  }
  2132};
  2133
  2134inline ::flatbuffers::Offset<Monster> CreateMonster(
  2135    ::flatbuffers::FlatBufferBuilder &_fbb,
  2136    const MyGame::Example::Vec3 *pos = nullptr,
  2137    int16_t mana = 150,
  2138    int16_t hp = 100,
  2139    ::flatbuffers::Offset<::flatbuffers::String> name = 0,
  2140    ::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> inventory = 0,
  2141    MyGame::Example::Color color = MyGame::Example::Color_Blue,
  2142    MyGame::Example::Any test_type = MyGame::Example::Any_NONE,
  2143    ::flatbuffers::Offset<void> test = 0,
  2144    ::flatbuffers::Offset<::flatbuffers::Vector<const MyGame::Example::Test *>> test4 = 0,
  2145    ::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>>> testarrayofstring = 0,
  2146    ::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables = 0,
  2147    ::flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
  2148    ::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> testnestedflatbuffer = 0,
  2149    ::flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
  2150    bool testbool = false,
  2151    int32_t testhashs32_fnv1 = 0,
  2152    uint32_t testhashu32_fnv1 = 0,
  2153    int64_t testhashs64_fnv1 = 0,
  2154    uint64_t testhashu64_fnv1 = 0,
  2155    int32_t testhashs32_fnv1a = 0,
  2156    uint32_t testhashu32_fnv1a = 0,
  2157    int64_t testhashs64_fnv1a = 0,
  2158    uint64_t testhashu64_fnv1a = 0,
  2159    ::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> testarrayofbools = 0,
  2160    float testf = 3.14159f,
  2161    float testf2 = 3.0f,
  2162    float testf3 = 0.0f,
  2163    ::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>>> testarrayofstring2 = 0,
  2164    ::flatbuffers::Offset<::flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct = 0,
  2165    ::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> flex = 0,
  2166    ::flatbuffers::Offset<::flatbuffers::Vector<const MyGame::Example::Test *>> test5 = 0,
  2167    ::flatbuffers::Offset<::flatbuffers::Vector<int64_t>> vector_of_longs = 0,
  2168    ::flatbuffers::Offset<::flatbuffers::Vector<double>> vector_of_doubles = 0,
  2169    ::flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
  2170    ::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables = 0,
  2171    uint64_t single_weak_reference = 0,
  2172    ::flatbuffers::Offset<::flatbuffers::Vector<uint64_t>> vector_of_weak_references = 0,
  2173    ::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables = 0,
  2174    uint64_t co_owning_reference = 0,
  2175    ::flatbuffers::Offset<::flatbuffers::Vector<uint64_t>> vector_of_co_owning_references = 0,
  2176    uint64_t non_owning_reference = 0,
  2177    ::flatbuffers::Offset<::flatbuffers::Vector<uint64_t>> vector_of_non_owning_references = 0,
  2178    MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases_NONE,
  2179    ::flatbuffers::Offset<void> any_unique = 0,
  2180    MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases_NONE,
  2181    ::flatbuffers::Offset<void> any_ambiguous = 0,
  2182    ::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> vector_of_enums = 0,
  2183    MyGame::Example::Race signed_enum = MyGame::Example::Race_None,
  2184    ::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> testrequirednestedflatbuffer = 0,
  2185    ::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Stat>>> scalar_key_sorted_tables = 0,
  2186    const MyGame::Example::Test *native_inline = nullptr,
  2187    MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0),
  2188    MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum_LongOne,
  2189    float nan_default = std::numeric_limits<float>::quiet_NaN(),
  2190    float inf_default = std::numeric_limits<float>::infinity(),
  2191    float positive_inf_default = std::numeric_limits<float>::infinity(),
  2192    float infinity_default = std::numeric_limits<float>::infinity(),
  2193    float positive_infinity_default = std::numeric_limits<float>::infinity(),
  2194    float negative_inf_default = -std::numeric_limits<float>::infinity(),
  2195    float negative_infinity_default = -std::numeric_limits<float>::infinity(),
  2196    double double_inf_default = std::numeric_limits<double>::infinity()) {
  2197  MonsterBuilder builder_(_fbb);
  2198  builder_.add_double_inf_default(double_inf_default);
  2199  builder_.add_long_enum_normal_default(long_enum_normal_default);
  2200  builder_.add_long_enum_non_enum_default(long_enum_non_enum_default);
  2201  builder_.add_non_owning_reference(non_owning_reference);
  2202  builder_.add_co_owning_reference(co_owning_reference);
  2203  builder_.add_single_weak_reference(single_weak_reference);
  2204  builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
  2205  builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
  2206  builder_.add_testhashu64_fnv1(testhashu64_fnv1);
  2207  builder_.add_testhashs64_fnv1(testhashs64_fnv1);
  2208  builder_.add_negative_infinity_default(negative_infinity_default);
  2209  builder_.add_negative_inf_default(negative_inf_default);
  2210  builder_.add_positive_infinity_default(positive_infinity_default);
  2211  builder_.add_infinity_default(infinity_default);
  2212  builder_.add_positive_inf_default(positive_inf_default);
  2213  builder_.add_inf_default(inf_default);
  2214  builder_.add_nan_default(nan_default);
  2215  builder_.add_native_inline(native_inline);
  2216  builder_.add_scalar_key_sorted_tables(scalar_key_sorted_tables);
  2217  builder_.add_testrequirednestedflatbuffer(testrequirednestedflatbuffer);
  2218  builder_.add_vector_of_enums(vector_of_enums);
  2219  builder_.add_any_ambiguous(any_ambiguous);
  2220  builder_.add_any_unique(any_unique);
  2221  builder_.add_vector_of_non_owning_references(vector_of_non_owning_references);
  2222  builder_.add_vector_of_co_owning_references(vector_of_co_owning_references);
  2223  builder_.add_vector_of_strong_referrables(vector_of_strong_referrables);
  2224  builder_.add_vector_of_weak_references(vector_of_weak_references);
  2225  builder_.add_vector_of_referrables(vector_of_referrables);
  2226  builder_.add_parent_namespace_test(parent_namespace_test);
  2227  builder_.add_vector_of_doubles(vector_of_doubles);
  2228  builder_.add_vector_of_longs(vector_of_longs);
  2229  builder_.add_test5(test5);
  2230  builder_.add_flex(flex);
  2231  builder_.add_testarrayofsortedstruct(testarrayofsortedstruct);
  2232  builder_.add_testarrayofstring2(testarrayofstring2);
  2233  builder_.add_testf3(testf3);
  2234  builder_.add_testf2(testf2);
  2235  builder_.add_testf(testf);
  2236  builder_.add_testarrayofbools(testarrayofbools);
  2237  builder_.add_testhashu32_fnv1a(testhashu32_fnv1a);
  2238  builder_.add_testhashs32_fnv1a(testhashs32_fnv1a);
  2239  builder_.add_testhashu32_fnv1(testhashu32_fnv1);
  2240  builder_.add_testhashs32_fnv1(testhashs32_fnv1);
  2241  builder_.add_testempty(testempty);
  2242  builder_.add_testnestedflatbuffer(testnestedflatbuffer);
  2243  builder_.add_enemy(enemy);
  2244  builder_.add_testarrayoftables(testarrayoftables);
  2245  builder_.add_testarrayofstring(testarrayofstring);
  2246  builder_.add_test4(test4);
  2247  builder_.add_test(test);
  2248  builder_.add_inventory(inventory);
  2249  builder_.add_name(name);
  2250  builder_.add_pos(pos);
  2251  builder_.add_hp(hp);
  2252  builder_.add_mana(mana);
  2253  builder_.add_signed_enum(signed_enum);
  2254  builder_.add_any_ambiguous_type(any_ambiguous_type);
  2255  builder_.add_any_unique_type(any_unique_type);
  2256  builder_.add_testbool(testbool);
  2257  builder_.add_test_type(test_type);
  2258  builder_.add_color(color);
  2259  return builder_.Finish();
  2260}
  2261
  2262inline ::flatbuffers::Offset<Monster> CreateMonsterDirect(
  2263    ::flatbuffers::FlatBufferBuilder &_fbb,
  2264    const MyGame::Example::Vec3 *pos = nullptr,
  2265    int16_t mana = 150,
  2266    int16_t hp = 100,
  2267    const char *name = nullptr,
  2268    const std::vector<uint8_t> *inventory = nullptr,
  2269    MyGame::Example::Color color = MyGame::Example::Color_Blue,
  2270    MyGame::Example::Any test_type = MyGame::Example::Any_NONE,
  2271    ::flatbuffers::Offset<void> test = 0,
  2272    const std::vector<MyGame::Example::Test> *test4 = nullptr,
  2273    const std::vector<::flatbuffers::Offset<::flatbuffers::String>> *testarrayofstring = nullptr,
  2274    std::vector<::flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables = nullptr,
  2275    ::flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
  2276    const std::vector<uint8_t> *testnestedflatbuffer = nullptr,
  2277    ::flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
  2278    bool testbool = false,
  2279    int32_t testhashs32_fnv1 = 0,
  2280    uint32_t testhashu32_fnv1 = 0,
  2281    int64_t testhashs64_fnv1 = 0,
  2282    uint64_t testhashu64_fnv1 = 0,
  2283    int32_t testhashs32_fnv1a = 0,
  2284    uint32_t testhashu32_fnv1a = 0,
  2285    int64_t testhashs64_fnv1a = 0,
  2286    uint64_t testhashu64_fnv1a = 0,
  2287    const std::vector<uint8_t> *testarrayofbools = nullptr,
  2288    float testf = 3.14159f,
  2289    float testf2 = 3.0f,
  2290    float testf3 = 0.0f,
  2291    const std::vector<::flatbuffers::Offset<::flatbuffers::String>> *testarrayofstring2 = nullptr,
  2292    std::vector<MyGame::Example::Ability> *testarrayofsortedstruct = nullptr,
  2293    const std::vector<uint8_t> *flex = nullptr,
  2294    const std::vector<MyGame::Example::Test> *test5 = nullptr,
  2295    const std::vector<int64_t> *vector_of_longs = nullptr,
  2296    const std::vector<double> *vector_of_doubles = nullptr,
  2297    ::flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
  2298    std::vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables = nullptr,
  2299    uint64_t single_weak_reference = 0,
  2300    const std::vector<uint64_t> *vector_of_weak_references = nullptr,
  2301    std::vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables = nullptr,
  2302    uint64_t co_owning_reference = 0,
  2303    const std::vector<uint64_t> *vector_of_co_owning_references = nullptr,
  2304    uint64_t non_owning_reference = 0,
  2305    const std::vector<uint64_t> *vector_of_non_owning_references = nullptr,
  2306    MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases_NONE,
  2307    ::flatbuffers::Offset<void> any_unique = 0,
  2308    MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases_NONE,
  2309    ::flatbuffers::Offset<void> any_ambiguous = 0,
  2310    const std::vector<uint8_t> *vector_of_enums = nullptr,
  2311    MyGame::Example::Race signed_enum = MyGame::Example::Race_None,
  2312    const std::vector<uint8_t> *testrequirednestedflatbuffer = nullptr,
  2313    std::vector<::flatbuffers::Offset<MyGame::Example::Stat>> *scalar_key_sorted_tables = nullptr,
  2314    const MyGame::Example::Test *native_inline = nullptr,
  2315    MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0),
  2316    MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum_LongOne,
  2317    float nan_default = std::numeric_limits<float>::quiet_NaN(),
  2318    float inf_default = std::numeric_limits<float>::infinity(),
  2319    float positive_inf_default = std::numeric_limits<float>::infinity(),
  2320    float infinity_default = std::numeric_limits<float>::infinity(),
  2321    float positive_infinity_default = std::numeric_limits<float>::infinity(),
  2322    float negative_inf_default = -std::numeric_limits<float>::infinity(),
  2323    float negative_infinity_default = -std::numeric_limits<float>::infinity(),
  2324    double double_inf_default = std::numeric_limits<double>::infinity()) {
  2325  auto name__ = name ? _fbb.CreateString(name) : 0;
  2326  auto inventory__ = inventory ? _fbb.CreateVector<uint8_t>(*inventory) : 0;
  2327  auto test4__ = test4 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test4) : 0;
  2328  auto testarrayofstring__ = testarrayofstring ? _fbb.CreateVector<::flatbuffers::Offset<::flatbuffers::String>>(*testarrayofstring) : 0;
  2329  auto testarrayoftables__ = testarrayoftables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Monster>(testarrayoftables) : 0;
  2330  auto testnestedflatbuffer__ = testnestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testnestedflatbuffer) : 0;
