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Text file src/github.com/google/flatbuffers/tests/monster_test_generated.h

Documentation: github.com/google/flatbuffers/tests

     1// automatically generated by the FlatBuffers compiler, do not modify
     2
     3
     4#ifndef FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
     5#define FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
     6
     7#include "flatbuffers/flatbuffers.h"
     8#include "flatbuffers/flexbuffers.h"
     9#include "flatbuffers/flex_flat_util.h"
    10
    11// Ensure the included flatbuffers.h is the same version as when this file was
    12// generated, otherwise it may not be compatible.
    13static_assert(FLATBUFFERS_VERSION_MAJOR == 23 &&
    14              FLATBUFFERS_VERSION_MINOR == 5 &&
    15              FLATBUFFERS_VERSION_REVISION == 26,
    16             "Non-compatible flatbuffers version included");
    17
    18// For access to the binary schema that produced this file.
    19#include "monster_test_bfbs_generated.h"
    20
    21namespace MyGame {
    22
    23struct InParentNamespace;
    24struct InParentNamespaceBuilder;
    25struct InParentNamespaceT;
    26
    27namespace Example2 {
    28
    29struct Monster;
    30struct MonsterBuilder;
    31struct MonsterT;
    32
    33}  // namespace Example2
    34
    35namespace Example {
    36
    37struct Test;
    38
    39struct TestSimpleTableWithEnum;
    40struct TestSimpleTableWithEnumBuilder;
    41struct TestSimpleTableWithEnumT;
    42
    43struct Vec3;
    44
    45struct Ability;
    46
    47struct StructOfStructs;
    48
    49struct StructOfStructsOfStructs;
    50
    51struct Stat;
    52struct StatBuilder;
    53struct StatT;
    54
    55struct Referrable;
    56struct ReferrableBuilder;
    57struct ReferrableT;
    58
    59struct Monster;
    60struct MonsterBuilder;
    61struct MonsterT;
    62
    63struct TypeAliases;
    64struct TypeAliasesBuilder;
    65struct TypeAliasesT;
    66
    67}  // namespace Example
    68
    69bool operator==(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs);
    70bool operator!=(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs);
    71namespace Example2 {
    72
    73bool operator==(const MonsterT &lhs, const MonsterT &rhs);
    74bool operator!=(const MonsterT &lhs, const MonsterT &rhs);
    75}  // namespace Example2
    76
    77namespace Example {
    78
    79bool operator==(const Test &lhs, const Test &rhs);
    80bool operator!=(const Test &lhs, const Test &rhs);
    81bool operator==(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs);
    82bool operator!=(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs);
    83bool operator==(const Vec3 &lhs, const Vec3 &rhs);
    84bool operator!=(const Vec3 &lhs, const Vec3 &rhs);
    85bool operator==(const Ability &lhs, const Ability &rhs);
    86bool operator!=(const Ability &lhs, const Ability &rhs);
    87bool operator==(const StructOfStructs &lhs, const StructOfStructs &rhs);
    88bool operator!=(const StructOfStructs &lhs, const StructOfStructs &rhs);
    89bool operator==(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs);
    90bool operator!=(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs);
    91bool operator==(const StatT &lhs, const StatT &rhs);
    92bool operator!=(const StatT &lhs, const StatT &rhs);
    93bool operator==(const ReferrableT &lhs, const ReferrableT &rhs);
    94bool operator!=(const ReferrableT &lhs, const ReferrableT &rhs);
    95bool operator==(const MonsterT &lhs, const MonsterT &rhs);
    96bool operator!=(const MonsterT &lhs, const MonsterT &rhs);
    97bool operator==(const TypeAliasesT &lhs, const TypeAliasesT &rhs);
    98bool operator!=(const TypeAliasesT &lhs, const TypeAliasesT &rhs);
    99
   100}  // namespace Example
   101
   102inline const ::flatbuffers::TypeTable *InParentNamespaceTypeTable();
   103
   104namespace Example2 {
   105
   106inline const ::flatbuffers::TypeTable *MonsterTypeTable();
   107
   108}  // namespace Example2
   109
   110namespace Example {
   111
   112inline const ::flatbuffers::TypeTable *TestTypeTable();
   113
   114inline const ::flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable();
   115
   116inline const ::flatbuffers::TypeTable *Vec3TypeTable();
   117
   118inline const ::flatbuffers::TypeTable *AbilityTypeTable();
   119
   120inline const ::flatbuffers::TypeTable *StructOfStructsTypeTable();
   121
   122inline const ::flatbuffers::TypeTable *StructOfStructsOfStructsTypeTable();
   123
   124inline const ::flatbuffers::TypeTable *StatTypeTable();
   125
   126inline const ::flatbuffers::TypeTable *ReferrableTypeTable();
   127
   128inline const ::flatbuffers::TypeTable *MonsterTypeTable();
   129
   130inline const ::flatbuffers::TypeTable *TypeAliasesTypeTable();
   131
   132/// Composite components of Monster color.
