...

Text file src/github.com/google/flatbuffers/tests/monster_test_generated.lobster

Documentation: github.com/google/flatbuffers/tests

     1// automatically generated by the FlatBuffers compiler, do not modify
     2import flatbuffers
     3
     4namespace MyGame_Example
     5
     6/// Composite components of Monster color.
     7enum Color:
     8    Color_Red = 1
     9    /// \brief color Green
    10    /// Green is bit_flag with value (1u << 1)
    11    Color_Green = 2
    12    /// \brief color Blue (1u << 3)
    13    Color_Blue = 8
    14
    15enum Race:
    16    Race_None = -1
    17    Race_Human = 0
    18    Race_Dwarf = 1
    19    Race_Elf = 2
    20
    21enum LongEnum:
    22    LongEnum_LongOne = 2
    23    LongEnum_LongTwo = 4
    24    LongEnum_LongBig = 1099511627776
    25
    26enum Any:
    27    Any_NONE = 0
    28    Any_Monster = 1
    29    Any_TestSimpleTableWithEnum = 2
    30    Any_MyGame_Example2_Monster = 3
    31
    32enum AnyUniqueAliases:
    33    AnyUniqueAliases_NONE = 0
    34    AnyUniqueAliases_M = 1
    35    AnyUniqueAliases_TS = 2
    36    AnyUniqueAliases_M2 = 3
    37
    38enum AnyAmbiguousAliases:
    39    AnyAmbiguousAliases_NONE = 0
    40    AnyAmbiguousAliases_M1 = 1
    41    AnyAmbiguousAliases_M2 = 2
    42    AnyAmbiguousAliases_M3 = 3
    43
    44namespace MyGame
    45
    46class InParentNamespace
    47
    48namespace MyGame_Example2
    49
    50class Monster
    51
    52namespace MyGame_Example
    53
    54class Test
    55
    56class TestSimpleTableWithEnum
    57
    58class Vec3
    59
    60class Ability
    61
    62class StructOfStructs
    63
    64class StructOfStructsOfStructs
    65
    66class Stat
    67
    68class Referrable
    69
    70class Monster
    71
    72class TypeAliases
    73
    74namespace MyGame
    75
    76class InParentNamespace : flatbuffers_handle
    77
    78def GetRootAsInParentNamespace(buf:string): return InParentNamespace { buf, buf.flatbuffers_indirect(0) }
    79
    80struct InParentNamespaceBuilder:
    81    b_:flatbuffers_builder
    82    def start():
    83        b_.StartObject(0)
    84        return this
    85    def end():
    86        return b_.EndObject()
    87
    88namespace MyGame_Example2
    89
    90class Monster : flatbuffers_handle
    91
    92def GetRootAsMonster(buf:string): return Monster { buf, buf.flatbuffers_indirect(0) }
    93
    94struct MonsterBuilder:
    95    b_:flatbuffers_builder
    96    def start():
    97        b_.StartObject(0)
    98        return this
    99    def end():
   100        return b_.EndObject()
   101
   102namespace MyGame_Example
   103
   104class Test : flatbuffers_handle
   105    def a() -> int:
   106        return buf_.read_int16_le(pos_ + 0)
   107    def b() -> int:
   108        return buf_.read_int8_le(pos_ + 2)
   109
   110def CreateTest(b_:flatbuffers_builder, a:int, b:int):
   111    b_.Prep(2, 4)
   112    b_.Pad(1)
   113    b_.PrependInt8(b)
   114    b_.PrependInt16(a)
   115    return b_.Offset()
   116
   117class TestSimpleTableWithEnum : flatbuffers_handle
   118    def color() -> Color:
   119        return Color(buf_.flatbuffers_field_uint8(pos_, 4, 2))
   120
   121def GetRootAsTestSimpleTableWithEnum(buf:string): return TestSimpleTableWithEnum { buf, buf.flatbuffers_indirect(0) }
   122
   123struct TestSimpleTableWithEnumBuilder:
   124    b_:flatbuffers_builder
   125    def start():
   126        b_.StartObject(1)
   127        return this
   128    def add_color(color:Color):
   129        b_.PrependUint8Slot(0, color, 2)
   130        return this
   131    def end():
   132        return b_.EndObject()
   133
   134class Vec3 : flatbuffers_handle
   135    def x() -> float:
   136        return buf_.read_float32_le(pos_ + 0)
   137    def y() -> float:
   138        return buf_.read_float32_le(pos_ + 4)
   139    def z() -> float:
   140        return buf_.read_float32_le(pos_ + 8)
   141    def test1() -> float:
   142        return buf_.read_float64_le(pos_ + 16)
   143    def test2() -> Color:
   144        return Color(buf_.read_uint8_le(pos_ + 24))
   145    def test3() -> MyGame_Example_Test:
   146        return MyGame_Example_Test{ buf_, pos_ + 26 }
   147
   148def CreateVec3(b_:flatbuffers_builder, x:float, y:float, z:float, test1:float, test2:Color, test3_a:int, test3_b:int):
   149    b_.Prep(8, 32)
   150    b_.Pad(2)
   151    b_.Prep(2, 4)
   152    b_.Pad(1)
   153    b_.PrependInt8(test3_b)
   154    b_.PrependInt16(test3_a)
   155    b_.Pad(1)
   156    b_.PrependUint8(test2)
   157    b_.PrependFloat64(test1)
   158    b_.Pad(4)
   159    b_.PrependFloat32(z)
   160    b_.PrependFloat32(y)
   161    b_.PrependFloat32(x)
   162    return b_.Offset()
   163
   164class Ability : flatbuffers_handle
   165    def id() -> int:
   166        return buf_.read_uint32_le(pos_ + 0)