  2331  auto testarrayofbools__ = testarrayofbools ? _fbb.CreateVector<uint8_t>(*testarrayofbools) : 0;
  2332  auto testarrayofstring2__ = testarrayofstring2 ? _fbb.CreateVector<::flatbuffers::Offset<::flatbuffers::String>>(*testarrayofstring2) : 0;
  2333  auto testarrayofsortedstruct__ = testarrayofsortedstruct ? _fbb.CreateVectorOfSortedStructs<MyGame::Example::Ability>(testarrayofsortedstruct) : 0;
  2334  auto flex__ = flex ? _fbb.CreateVector<uint8_t>(*flex) : 0;
  2335  auto test5__ = test5 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test5) : 0;
  2336  auto vector_of_longs__ = vector_of_longs ? _fbb.CreateVector<int64_t>(*vector_of_longs) : 0;
  2337  auto vector_of_doubles__ = vector_of_doubles ? _fbb.CreateVector<double>(*vector_of_doubles) : 0;
  2338  auto vector_of_referrables__ = vector_of_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_referrables) : 0;
  2339  auto vector_of_weak_references__ = vector_of_weak_references ? _fbb.CreateVector<uint64_t>(*vector_of_weak_references) : 0;
  2340  auto vector_of_strong_referrables__ = vector_of_strong_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_strong_referrables) : 0;
  2341  auto vector_of_co_owning_references__ = vector_of_co_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_co_owning_references) : 0;
  2342  auto vector_of_non_owning_references__ = vector_of_non_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_non_owning_references) : 0;
  2343  auto vector_of_enums__ = vector_of_enums ? _fbb.CreateVector<uint8_t>(*vector_of_enums) : 0;
  2344  auto testrequirednestedflatbuffer__ = testrequirednestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testrequirednestedflatbuffer) : 0;
  2345  auto scalar_key_sorted_tables__ = scalar_key_sorted_tables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Stat>(scalar_key_sorted_tables) : 0;
  2346  return MyGame::Example::CreateMonster(
  2347      _fbb,
  2348      pos,
  2349      mana,
  2350      hp,
  2351      name__,
  2352      inventory__,
  2353      color,
  2354      test_type,
  2355      test,
  2356      test4__,
  2357      testarrayofstring__,
  2358      testarrayoftables__,
  2359      enemy,
  2360      testnestedflatbuffer__,
  2361      testempty,
  2362      testbool,
  2363      testhashs32_fnv1,
  2364      testhashu32_fnv1,
  2365      testhashs64_fnv1,
  2366      testhashu64_fnv1,
  2367      testhashs32_fnv1a,
  2368      testhashu32_fnv1a,
  2369      testhashs64_fnv1a,
  2370      testhashu64_fnv1a,
  2371      testarrayofbools__,
  2372      testf,
  2373      testf2,
  2374      testf3,
  2375      testarrayofstring2__,
  2376      testarrayofsortedstruct__,
  2377      flex__,
  2378      test5__,
  2379      vector_of_longs__,
  2380      vector_of_doubles__,
  2381      parent_namespace_test,
  2382      vector_of_referrables__,
  2383      single_weak_reference,
  2384      vector_of_weak_references__,
  2385      vector_of_strong_referrables__,
  2386      co_owning_reference,
  2387      vector_of_co_owning_references__,
  2388      non_owning_reference,
  2389      vector_of_non_owning_references__,
  2390      any_unique_type,
  2391      any_unique,
  2392      any_ambiguous_type,
  2393      any_ambiguous,
  2394      vector_of_enums__,
  2395      signed_enum,
  2396      testrequirednestedflatbuffer__,
  2397      scalar_key_sorted_tables__,
  2398      native_inline,
  2399      long_enum_non_enum_default,
  2400      long_enum_normal_default,
  2401      nan_default,
  2402      inf_default,
  2403      positive_inf_default,
  2404      infinity_default,
  2405      positive_infinity_default,
  2406      negative_inf_default,
  2407      negative_infinity_default,
  2408      double_inf_default);
  2409}
  2410
  2411::flatbuffers::Offset<Monster> CreateMonster(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
  2412
  2413struct TypeAliasesT : public ::flatbuffers::NativeTable {
  2414  typedef TypeAliases TableType;
  2415  int8_t i8 = 0;
  2416  uint8_t u8 = 0;
  2417  int16_t i16 = 0;
  2418  uint16_t u16 = 0;
  2419  int32_t i32 = 0;
  2420  uint32_t u32 = 0;
  2421  int64_t i64 = 0;
  2422  uint64_t u64 = 0;
  2423  float f32 = 0.0f;
  2424  double f64 = 0.0;
  2425  std::vector<int8_t> v8{};
  2426  std::vector<double> vf64{};
  2427};
  2428
  2429struct TypeAliases FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
  2430  typedef TypeAliasesT NativeTableType;
  2431  typedef TypeAliasesBuilder Builder;
  2432  static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
  2433    return TypeAliasesTypeTable();
  2434  }
  2435  enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
  2436    VT_I8 = 4,
  2437    VT_U8 = 6,
  2438    VT_I16 = 8,
  2439    VT_U16 = 10,
  2440    VT_I32 = 12,
  2441    VT_U32 = 14,
  2442    VT_I64 = 16,
  2443    VT_U64 = 18,
  2444    VT_F32 = 20,
  2445    VT_F64 = 22,
  2446    VT_V8 = 24,
  2447    VT_VF64 = 26
  2448  };
  2449  int8_t i8() const {
  2450    return GetField<int8_t>(VT_I8, 0);
  2451  }
  2452  bool mutate_i8(int8_t _i8 = 0) {
  2453    return SetField<int8_t>(VT_I8, _i8, 0);
  2454  }
  2455  uint8_t u8() const {
  2456    return GetField<uint8_t>(VT_U8, 0);
  2457  }
  2458  bool mutate_u8(uint8_t _u8 = 0) {
  2459    return SetField<uint8_t>(VT_U8, _u8, 0);
  2460  }
  2461  int16_t i16() const {
  2462    return GetField<int16_t>(VT_I16, 0);
  2463  }
  2464  bool mutate_i16(int16_t _i16 = 0) {
  2465    return SetField<int16_t>(VT_I16, _i16, 0);
  2466  }
  2467  uint16_t u16() const {
  2468    return GetField<uint16_t>(VT_U16, 0);
  2469  }
  2470  bool mutate_u16(uint16_t _u16 = 0) {
  2471    return SetField<uint16_t>(VT_U16, _u16, 0);
  2472  }
  2473  int32_t i32() const {
  2474    return GetField<int32_t>(VT_I32, 0);
  2475  }
  2476  bool mutate_i32(int32_t _i32 = 0) {
  2477    return SetField<int32_t>(VT_I32, _i32, 0);
  2478  }
  2479  uint32_t u32() const {
  2480    return GetField<uint32_t>(VT_U32, 0);
  2481  }
  2482  bool mutate_u32(uint32_t _u32 = 0) {
  2483    return SetField<uint32_t>(VT_U32, _u32, 0);
  2484  }
  2485  int64_t i64() const {
  2486    return GetField<int64_t>(VT_I64, 0);
  2487  }
  2488  bool mutate_i64(int64_t _i64 = 0) {
  2489    return SetField<int64_t>(VT_I64, _i64, 0);
  2490  }
  2491  uint64_t u64() const {
  2492    return GetField<uint64_t>(VT_U64, 0);
  2493  }
  2494  bool mutate_u64(uint64_t _u64 = 0) {
  2495    return SetField<uint64_t>(VT_U64, _u64, 0);
  2496  }
  2497  float f32() const {
  2498    return GetField<float>(VT_F32, 0.0f);
  2499  }
  2500  bool mutate_f32(float _f32 = 0.0f) {
  2501    return SetField<float>(VT_F32, _f32, 0.0f);
  2502  }
  2503  double f64() const {
  2504    return GetField<double>(VT_F64, 0.0);
  2505  }
  2506  bool mutate_f64(double _f64 = 0.0) {
  2507    return SetField<double>(VT_F64, _f64, 0.0);
  2508  }
  2509  const ::flatbuffers::Vector<int8_t> *v8() const {
  2510    return GetPointer<const ::flatbuffers::Vector<int8_t> *>(VT_V8);
  2511  }
  2512  ::flatbuffers::Vector<int8_t> *mutable_v8() {
  2513    return GetPointer<::flatbuffers::Vector<int8_t> *>(VT_V8);
  2514  }
  2515  const ::flatbuffers::Vector<double> *vf64() const {
  2516    return GetPointer<const ::flatbuffers::Vector<double> *>(VT_VF64);
  2517  }
  2518  ::flatbuffers::Vector<double> *mutable_vf64() {
  2519    return GetPointer<::flatbuffers::Vector<double> *>(VT_VF64);
  2520  }
  2521  bool Verify(::flatbuffers::Verifier &verifier) const {
  2522    return VerifyTableStart(verifier) &&
  2523           VerifyField<int8_t>(verifier, VT_I8, 1) &&
  2524           VerifyField<uint8_t>(verifier, VT_U8, 1) &&
  2525           VerifyField<int16_t>(verifier, VT_I16, 2) &&
  2526           VerifyField<uint16_t>(verifier, VT_U16, 2) &&
  2527           VerifyField<int32_t>(verifier, VT_I32, 4) &&
  2528           VerifyField<uint32_t>(verifier, VT_U32, 4) &&
  2529           VerifyField<int64_t>(verifier, VT_I64, 8) &&
  2530           VerifyField<uint64_t>(verifier, VT_U64, 8) &&
  2531           VerifyField<float>(verifier, VT_F32, 4) &&
  2532           VerifyField<double>(verifier, VT_F64, 8) &&
  2533           VerifyOffset(verifier, VT_V8) &&
  2534           verifier.VerifyVector(v8()) &&
  2535           VerifyOffset(verifier, VT_VF64) &&
  2536           verifier.VerifyVector(vf64()) &&
  2537           verifier.EndTable();
  2538  }
  2539  TypeAliasesT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
  2540  void UnPackTo(TypeAliasesT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
  2541  static ::flatbuffers::Offset<TypeAliases> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
  2542};
  2543
  2544struct TypeAliasesBuilder {
  2545  typedef TypeAliases Table;
  2546  ::flatbuffers::FlatBufferBuilder &fbb_;
  2547  ::flatbuffers::uoffset_t start_;
  2548  void add_i8(int8_t i8) {
  2549    fbb_.AddElement<int8_t>(TypeAliases::VT_I8, i8, 0);
  2550  }
  2551  void add_u8(uint8_t u8) {
  2552    fbb_.AddElement<uint8_t>(TypeAliases::VT_U8, u8, 0);
  2553  }
  2554  void add_i16(int16_t i16) {
  2555    fbb_.AddElement<int16_t>(TypeAliases::VT_I16, i16, 0);
  2556  }
  2557  void add_u16(uint16_t u16) {
  2558    fbb_.AddElement<uint16_t>(TypeAliases::VT_U16, u16, 0);
  2559  }
  2560  void add_i32(int32_t i32) {
  2561    fbb_.AddElement<int32_t>(TypeAliases::VT_I32, i32, 0);
  2562  }
  2563  void add_u32(uint32_t u32) {
  2564    fbb_.AddElement<uint32_t>(TypeAliases::VT_U32, u32, 0);
  2565  }
  2566  void add_i64(int64_t i64) {
  2567    fbb_.AddElement<int64_t>(TypeAliases::VT_I64, i64, 0);
  2568  }
  2569  void add_u64(uint64_t u64) {
  2570    fbb_.AddElement<uint64_t>(TypeAliases::VT_U64, u64, 0);
  2571  }
  2572  void add_f32(float f32) {
  2573    fbb_.AddElement<float>(TypeAliases::VT_F32, f32, 0.0f);
  2574  }
  2575  void add_f64(double f64) {
  2576    fbb_.AddElement<double>(TypeAliases::VT_F64, f64, 0.0);
  2577  }
  2578  void add_v8(::flatbuffers::Offset<::flatbuffers::Vector<int8_t>> v8) {
  2579    fbb_.AddOffset(TypeAliases::VT_V8, v8);
  2580  }
  2581  void add_vf64(::flatbuffers::Offset<::flatbuffers::Vector<double>> vf64) {
  2582    fbb_.AddOffset(TypeAliases::VT_VF64, vf64);
  2583  }
  2584  explicit TypeAliasesBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
  2585        : fbb_(_fbb) {
  2586    start_ = fbb_.StartTable();
  2587  }
  2588  ::flatbuffers::Offset<TypeAliases> Finish() {
  2589    const auto end = fbb_.EndTable(start_);
  2590    auto o = ::flatbuffers::Offset<TypeAliases>(end);
  2591    return o;
  2592  }
  2593};
  2594
  2595inline ::flatbuffers::Offset<TypeAliases> CreateTypeAliases(
  2596    ::flatbuffers::FlatBufferBuilder &_fbb,
  2597    int8_t i8 = 0,
  2598    uint8_t u8 = 0,
  2599    int16_t i16 = 0,
  2600    uint16_t u16 = 0,
  2601    int32_t i32 = 0,
  2602    uint32_t u32 = 0,
  2603    int64_t i64 = 0,
  2604    uint64_t u64 = 0,
  2605    float f32 = 0.0f,
  2606    double f64 = 0.0,
  2607    ::flatbuffers::Offset<::flatbuffers::Vector<int8_t>> v8 = 0,
  2608    ::flatbuffers::Offset<::flatbuffers::Vector<double>> vf64 = 0) {
  2609  TypeAliasesBuilder builder_(_fbb);
  2610  builder_.add_f64(f64);
  2611  builder_.add_u64(u64);
  2612  builder_.add_i64(i64);
  2613  builder_.add_vf64(vf64);
  2614  builder_.add_v8(v8);
  2615  builder_.add_f32(f32);
  2616  builder_.add_u32(u32);
  2617  builder_.add_i32(i32);
  2618  builder_.add_u16(u16);
  2619  builder_.add_i16(i16);
  2620  builder_.add_u8(u8);
  2621  builder_.add_i8(i8);
  2622  return builder_.Finish();
  2623}
  2624
  2625inline ::flatbuffers::Offset<TypeAliases> CreateTypeAliasesDirect(
  2626    ::flatbuffers::FlatBufferBuilder &_fbb,
  2627    int8_t i8 = 0,
  2628    uint8_t u8 = 0,
  2629    int16_t i16 = 0,
  2630    uint16_t u16 = 0,
  2631    int32_t i32 = 0,
  2632    uint32_t u32 = 0,
  2633    int64_t i64 = 0,
  2634    uint64_t u64 = 0,
  2635    float f32 = 0.0f,
  2636    double f64 = 0.0,
  2637    const std::vector<int8_t> *v8 = nullptr,
  2638    const std::vector<double> *vf64 = nullptr) {
  2639  auto v8__ = v8 ? _fbb.CreateVector<int8_t>(*v8) : 0;
  2640  auto vf64__ = vf64 ? _fbb.CreateVector<double>(*vf64) : 0;
  2641  return MyGame::Example::CreateTypeAliases(