   133enum Color : uint8_t {
   134  Color_Red = 1,
   135  /// \brief color Green
   136  /// Green is bit_flag with value (1u << 1)
   137  Color_Green = 2,
   138  /// \brief color Blue (1u << 3)
   139  Color_Blue = 8,
   140  Color_NONE = 0,
   141  Color_ANY = 11
   142};
   143
   144inline const Color (&EnumValuesColor())[3] {
   145  static const Color values[] = {
   146    Color_Red,
   147    Color_Green,
   148    Color_Blue
   149  };
   150  return values;
   151}
   152
   153inline const char * const *EnumNamesColor() {
   154  static const char * const names[9] = {
   155    "Red",
   156    "Green",
   157    "",
   158    "",
   159    "",
   160    "",
   161    "",
   162    "Blue",
   163    nullptr
   164  };
   165  return names;
   166}
   167
   168inline const char *EnumNameColor(Color e) {
   169  if (::flatbuffers::IsOutRange(e, Color_Red, Color_Blue)) return "";
   170  const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Color_Red);
   171  return EnumNamesColor()[index];
   172}
   173
   174enum Race : int8_t {
   175  Race_None = -1,
   176  Race_Human = 0,
   177  Race_Dwarf = 1,
   178  Race_Elf = 2,
   179  Race_MIN = Race_None,
   180  Race_MAX = Race_Elf
   181};
   182
   183inline const Race (&EnumValuesRace())[4] {
   184  static const Race values[] = {
   185    Race_None,
   186    Race_Human,
   187    Race_Dwarf,
   188    Race_Elf
   189  };
   190  return values;
   191}
   192
   193inline const char * const *EnumNamesRace() {
   194  static const char * const names[5] = {
   195    "None",
   196    "Human",
   197    "Dwarf",
   198    "Elf",
   199    nullptr
   200  };
   201  return names;
   202}
   203
   204inline const char *EnumNameRace(Race e) {
   205  if (::flatbuffers::IsOutRange(e, Race_None, Race_Elf)) return "";
   206  const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Race_None);
   207  return EnumNamesRace()[index];
   208}
   209
   210enum LongEnum : uint64_t {
   211  LongEnum_LongOne = 2ULL,
   212  LongEnum_LongTwo = 4ULL,
   213  LongEnum_LongBig = 1099511627776ULL,
   214  LongEnum_NONE = 0,
   215  LongEnum_ANY = 1099511627782ULL
   216};
   217
   218inline const LongEnum (&EnumValuesLongEnum())[3] {
   219  static const LongEnum values[] = {
   220    LongEnum_LongOne,
   221    LongEnum_LongTwo,
   222    LongEnum_LongBig
   223  };
   224  return values;
   225}
   226
   227inline const char *EnumNameLongEnum(LongEnum e) {
   228  switch (e) {
   229    case LongEnum_LongOne: return "LongOne";
   230    case LongEnum_LongTwo: return "LongTwo";
   231    case LongEnum_LongBig: return "LongBig";
   232    default: return "";
   233  }
   234}
   235
   236enum Any : uint8_t {
   237  Any_NONE = 0,
   238  Any_Monster = 1,
   239  Any_TestSimpleTableWithEnum = 2,
   240  Any_MyGame_Example2_Monster = 3,
   241  Any_MIN = Any_NONE,
   242  Any_MAX = Any_MyGame_Example2_Monster
   243};
   244
   245inline const Any (&EnumValuesAny())[4] {
   246  static const Any values[] = {
   247    Any_NONE,
   248    Any_Monster,
   249    Any_TestSimpleTableWithEnum,
   250    Any_MyGame_Example2_Monster