   167    def distance() -> int:
   168        return buf_.read_uint32_le(pos_ + 4)
   169
   170def CreateAbility(b_:flatbuffers_builder, id:int, distance:int):
   171    b_.Prep(4, 8)
   172    b_.PrependUint32(distance)
   173    b_.PrependUint32(id)
   174    return b_.Offset()
   175
   176class StructOfStructs : flatbuffers_handle
   177    def a() -> MyGame_Example_Ability:
   178        return MyGame_Example_Ability{ buf_, pos_ + 0 }
   179    def b() -> MyGame_Example_Test:
   180        return MyGame_Example_Test{ buf_, pos_ + 8 }
   181    def c() -> MyGame_Example_Ability:
   182        return MyGame_Example_Ability{ buf_, pos_ + 12 }
   183
   184def CreateStructOfStructs(b_:flatbuffers_builder, a_id:int, a_distance:int, b_a:int, b_b:int, c_id:int, c_distance:int):
   185    b_.Prep(4, 20)
   186    b_.Prep(4, 8)
   187    b_.PrependUint32(c_distance)
   188    b_.PrependUint32(c_id)
   189    b_.Prep(2, 4)
   190    b_.Pad(1)
   191    b_.PrependInt8(b_b)
   192    b_.PrependInt16(b_a)
   193    b_.Prep(4, 8)
   194    b_.PrependUint32(a_distance)
   195    b_.PrependUint32(a_id)
   196    return b_.Offset()
   197
   198class StructOfStructsOfStructs : flatbuffers_handle
   199    def a() -> MyGame_Example_StructOfStructs:
   200        return MyGame_Example_StructOfStructs{ buf_, pos_ + 0 }
   201
   202def CreateStructOfStructsOfStructs(b_:flatbuffers_builder, a_a_id:int, a_a_distance:int, a_b_a:int, a_b_b:int, a_c_id:int, a_c_distance:int):
   203    b_.Prep(4, 20)
   204    b_.Prep(4, 20)
   205    b_.Prep(4, 8)
   206    b_.PrependUint32(a_c_distance)
   207    b_.PrependUint32(a_c_id)
   208    b_.Prep(2, 4)
   209    b_.Pad(1)
   210    b_.PrependInt8(a_b_b)
   211    b_.PrependInt16(a_b_a)
   212    b_.Prep(4, 8)
   213    b_.PrependUint32(a_a_distance)
   214    b_.PrependUint32(a_a_id)
   215    return b_.Offset()
   216
   217class Stat : flatbuffers_handle
   218    def id() -> string:
   219        return buf_.flatbuffers_field_string(pos_, 4)
   220    def val() -> int:
   221        return buf_.flatbuffers_field_int64(pos_, 6, 0)
   222    def count() -> int:
   223        return buf_.flatbuffers_field_uint16(pos_, 8, 0)
   224
   225def GetRootAsStat(buf:string): return Stat { buf, buf.flatbuffers_indirect(0) }
   226
   227struct StatBuilder:
   228    b_:flatbuffers_builder
   229    def start():
   230        b_.StartObject(3)
   231        return this
   232    def add_id(id:flatbuffers_offset):
   233        b_.PrependUOffsetTRelativeSlot(0, id)
   234        return this
   235    def add_val(val:int):
   236        b_.PrependInt64Slot(1, val, 0)
   237        return this
   238    def add_count(count:int):
   239        b_.PrependUint16Slot(2, count, 0)
   240        return this
   241    def end():
   242        return b_.EndObject()
   243
   244class Referrable : flatbuffers_handle
   245    def id() -> int:
   246        return buf_.flatbuffers_field_uint64(pos_, 4, 0)
   247
   248def GetRootAsReferrable(buf:string): return Referrable { buf, buf.flatbuffers_indirect(0) }
   249
   250struct ReferrableBuilder:
   251    b_:flatbuffers_builder
   252    def start():
   253        b_.StartObject(1)
   254        return this
   255    def add_id(id:int):
   256        b_.PrependUint64Slot(0, id, 0)
   257        return this
   258    def end():
   259        return b_.EndObject()
   260
   261/// an example documentation comment: "monster object"
   262class Monster : flatbuffers_handle
   263    def pos() -> MyGame_Example_Vec3?:
   264        let o = buf_.flatbuffers_field_struct(pos_, 4)
   265        return if o: MyGame_Example_Vec3 { buf_, o } else: nil
   266    def mana() -> int:
   267        return buf_.flatbuffers_field_int16(pos_, 6, 150)
   268    def hp() -> int:
   269        return buf_.flatbuffers_field_int16(pos_, 8, 100)
   270    def name() -> string:
   271        return buf_.flatbuffers_field_string(pos_, 10)
   272    def inventory(i:int) -> int:
   273        return buf_.read_uint8_le(buf_.flatbuffers_field_vector(pos_, 14) + i * 1)
   274    def inventory_length() -> int:
   275        return buf_.flatbuffers_field_vector_len(pos_, 14)
   276    def color() -> Color:
   277        return Color(buf_.flatbuffers_field_uint8(pos_, 16, 8))
   278    def test_type() -> Any:
   279        return Any(buf_.flatbuffers_field_uint8(pos_, 18, 0))
   280    def test_as_Monster():
   281        return MyGame_Example_Monster { buf_, buf_.flatbuffers_field_table(pos_, 20) }
   282    def test_as_TestSimpleTableWithEnum():
   283        return MyGame_Example_TestSimpleTableWithEnum { buf_, buf_.flatbuffers_field_table(pos_, 20) }
   284    def test_as_MyGame_Example2_Monster():
   285        return MyGame_Example2_Monster { buf_, buf_.flatbuffers_field_table(pos_, 20) }
   286    def test4(i:int) -> MyGame_Example_Test:
   287        return MyGame_Example_Test { buf_, buf_.flatbuffers_field_vector(pos_, 22) + i * 4 }