  2642      _fbb,
  2643      i8,
  2644      u8,
  2645      i16,
  2646      u16,
  2647      i32,
  2648      u32,
  2649      i64,
  2650      u64,
  2651      f32,
  2652      f64,
  2653      v8__,
  2654      vf64__);
  2655}
  2656
  2657::flatbuffers::Offset<TypeAliases> CreateTypeAliases(::flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
  2658
  2659}  // namespace Example
  2660
  2661
  2662inline bool operator==(const InParentNamespaceT &, const InParentNamespaceT &) {
  2663  return true;
  2664}
  2665
  2666inline bool operator!=(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs) {
  2667    return !(lhs == rhs);
  2668}
  2669
  2670
  2671inline InParentNamespaceT *InParentNamespace::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
  2672  auto _o = std::unique_ptr<InParentNamespaceT>(new InParentNamespaceT());
  2673  UnPackTo(_o.get(), _resolver);
  2674  return _o.release();
  2675}
  2676
  2677inline void InParentNamespace::UnPackTo(InParentNamespaceT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
  2678  (void)_o;
  2679  (void)_resolver;
  2680}
  2681
  2682inline ::flatbuffers::Offset<InParentNamespace> InParentNamespace::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  2683  return CreateInParentNamespace(_fbb, _o, _rehasher);
  2684}
  2685
  2686inline ::flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(::flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  2687  (void)_rehasher;
  2688  (void)_o;
  2689  struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const InParentNamespaceT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
  2690  return MyGame::CreateInParentNamespace(
  2691      _fbb);
  2692}
  2693
  2694namespace Example2 {
  2695
  2696
  2697inline bool operator==(const MonsterT &, const MonsterT &) {
  2698  return true;
  2699}
  2700
  2701inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) {
  2702    return !(lhs == rhs);
  2703}
  2704
  2705
  2706inline MonsterT *Monster::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
  2707  auto _o = std::unique_ptr<MonsterT>(new MonsterT());
  2708  UnPackTo(_o.get(), _resolver);
  2709  return _o.release();
  2710}
  2711
  2712inline void Monster::UnPackTo(MonsterT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
  2713  (void)_o;
  2714  (void)_resolver;
  2715}
  2716
  2717inline ::flatbuffers::Offset<Monster> Monster::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  2718  return CreateMonster(_fbb, _o, _rehasher);
  2719}
  2720
  2721inline ::flatbuffers::Offset<Monster> CreateMonster(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  2722  (void)_rehasher;
  2723  (void)_o;
  2724  struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
  2725  return MyGame::Example2::CreateMonster(
  2726      _fbb);
  2727}
  2728
  2729}  // namespace Example2
  2730
  2731namespace Example {
  2732
  2733
  2734inline bool operator==(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs) {
  2735  return
  2736      (lhs.color == rhs.color);
  2737}
  2738
  2739inline bool operator!=(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs) {
  2740    return !(lhs == rhs);
  2741}
  2742
  2743
  2744inline TestSimpleTableWithEnumT *TestSimpleTableWithEnum::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
  2745  auto _o = std::unique_ptr<TestSimpleTableWithEnumT>(new TestSimpleTableWithEnumT());
  2746  UnPackTo(_o.get(), _resolver);
  2747  return _o.release();
  2748}
  2749
  2750inline void TestSimpleTableWithEnum::UnPackTo(TestSimpleTableWithEnumT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
  2751  (void)_o;
  2752  (void)_resolver;
  2753  { auto _e = color(); _o->color = _e; }
  2754}
  2755
  2756inline ::flatbuffers::Offset<TestSimpleTableWithEnum> TestSimpleTableWithEnum::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  2757  return CreateTestSimpleTableWithEnum(_fbb, _o, _rehasher);
  2758}
  2759
  2760inline ::flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(::flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  2761  (void)_rehasher;
  2762  (void)_o;
  2763  struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const TestSimpleTableWithEnumT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
  2764  auto _color = _o->color;
  2765  return MyGame::Example::CreateTestSimpleTableWithEnum(
  2766      _fbb,
  2767      _color);
  2768}
  2769
  2770
  2771inline bool operator==(const StatT &lhs, const StatT &rhs) {
  2772  return
  2773      (lhs.id == rhs.id) &&
  2774      (lhs.val == rhs.val) &&
  2775      (lhs.count == rhs.count);
  2776}
  2777
  2778inline bool operator!=(const StatT &lhs, const StatT &rhs) {
  2779    return !(lhs == rhs);
  2780}
  2781
  2782
  2783inline StatT *Stat::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
  2784  auto _o = std::unique_ptr<StatT>(new StatT());
  2785  UnPackTo(_o.get(), _resolver);
  2786  return _o.release();
  2787}
  2788
  2789inline void Stat::UnPackTo(StatT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
  2790  (void)_o;
  2791  (void)_resolver;
  2792  { auto _e = id(); if (_e) _o->id = _e->str(); }
  2793  { auto _e = val(); _o->val = _e; }
  2794  { auto _e = count(); _o->count = _e; }
  2795}
  2796
  2797inline ::flatbuffers::Offset<Stat> Stat::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  2798  return CreateStat(_fbb, _o, _rehasher);
  2799}
  2800
  2801inline ::flatbuffers::Offset<Stat> CreateStat(::flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  2802  (void)_rehasher;
  2803  (void)_o;
  2804  struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const StatT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
  2805  auto _id = _o->id.empty() ? 0 : _fbb.CreateString(_o->id);
  2806  auto _val = _o->val;
  2807  auto _count = _o->count;
  2808  return MyGame::Example::CreateStat(
  2809      _fbb,
  2810      _id,
  2811      _val,
  2812      _count);
  2813}
  2814
  2815
  2816inline bool operator==(const ReferrableT &lhs, const ReferrableT &rhs) {
  2817  return
  2818      (lhs.id == rhs.id);
  2819}
  2820
  2821inline bool operator!=(const ReferrableT &lhs, const ReferrableT &rhs) {
  2822    return !(lhs == rhs);
  2823}
  2824
  2825
  2826inline ReferrableT *Referrable::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
  2827  auto _o = std::unique_ptr<ReferrableT>(new ReferrableT());
  2828  UnPackTo(_o.get(), _resolver);
  2829  return _o.release();
  2830}
  2831
  2832inline void Referrable::UnPackTo(ReferrableT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
  2833  (void)_o;
  2834  (void)_resolver;
  2835  { auto _e = id(); _o->id = _e; }
  2836}
  2837
  2838inline ::flatbuffers::Offset<Referrable> Referrable::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  2839  return CreateReferrable(_fbb, _o, _rehasher);
  2840}
  2841
  2842inline ::flatbuffers::Offset<Referrable> CreateReferrable(::flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  2843  (void)_rehasher;
  2844  (void)_o;
  2845  struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const ReferrableT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
  2846  auto _id = _o->id;
  2847  return MyGame::Example::CreateReferrable(
  2848      _fbb,
  2849      _id);
  2850}
  2851
  2852
  2853inline bool operator==(const MonsterT &lhs, const MonsterT &rhs) {
  2854  return
  2855      ((lhs.pos == rhs.pos) || (lhs.pos && rhs.pos && *lhs.pos == *rhs.pos)) &&
  2856      (lhs.mana == rhs.mana) &&
  2857      (lhs.hp == rhs.hp) &&
  2858      (lhs.name == rhs.name) &&
  2859      (lhs.inventory == rhs.inventory) &&
  2860      (lhs.color == rhs.color) &&
  2861      (lhs.test == rhs.test) &&
  2862      (lhs.test4 == rhs.test4) &&
  2863      (lhs.testarrayofstring == rhs.testarrayofstring) &&
  2864      (lhs.testarrayoftables.size() == rhs.testarrayoftables.size() && std::equal(lhs.testarrayoftables.cbegin(), lhs.testarrayoftables.cend(), rhs.testarrayoftables.cbegin(), [](std::unique_ptr<MyGame::Example::MonsterT> const &a, std::unique_ptr<MyGame::Example::MonsterT> const &b) { return (a == b) || (a && b && *a == *b); })) &&
  2865      ((lhs.enemy == rhs.enemy) || (lhs.enemy && rhs.enemy && *lhs.enemy == *rhs.enemy)) &&
  2866      (lhs.testnestedflatbuffer == rhs.testnestedflatbuffer) &&
  2867      ((lhs.testempty == rhs.testempty) || (lhs.testempty && rhs.testempty && *lhs.testempty == *rhs.testempty)) &&
  2868      (lhs.testbool == rhs.testbool) &&
  2869      (lhs.testhashs32_fnv1 == rhs.testhashs32_fnv1) &&
  2870      (lhs.testhashu32_fnv1 == rhs.testhashu32_fnv1) &&
  2871      (lhs.testhashs64_fnv1 == rhs.testhashs64_fnv1) &&
  2872      (lhs.testhashu64_fnv1 == rhs.testhashu64_fnv1) &&
  2873      (lhs.testhashs32_fnv1a == rhs.testhashs32_fnv1a) &&
  2874      (lhs.testhashu32_fnv1a == rhs.testhashu32_fnv1a) &&
  2875      (lhs.testhashs64_fnv1a == rhs.testhashs64_fnv1a) &&
  2876      (lhs.testhashu64_fnv1a == rhs.testhashu64_fnv1a) &&
  2877      (lhs.testarrayofbools == rhs.testarrayofbools) &&
  2878      (lhs.testf == rhs.testf) &&
  2879      (lhs.testf2 == rhs.testf2) &&
  2880      (lhs.testf3 == rhs.testf3) &&
  2881      (lhs.testarrayofstring2 == rhs.testarrayofstring2) &&
  2882      (lhs.testarrayofsortedstruct == rhs.testarrayofsortedstruct) &&
  2883      (lhs.flex == rhs.flex) &&
  2884      (lhs.test5 == rhs.test5) &&
  2885      (lhs.vector_of_longs == rhs.vector_of_longs) &&
  2886      (lhs.vector_of_doubles == rhs.vector_of_doubles) &&
  2887      ((lhs.parent_namespace_test == rhs.parent_namespace_test) || (lhs.parent_namespace_test && rhs.parent_namespace_test && *lhs.parent_namespace_test == *rhs.parent_namespace_test)) &&
  2888      (lhs.vector_of_referrables.size() == rhs.vector_of_referrables.size() && std::equal(lhs.vector_of_referrables.cbegin(), lhs.vector_of_referrables.cend(), rhs.vector_of_referrables.cbegin(), [](std::unique_ptr<MyGame::Example::ReferrableT> const &a, std::unique_ptr<MyGame::Example::ReferrableT> const &b) { return (a == b) || (a && b && *a == *b); })) &&
  2889      (lhs.single_weak_reference == rhs.single_weak_reference) &&
  2890      (lhs.vector_of_weak_references == rhs.vector_of_weak_references) &&
  2891      (lhs.vector_of_strong_referrables.size() == rhs.vector_of_strong_referrables.size() && std::equal(lhs.vector_of_strong_referrables.cbegin(), lhs.vector_of_strong_referrables.cend(), rhs.vector_of_strong_referrables.cbegin(), [](std::unique_ptr<MyGame::Example::ReferrableT> const &a, std::unique_ptr<MyGame::Example::ReferrableT> const &b) { return (a == b) || (a && b && *a == *b); })) &&
  2892      (lhs.co_owning_reference == rhs.co_owning_reference) &&
  2893      (lhs.vector_of_co_owning_references == rhs.vector_of_co_owning_references) &&
  2894      (lhs.non_owning_reference == rhs.non_owning_reference) &&
  2895      (lhs.vector_of_non_owning_references == rhs.vector_of_non_owning_references) &&
  2896      (lhs.any_unique == rhs.any_unique) &&
  2897      (lhs.any_ambiguous == rhs.any_ambiguous) &&
  2898      (lhs.vector_of_enums == rhs.vector_of_enums) &&
  2899      (lhs.signed_enum == rhs.signed_enum) &&
  2900      (lhs.testrequirednestedflatbuffer == rhs.testrequirednestedflatbuffer) &&
  2901      (lhs.scalar_key_sorted_tables.size() == rhs.scalar_key_sorted_tables.size() && std::equal(lhs.scalar_key_sorted_tables.cbegin(), lhs.scalar_key_sorted_tables.cend(), rhs.scalar_key_sorted_tables.cbegin(), [](std::unique_ptr<MyGame::Example::StatT> const &a, std::unique_ptr<MyGame::Example::StatT> const &b) { return (a == b) || (a && b && *a == *b); })) &&
  2902      (lhs.native_inline == rhs.native_inline) &&
  2903      (lhs.long_enum_non_enum_default == rhs.long_enum_non_enum_default) &&
  2904      (lhs.long_enum_normal_default == rhs.long_enum_normal_default) &&
  2905      (lhs.nan_default == rhs.nan_default) &&
  2906      (lhs.inf_default == rhs.inf_default) &&
  2907      (lhs.positive_inf_default == rhs.positive_inf_default) &&
  2908      (lhs.infinity_default == rhs.infinity_default) &&
  2909      (lhs.positive_infinity_default == rhs.positive_infinity_default) &&
  2910      (lhs.negative_inf_default == rhs.negative_inf_default) &&
  2911      (lhs.negative_infinity_default == rhs.negative_infinity_default) &&