   251  };
   252  return values;
   253}
   254
   255inline const char * const *EnumNamesAny() {
   256  static const char * const names[5] = {
   257    "NONE",
   258    "Monster",
   259    "TestSimpleTableWithEnum",
   260    "MyGame_Example2_Monster",
   261    nullptr
   262  };
   263  return names;
   264}
   265
   266inline const char *EnumNameAny(Any e) {
   267  if (::flatbuffers::IsOutRange(e, Any_NONE, Any_MyGame_Example2_Monster)) return "";
   268  const size_t index = static_cast<size_t>(e);
   269  return EnumNamesAny()[index];
   270}
   271
   272template<typename T> struct AnyTraits {
   273  static const Any enum_value = Any_NONE;
   274};
   275
   276template<> struct AnyTraits<MyGame::Example::Monster> {
   277  static const Any enum_value = Any_Monster;
   278};
   279
   280template<> struct AnyTraits<MyGame::Example::TestSimpleTableWithEnum> {
   281  static const Any enum_value = Any_TestSimpleTableWithEnum;
   282};
   283
   284template<> struct AnyTraits<MyGame::Example2::Monster> {
   285  static const Any enum_value = Any_MyGame_Example2_Monster;
   286};
   287
   288template<typename T> struct AnyUnionTraits {
   289  static const Any enum_value = Any_NONE;
   290};
   291
   292template<> struct AnyUnionTraits<MyGame::Example::MonsterT> {
   293  static const Any enum_value = Any_Monster;
   294};
   295
   296template<> struct AnyUnionTraits<MyGame::Example::TestSimpleTableWithEnumT> {
   297  static const Any enum_value = Any_TestSimpleTableWithEnum;
   298};
   299
   300template<> struct AnyUnionTraits<MyGame::Example2::MonsterT> {
   301  static const Any enum_value = Any_MyGame_Example2_Monster;
   302};
   303
   304struct AnyUnion {
   305  Any type;
   306  void *value;
   307
   308  AnyUnion() : type(Any_NONE), value(nullptr) {}
   309  AnyUnion(AnyUnion&& u) FLATBUFFERS_NOEXCEPT :
   310    type(Any_NONE), value(nullptr)
   311    { std::swap(type, u.type); std::swap(value, u.value); }
   312  AnyUnion(const AnyUnion &);
   313  AnyUnion &operator=(const AnyUnion &u)
   314    { AnyUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
   315  AnyUnion &operator=(AnyUnion &&u) FLATBUFFERS_NOEXCEPT
   316    { std::swap(type, u.type); std::swap(value, u.value); return *this; }
   317  ~AnyUnion() { Reset(); }
   318
   319  void Reset();
   320
   321  template <typename T>
   322  void Set(T&& val) {
   323    typedef typename std::remove_reference<T>::type RT;
   324    Reset();
   325    type = AnyUnionTraits<RT>::enum_value;
   326    if (type != Any_NONE) {
   327      value = new RT(std::forward<T>(val));
   328    }
   329  }
   330
   331  static void *UnPack(const void *obj, Any type, const ::flatbuffers::resolver_function_t *resolver);
   332  ::flatbuffers::Offset<void> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
   333
   334  MyGame::Example::MonsterT *AsMonster() {
   335    return type == Any_Monster ?
   336      reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
   337  }
   338  const MyGame::Example::MonsterT *AsMonster() const {
   339    return type == Any_Monster ?