   288    def test4_length() -> int:
   289        return buf_.flatbuffers_field_vector_len(pos_, 22)
   290    def testarrayofstring(i:int) -> string:
   291        return buf_.flatbuffers_string(buf_.flatbuffers_field_vector(pos_, 24) + i * 4)
   292    def testarrayofstring_length() -> int:
   293        return buf_.flatbuffers_field_vector_len(pos_, 24)
   294    /// an example documentation comment: this will end up in the generated code
   295    /// multiline too
   296    def testarrayoftables(i:int) -> MyGame_Example_Monster:
   297        return MyGame_Example_Monster { buf_, buf_.flatbuffers_indirect(buf_.flatbuffers_field_vector(pos_, 26) + i * 4) }
   298    def testarrayoftables_length() -> int:
   299        return buf_.flatbuffers_field_vector_len(pos_, 26)
   300    def enemy() -> MyGame_Example_Monster?:
   301        let o = buf_.flatbuffers_field_table(pos_, 28)
   302        return if o: MyGame_Example_Monster { buf_, o } else: nil
   303    def testnestedflatbuffer(i:int) -> int:
   304        return buf_.read_uint8_le(buf_.flatbuffers_field_vector(pos_, 30) + i * 1)
   305    def testnestedflatbuffer_length() -> int:
   306        return buf_.flatbuffers_field_vector_len(pos_, 30)
   307    def testempty() -> MyGame_Example_Stat?:
   308        let o = buf_.flatbuffers_field_table(pos_, 32)
   309        return if o: MyGame_Example_Stat { buf_, o } else: nil
   310    def testbool() -> bool:
   311        return bool(buf_.flatbuffers_field_int8(pos_, 34, 0))
   312    def testhashs32_fnv1() -> int:
   313        return buf_.flatbuffers_field_int32(pos_, 36, 0)
   314    def testhashu32_fnv1() -> int:
   315        return buf_.flatbuffers_field_uint32(pos_, 38, 0)
   316    def testhashs64_fnv1() -> int:
   317        return buf_.flatbuffers_field_int64(pos_, 40, 0)
   318    def testhashu64_fnv1() -> int:
   319        return buf_.flatbuffers_field_uint64(pos_, 42, 0)
   320    def testhashs32_fnv1a() -> int:
   321        return buf_.flatbuffers_field_int32(pos_, 44, 0)
   322    def testhashu32_fnv1a() -> int:
   323        return buf_.flatbuffers_field_uint32(pos_, 46, 0)
   324    def testhashs64_fnv1a() -> int:
   325        return buf_.flatbuffers_field_int64(pos_, 48, 0)
   326    def testhashu64_fnv1a() -> int:
   327        return buf_.flatbuffers_field_uint64(pos_, 50, 0)
   328    def testarrayofbools(i:int) -> bool:
   329        return buf_.read_int8_le(buf_.flatbuffers_field_vector(pos_, 52) + i * 1)
   330    def testarrayofbools_length() -> int:
   331        return buf_.flatbuffers_field_vector_len(pos_, 52)
   332    def testf() -> float:
   333        return buf_.flatbuffers_field_float32(pos_, 54, 3.14159)
   334    def testf2() -> float:
   335        return buf_.flatbuffers_field_float32(pos_, 56, 3.0)
   336    def testf3() -> float:
   337        return buf_.flatbuffers_field_float32(pos_, 58, 0.0)
   338    def testarrayofstring2(i:int) -> string:
   339        return buf_.flatbuffers_string(buf_.flatbuffers_field_vector(pos_, 60) + i * 4)
   340    def testarrayofstring2_length() -> int:
   341        return buf_.flatbuffers_field_vector_len(pos_, 60)
   342    def testarrayofsortedstruct(i:int) -> MyGame_Example_Ability:
   343        return MyGame_Example_Ability { buf_, buf_.flatbuffers_field_vector(pos_, 62) + i * 8 }
   344    def testarrayofsortedstruct_length() -> int:
   345        return buf_.flatbuffers_field_vector_len(pos_, 62)
   346    def flex(i:int) -> int:
   347        return buf_.read_uint8_le(buf_.flatbuffers_field_vector(pos_, 64) + i * 1)
   348    def flex_length() -> int:
   349        return buf_.flatbuffers_field_vector_len(pos_, 64)
   350    def test5(i:int) -> MyGame_Example_Test:
   351        return MyGame_Example_Test { buf_, buf_.flatbuffers_field_vector(pos_, 66) + i * 4 }
   352    def test5_length() -> int:
   353        return buf_.flatbuffers_field_vector_len(pos_, 66)
   354    def vector_of_longs(i:int) -> int:
   355        return buf_.read_int64_le(buf_.flatbuffers_field_vector(pos_, 68) + i * 8)
   356    def vector_of_longs_length() -> int:
   357        return buf_.flatbuffers_field_vector_len(pos_, 68)
   358    def vector_of_doubles(i:int) -> float:
   359        return buf_.read_float64_le(buf_.flatbuffers_field_vector(pos_, 70) + i * 8)
   360    def vector_of_doubles_length() -> int:
   361        return buf_.flatbuffers_field_vector_len(pos_, 70)
   362    def parent_namespace_test() -> MyGame_InParentNamespace?:
   363        let o = buf_.flatbuffers_field_table(pos_, 72)
   364        return if o: MyGame_InParentNamespace { buf_, o } else: nil
   365    def vector_of_referrables(i:int) -> MyGame_Example_Referrable:
   366        return MyGame_Example_Referrable { buf_, buf_.flatbuffers_indirect(buf_.flatbuffers_field_vector(pos_, 74) + i * 4) }