  2912      (lhs.double_inf_default == rhs.double_inf_default);
  2913}
  2914
  2915inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) {
  2916    return !(lhs == rhs);
  2917}
  2918
  2919
  2920inline MonsterT::MonsterT(const MonsterT &o)
  2921      : pos((o.pos) ? new MyGame::Example::Vec3(*o.pos) : nullptr),
  2922        mana(o.mana),
  2923        hp(o.hp),
  2924        name(o.name),
  2925        inventory(o.inventory),
  2926        color(o.color),
  2927        test(o.test),
  2928        test4(o.test4),
  2929        testarrayofstring(o.testarrayofstring),
  2930        enemy((o.enemy) ? new MyGame::Example::MonsterT(*o.enemy) : nullptr),
  2931        testnestedflatbuffer(o.testnestedflatbuffer),
  2932        testempty((o.testempty) ? new MyGame::Example::StatT(*o.testempty) : nullptr),
  2933        testbool(o.testbool),
  2934        testhashs32_fnv1(o.testhashs32_fnv1),
  2935        testhashu32_fnv1(o.testhashu32_fnv1),
  2936        testhashs64_fnv1(o.testhashs64_fnv1),
  2937        testhashu64_fnv1(o.testhashu64_fnv1),
  2938        testhashs32_fnv1a(o.testhashs32_fnv1a),
  2939        testhashu32_fnv1a(o.testhashu32_fnv1a),
  2940        testhashs64_fnv1a(o.testhashs64_fnv1a),
  2941        testhashu64_fnv1a(o.testhashu64_fnv1a),
  2942        testarrayofbools(o.testarrayofbools),
  2943        testf(o.testf),
  2944        testf2(o.testf2),
  2945        testf3(o.testf3),
  2946        testarrayofstring2(o.testarrayofstring2),
  2947        testarrayofsortedstruct(o.testarrayofsortedstruct),
  2948        flex(o.flex),
  2949        test5(o.test5),
  2950        vector_of_longs(o.vector_of_longs),
  2951        vector_of_doubles(o.vector_of_doubles),
  2952        parent_namespace_test((o.parent_namespace_test) ? new MyGame::InParentNamespaceT(*o.parent_namespace_test) : nullptr),
  2953        single_weak_reference(o.single_weak_reference),
  2954        vector_of_weak_references(o.vector_of_weak_references),
  2955        co_owning_reference(o.co_owning_reference),
  2956        non_owning_reference(o.non_owning_reference),
  2957        vector_of_non_owning_references(o.vector_of_non_owning_references),
  2958        any_unique(o.any_unique),
  2959        any_ambiguous(o.any_ambiguous),
  2960        vector_of_enums(o.vector_of_enums),
  2961        signed_enum(o.signed_enum),
  2962        testrequirednestedflatbuffer(o.testrequirednestedflatbuffer),
  2963        native_inline(o.native_inline),
  2964        long_enum_non_enum_default(o.long_enum_non_enum_default),
  2965        long_enum_normal_default(o.long_enum_normal_default),
  2966        nan_default(o.nan_default),
  2967        inf_default(o.inf_default),
  2968        positive_inf_default(o.positive_inf_default),
  2969        infinity_default(o.infinity_default),
  2970        positive_infinity_default(o.positive_infinity_default),
  2971        negative_inf_default(o.negative_inf_default),
  2972        negative_infinity_default(o.negative_infinity_default),
  2973        double_inf_default(o.double_inf_default) {
  2974  testarrayoftables.reserve(o.testarrayoftables.size());
  2975  for (const auto &testarrayoftables_ : o.testarrayoftables) { testarrayoftables.emplace_back((testarrayoftables_) ? new MyGame::Example::MonsterT(*testarrayoftables_) : nullptr); }
  2976  vector_of_referrables.reserve(o.vector_of_referrables.size());
  2977  for (const auto &vector_of_referrables_ : o.vector_of_referrables) { vector_of_referrables.emplace_back((vector_of_referrables_) ? new MyGame::Example::ReferrableT(*vector_of_referrables_) : nullptr); }
  2978  vector_of_strong_referrables.reserve(o.vector_of_strong_referrables.size());
  2979  for (const auto &vector_of_strong_referrables_ : o.vector_of_strong_referrables) { vector_of_strong_referrables.emplace_back((vector_of_strong_referrables_) ? new MyGame::Example::ReferrableT(*vector_of_strong_referrables_) : nullptr); }
  2980  vector_of_co_owning_references.reserve(o.vector_of_co_owning_references.size());
  2981  for (const auto &vector_of_co_owning_references_ : o.vector_of_co_owning_references) { vector_of_co_owning_references.emplace_back((vector_of_co_owning_references_) ? new ReferrableT(*vector_of_co_owning_references_) : nullptr); }
  2982  scalar_key_sorted_tables.reserve(o.scalar_key_sorted_tables.size());
  2983  for (const auto &scalar_key_sorted_tables_ : o.scalar_key_sorted_tables) { scalar_key_sorted_tables.emplace_back((scalar_key_sorted_tables_) ? new MyGame::Example::StatT(*scalar_key_sorted_tables_) : nullptr); }
  2984}
  2985
  2986inline MonsterT &MonsterT::operator=(MonsterT o) FLATBUFFERS_NOEXCEPT {
  2987  std::swap(pos, o.pos);
  2988  std::swap(mana, o.mana);
  2989  std::swap(hp, o.hp);
  2990  std::swap(name, o.name);
  2991  std::swap(inventory, o.inventory);
  2992  std::swap(color, o.color);
  2993  std::swap(test, o.test);
  2994  std::swap(test4, o.test4);
  2995  std::swap(testarrayofstring, o.testarrayofstring);
  2996  std::swap(testarrayoftables, o.testarrayoftables);
  2997  std::swap(enemy, o.enemy);
  2998  std::swap(testnestedflatbuffer, o.testnestedflatbuffer);
  2999  std::swap(testempty, o.testempty);
  3000  std::swap(testbool, o.testbool);
  3001  std::swap(testhashs32_fnv1, o.testhashs32_fnv1);
  3002  std::swap(testhashu32_fnv1, o.testhashu32_fnv1);
  3003  std::swap(testhashs64_fnv1, o.testhashs64_fnv1);
  3004  std::swap(testhashu64_fnv1, o.testhashu64_fnv1);
  3005  std::swap(testhashs32_fnv1a, o.testhashs32_fnv1a);
  3006  std::swap(testhashu32_fnv1a, o.testhashu32_fnv1a);
  3007  std::swap(testhashs64_fnv1a, o.testhashs64_fnv1a);
  3008  std::swap(testhashu64_fnv1a, o.testhashu64_fnv1a);
  3009  std::swap(testarrayofbools, o.testarrayofbools);
  3010  std::swap(testf, o.testf);
  3011  std::swap(testf2, o.testf2);
  3012  std::swap(testf3, o.testf3);
  3013  std::swap(testarrayofstring2, o.testarrayofstring2);
  3014  std::swap(testarrayofsortedstruct, o.testarrayofsortedstruct);
  3015  std::swap(flex, o.flex);
  3016  std::swap(test5, o.test5);
  3017  std::swap(vector_of_longs, o.vector_of_longs);
  3018  std::swap(vector_of_doubles, o.vector_of_doubles);
  3019  std::swap(parent_namespace_test, o.parent_namespace_test);
  3020  std::swap(vector_of_referrables, o.vector_of_referrables);
  3021  std::swap(single_weak_reference, o.single_weak_reference);
  3022  std::swap(vector_of_weak_references, o.vector_of_weak_references);
  3023  std::swap(vector_of_strong_referrables, o.vector_of_strong_referrables);
  3024  std::swap(co_owning_reference, o.co_owning_reference);
  3025  std::swap(vector_of_co_owning_references, o.vector_of_co_owning_references);
  3026  std::swap(non_owning_reference, o.non_owning_reference);
  3027  std::swap(vector_of_non_owning_references, o.vector_of_non_owning_references);
  3028  std::swap(any_unique, o.any_unique);
  3029  std::swap(any_ambiguous, o.any_ambiguous);
  3030  std::swap(vector_of_enums, o.vector_of_enums);
  3031  std::swap(signed_enum, o.signed_enum);
  3032  std::swap(testrequirednestedflatbuffer, o.testrequirednestedflatbuffer);
  3033  std::swap(scalar_key_sorted_tables, o.scalar_key_sorted_tables);
  3034  std::swap(native_inline, o.native_inline);
  3035  std::swap(long_enum_non_enum_default, o.long_enum_non_enum_default);
  3036  std::swap(long_enum_normal_default, o.long_enum_normal_default);
  3037  std::swap(nan_default, o.nan_default);
  3038  std::swap(inf_default, o.inf_default);
  3039  std::swap(positive_inf_default, o.positive_inf_default);
  3040  std::swap(infinity_default, o.infinity_default);
  3041  std::swap(positive_infinity_default, o.positive_infinity_default);
  3042  std::swap(negative_inf_default, o.negative_inf_default);
  3043  std::swap(negative_infinity_default, o.negative_infinity_default);
  3044  std::swap(double_inf_default, o.double_inf_default);
  3045  return *this;
  3046}
  3047
  3048inline MonsterT *Monster::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
  3049  auto _o = std::unique_ptr<MonsterT>(new MonsterT());
  3050  UnPackTo(_o.get(), _resolver);
  3051  return _o.release();
  3052}
  3053
  3054inline void Monster::UnPackTo(MonsterT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
  3055  (void)_o;
  3056  (void)_resolver;
  3057  { auto _e = pos(); if (_e) _o->pos = std::unique_ptr<MyGame::Example::Vec3>(new MyGame::Example::Vec3(*_e)); }
  3058  { auto _e = mana(); _o->mana = _e; }
  3059  { auto _e = hp(); _o->hp = _e; }
  3060  { auto _e = name(); if (_e) _o->name = _e->str(); }
  3061  { auto _e = inventory(); if (_e) { _o->inventory.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->inventory.begin()); } }
  3062  { auto _e = color(); _o->color = _e; }
  3063  { auto _e = test_type(); _o->test.type = _e; }
  3064  { auto _e = test(); if (_e) _o->test.value = MyGame::Example::AnyUnion::UnPack(_e, test_type(), _resolver); }
  3065  { auto _e = test4(); if (_e) { _o->test4.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test4[_i] = *_e->Get(_i); } } else { _o->test4.resize(0); } }
  3066  { auto _e = testarrayofstring(); if (_e) { _o->testarrayofstring.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring[_i] = _e->Get(_i)->str(); } } else { _o->testarrayofstring.resize(0); } }
  3067  { auto _e = testarrayoftables(); if (_e) { _o->testarrayoftables.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->testarrayoftables[_i]) { _e->Get(_i)->UnPackTo(_o->testarrayoftables[_i].get(), _resolver); } else { _o->testarrayoftables[_i] = std::unique_ptr<MyGame::Example::MonsterT>(_e->Get(_i)->UnPack(_resolver)); }; } } else { _o->testarrayoftables.resize(0); } }
  3068  { auto _e = enemy(); if (_e) { if(_o->enemy) { _e->UnPackTo(_o->enemy.get(), _resolver); } else { _o->enemy = std::unique_ptr<MyGame::Example::MonsterT>(_e->UnPack(_resolver)); } } else if (_o->enemy) { _o->enemy.reset(); } }
  3069  { auto _e = testnestedflatbuffer(); if (_e) { _o->testnestedflatbuffer.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->testnestedflatbuffer.begin()); } }
  3070  { auto _e = testempty(); if (_e) { if(_o->testempty) { _e->UnPackTo(_o->testempty.get(), _resolver); } else { _o->testempty = std::unique_ptr<MyGame::Example::StatT>(_e->UnPack(_resolver)); } } else if (_o->testempty) { _o->testempty.reset(); } }
  3071  { auto _e = testbool(); _o->testbool = _e; }
  3072  { auto _e = testhashs32_fnv1(); _o->testhashs32_fnv1 = _e; }
  3073  { auto _e = testhashu32_fnv1(); _o->testhashu32_fnv1 = _e; }
  3074  { auto _e = testhashs64_fnv1(); _o->testhashs64_fnv1 = _e; }
  3075  { auto _e = testhashu64_fnv1(); _o->testhashu64_fnv1 = _e; }
  3076  { auto _e = testhashs32_fnv1a(); _o->testhashs32_fnv1a = _e; }
  3077  { auto _e = testhashu32_fnv1a(); /*scalar resolver, naked*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->testhashu32_fnv1a), static_cast<::flatbuffers::hash_value_t>(_e)); else _o->testhashu32_fnv1a = nullptr; }
  3078  { auto _e = testhashs64_fnv1a(); _o->testhashs64_fnv1a = _e; }
  3079  { auto _e = testhashu64_fnv1a(); _o->testhashu64_fnv1a = _e; }
  3080  { auto _e = testarrayofbools(); if (_e) { _o->testarrayofbools.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofbools[_i] = _e->Get(_i) != 0; } } else { _o->testarrayofbools.resize(0); } }
  3081  { auto _e = testf(); _o->testf = _e; }
  3082  { auto _e = testf2(); _o->testf2 = _e; }
  3083  { auto _e = testf3(); _o->testf3 = _e; }
  3084  { auto _e = testarrayofstring2(); if (_e) { _o->testarrayofstring2.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring2[_i] = _e->Get(_i)->str(); } } else { _o->testarrayofstring2.resize(0); } }
  3085  { auto _e = testarrayofsortedstruct(); if (_e) { _o->testarrayofsortedstruct.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofsortedstruct[_i] = *_e->Get(_i); } } else { _o->testarrayofsortedstruct.resize(0); } }
  3086  { auto _e = flex(); if (_e) { _o->flex.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->flex.begin()); } }
  3087  { auto _e = test5(); if (_e) { _o->test5.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test5[_i] = *_e->Get(_i); } } else { _o->test5.resize(0); } }
  3088  { auto _e = vector_of_longs(); if (_e) { _o->vector_of_longs.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_longs[_i] = _e->Get(_i); } } else { _o->vector_of_longs.resize(0); } }