   340      reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
   341  }
   342  MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() {
   343    return type == Any_TestSimpleTableWithEnum ?
   344      reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
   345  }
   346  const MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() const {
   347    return type == Any_TestSimpleTableWithEnum ?
   348      reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
   349  }
   350  MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() {
   351    return type == Any_MyGame_Example2_Monster ?
   352      reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
   353  }
   354  const MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() const {
   355    return type == Any_MyGame_Example2_Monster ?
   356      reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
   357  }
   358};
   359
   360
   361inline bool operator==(const AnyUnion &lhs, const AnyUnion &rhs) {
   362  if (lhs.type != rhs.type) return false;
   363  switch (lhs.type) {
   364    case Any_NONE: {
   365      return true;
   366    }
   367    case Any_Monster: {
   368      return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
   369             *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
   370    }
   371    case Any_TestSimpleTableWithEnum: {
   372      return *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(lhs.value)) ==
   373             *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(rhs.value));
   374    }
   375    case Any_MyGame_Example2_Monster: {
   376      return *(reinterpret_cast<const MyGame::Example2::MonsterT *>(lhs.value)) ==
   377             *(reinterpret_cast<const MyGame::Example2::MonsterT *>(rhs.value));
   378    }
   379    default: {
   380      return false;
   381    }
   382  }
   383}
   384
   385inline bool operator!=(const AnyUnion &lhs, const AnyUnion &rhs) {
   386    return !(lhs == rhs);
   387}
   388
   389bool VerifyAny(::flatbuffers::Verifier &verifier, const void *obj, Any type);
   390bool VerifyAnyVector(::flatbuffers::Verifier &verifier, const ::flatbuffers::Vector<::flatbuffers::Offset<void>> *values, const ::flatbuffers::Vector<uint8_t> *types);
   391
   392enum AnyUniqueAliases : uint8_t {
   393  AnyUniqueAliases_NONE = 0,
   394  AnyUniqueAliases_M = 1,
   395  AnyUniqueAliases_TS = 2,
   396  AnyUniqueAliases_M2 = 3,
   397  AnyUniqueAliases_MIN = AnyUniqueAliases_NONE,
   398  AnyUniqueAliases_MAX = AnyUniqueAliases_M2
   399};
   400
   401inline const AnyUniqueAliases (&EnumValuesAnyUniqueAliases())[4] {
   402  static const AnyUniqueAliases values[] = {
   403    AnyUniqueAliases_NONE,
   404    AnyUniqueAliases_M,
   405    AnyUniqueAliases_TS,
   406    AnyUniqueAliases_M2
   407  };
   408  return values;
   409}
   410
   411inline const char * const *EnumNamesAnyUniqueAliases() {
   412  static const char * const names[5] = {
   413    "NONE",
   414    "M",
   415    "TS",
   416    "M2",
   417    nullptr
   418  };
   419  return names;
   420}
   421
   422inline const char *EnumNameAnyUniqueAliases(AnyUniqueAliases e) {
   423  if (::flatbuffers::IsOutRange(e, AnyUniqueAliases_NONE, AnyUniqueAliases_M2)) return "";
   424  const size_t index = static_cast<size_t>(e);
   425  return EnumNamesAnyUniqueAliases()[index];
   426}
   427
   428template<typename T> struct AnyUniqueAliasesTraits {
   429  static const AnyUniqueAliases enum_value = AnyUniqueAliases_NONE;
   430};
   431
   432template<> struct AnyUniqueAliasesTraits<MyGame::Example::Monster> {