   367    def vector_of_referrables_length() -> int:
   368        return buf_.flatbuffers_field_vector_len(pos_, 74)
   369    def single_weak_reference() -> int:
   370        return buf_.flatbuffers_field_uint64(pos_, 76, 0)
   371    def vector_of_weak_references(i:int) -> int:
   372        return buf_.read_uint64_le(buf_.flatbuffers_field_vector(pos_, 78) + i * 8)
   373    def vector_of_weak_references_length() -> int:
   374        return buf_.flatbuffers_field_vector_len(pos_, 78)
   375    def vector_of_strong_referrables(i:int) -> MyGame_Example_Referrable:
   376        return MyGame_Example_Referrable { buf_, buf_.flatbuffers_indirect(buf_.flatbuffers_field_vector(pos_, 80) + i * 4) }
   377    def vector_of_strong_referrables_length() -> int:
   378        return buf_.flatbuffers_field_vector_len(pos_, 80)
   379    def co_owning_reference() -> int:
   380        return buf_.flatbuffers_field_uint64(pos_, 82, 0)
   381    def vector_of_co_owning_references(i:int) -> int:
   382        return buf_.read_uint64_le(buf_.flatbuffers_field_vector(pos_, 84) + i * 8)
   383    def vector_of_co_owning_references_length() -> int:
   384        return buf_.flatbuffers_field_vector_len(pos_, 84)
   385    def non_owning_reference() -> int:
   386        return buf_.flatbuffers_field_uint64(pos_, 86, 0)
   387    def vector_of_non_owning_references(i:int) -> int:
   388        return buf_.read_uint64_le(buf_.flatbuffers_field_vector(pos_, 88) + i * 8)
   389    def vector_of_non_owning_references_length() -> int:
   390        return buf_.flatbuffers_field_vector_len(pos_, 88)
   391    def any_unique_type() -> AnyUniqueAliases:
   392        return AnyUniqueAliases(buf_.flatbuffers_field_uint8(pos_, 90, 0))
   393    def any_unique_as_M():
   394        return MyGame_Example_Monster { buf_, buf_.flatbuffers_field_table(pos_, 92) }
   395    def any_unique_as_TS():
   396        return MyGame_Example_TestSimpleTableWithEnum { buf_, buf_.flatbuffers_field_table(pos_, 92) }
   397    def any_unique_as_M2():
   398        return MyGame_Example2_Monster { buf_, buf_.flatbuffers_field_table(pos_, 92) }
   399    def any_ambiguous_type() -> AnyAmbiguousAliases:
   400        return AnyAmbiguousAliases(buf_.flatbuffers_field_uint8(pos_, 94, 0))
   401    def any_ambiguous_as_M1():
   402        return MyGame_Example_Monster { buf_, buf_.flatbuffers_field_table(pos_, 96) }
   403    def any_ambiguous_as_M2():
   404        return MyGame_Example_Monster { buf_, buf_.flatbuffers_field_table(pos_, 96) }
   405    def any_ambiguous_as_M3():
   406        return MyGame_Example_Monster { buf_, buf_.flatbuffers_field_table(pos_, 96) }
   407    def vector_of_enums(i:int) -> Color:
   408        return buf_.read_uint8_le(buf_.flatbuffers_field_vector(pos_, 98) + i * 1)
   409    def vector_of_enums_length() -> int:
   410        return buf_.flatbuffers_field_vector_len(pos_, 98)
   411    def signed_enum() -> Race:
   412        return Race(buf_.flatbuffers_field_int8(pos_, 100, -1))
   413    def testrequirednestedflatbuffer(i:int) -> int:
   414        return buf_.read_uint8_le(buf_.flatbuffers_field_vector(pos_, 102) + i * 1)
   415    def testrequirednestedflatbuffer_length() -> int:
   416        return buf_.flatbuffers_field_vector_len(pos_, 102)
   417    def scalar_key_sorted_tables(i:int) -> MyGame_Example_Stat:
   418        return MyGame_Example_Stat { buf_, buf_.flatbuffers_indirect(buf_.flatbuffers_field_vector(pos_, 104) + i * 4) }
   419    def scalar_key_sorted_tables_length() -> int:
   420        return buf_.flatbuffers_field_vector_len(pos_, 104)
   421    def native_inline() -> MyGame_Example_Test?:
   422        let o = buf_.flatbuffers_field_struct(pos_, 106)
   423        return if o: MyGame_Example_Test { buf_, o } else: nil
   424    def long_enum_non_enum_default() -> LongEnum:
   425        return LongEnum(buf_.flatbuffers_field_uint64(pos_, 108, 0))
   426    def long_enum_normal_default() -> LongEnum:
   427        return LongEnum(buf_.flatbuffers_field_uint64(pos_, 110, 2))
   428    def nan_default() -> float:
   429        return buf_.flatbuffers_field_float32(pos_, 112, nan)
   430    def inf_default() -> float:
   431        return buf_.flatbuffers_field_float32(pos_, 114, inf)
   432    def positive_inf_default() -> float:
   433        return buf_.flatbuffers_field_float32(pos_, 116, +inf)
   434    def infinity_default() -> float:
   435        return buf_.flatbuffers_field_float32(pos_, 118, infinity)
   436    def positive_infinity_default() -> float:
   437        return buf_.flatbuffers_field_float32(pos_, 120, +infinity)
   438    def negative_inf_default() -> float:
   439        return buf_.flatbuffers_field_float32(pos_, 122, -inf)
   440    def negative_infinity_default() -> float:
   441        return buf_.flatbuffers_field_float32(pos_, 124, -infinity)
   442    def double_inf_default() -> float:
   443        return buf_.flatbuffers_field_float64(pos_, 126, inf)
   444
   445def GetRootAsMonster(buf:string): return Monster { buf, buf.flatbuffers_indirect(0) }
   446
   447struct MonsterBuilder:
   448    b_:flatbuffers_builder
   449    def start():
   450        b_.StartObject(62)
   451        return this
   452    def add_pos(pos:flatbuffers_offset):
   453        b_.PrependStructSlot(0, pos)
   454        return this
   455    def add_mana(mana:int):
   456        b_.PrependInt16Slot(1, mana, 150)
   457        return this
   458    def add_hp(hp:int):
   459        b_.PrependInt16Slot(2, hp, 100)
   460        return this
   461    def add_name(name:flatbuffers_offset):
   462        b_.PrependUOffsetTRelativeSlot(3, name)
   463        return this
   464    def add_inventory(inventory:flatbuffers_offset):
   465        b_.PrependUOffsetTRelativeSlot(5, inventory)
   466        return this
   467    def add_color(color:Color):
   468        b_.PrependUint8Slot(6, color, 8)
   469        return this
   470    def add_test_type(test_type:Any):
   471        b_.PrependUint8Slot(7, test_type, 0)
   472        return this
   473    def add_test(test:flatbuffers_offset):
   474        b_.PrependUOffsetTRelativeSlot(8, test)
   475        return this
   476    def add_test4(test4:flatbuffers_offset):
   477        b_.PrependUOffsetTRelativeSlot(9, test4)
   478        return this
   479    def add_testarrayofstring(testarrayofstring:flatbuffers_offset):
   480        b_.PrependUOffsetTRelativeSlot(10, testarrayofstring)
   481        return this
   482    def add_testarrayoftables(testarrayoftables:flatbuffers_offset):
   483        b_.PrependUOffsetTRelativeSlot(11, testarrayoftables)
   484        return this
   485    def add_enemy(enemy:flatbuffers_offset):
   486        b_.PrependUOffsetTRelativeSlot(12, enemy)
   487        return this
   488    def add_testnestedflatbuffer(testnestedflatbuffer:flatbuffers_offset):
   489        b_.PrependUOffsetTRelativeSlot(13, testnestedflatbuffer)
   490        return this
   491    def add_testempty(testempty:flatbuffers_offset):
   492        b_.PrependUOffsetTRelativeSlot(14, testempty)
   493        return this
   494    def add_testbool(testbool:bool):
   495        b_.PrependBoolSlot(15, testbool, 0)
   496        return this
   497    def add_testhashs32_fnv1(testhashs32_fnv1:int):
   498        b_.PrependInt32Slot(16, testhashs32_fnv1, 0)
   499        return this
   500    def add_testhashu32_fnv1(testhashu32_fnv1:int):
   501        b_.PrependUint32Slot(17, testhashu32_fnv1, 0)
   502        return this
   503    def add_testhashs64_fnv1(testhashs64_fnv1:int):
   504        b_.PrependInt64Slot(18, testhashs64_fnv1, 0)
   505        return this
   506    def add_testhashu64_fnv1(testhashu64_fnv1:int):
   507        b_.PrependUint64Slot(19, testhashu64_fnv1, 0)
   508        return this
   509    def add_testhashs32_fnv1a(testhashs32_fnv1a:int):
   510        b_.PrependInt32Slot(20, testhashs32_fnv1a, 0)
   511        return this
   512    def add_testhashu32_fnv1a(testhashu32_fnv1a:int):
   513        b_.PrependUint32Slot(21, testhashu32_fnv1a, 0)
   514        return this
   515    def add_testhashs64_fnv1a(testhashs64_fnv1a:int):
   516        b_.PrependInt64Slot(22, testhashs64_fnv1a, 0)
   517        return this
   518    def add_testhashu64_fnv1a(testhashu64_fnv1a:int):
   519        b_.PrependUint64Slot(23, testhashu64_fnv1a, 0)
   520        return this
   521    def add_testarrayofbools(testarrayofbools:flatbuffers_offset):
   522        b_.PrependUOffsetTRelativeSlot(24, testarrayofbools)
   523        return this
   524    def add_testf(testf:float):
   525        b_.PrependFloat32Slot(25, testf, 3.14159)
   526        return this
   527    def add_testf2(testf2:float):
   528        b_.PrependFloat32Slot(26, testf2, 3.0)
   529        return this
   530    def add_testf3(testf3:float):
   531        b_.PrependFloat32Slot(27, testf3, 0.0)
   532        return this
   533    def add_testarrayofstring2(testarrayofstring2:flatbuffers_offset):
   534        b_.PrependUOffsetTRelativeSlot(28, testarrayofstring2)
   535        return this
   536    def add_testarrayofsortedstruct(testarrayofsortedstruct:flatbuffers_offset):
   537        b_.PrependUOffsetTRelativeSlot(29, testarrayofsortedstruct)
   538        return this
   539    def add_flex(flex:flatbuffers_offset):
   540        b_.PrependUOffsetTRelativeSlot(30, flex)
   541        return this
   542    def add_test5(test5:flatbuffers_offset):
   543        b_.PrependUOffsetTRelativeSlot(31, test5)
   544        return this
   545    def add_vector_of_longs(vector_of_longs:flatbuffers_offset):
   546        b_.PrependUOffsetTRelativeSlot(32, vector_of_longs)
   547        return this
   548    def add_vector_of_doubles(vector_of_doubles:flatbuffers_offset):
   549        b_.PrependUOffsetTRelativeSlot(33, vector_of_doubles)