  3089  { auto _e = vector_of_doubles(); if (_e) { _o->vector_of_doubles.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_doubles[_i] = _e->Get(_i); } } else { _o->vector_of_doubles.resize(0); } }
  3090  { auto _e = parent_namespace_test(); if (_e) { if(_o->parent_namespace_test) { _e->UnPackTo(_o->parent_namespace_test.get(), _resolver); } else { _o->parent_namespace_test = std::unique_ptr<MyGame::InParentNamespaceT>(_e->UnPack(_resolver)); } } else if (_o->parent_namespace_test) { _o->parent_namespace_test.reset(); } }
  3091  { auto _e = vector_of_referrables(); if (_e) { _o->vector_of_referrables.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->vector_of_referrables[_i]) { _e->Get(_i)->UnPackTo(_o->vector_of_referrables[_i].get(), _resolver); } else { _o->vector_of_referrables[_i] = std::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); }; } } else { _o->vector_of_referrables.resize(0); } }
  3092  { auto _e = single_weak_reference(); /*scalar resolver, naked*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->single_weak_reference), static_cast<::flatbuffers::hash_value_t>(_e)); else _o->single_weak_reference = nullptr; }
  3093  { auto _e = vector_of_weak_references(); if (_e) { _o->vector_of_weak_references.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { /*vector resolver, naked*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_weak_references[_i]), static_cast<::flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_weak_references[_i] = nullptr; } } else { _o->vector_of_weak_references.resize(0); } }
  3094  { auto _e = vector_of_strong_referrables(); if (_e) { _o->vector_of_strong_referrables.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->vector_of_strong_referrables[_i]) { _e->Get(_i)->UnPackTo(_o->vector_of_strong_referrables[_i].get(), _resolver); } else { _o->vector_of_strong_referrables[_i] = std::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); }; } } else { _o->vector_of_strong_referrables.resize(0); } }
  3095  { auto _e = co_owning_reference(); /*scalar resolver, naked*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->co_owning_reference), static_cast<::flatbuffers::hash_value_t>(_e)); else _o->co_owning_reference = nullptr; }
  3096  { auto _e = vector_of_co_owning_references(); if (_e) { _o->vector_of_co_owning_references.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { /*vector resolver, default_ptr_type*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_co_owning_references[_i]), static_cast<::flatbuffers::hash_value_t>(_e->Get(_i)));/* else do nothing */; } } else { _o->vector_of_co_owning_references.resize(0); } }
  3097  { auto _e = non_owning_reference(); /*scalar resolver, naked*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->non_owning_reference), static_cast<::flatbuffers::hash_value_t>(_e)); else _o->non_owning_reference = nullptr; }
  3098  { auto _e = vector_of_non_owning_references(); if (_e) { _o->vector_of_non_owning_references.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { /*vector resolver, naked*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_non_owning_references[_i]), static_cast<::flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_non_owning_references[_i] = nullptr; } } else { _o->vector_of_non_owning_references.resize(0); } }
  3099  { auto _e = any_unique_type(); _o->any_unique.type = _e; }
  3100  { auto _e = any_unique(); if (_e) _o->any_unique.value = MyGame::Example::AnyUniqueAliasesUnion::UnPack(_e, any_unique_type(), _resolver); }
  3101  { auto _e = any_ambiguous_type(); _o->any_ambiguous.type = _e; }
  3102  { auto _e = any_ambiguous(); if (_e) _o->any_ambiguous.value = MyGame::Example::AnyAmbiguousAliasesUnion::UnPack(_e, any_ambiguous_type(), _resolver); }
  3103  { auto _e = vector_of_enums(); if (_e) { _o->vector_of_enums.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_enums[_i] = static_cast<MyGame::Example::Color>(_e->Get(_i)); } } else { _o->vector_of_enums.resize(0); } }
  3104  { auto _e = signed_enum(); _o->signed_enum = _e; }
  3105  { auto _e = testrequirednestedflatbuffer(); if (_e) { _o->testrequirednestedflatbuffer.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->testrequirednestedflatbuffer.begin()); } }
  3106  { auto _e = scalar_key_sorted_tables(); if (_e) { _o->scalar_key_sorted_tables.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->scalar_key_sorted_tables[_i]) { _e->Get(_i)->UnPackTo(_o->scalar_key_sorted_tables[_i].get(), _resolver); } else { _o->scalar_key_sorted_tables[_i] = std::unique_ptr<MyGame::Example::StatT>(_e->Get(_i)->UnPack(_resolver)); }; } } else { _o->scalar_key_sorted_tables.resize(0); } }
  3107  { auto _e = native_inline(); if (_e) _o->native_inline = *_e; }
  3108  { auto _e = long_enum_non_enum_default(); _o->long_enum_non_enum_default = _e; }
  3109  { auto _e = long_enum_normal_default(); _o->long_enum_normal_default = _e; }
  3110  { auto _e = nan_default(); _o->nan_default = _e; }
  3111  { auto _e = inf_default(); _o->inf_default = _e; }
  3112  { auto _e = positive_inf_default(); _o->positive_inf_default = _e; }
  3113  { auto _e = infinity_default(); _o->infinity_default = _e; }
  3114  { auto _e = positive_infinity_default(); _o->positive_infinity_default = _e; }
  3115  { auto _e = negative_inf_default(); _o->negative_inf_default = _e; }
  3116  { auto _e = negative_infinity_default(); _o->negative_infinity_default = _e; }
  3117  { auto _e = double_inf_default(); _o->double_inf_default = _e; }
  3118}
  3119
  3120inline ::flatbuffers::Offset<Monster> Monster::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  3121  return CreateMonster(_fbb, _o, _rehasher);
  3122}
  3123
  3124inline ::flatbuffers::Offset<Monster> CreateMonster(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  3125  (void)_rehasher;
  3126  (void)_o;
  3127  struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
  3128  auto _pos = _o->pos ? _o->pos.get() : nullptr;
  3129  auto _mana = _o->mana;
  3130  auto _hp = _o->hp;
  3131  auto _name = _fbb.CreateString(_o->name);
  3132  auto _inventory = _o->inventory.size() ? _fbb.CreateVector(_o->inventory) : 0;
  3133  auto _color = _o->color;
  3134  auto _test_type = _o->test.type;
  3135  auto _test = _o->test.Pack(_fbb);
  3136  auto _test4 = _o->test4.size() ? _fbb.CreateVectorOfStructs(_o->test4) : 0;
  3137  auto _testarrayofstring = _o->testarrayofstring.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring) : 0;
  3138  auto _testarrayoftables = _o->testarrayoftables.size() ? _fbb.CreateVector<::flatbuffers::Offset<MyGame::Example::Monster>> (_o->testarrayoftables.size(), [](size_t i, _VectorArgs *__va) { return CreateMonster(*__va->__fbb, __va->__o->testarrayoftables[i].get(), __va->__rehasher); }, &_va ) : 0;
  3139  auto _enemy = _o->enemy ? CreateMonster(_fbb, _o->enemy.get(), _rehasher) : 0;
  3140  auto _testnestedflatbuffer = _o->testnestedflatbuffer.size() ? _fbb.CreateVector(_o->testnestedflatbuffer) : 0;
  3141  auto _testempty = _o->testempty ? CreateStat(_fbb, _o->testempty.get(), _rehasher) : 0;
  3142  auto _testbool = _o->testbool;
  3143  auto _testhashs32_fnv1 = _o->testhashs32_fnv1;
  3144  auto _testhashu32_fnv1 = _o->testhashu32_fnv1;
  3145  auto _testhashs64_fnv1 = _o->testhashs64_fnv1;
  3146  auto _testhashu64_fnv1 = _o->testhashu64_fnv1;
  3147  auto _testhashs32_fnv1a = _o->testhashs32_fnv1a;
  3148  auto _testhashu32_fnv1a = _rehasher ? static_cast<uint32_t>((*_rehasher)(_o->testhashu32_fnv1a)) : 0;
  3149  auto _testhashs64_fnv1a = _o->testhashs64_fnv1a;
  3150  auto _testhashu64_fnv1a = _o->testhashu64_fnv1a;
  3151  auto _testarrayofbools = _o->testarrayofbools.size() ? _fbb.CreateVector(_o->testarrayofbools) : 0;
  3152  auto _testf = _o->testf;
  3153  auto _testf2 = _o->testf2;
  3154  auto _testf3 = _o->testf3;
  3155  auto _testarrayofstring2 = _o->testarrayofstring2.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring2) : 0;
  3156  auto _testarrayofsortedstruct = _o->testarrayofsortedstruct.size() ? _fbb.CreateVectorOfStructs(_o->testarrayofsortedstruct) : 0;
  3157  auto _flex = _o->flex.size() ? _fbb.CreateVector(_o->flex) : 0;
  3158  auto _test5 = _o->test5.size() ? _fbb.CreateVectorOfStructs(_o->test5) : 0;
  3159  auto _vector_of_longs = _o->vector_of_longs.size() ? _fbb.CreateVector(_o->vector_of_longs) : 0;
  3160  auto _vector_of_doubles = _o->vector_of_doubles.size() ? _fbb.CreateVector(_o->vector_of_doubles) : 0;
  3161  auto _parent_namespace_test = _o->parent_namespace_test ? CreateInParentNamespace(_fbb, _o->parent_namespace_test.get(), _rehasher) : 0;
  3162  auto _vector_of_referrables = _o->vector_of_referrables.size() ? _fbb.CreateVector<::flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
  3163  auto _single_weak_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->single_weak_reference)) : 0;
  3164  auto _vector_of_weak_references = _o->vector_of_weak_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_weak_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_weak_references[i])) : 0; }, &_va ) : 0;
  3165  auto _vector_of_strong_referrables = _o->vector_of_strong_referrables.size() ? _fbb.CreateVector<::flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_strong_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_strong_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
  3166  auto _co_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->co_owning_reference)) : 0;
  3167  auto _vector_of_co_owning_references = _o->vector_of_co_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_co_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_co_owning_references[i].get())) : 0; }, &_va ) : 0;
  3168  auto _non_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->non_owning_reference)) : 0;
  3169  auto _vector_of_non_owning_references = _o->vector_of_non_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_non_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_non_owning_references[i])) : 0; }, &_va ) : 0;
  3170  auto _any_unique_type = _o->any_unique.type;
  3171  auto _any_unique = _o->any_unique.Pack(_fbb);
  3172  auto _any_ambiguous_type = _o->any_ambiguous.type;
  3173  auto _any_ambiguous = _o->any_ambiguous.Pack(_fbb);
  3174  auto _vector_of_enums = _o->vector_of_enums.size() ? _fbb.CreateVectorScalarCast<uint8_t>(::flatbuffers::data(_o->vector_of_enums), _o->vector_of_enums.size()) : 0;
  3175  auto _signed_enum = _o->signed_enum;
  3176  auto _testrequirednestedflatbuffer = _o->testrequirednestedflatbuffer.size() ? _fbb.CreateVector(_o->testrequirednestedflatbuffer) : 0;
  3177  auto _scalar_key_sorted_tables = _o->scalar_key_sorted_tables.size() ? _fbb.CreateVector<::flatbuffers::Offset<MyGame::Example::Stat>> (_o->scalar_key_sorted_tables.size(), [](size_t i, _VectorArgs *__va) { return CreateStat(*__va->__fbb, __va->__o->scalar_key_sorted_tables[i].get(), __va->__rehasher); }, &_va ) : 0;
  3178  auto _native_inline = &_o->native_inline;
  3179  auto _long_enum_non_enum_default = _o->long_enum_non_enum_default;
  3180  auto _long_enum_normal_default = _o->long_enum_normal_default;
  3181  auto _nan_default = _o->nan_default;
  3182  auto _inf_default = _o->inf_default;
  3183  auto _positive_inf_default = _o->positive_inf_default;
  3184  auto _infinity_default = _o->infinity_default;
  3185  auto _positive_infinity_default = _o->positive_infinity_default;
  3186  auto _negative_inf_default = _o->negative_inf_default;
  3187  auto _negative_infinity_default = _o->negative_infinity_default;
  3188  auto _double_inf_default = _o->double_inf_default;
  3189  return MyGame::Example::CreateMonster(
  3190      _fbb,
  3191      _pos,
  3192      _mana,
  3193      _hp,
  3194      _name,
  3195      _inventory,
  3196      _color,
  3197      _test_type,
  3198      _test,
  3199      _test4,
  3200      _testarrayofstring,
  3201      _testarrayoftables,
  3202      _enemy,
  3203      _testnestedflatbuffer,
  3204      _testempty,
  3205      _testbool,
  3206      _testhashs32_fnv1,
  3207      _testhashu32_fnv1,
  3208      _testhashs64_fnv1,
  3209      _testhashu64_fnv1,
  3210      _testhashs32_fnv1a,
  3211      _testhashu32_fnv1a,
  3212      _testhashs64_fnv1a,
  3213      _testhashu64_fnv1a,