   433  static const AnyUniqueAliases enum_value = AnyUniqueAliases_M;
   434};
   435
   436template<> struct AnyUniqueAliasesTraits<MyGame::Example::TestSimpleTableWithEnum> {
   437  static const AnyUniqueAliases enum_value = AnyUniqueAliases_TS;
   438};
   439
   440template<> struct AnyUniqueAliasesTraits<MyGame::Example2::Monster> {
   441  static const AnyUniqueAliases enum_value = AnyUniqueAliases_M2;
   442};
   443
   444template<typename T> struct AnyUniqueAliasesUnionTraits {
   445  static const AnyUniqueAliases enum_value = AnyUniqueAliases_NONE;
   446};
   447
   448template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example::MonsterT> {
   449  static const AnyUniqueAliases enum_value = AnyUniqueAliases_M;
   450};
   451
   452template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example::TestSimpleTableWithEnumT> {
   453  static const AnyUniqueAliases enum_value = AnyUniqueAliases_TS;
   454};
   455
   456template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example2::MonsterT> {
   457  static const AnyUniqueAliases enum_value = AnyUniqueAliases_M2;
   458};
   459
   460struct AnyUniqueAliasesUnion {
   461  AnyUniqueAliases type;
   462  void *value;
   463
   464  AnyUniqueAliasesUnion() : type(AnyUniqueAliases_NONE), value(nullptr) {}
   465  AnyUniqueAliasesUnion(AnyUniqueAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
   466    type(AnyUniqueAliases_NONE), value(nullptr)
   467    { std::swap(type, u.type); std::swap(value, u.value); }
   468  AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &);
   469  AnyUniqueAliasesUnion &operator=(const AnyUniqueAliasesUnion &u)
   470    { AnyUniqueAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
   471  AnyUniqueAliasesUnion &operator=(AnyUniqueAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
   472    { std::swap(type, u.type); std::swap(value, u.value); return *this; }
   473  ~AnyUniqueAliasesUnion() { Reset(); }
   474
   475  void Reset();
   476
   477  template <typename T>
   478  void Set(T&& val) {
   479    typedef typename std::remove_reference<T>::type RT;
   480    Reset();
   481    type = AnyUniqueAliasesUnionTraits<RT>::enum_value;
   482    if (type != AnyUniqueAliases_NONE) {
   483      value = new RT(std::forward<T>(val));
   484    }
   485  }
   486
   487  static void *UnPack(const void *obj, AnyUniqueAliases type, const ::flatbuffers::resolver_function_t *resolver);
   488  ::flatbuffers::Offset<void> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
   489
   490  MyGame::Example::MonsterT *AsM() {
   491    return type == AnyUniqueAliases_M ?
   492      reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
   493  }
   494  const MyGame::Example::MonsterT *AsM() const {
   495    return type == AnyUniqueAliases_M ?
   496      reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
   497  }
   498  MyGame::Example::TestSimpleTableWithEnumT *AsTS() {
   499    return type == AnyUniqueAliases_TS ?
   500      reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
   501  }
   502  const MyGame::Example::TestSimpleTableWithEnumT *AsTS() const {
   503    return type == AnyUniqueAliases_TS ?
   504      reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
   505  }
   506  MyGame::Example2::MonsterT *AsM2() {
   507    return type == AnyUniqueAliases_M2 ?
   508      reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
   509  }
   510  const MyGame::Example2::MonsterT *AsM2() const {
   511    return type == AnyUniqueAliases_M2 ?