   550        return this
   551    def add_parent_namespace_test(parent_namespace_test:flatbuffers_offset):
   552        b_.PrependUOffsetTRelativeSlot(34, parent_namespace_test)
   553        return this
   554    def add_vector_of_referrables(vector_of_referrables:flatbuffers_offset):
   555        b_.PrependUOffsetTRelativeSlot(35, vector_of_referrables)
   556        return this
   557    def add_single_weak_reference(single_weak_reference:int):
   558        b_.PrependUint64Slot(36, single_weak_reference, 0)
   559        return this
   560    def add_vector_of_weak_references(vector_of_weak_references:flatbuffers_offset):
   561        b_.PrependUOffsetTRelativeSlot(37, vector_of_weak_references)
   562        return this
   563    def add_vector_of_strong_referrables(vector_of_strong_referrables:flatbuffers_offset):
   564        b_.PrependUOffsetTRelativeSlot(38, vector_of_strong_referrables)
   565        return this
   566    def add_co_owning_reference(co_owning_reference:int):
   567        b_.PrependUint64Slot(39, co_owning_reference, 0)
   568        return this
   569    def add_vector_of_co_owning_references(vector_of_co_owning_references:flatbuffers_offset):
   570        b_.PrependUOffsetTRelativeSlot(40, vector_of_co_owning_references)
   571        return this
   572    def add_non_owning_reference(non_owning_reference:int):
   573        b_.PrependUint64Slot(41, non_owning_reference, 0)
   574        return this
   575    def add_vector_of_non_owning_references(vector_of_non_owning_references:flatbuffers_offset):
   576        b_.PrependUOffsetTRelativeSlot(42, vector_of_non_owning_references)
   577        return this
   578    def add_any_unique_type(any_unique_type:AnyUniqueAliases):
   579        b_.PrependUint8Slot(43, any_unique_type, 0)
   580        return this
   581    def add_any_unique(any_unique:flatbuffers_offset):
   582        b_.PrependUOffsetTRelativeSlot(44, any_unique)
   583        return this
   584    def add_any_ambiguous_type(any_ambiguous_type:AnyAmbiguousAliases):
   585        b_.PrependUint8Slot(45, any_ambiguous_type, 0)
   586        return this
   587    def add_any_ambiguous(any_ambiguous:flatbuffers_offset):
   588        b_.PrependUOffsetTRelativeSlot(46, any_ambiguous)
   589        return this
   590    def add_vector_of_enums(vector_of_enums:flatbuffers_offset):
   591        b_.PrependUOffsetTRelativeSlot(47, vector_of_enums)
   592        return this
   593    def add_signed_enum(signed_enum:Race):
   594        b_.PrependInt8Slot(48, signed_enum, -1)
   595        return this
   596    def add_testrequirednestedflatbuffer(testrequirednestedflatbuffer:flatbuffers_offset):
   597        b_.PrependUOffsetTRelativeSlot(49, testrequirednestedflatbuffer)
   598        return this
   599    def add_scalar_key_sorted_tables(scalar_key_sorted_tables:flatbuffers_offset):
   600        b_.PrependUOffsetTRelativeSlot(50, scalar_key_sorted_tables)
   601        return this
   602    def add_native_inline(native_inline:flatbuffers_offset):
   603        b_.PrependStructSlot(51, native_inline)
   604        return this
   605    def add_long_enum_non_enum_default(long_enum_non_enum_default:LongEnum):
   606        b_.PrependUint64Slot(52, long_enum_non_enum_default, 0)
   607        return this
   608    def add_long_enum_normal_default(long_enum_normal_default:LongEnum):
   609        b_.PrependUint64Slot(53, long_enum_normal_default, 2)
   610        return this
   611    def add_nan_default(nan_default:float):
   612        b_.PrependFloat32Slot(54, nan_default, nan)
   613        return this
   614    def add_inf_default(inf_default:float):
   615        b_.PrependFloat32Slot(55, inf_default, inf)
   616        return this
   617    def add_positive_inf_default(positive_inf_default:float):
   618        b_.PrependFloat32Slot(56, positive_inf_default, +inf)
   619        return this
   620    def add_infinity_default(infinity_default:float):
   621        b_.PrependFloat32Slot(57, infinity_default, infinity)
   622        return this
   623    def add_positive_infinity_default(positive_infinity_default:float):
   624        b_.PrependFloat32Slot(58, positive_infinity_default, +infinity)
   625        return this
   626    def add_negative_inf_default(negative_inf_default:float):
   627        b_.PrependFloat32Slot(59, negative_inf_default, -inf)
   628        return this
   629    def add_negative_infinity_default(negative_infinity_default:float):
   630        b_.PrependFloat32Slot(60, negative_infinity_default, -infinity)
   631        return this
   632    def add_double_inf_default(double_inf_default:float):
   633        b_.PrependFloat64Slot(61, double_inf_default, inf)
   634        return this
   635    def end():
   636        return b_.EndObject()
   637
   638def MonsterStartInventoryVector(b_:flatbuffers_builder, n_:int):