  3214      _testarrayofbools,
  3215      _testf,
  3216      _testf2,
  3217      _testf3,
  3218      _testarrayofstring2,
  3219      _testarrayofsortedstruct,
  3220      _flex,
  3221      _test5,
  3222      _vector_of_longs,
  3223      _vector_of_doubles,
  3224      _parent_namespace_test,
  3225      _vector_of_referrables,
  3226      _single_weak_reference,
  3227      _vector_of_weak_references,
  3228      _vector_of_strong_referrables,
  3229      _co_owning_reference,
  3230      _vector_of_co_owning_references,
  3231      _non_owning_reference,
  3232      _vector_of_non_owning_references,
  3233      _any_unique_type,
  3234      _any_unique,
  3235      _any_ambiguous_type,
  3236      _any_ambiguous,
  3237      _vector_of_enums,
  3238      _signed_enum,
  3239      _testrequirednestedflatbuffer,
  3240      _scalar_key_sorted_tables,
  3241      _native_inline,
  3242      _long_enum_non_enum_default,
  3243      _long_enum_normal_default,
  3244      _nan_default,
  3245      _inf_default,
  3246      _positive_inf_default,
  3247      _infinity_default,
  3248      _positive_infinity_default,
  3249      _negative_inf_default,
  3250      _negative_infinity_default,
  3251      _double_inf_default);
  3252}
  3253
  3254
  3255inline bool operator==(const TypeAliasesT &lhs, const TypeAliasesT &rhs) {
  3256  return
  3257      (lhs.i8 == rhs.i8) &&
  3258      (lhs.u8 == rhs.u8) &&
  3259      (lhs.i16 == rhs.i16) &&
  3260      (lhs.u16 == rhs.u16) &&
  3261      (lhs.i32 == rhs.i32) &&
  3262      (lhs.u32 == rhs.u32) &&
  3263      (lhs.i64 == rhs.i64) &&
  3264      (lhs.u64 == rhs.u64) &&
  3265      (lhs.f32 == rhs.f32) &&
  3266      (lhs.f64 == rhs.f64) &&
  3267      (lhs.v8 == rhs.v8) &&
  3268      (lhs.vf64 == rhs.vf64);
  3269}
  3270
  3271inline bool operator!=(const TypeAliasesT &lhs, const TypeAliasesT &rhs) {
  3272    return !(lhs == rhs);
  3273}
  3274
  3275
  3276inline TypeAliasesT *TypeAliases::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
  3277  auto _o = std::unique_ptr<TypeAliasesT>(new TypeAliasesT());
  3278  UnPackTo(_o.get(), _resolver);
  3279  return _o.release();
  3280}
  3281
  3282inline void TypeAliases::UnPackTo(TypeAliasesT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
  3283  (void)_o;
  3284  (void)_resolver;
  3285  { auto _e = i8(); _o->i8 = _e; }
  3286  { auto _e = u8(); _o->u8 = _e; }
  3287  { auto _e = i16(); _o->i16 = _e; }
  3288  { auto _e = u16(); _o->u16 = _e; }
  3289  { auto _e = i32(); _o->i32 = _e; }
  3290  { auto _e = u32(); _o->u32 = _e; }
  3291  { auto _e = i64(); _o->i64 = _e; }
  3292  { auto _e = u64(); _o->u64 = _e; }
  3293  { auto _e = f32(); _o->f32 = _e; }
  3294  { auto _e = f64(); _o->f64 = _e; }
  3295  { auto _e = v8(); if (_e) { _o->v8.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->v8.begin()); } }
  3296  { auto _e = vf64(); if (_e) { _o->vf64.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vf64[_i] = _e->Get(_i); } } else { _o->vf64.resize(0); } }
  3297}
  3298
  3299inline ::flatbuffers::Offset<TypeAliases> TypeAliases::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  3300  return CreateTypeAliases(_fbb, _o, _rehasher);
  3301}
  3302
  3303inline ::flatbuffers::Offset<TypeAliases> CreateTypeAliases(::flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  3304  (void)_rehasher;
  3305  (void)_o;
  3306  struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const TypeAliasesT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
  3307  auto _i8 = _o->i8;
  3308  auto _u8 = _o->u8;
  3309  auto _i16 = _o->i16;
  3310  auto _u16 = _o->u16;
  3311  auto _i32 = _o->i32;
  3312  auto _u32 = _o->u32;
  3313  auto _i64 = _o->i64;
  3314  auto _u64 = _o->u64;
  3315  auto _f32 = _o->f32;
  3316  auto _f64 = _o->f64;
  3317  auto _v8 = _o->v8.size() ? _fbb.CreateVector(_o->v8) : 0;
  3318  auto _vf64 = _o->vf64.size() ? _fbb.CreateVector(_o->vf64) : 0;
  3319  return MyGame::Example::CreateTypeAliases(
  3320      _fbb,
  3321      _i8,
  3322      _u8,
  3323      _i16,
  3324      _u16,
  3325      _i32,
  3326      _u32,
  3327      _i64,
  3328      _u64,
  3329      _f32,
  3330      _f64,
  3331      _v8,
  3332      _vf64);
  3333}
  3334
  3335inline bool VerifyAny(::flatbuffers::Verifier &verifier, const void *obj, Any type) {
  3336  switch (type) {
  3337    case Any_NONE: {
  3338      return true;
  3339    }
  3340    case Any_Monster: {
  3341      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
  3342      return verifier.VerifyTable(ptr);
  3343    }
  3344    case Any_TestSimpleTableWithEnum: {
  3345      auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
  3346      return verifier.VerifyTable(ptr);
  3347    }
  3348    case Any_MyGame_Example2_Monster: {
  3349      auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
  3350      return verifier.VerifyTable(ptr);
  3351    }
  3352    default: return true;
  3353  }
  3354}
  3355
  3356inline bool VerifyAnyVector(::flatbuffers::Verifier &verifier, const ::flatbuffers::Vector<::flatbuffers::Offset<void>> *values, const ::flatbuffers::Vector<uint8_t> *types) {
  3357  if (!values || !types) return !values && !types;
  3358  if (values->size() != types->size()) return false;
  3359  for (::flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
  3360    if (!VerifyAny(
  3361        verifier,  values->Get(i), types->GetEnum<Any>(i))) {
  3362      return false;
  3363    }
  3364  }
  3365  return true;
  3366}
  3367
  3368inline void *AnyUnion::UnPack(const void *obj, Any type, const ::flatbuffers::resolver_function_t *resolver) {
  3369  (void)resolver;
  3370  switch (type) {
  3371    case Any_Monster: {
  3372      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
  3373      return ptr->UnPack(resolver);
  3374    }
  3375    case Any_TestSimpleTableWithEnum: {
  3376      auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
  3377      return ptr->UnPack(resolver);
  3378    }
  3379    case Any_MyGame_Example2_Monster: {
  3380      auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
  3381      return ptr->UnPack(resolver);
  3382    }
  3383    default: return nullptr;
  3384  }
  3385}
  3386
  3387inline ::flatbuffers::Offset<void> AnyUnion::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ::flatbuffers::rehasher_function_t *_rehasher) const {
  3388  (void)_rehasher;
  3389  switch (type) {
  3390    case Any_Monster: {
  3391      auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
  3392      return CreateMonster(_fbb, ptr, _rehasher).Union();
  3393    }
  3394    case Any_TestSimpleTableWithEnum: {
  3395      auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
  3396      return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
  3397    }
  3398    case Any_MyGame_Example2_Monster: {
  3399      auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
  3400      return CreateMonster(_fbb, ptr, _rehasher).Union();
  3401    }
  3402    default: return 0;
  3403  }
  3404}
  3405
  3406inline AnyUnion::AnyUnion(const AnyUnion &u) : type(u.type), value(nullptr) {
  3407  switch (type) {
  3408    case Any_Monster: {
  3409      value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
  3410      break;
  3411    }
  3412    case Any_TestSimpleTableWithEnum: {
  3413      value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
  3414      break;
  3415    }
  3416    case Any_MyGame_Example2_Monster: {
  3417      value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
  3418      break;
  3419    }
  3420    default:
  3421      break;
  3422  }
  3423}
  3424
  3425inline void AnyUnion::Reset() {
  3426  switch (type) {
  3427    case Any_Monster: {
  3428      auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
  3429      delete ptr;
  3430      break;
  3431    }
  3432    case Any_TestSimpleTableWithEnum: {
  3433      auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
  3434      delete ptr;
  3435      break;
  3436    }
  3437    case Any_MyGame_Example2_Monster: {
  3438      auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
  3439      delete ptr;
  3440      break;
  3441    }
  3442    default: break;
  3443  }
  3444  value = nullptr;
  3445  type = Any_NONE;
  3446}
  3447
  3448inline bool VerifyAnyUniqueAliases(::flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type) {
  3449  switch (type) {
  3450    case AnyUniqueAliases_NONE: {
  3451      return true;
  3452    }
  3453    case AnyUniqueAliases_M: {
  3454      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
  3455      return verifier.VerifyTable(ptr);
  3456    }
  3457    case AnyUniqueAliases_TS: {
  3458      auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
  3459      return verifier.VerifyTable(ptr);
  3460    }
  3461    case AnyUniqueAliases_M2: {
  3462      auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
  3463      return verifier.VerifyTable(ptr);
  3464    }
  3465    default: return true;
  3466  }
  3467}
  3468
  3469inline bool VerifyAnyUniqueAliasesVector(::flatbuffers::Verifier &verifier, const ::flatbuffers::Vector<::flatbuffers::Offset<void>> *values, const ::flatbuffers::Vector<uint8_t> *types) {
  3470  if (!values || !types) return !values && !types;
  3471  if (values->size() != types->size()) return false;
  3472  for (::flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
  3473    if (!VerifyAnyUniqueAliases(
  3474        verifier,  values->Get(i), types->GetEnum<AnyUniqueAliases>(i))) {
  3475      return false;
  3476    }
  3477  }
  3478  return true;
  3479}
  3480
  3481inline void *AnyUniqueAliasesUnion::UnPack(const void *obj, AnyUniqueAliases type, const ::flatbuffers::resolver_function_t *resolver) {
  3482  (void)resolver;
  3483  switch (type) {
  3484    case AnyUniqueAliases_M: {
  3485      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
  3486      return ptr->UnPack(resolver);
  3487    }
  3488    case AnyUniqueAliases_TS: {
  3489      auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
  3490      return ptr->UnPack(resolver);
  3491    }
  3492    case AnyUniqueAliases_M2: {
  3493      auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
  3494      return ptr->UnPack(resolver);
  3495    }
  3496    default: return nullptr;
  3497  }
  3498}
  3499
  3500inline ::flatbuffers::Offset<void> AnyUniqueAliasesUnion::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ::flatbuffers::rehasher_function_t *_rehasher) const {
  3501  (void)_rehasher;
  3502  switch (type) {
  3503    case AnyUniqueAliases_M: {
  3504      auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
  3505      return CreateMonster(_fbb, ptr, _rehasher).Union();
  3506    }
  3507    case AnyUniqueAliases_TS: {
  3508      auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
  3509      return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
  3510    }
  3511    case AnyUniqueAliases_M2: {
  3512      auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
  3513      return CreateMonster(_fbb, ptr, _rehasher).Union();
  3514    }
  3515    default: return 0;
  3516  }
  3517}
  3518
  3519inline AnyUniqueAliasesUnion::AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &u) : type(u.type), value(nullptr) {
  3520  switch (type) {
  3521    case AnyUniqueAliases_M: {
  3522      value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
  3523      break;
  3524    }
  3525    case AnyUniqueAliases_TS: {
  3526      value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
  3527      break;
  3528    }
  3529    case AnyUniqueAliases_M2: {
  3530      value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
  3531      break;
  3532    }
  3533    default:
  3534      break;
  3535  }
  3536}
  3537
  3538inline void AnyUniqueAliasesUnion::Reset() {
  3539  switch (type) {
  3540    case AnyUniqueAliases_M: {
  3541      auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
  3542      delete ptr;
  3543      break;
  3544    }
  3545    case AnyUniqueAliases_TS: {
  3546      auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
  3547      delete ptr;
  3548      break;
  3549    }
  3550    case AnyUniqueAliases_M2: {