   639    b_.StartVector(1, n_, 1)
   640def MonsterCreateInventoryVector(b_:flatbuffers_builder, v_:[int]):
   641    b_.StartVector(1, v_.length, 1)
   642    reverse(v_) e_: b_.PrependUint8(e_)
   643    return b_.EndVector(v_.length)
   644
   645def MonsterStartTest4Vector(b_:flatbuffers_builder, n_:int):
   646    b_.StartVector(4, n_, 2)
   647
   648def MonsterStartTestarrayofstringVector(b_:flatbuffers_builder, n_:int):
   649    b_.StartVector(4, n_, 4)
   650def MonsterCreateTestarrayofstringVector(b_:flatbuffers_builder, v_:[flatbuffers_offset]):
   651    b_.StartVector(4, v_.length, 4)
   652    reverse(v_) e_: b_.PrependUOffsetTRelative(e_)
   653    return b_.EndVector(v_.length)
   654
   655def MonsterStartTestarrayoftablesVector(b_:flatbuffers_builder, n_:int):
   656    b_.StartVector(4, n_, 4)
   657def MonsterCreateTestarrayoftablesVector(b_:flatbuffers_builder, v_:[flatbuffers_offset]):
   658    b_.StartVector(4, v_.length, 4)
   659    reverse(v_) e_: b_.PrependUOffsetTRelative(e_)
   660    return b_.EndVector(v_.length)
   661
   662def MonsterStartTestnestedflatbufferVector(b_:flatbuffers_builder, n_:int):
   663    b_.StartVector(1, n_, 1)
   664def MonsterCreateTestnestedflatbufferVector(b_:flatbuffers_builder, v_:[int]):
   665    b_.StartVector(1, v_.length, 1)
   666    reverse(v_) e_: b_.PrependUint8(e_)
   667    return b_.EndVector(v_.length)
   668
   669def MonsterStartTestarrayofboolsVector(b_:flatbuffers_builder, n_:int):
   670    b_.StartVector(1, n_, 1)
   671def MonsterCreateTestarrayofboolsVector(b_:flatbuffers_builder, v_:[bool]):
   672    b_.StartVector(1, v_.length, 1)
   673    reverse(v_) e_: b_.PrependBool(e_)
   674    return b_.EndVector(v_.length)
   675
   676def MonsterStartTestarrayofstring2Vector(b_:flatbuffers_builder, n_:int):
   677    b_.StartVector(4, n_, 4)
   678def MonsterCreateTestarrayofstring2Vector(b_:flatbuffers_builder, v_:[flatbuffers_offset]):
   679    b_.StartVector(4, v_.length, 4)
   680    reverse(v_) e_: b_.PrependUOffsetTRelative(e_)
   681    return b_.EndVector(v_.length)
   682
   683def MonsterStartTestarrayofsortedstructVector(b_:flatbuffers_builder, n_:int):
   684    b_.StartVector(8, n_, 4)
   685
   686def MonsterStartFlexVector(b_:flatbuffers_builder, n_:int):
   687    b_.StartVector(1, n_, 1)
   688def MonsterCreateFlexVector(b_:flatbuffers_builder, v_:[int]):
   689    b_.StartVector(1, v_.length, 1)
   690    reverse(v_) e_: b_.PrependUint8(e_)
   691    return b_.EndVector(v_.length)
   692
   693def MonsterStartTest5Vector(b_:flatbuffers_builder, n_:int):
   694    b_.StartVector(4, n_, 2)
   695
   696def MonsterStartVectorOfLongsVector(b_:flatbuffers_builder, n_:int):
   697    b_.StartVector(8, n_, 8)
   698def MonsterCreateVectorOfLongsVector(b_:flatbuffers_builder, v_:[int]):
   699    b_.StartVector(8, v_.length, 8)
   700    reverse(v_) e_: b_.PrependInt64(e_)
   701    return b_.EndVector(v_.length)
   702
   703def MonsterStartVectorOfDoublesVector(b_:flatbuffers_builder, n_:int):
   704    b_.StartVector(8, n_, 8)
   705def MonsterCreateVectorOfDoublesVector(b_:flatbuffers_builder, v_:[float]):
   706    b_.StartVector(8, v_.length, 8)
   707    reverse(v_) e_: b_.PrependFloat64(e_)
   708    return b_.EndVector(v_.length)
   709
   710def MonsterStartVectorOfReferrablesVector(b_:flatbuffers_builder, n_:int):
   711    b_.StartVector(4, n_, 4)
   712def MonsterCreateVectorOfReferrablesVector(b_:flatbuffers_builder, v_:[flatbuffers_offset]):
   713    b_.StartVector(4, v_.length, 4)
   714    reverse(v_) e_: b_.PrependUOffsetTRelative(e_)
   715    return b_.EndVector(v_.length)
   716
   717def MonsterStartVectorOfWeakReferencesVector(b_:flatbuffers_builder, n_:int):
   718    b_.StartVector(8, n_, 8)
   719def MonsterCreateVectorOfWeakReferencesVector(b_:flatbuffers_builder, v_:[int]):
   720    b_.StartVector(8, v_.length, 8)
   721    reverse(v_) e_: b_.PrependUint64(e_)
   722    return b_.EndVector(v_.length)
   723
   724def MonsterStartVectorOfStrongReferrablesVector(b_:flatbuffers_builder, n_:int):
   725    b_.StartVector(4, n_, 4)
   726def MonsterCreateVectorOfStrongReferrablesVector(b_:flatbuffers_builder, v_:[flatbuffers_offset]):
   727    b_.StartVector(4, v_.length, 4)
   728    reverse(v_) e_: b_.PrependUOffsetTRelative(e_)
   729    return b_.EndVector(v_.length)
   730
   731def MonsterStartVectorOfCoOwningReferencesVector(b_:flatbuffers_builder, n_:int):
   732    b_.StartVector(8, n_, 8)
   733def MonsterCreateVectorOfCoOwningReferencesVector(b_:flatbuffers_builder, v_:[int]):
   734    b_.StartVector(8, v_.length, 8)
   735    reverse(v_) e_: b_.PrependUint64(e_)
   736    return b_.EndVector(v_.length)
   737
   738def MonsterStartVectorOfNonOwningReferencesVector(b_:flatbuffers_builder, n_:int):
   739    b_.StartVector(8, n_, 8)
   740def MonsterCreateVectorOfNonOwningReferencesVector(b_:flatbuffers_builder, v_:[int]):
   741    b_.StartVector(8, v_.length, 8)
   742    reverse(v_) e_: b_.PrependUint64(e_)
   743    return b_.EndVector(v_.length)
   744
   745def MonsterStartVectorOfEnumsVector(b_:flatbuffers_builder, n_:int):
   746    b_.StartVector(1, n_, 1)
   747def MonsterCreateVectorOfEnumsVector(b_:flatbuffers_builder, v_:[Color]):
   748    b_.StartVector(1, v_.length, 1)
   749    reverse(v_) e_: b_.PrependUint8(e_)
   750    return b_.EndVector(v_.length)
   751
   752def MonsterStartTestrequirednestedflatbufferVector(b_:flatbuffers_builder, n_:int):
   753    b_.StartVector(1, n_, 1)
   754def MonsterCreateTestrequirednestedflatbufferVector(b_:flatbuffers_builder, v_:[int]):
   755    b_.StartVector(1, v_.length, 1)
   756    reverse(v_) e_: b_.PrependUint8(e_)
   757    return b_.EndVector(v_.length)
   758
   759def MonsterStartScalarKeySortedTablesVector(b_:flatbuffers_builder, n_:int):
   760    b_.StartVector(4, n_, 4)
   761def MonsterCreateScalarKeySortedTablesVector(b_:flatbuffers_builder, v_:[flatbuffers_offset]):
   762    b_.StartVector(4, v_.length, 4)
   763    reverse(v_) e_: b_.PrependUOffsetTRelative(e_)
   764    return b_.EndVector(v_.length)
   765
   766class TypeAliases : flatbuffers_handle
   767    def i8() -> int:
   768        return buf_.flatbuffers_field_int8(pos_, 4, 0)
   769    def u8() -> int:
   770        return buf_.flatbuffers_field_uint8(pos_, 6, 0)
   771    def i16() -> int:
   772        return buf_.flatbuffers_field_int16(pos_, 8, 0)
   773    def u16() -> int:
   774        return buf_.flatbuffers_field_uint16(pos_, 10, 0)
   775    def i32() -> int:
   776        return buf_.flatbuffers_field_int32(pos_, 12, 0)
   777    def u32() -> int:
   778        return buf_.flatbuffers_field_uint32(pos_, 14, 0)
   779    def i64() -> int:
   780        return buf_.flatbuffers_field_int64(pos_, 16, 0)
   781    def u64() -> int:
   782        return buf_.flatbuffers_field_uint64(pos_, 18, 0)
   783    def f32() -> float:
   784        return buf_.flatbuffers_field_float32(pos_, 20, 0.0)
   785    def f64() -> float:
   786        return buf_.flatbuffers_field_float64(pos_, 22, 0.0)
   787    def v8(i:int) -> int:
   788        return buf_.read_int8_le(buf_.flatbuffers_field_vector(pos_, 24) + i * 1)
   789    def v8_length() -> int:
   790        return buf_.flatbuffers_field_vector_len(pos_, 24)
   791    def vf64(i:int) -> float:
   792        return buf_.read_float64_le(buf_.flatbuffers_field_vector(pos_, 26) + i * 8)
   793    def vf64_length() -> int:
   794        return buf_.flatbuffers_field_vector_len(pos_, 26)
   795
   796def GetRootAsTypeAliases(buf:string): return TypeAliases { buf, buf.flatbuffers_indirect(0) }
   797
   798struct TypeAliasesBuilder:
   799    b_:flatbuffers_builder
   800    def start():
   801        b_.StartObject(12)
   802        return this
   803    def add_i8(i8:int):
   804        b_.PrependInt8Slot(0, i8, 0)
   805        return this
   806    def add_u8(u8:int):
   807        b_.PrependUint8Slot(1, u8, 0)
   808        return this
   809    def add_i16(i16:int):
   810        b_.PrependInt16Slot(2, i16, 0)
   811        return this
   812    def add_u16(u16:int):
   813        b_.PrependUint16Slot(3, u16, 0)
   814        return this
   815    def add_i32(i32:int):
   816        b_.PrependInt32Slot(4, i32, 0)
   817        return this
   818    def add_u32(u32:int):
   819        b_.PrependUint32Slot(5, u32, 0)
   820        return this
   821    def add_i64(i64:int):
   822        b_.PrependInt64Slot(6, i64, 0)
   823        return this
   824    def add_u64(u64:int):
   825        b_.PrependUint64Slot(7, u64, 0)
   826        return this
   827    def add_f32(f32:float):
   828        b_.PrependFloat32Slot(8, f32, 0.0)
   829        return this
   830    def add_f64(f64:float):
   831        b_.PrependFloat64Slot(9, f64, 0.0)
   832        return this
   833    def add_v8(v8:flatbuffers_offset):
   834        b_.PrependUOffsetTRelativeSlot(10, v8)
   835        return this
   836    def add_vf64(vf64:flatbuffers_offset):
   837        b_.PrependUOffsetTRelativeSlot(11, vf64)
   838        return this
   839    def end():
   840        return b_.EndObject()
   841
   842def TypeAliasesStartV8Vector(b_:flatbuffers_builder, n_:int):
   843    b_.StartVector(1, n_, 1)
   844def TypeAliasesCreateV8Vector(b_:flatbuffers_builder, v_:[int]):
   845    b_.StartVector(1, v_.length, 1)
   846    reverse(v_) e_: b_.PrependInt8(e_)
   847    return b_.EndVector(v_.length)
   848
   849def TypeAliasesStartVf64Vector(b_:flatbuffers_builder, n_:int):
   850    b_.StartVector(8, n_, 8)
   851def TypeAliasesCreateVf64Vector(b_:flatbuffers_builder, v_:[float]):
   852    b_.StartVector(8, v_.length, 8)
   853    reverse(v_) e_: b_.PrependFloat64(e_)
   854    return b_.EndVector(v_.length)
   855

View as plain text