  3551      auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
  3552      delete ptr;
  3553      break;
  3554    }
  3555    default: break;
  3556  }
  3557  value = nullptr;
  3558  type = AnyUniqueAliases_NONE;
  3559}
  3560
  3561inline bool VerifyAnyAmbiguousAliases(::flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type) {
  3562  switch (type) {
  3563    case AnyAmbiguousAliases_NONE: {
  3564      return true;
  3565    }
  3566    case AnyAmbiguousAliases_M1: {
  3567      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
  3568      return verifier.VerifyTable(ptr);
  3569    }
  3570    case AnyAmbiguousAliases_M2: {
  3571      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
  3572      return verifier.VerifyTable(ptr);
  3573    }
  3574    case AnyAmbiguousAliases_M3: {
  3575      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
  3576      return verifier.VerifyTable(ptr);
  3577    }
  3578    default: return true;
  3579  }
  3580}
  3581
  3582inline bool VerifyAnyAmbiguousAliasesVector(::flatbuffers::Verifier &verifier, const ::flatbuffers::Vector<::flatbuffers::Offset<void>> *values, const ::flatbuffers::Vector<uint8_t> *types) {
  3583  if (!values || !types) return !values && !types;
  3584  if (values->size() != types->size()) return false;
  3585  for (::flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
  3586    if (!VerifyAnyAmbiguousAliases(
  3587        verifier,  values->Get(i), types->GetEnum<AnyAmbiguousAliases>(i))) {
  3588      return false;
  3589    }
  3590  }
  3591  return true;
  3592}
  3593
  3594inline void *AnyAmbiguousAliasesUnion::UnPack(const void *obj, AnyAmbiguousAliases type, const ::flatbuffers::resolver_function_t *resolver) {
  3595  (void)resolver;
  3596  switch (type) {
  3597    case AnyAmbiguousAliases_M1: {
  3598      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
  3599      return ptr->UnPack(resolver);
  3600    }
  3601    case AnyAmbiguousAliases_M2: {
  3602      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
  3603      return ptr->UnPack(resolver);
  3604    }
  3605    case AnyAmbiguousAliases_M3: {
  3606      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
  3607      return ptr->UnPack(resolver);
  3608    }
  3609    default: return nullptr;
  3610  }
  3611}
  3612
  3613inline ::flatbuffers::Offset<void> AnyAmbiguousAliasesUnion::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ::flatbuffers::rehasher_function_t *_rehasher) const {
  3614  (void)_rehasher;
  3615  switch (type) {
  3616    case AnyAmbiguousAliases_M1: {
  3617      auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
  3618      return CreateMonster(_fbb, ptr, _rehasher).Union();
  3619    }
  3620    case AnyAmbiguousAliases_M2: {
  3621      auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
  3622      return CreateMonster(_fbb, ptr, _rehasher).Union();
  3623    }
  3624    case AnyAmbiguousAliases_M3: {
  3625      auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
  3626      return CreateMonster(_fbb, ptr, _rehasher).Union();
  3627    }
  3628    default: return 0;
  3629  }
  3630}
  3631
  3632inline AnyAmbiguousAliasesUnion::AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &u) : type(u.type), value(nullptr) {
  3633  switch (type) {
  3634    case AnyAmbiguousAliases_M1: {
  3635      value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
  3636      break;
  3637    }
  3638    case AnyAmbiguousAliases_M2: {
  3639      value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
  3640      break;
  3641    }
  3642    case AnyAmbiguousAliases_M3: {
  3643      value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
  3644      break;
  3645    }
  3646    default:
  3647      break;
  3648  }
  3649}
  3650
  3651inline void AnyAmbiguousAliasesUnion::Reset() {
  3652  switch (type) {
  3653    case AnyAmbiguousAliases_M1: {
  3654      auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
  3655      delete ptr;
  3656      break;
  3657    }
  3658    case AnyAmbiguousAliases_M2: {
  3659      auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
  3660      delete ptr;
  3661      break;
  3662    }
  3663    case AnyAmbiguousAliases_M3: {
  3664      auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
  3665      delete ptr;
  3666      break;
  3667    }
  3668    default: break;
  3669  }
  3670  value = nullptr;
  3671  type = AnyAmbiguousAliases_NONE;
  3672}
  3673
  3674inline const ::flatbuffers::TypeTable *ColorTypeTable() {
  3675  static const ::flatbuffers::TypeCode type_codes[] = {
  3676    { ::flatbuffers::ET_UCHAR, 0, 0 },
  3677    { ::flatbuffers::ET_UCHAR, 0, 0 },
  3678    { ::flatbuffers::ET_UCHAR, 0, 0 }
  3679  };
  3680  static const ::flatbuffers::TypeFunction type_refs[] = {
  3681    MyGame::Example::ColorTypeTable
  3682  };
  3683  static const int64_t values[] = { 1, 2, 8 };
  3684  static const char * const names[] = {
  3685    "Red",
  3686    "Green",
  3687    "Blue"
  3688  };
  3689  static const ::flatbuffers::TypeTable tt = {
  3690    ::flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, values, names
  3691  };
  3692  return &tt;
  3693}
  3694
  3695inline const ::flatbuffers::TypeTable *RaceTypeTable() {
  3696  static const ::flatbuffers::TypeCode type_codes[] = {
  3697    { ::flatbuffers::ET_CHAR, 0, 0 },
  3698    { ::flatbuffers::ET_CHAR, 0, 0 },
  3699    { ::flatbuffers::ET_CHAR, 0, 0 },
  3700    { ::flatbuffers::ET_CHAR, 0, 0 }
  3701  };
  3702  static const ::flatbuffers::TypeFunction type_refs[] = {
  3703    MyGame::Example::RaceTypeTable
  3704  };
  3705  static const int64_t values[] = { -1, 0, 1, 2 };
  3706  static const char * const names[] = {
  3707    "None",
  3708    "Human",
  3709    "Dwarf",
  3710    "Elf"
  3711  };
  3712  static const ::flatbuffers::TypeTable tt = {
  3713    ::flatbuffers::ST_ENUM, 4, type_codes, type_refs, nullptr, values, names
  3714  };
  3715  return &tt;
  3716}
  3717
  3718inline const ::flatbuffers::TypeTable *LongEnumTypeTable() {
  3719  static const ::flatbuffers::TypeCode type_codes[] = {
  3720    { ::flatbuffers::ET_ULONG, 0, 0 },
  3721    { ::flatbuffers::ET_ULONG, 0, 0 },
  3722    { ::flatbuffers::ET_ULONG, 0, 0 }
  3723  };
  3724  static const ::flatbuffers::TypeFunction type_refs[] = {
  3725    MyGame::Example::LongEnumTypeTable
  3726  };
  3727  static const int64_t values[] = { 2ULL, 4ULL, 1099511627776ULL };
  3728  static const char * const names[] = {
  3729    "LongOne",
  3730    "LongTwo",
  3731    "LongBig"
  3732  };
  3733  static const ::flatbuffers::TypeTable tt = {
  3734    ::flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, values, names
  3735  };
  3736  return &tt;
  3737}
  3738
  3739inline const ::flatbuffers::TypeTable *AnyTypeTable() {
  3740  static const ::flatbuffers::TypeCode type_codes[] = {
  3741    { ::flatbuffers::ET_SEQUENCE, 0, -1 },
  3742    { ::flatbuffers::ET_SEQUENCE, 0, 0 },
  3743    { ::flatbuffers::ET_SEQUENCE, 0, 1 },
  3744    { ::flatbuffers::ET_SEQUENCE, 0, 2 }
  3745  };
  3746  static const ::flatbuffers::TypeFunction type_refs[] = {
  3747    MyGame::Example::MonsterTypeTable,
  3748    MyGame::Example::TestSimpleTableWithEnumTypeTable,
  3749    MyGame::Example2::MonsterTypeTable
  3750  };
  3751  static const char * const names[] = {
  3752    "NONE",
  3753    "Monster",
  3754    "TestSimpleTableWithEnum",
  3755    "MyGame_Example2_Monster"
  3756  };
  3757  static const ::flatbuffers::TypeTable tt = {
  3758    ::flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
  3759  };
  3760  return &tt;
  3761}
  3762
  3763inline const ::flatbuffers::TypeTable *AnyUniqueAliasesTypeTable() {
  3764  static const ::flatbuffers::TypeCode type_codes[] = {
  3765    { ::flatbuffers::ET_SEQUENCE, 0, -1 },
  3766    { ::flatbuffers::ET_SEQUENCE, 0, 0 },
  3767    { ::flatbuffers::ET_SEQUENCE, 0, 1 },
  3768    { ::flatbuffers::ET_SEQUENCE, 0, 2 }
  3769  };
  3770  static const ::flatbuffers::TypeFunction type_refs[] = {
  3771    MyGame::Example::MonsterTypeTable,
  3772    MyGame::Example::TestSimpleTableWithEnumTypeTable,
  3773    MyGame::Example2::MonsterTypeTable
  3774  };
  3775  static const char * const names[] = {
  3776    "NONE",
  3777    "M",
  3778    "TS",
  3779    "M2"
  3780  };
  3781  static const ::flatbuffers::TypeTable tt = {
  3782    ::flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
  3783  };
  3784  return &tt;
  3785}
  3786
  3787inline const ::flatbuffers::TypeTable *AnyAmbiguousAliasesTypeTable() {
  3788  static const ::flatbuffers::TypeCode type_codes[] = {
  3789    { ::flatbuffers::ET_SEQUENCE, 0, -1 },
  3790    { ::flatbuffers::ET_SEQUENCE, 0, 0 },
  3791    { ::flatbuffers::ET_SEQUENCE, 0, 0 },
  3792    { ::flatbuffers::ET_SEQUENCE, 0, 0 }
  3793  };
  3794  static const ::flatbuffers::TypeFunction type_refs[] = {
  3795    MyGame::Example::MonsterTypeTable
  3796  };
  3797  static const char * const names[] = {
  3798    "NONE",
  3799    "M1",
  3800    "M2",
  3801    "M3"
  3802  };
  3803  static const ::flatbuffers::TypeTable tt = {
  3804    ::flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
  3805  };
  3806  return &tt;
  3807}
  3808
  3809}  // namespace Example
  3810
  3811inline const ::flatbuffers::TypeTable *InParentNamespaceTypeTable() {
  3812  static const ::flatbuffers::TypeTable tt = {
  3813    ::flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr, nullptr
  3814  };
  3815  return &tt;
  3816}
  3817
  3818namespace Example2 {
  3819
  3820inline const ::flatbuffers::TypeTable *MonsterTypeTable() {
  3821  static const ::flatbuffers::TypeTable tt = {
  3822    ::flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr, nullptr
  3823  };
  3824  return &tt;
  3825}
  3826
  3827}  // namespace Example2
  3828
  3829namespace Example {
  3830
  3831inline const ::flatbuffers::TypeTable *TestTypeTable() {
  3832  static const ::flatbuffers::TypeCode type_codes[] = {
  3833    { ::flatbuffers::ET_SHORT, 0, -1 },
  3834    { ::flatbuffers::ET_CHAR, 0, -1 }
  3835  };
  3836  static const int64_t values[] = { 0, 2, 4 };
  3837  static const char * const names[] = {
  3838    "a",
  3839    "b"
  3840  };
  3841  static const ::flatbuffers::TypeTable tt = {
  3842    ::flatbuffers::ST_STRUCT, 2, type_codes, nullptr, nullptr, values, names
  3843  };
  3844  return &tt;
  3845}
  3846
  3847inline const ::flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable() {
  3848  static const ::flatbuffers::TypeCode type_codes[] = {
  3849    { ::flatbuffers::ET_UCHAR, 0, 0 }
  3850  };
  3851  static const ::flatbuffers::TypeFunction type_refs[] = {
  3852    MyGame::Example::ColorTypeTable
  3853  };
  3854  static const char * const names[] = {
  3855    "color"
  3856  };
  3857  static const ::flatbuffers::TypeTable tt = {
  3858    ::flatbuffers::ST_TABLE, 1, type_codes, type_refs, nullptr, nullptr, names
  3859  };
  3860  return &tt;
  3861}
  3862
  3863inline const ::flatbuffers::TypeTable *Vec3TypeTable() {
  3864  static const ::flatbuffers::TypeCode type_codes[] = {
  3865    { ::flatbuffers::ET_FLOAT, 0, -1 },
  3866    { ::flatbuffers::ET_FLOAT, 0, -1 },
  3867    { ::flatbuffers::ET_FLOAT, 0, -1 },
  3868    { ::flatbuffers::ET_DOUBLE, 0, -1 },
  3869    { ::flatbuffers::ET_UCHAR, 0, 0 },
  3870    { ::flatbuffers::ET_SEQUENCE, 0, 1 }
  3871  };
  3872  static const ::flatbuffers::TypeFunction type_refs[] = {
  3873    MyGame::Example::ColorTypeTable,
  3874    MyGame::Example::TestTypeTable
  3875  };
  3876  static const int64_t values[] = { 0, 4, 8, 16, 24, 26, 32 };
  3877  static const char * const names[] = {
  3878    "x",
  3879    "y",
  3880    "z",
  3881    "test1",
  3882    "test2",
  3883    "test3"
  3884  };
  3885  static const ::flatbuffers::TypeTable tt = {
  3886    ::flatbuffers::ST_STRUCT, 6, type_codes, type_refs, nullptr, values, names
  3887  };
  3888  return &tt;
  3889}
  3890
  3891inline const ::flatbuffers::TypeTable *AbilityTypeTable() {
  3892  static const ::flatbuffers::TypeCode type_codes[] = {
  3893    { ::flatbuffers::ET_UINT, 0, -1 },
  3894    { ::flatbuffers::ET_UINT, 0, -1 }
  3895  };
  3896  static const int64_t values[] = { 0, 4, 8 };
  3897  static const char * const names[] = {
  3898    "id",
  3899    "distance"
  3900  };
  3901  static const ::flatbuffers::TypeTable tt = {
  3902    ::flatbuffers::ST_STRUCT, 2, type_codes, nullptr, nullptr, values, names
  3903  };
  3904  return &tt;
  3905}
  3906
  3907inline const ::flatbuffers::TypeTable *StructOfStructsTypeTable() {
  3908  static const ::flatbuffers::TypeCode type_codes[] = {
  3909    { ::flatbuffers::ET_SEQUENCE, 0, 0 },
  3910    { ::flatbuffers::ET_SEQUENCE, 0, 1 },
  3911    { ::flatbuffers::ET_SEQUENCE, 0, 0 }
  3912  };
  3913  static const ::flatbuffers::TypeFunction type_refs[] = {
  3914    MyGame::Example::AbilityTypeTable,
  3915    MyGame::Example::TestTypeTable
  3916  };
  3917  static const int64_t values[] = { 0, 8, 12, 20 };
  3918  static const char * const names[] = {
  3919    "a",
  3920    "b",
  3921    "c"
  3922  };
  3923  static const ::flatbuffers::TypeTable tt = {
  3924    ::flatbuffers::ST_STRUCT, 3, type_codes, type_refs, nullptr, values, names
  3925  };
  3926  return &tt;
  3927}
  3928
  3929inline const ::flatbuffers::TypeTable *StructOfStructsOfStructsTypeTable() {
  3930  static const ::flatbuffers::TypeCode type_codes[] = {
  3931    { ::flatbuffers::ET_SEQUENCE, 0, 0 }
  3932  };
  3933  static const ::flatbuffers::TypeFunction type_refs[] = {
  3934    MyGame::Example::StructOfStructsTypeTable
  3935  };
  3936  static const int64_t values[] = { 0, 20 };
  3937  static const char * const names[] = {
  3938    "a"
  3939  };
  3940  static const ::flatbuffers::TypeTable tt = {
  3941    ::flatbuffers::ST_STRUCT, 1, type_codes, type_refs, nullptr, values, names
  3942  };
  3943  return &tt;
  3944}
  3945
  3946inline const ::flatbuffers::TypeTable *StatTypeTable() {
  3947  static const ::flatbuffers::TypeCode type_codes[] = {
  3948    { ::flatbuffers::ET_STRING, 0, -1 },
  3949    { ::flatbuffers::ET_LONG, 0, -1 },
  3950    { ::flatbuffers::ET_USHORT, 0, -1 }
  3951  };
  3952  static const char * const names[] = {
  3953    "id",
  3954    "val",
  3955    "count"
  3956  };
  3957  static const ::flatbuffers::TypeTable tt = {
  3958    ::flatbuffers::ST_TABLE, 3, type_codes, nullptr, nullptr, nullptr, names
  3959  };
  3960  return &tt;
  3961}
  3962
  3963inline const ::flatbuffers::TypeTable *ReferrableTypeTable() {
  3964  static const ::flatbuffers::TypeCode type_codes[] = {
  3965    { ::flatbuffers::ET_ULONG, 0, -1 }
  3966  };
  3967  static const char * const names[] = {
  3968    "id"
  3969  };
  3970  static const ::flatbuffers::TypeTable tt = {
  3971    ::flatbuffers::ST_TABLE, 1, type_codes, nullptr, nullptr, nullptr, names
  3972  };
  3973  return &tt;
  3974}
  3975
  3976inline const ::flatbuffers::TypeTable *MonsterTypeTable() {
  3977  static const ::flatbuffers::TypeCode type_codes[] = {
  3978    { ::flatbuffers::ET_SEQUENCE, 0, 0 },
  3979    { ::flatbuffers::ET_SHORT, 0, -1 },
  3980    { ::flatbuffers::ET_SHORT, 0, -1 },
  3981    { ::flatbuffers::ET_STRING, 0, -1 },
  3982    { ::flatbuffers::ET_BOOL, 0, -1 },
  3983    { ::flatbuffers::ET_UCHAR, 1, -1 },
  3984    { ::flatbuffers::ET_UCHAR, 0, 1 },
  3985    { ::flatbuffers::ET_UTYPE, 0, 2 },
  3986    { ::flatbuffers::ET_SEQUENCE, 0, 2 },
  3987    { ::flatbuffers::ET_SEQUENCE, 1, 3 },
  3988    { ::flatbuffers::ET_STRING, 1, -1 },
  3989    { ::flatbuffers::ET_SEQUENCE, 1, 4 },
  3990    { ::flatbuffers::ET_SEQUENCE, 0, 4 },
  3991    { ::flatbuffers::ET_UCHAR, 1, -1 },
  3992    { ::flatbuffers::ET_SEQUENCE, 0, 5 },
  3993    { ::flatbuffers::ET_BOOL, 0, -1 },
  3994    { ::flatbuffers::ET_INT, 0, -1 },
  3995    { ::flatbuffers::ET_UINT, 0, -1 },
  3996    { ::flatbuffers::ET_LONG, 0, -1 },
  3997    { ::flatbuffers::ET_ULONG, 0, -1 },
  3998    { ::flatbuffers::ET_INT, 0, -1 },
  3999    { ::flatbuffers::ET_UINT, 0, -1 },
  4000    { ::flatbuffers::ET_LONG, 0, -1 },
  4001    { ::flatbuffers::ET_ULONG, 0, -1 },
  4002    { ::flatbuffers::ET_BOOL, 1, -1 },
  4003    { ::flatbuffers::ET_FLOAT, 0, -1 },
  4004    { ::flatbuffers::ET_FLOAT, 0, -1 },
  4005    { ::flatbuffers::ET_FLOAT, 0, -1 },
  4006    { ::flatbuffers::ET_STRING, 1, -1 },
  4007    { ::flatbuffers::ET_SEQUENCE, 1, 6 },
  4008    { ::flatbuffers::ET_UCHAR, 1, -1 },
  4009    { ::flatbuffers::ET_SEQUENCE, 1, 3 },
  4010    { ::flatbuffers::ET_LONG, 1, -1 },
  4011    { ::flatbuffers::ET_DOUBLE, 1, -1 },
  4012    { ::flatbuffers::ET_SEQUENCE, 0, 7 },
  4013    { ::flatbuffers::ET_SEQUENCE, 1, 8 },
  4014    { ::flatbuffers::ET_ULONG, 0, -1 },
  4015    { ::flatbuffers::ET_ULONG, 1, -1 },
  4016    { ::flatbuffers::ET_SEQUENCE, 1, 8 },
  4017    { ::flatbuffers::ET_ULONG, 0, -1 },
  4018    { ::flatbuffers::ET_ULONG, 1, -1 },
  4019    { ::flatbuffers::ET_ULONG, 0, -1 },
  4020    { ::flatbuffers::ET_ULONG, 1, -1 },
  4021    { ::flatbuffers::ET_UTYPE, 0, 9 },
  4022    { ::flatbuffers::ET_SEQUENCE, 0, 9 },
  4023    { ::flatbuffers::ET_UTYPE, 0, 10 },
  4024    { ::flatbuffers::ET_SEQUENCE, 0, 10 },
  4025    { ::flatbuffers::ET_UCHAR, 1, 1 },
  4026    { ::flatbuffers::ET_CHAR, 0, 11 },
  4027    { ::flatbuffers::ET_UCHAR, 1, -1 },
  4028    { ::flatbuffers::ET_SEQUENCE, 1, 5 },
  4029    { ::flatbuffers::ET_SEQUENCE, 0, 3 },
  4030    { ::flatbuffers::ET_ULONG, 0, 12 },
  4031    { ::flatbuffers::ET_ULONG, 0, 12 },
  4032    { ::flatbuffers::ET_FLOAT, 0, -1 },
  4033    { ::flatbuffers::ET_FLOAT, 0, -1 },
  4034    { ::flatbuffers::ET_FLOAT, 0, -1 },
  4035    { ::flatbuffers::ET_FLOAT, 0, -1 },
  4036    { ::flatbuffers::ET_FLOAT, 0, -1 },
  4037    { ::flatbuffers::ET_FLOAT, 0, -1 },
  4038    { ::flatbuffers::ET_FLOAT, 0, -1 },
  4039    { ::flatbuffers::ET_DOUBLE, 0, -1 }
  4040  };
  4041  static const ::flatbuffers::TypeFunction type_refs[] = {
  4042    MyGame::Example::Vec3TypeTable,
  4043    MyGame::Example::ColorTypeTable,
  4044    MyGame::Example::AnyTypeTable,
  4045    MyGame::Example::TestTypeTable,
  4046    MyGame::Example::MonsterTypeTable,
  4047    MyGame::Example::StatTypeTable,
  4048    MyGame::Example::AbilityTypeTable,
  4049    MyGame::InParentNamespaceTypeTable,
  4050    MyGame::Example::ReferrableTypeTable,
  4051    MyGame::Example::AnyUniqueAliasesTypeTable,
  4052    MyGame::Example::AnyAmbiguousAliasesTypeTable,
  4053    MyGame::Example::RaceTypeTable,
  4054    MyGame::Example::LongEnumTypeTable
  4055  };
  4056  static const char * const names[] = {
  4057    "pos",
  4058    "mana",
  4059    "hp",
  4060    "name",
  4061    "friendly",
  4062    "inventory",
  4063    "color",
  4064    "test_type",
  4065    "test",
  4066    "test4",
  4067    "testarrayofstring",
  4068    "testarrayoftables",
  4069    "enemy",
  4070    "testnestedflatbuffer",
  4071    "testempty",
  4072    "testbool",
  4073    "testhashs32_fnv1",
  4074    "testhashu32_fnv1",
  4075    "testhashs64_fnv1",
  4076    "testhashu64_fnv1",
  4077    "testhashs32_fnv1a",
  4078    "testhashu32_fnv1a",
  4079    "testhashs64_fnv1a",
  4080    "testhashu64_fnv1a",
  4081    "testarrayofbools",
  4082    "testf",
  4083    "testf2",
  4084    "testf3",
  4085    "testarrayofstring2",
  4086    "testarrayofsortedstruct",
  4087    "flex",
  4088    "test5",
  4089    "vector_of_longs",
  4090    "vector_of_doubles",
  4091    "parent_namespace_test",
  4092    "vector_of_referrables",
  4093    "single_weak_reference",
  4094    "vector_of_weak_references",
  4095    "vector_of_strong_referrables",
  4096    "co_owning_reference",
  4097    "vector_of_co_owning_references",
  4098    "non_owning_reference",
  4099    "vector_of_non_owning_references",
  4100    "any_unique_type",
  4101    "any_unique",
  4102    "any_ambiguous_type",
  4103    "any_ambiguous",
  4104    "vector_of_enums",
  4105    "signed_enum",
  4106    "testrequirednestedflatbuffer",
  4107    "scalar_key_sorted_tables",
  4108    "native_inline",
  4109    "long_enum_non_enum_default",
  4110    "long_enum_normal_default",
  4111    "nan_default",
  4112    "inf_default",
  4113    "positive_inf_default",
  4114    "infinity_default",
  4115    "positive_infinity_default",
  4116    "negative_inf_default",
  4117    "negative_infinity_default",
  4118    "double_inf_default"
  4119  };
  4120  static const ::flatbuffers::TypeTable tt = {
  4121    ::flatbuffers::ST_TABLE, 62, type_codes, type_refs, nullptr, nullptr, names
  4122  };
  4123  return &tt;
  4124}
  4125
  4126inline const ::flatbuffers::TypeTable *TypeAliasesTypeTable() {
  4127  static const ::flatbuffers::TypeCode type_codes[] = {
  4128    { ::flatbuffers::ET_CHAR, 0, -1 },
  4129    { ::flatbuffers::ET_UCHAR, 0, -1 },
  4130    { ::flatbuffers::ET_SHORT, 0, -1 },
  4131    { ::flatbuffers::ET_USHORT, 0, -1 },
  4132    { ::flatbuffers::ET_INT, 0, -1 },
  4133    { ::flatbuffers::ET_UINT, 0, -1 },
  4134    { ::flatbuffers::ET_LONG, 0, -1 },
  4135    { ::flatbuffers::ET_ULONG, 0, -1 },
  4136    { ::flatbuffers::ET_FLOAT, 0, -1 },
  4137    { ::flatbuffers::ET_DOUBLE, 0, -1 },
  4138    { ::flatbuffers::ET_CHAR, 1, -1 },
  4139    { ::flatbuffers::ET_DOUBLE, 1, -1 }
  4140  };
  4141  static const char * const names[] = {
  4142    "i8",
  4143    "u8",
  4144    "i16",
  4145    "u16",
  4146    "i32",
  4147    "u32",
  4148    "i64",
  4149    "u64",
  4150    "f32",
  4151    "f64",
  4152    "v8",
  4153    "vf64"
  4154  };
  4155  static const ::flatbuffers::TypeTable tt = {
  4156    ::flatbuffers::ST_TABLE, 12, type_codes, nullptr, nullptr, nullptr, names
  4157  };
  4158  return &tt;
  4159}
  4160
  4161inline const MyGame::Example::Monster *GetMonster(const void *buf) {
  4162  return ::flatbuffers::GetRoot<MyGame::Example::Monster>(buf);
  4163}
  4164
  4165inline const MyGame::Example::Monster *GetSizePrefixedMonster(const void *buf) {
  4166  return ::flatbuffers::GetSizePrefixedRoot<MyGame::Example::Monster>(buf);
  4167}
  4168
  4169inline Monster *GetMutableMonster(void *buf) {
  4170  return ::flatbuffers::GetMutableRoot<Monster>(buf);
  4171}
  4172
  4173inline MyGame::Example::Monster *GetMutableSizePrefixedMonster(void *buf) {
  4174  return ::flatbuffers::GetMutableSizePrefixedRoot<MyGame::Example::Monster>(buf);
  4175}
  4176
  4177inline const char *MonsterIdentifier() {
  4178  return "MONS";
  4179}
  4180
  4181inline bool MonsterBufferHasIdentifier(const void *buf) {
  4182  return ::flatbuffers::BufferHasIdentifier(
  4183      buf, MonsterIdentifier());
  4184}
  4185
  4186inline bool SizePrefixedMonsterBufferHasIdentifier(const void *buf) {
  4187  return ::flatbuffers::BufferHasIdentifier(
  4188      buf, MonsterIdentifier(), true);
  4189}
  4190
  4191inline bool VerifyMonsterBuffer(
  4192    ::flatbuffers::Verifier &verifier) {
  4193  return verifier.VerifyBuffer<MyGame::Example::Monster>(MonsterIdentifier());
  4194}
  4195
  4196inline bool VerifySizePrefixedMonsterBuffer(
  4197    ::flatbuffers::Verifier &verifier) {
  4198  return verifier.VerifySizePrefixedBuffer<MyGame::Example::Monster>(MonsterIdentifier());
  4199}
  4200
  4201inline const char *MonsterExtension() {
  4202  return "mon";
  4203}
  4204
  4205inline void FinishMonsterBuffer(
  4206    ::flatbuffers::FlatBufferBuilder &fbb,
  4207    ::flatbuffers::Offset<MyGame::Example::Monster> root) {
  4208  fbb.Finish(root, MonsterIdentifier());
  4209}
  4210
  4211inline void FinishSizePrefixedMonsterBuffer(
  4212    ::flatbuffers::FlatBufferBuilder &fbb,
  4213    ::flatbuffers::Offset<MyGame::Example::Monster> root) {
  4214  fbb.FinishSizePrefixed(root, MonsterIdentifier());
  4215}
  4216
  4217inline std::unique_ptr<MyGame::Example::MonsterT> UnPackMonster(
  4218    const void *buf,
  4219    const ::flatbuffers::resolver_function_t *res = nullptr) {
  4220  return std::unique_ptr<MyGame::Example::MonsterT>(GetMonster(buf)->UnPack(res));
  4221}
  4222
  4223inline std::unique_ptr<MyGame::Example::MonsterT> UnPackSizePrefixedMonster(
  4224    const void *buf,
  4225    const ::flatbuffers::resolver_function_t *res = nullptr) {
  4226  return std::unique_ptr<MyGame::Example::MonsterT>(GetSizePrefixedMonster(buf)->UnPack(res));
  4227}
  4228
  4229}  // namespace Example
  4230}  // namespace MyGame
  4231
  4232#endif  // FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_

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