   512      reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
   513  }
   514};
   515
   516
   517inline bool operator==(const AnyUniqueAliasesUnion &lhs, const AnyUniqueAliasesUnion &rhs) {
   518  if (lhs.type != rhs.type) return false;
   519  switch (lhs.type) {
   520    case AnyUniqueAliases_NONE: {
   521      return true;
   522    }
   523    case AnyUniqueAliases_M: {
   524      return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
   525             *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
   526    }
   527    case AnyUniqueAliases_TS: {
   528      return *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(lhs.value)) ==
   529             *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(rhs.value));
   530    }
   531    case AnyUniqueAliases_M2: {
   532      return *(reinterpret_cast<const MyGame::Example2::MonsterT *>(lhs.value)) ==
   533             *(reinterpret_cast<const MyGame::Example2::MonsterT *>(rhs.value));
   534    }
   535    default: {
   536      return false;
   537    }
   538  }
   539}
   540
   541inline bool operator!=(const AnyUniqueAliasesUnion &lhs, const AnyUniqueAliasesUnion &rhs) {
   542    return !(lhs == rhs);
   543}
   544
   545bool VerifyAnyUniqueAliases(::flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type);
   546bool VerifyAnyUniqueAliasesVector(::flatbuffers::Verifier &verifier, const ::flatbuffers::Vector<::flatbuffers::Offset<void>> *values, const ::flatbuffers::Vector<uint8_t> *types);
   547
   548enum AnyAmbiguousAliases : uint8_t {
   549  AnyAmbiguousAliases_NONE = 0,
   550  AnyAmbiguousAliases_M1 = 1,
   551  AnyAmbiguousAliases_M2 = 2,
   552  AnyAmbiguousAliases_M3 = 3,
   553  AnyAmbiguousAliases_MIN = AnyAmbiguousAliases_NONE,
   554  AnyAmbiguousAliases_MAX = AnyAmbiguousAliases_M3
   555};
   556
   557inline const AnyAmbiguousAliases (&EnumValuesAnyAmbiguousAliases())[4] {
   558  static const AnyAmbiguousAliases values[] = {
   559    AnyAmbiguousAliases_NONE,
   560    AnyAmbiguousAliases_M1,
   561    AnyAmbiguousAliases_M2,
   562    AnyAmbiguousAliases_M3
   563  };
   564  return values;
   565}
   566
   567inline const char * const *EnumNamesAnyAmbiguousAliases() {
   568  static const char * const names[5] = {
   569    "NONE",
   570    "M1",
   571    "M2",
   572    "M3",
   573    nullptr
   574  };
   575  return names;
   576}
   577
   578inline const char *EnumNameAnyAmbiguousAliases(AnyAmbiguousAliases e) {
   579  if (::flatbuffers::IsOutRange(e, AnyAmbiguousAliases_NONE, AnyAmbiguousAliases_M3)) return "";
   580  const size_t index = static_cast<size_t>(e);
   581  return EnumNamesAnyAmbiguousAliases()[index];
   582}
   583
   584struct AnyAmbiguousAliasesUnion {
   585  AnyAmbiguousAliases type;
   586  void *value;
   587
   588  AnyAmbiguousAliasesUnion() : type(AnyAmbiguousAliases_NONE), value(nullptr) {}
   589  AnyAmbiguousAliasesUnion(AnyAmbiguousAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
   590    type(AnyAmbiguousAliases_NONE), value(nullptr)
   591    { std::swap(type, u.type); std::swap(value, u.value); }
   592  AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &);
   593  AnyAmbiguousAliasesUnion &operator=(const AnyAmbiguousAliasesUnion &u)
   594    { AnyAmbiguousAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
   595  AnyAmbiguousAliasesUnion &operator=(AnyAmbiguousAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
   596    { std::swap(type, u.type); std::swap(value, u.value); return *this; }
   597  ~AnyAmbiguousAliasesUnion() { Reset(); }
   598
   599  void Reset();
   600
   601  static void *UnPack(const void *obj, AnyAmbiguousAliases type, const ::flatbuffers::resolver_function_t *resolver);
   602  ::flatbuffers::Offset<void> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
   603
   604  MyGame::Example::MonsterT *AsM1() {
   605    return type == AnyAmbiguousAliases_M1 ?
   606      reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
   607  }
   608  const MyGame::Example::MonsterT *AsM1() const {
   609    return type == AnyAmbiguousAliases_M1 ?
   610      reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
   611  }
   612  MyGame::Example::MonsterT *AsM2() {
   613    return type == AnyAmbiguousAliases_M2 ?
   614      reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
   615  }
   616  const MyGame::Example::MonsterT *AsM2() const {
   617    return type == AnyAmbiguousAliases_M2 ?
   618      reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
   619  }
   620  MyGame::Example::MonsterT *AsM3() {
   621    return type == AnyAmbiguousAliases_M3 ?
   622      reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
   623  }
   624  const MyGame::Example::MonsterT *AsM3() const {
   625    return type == AnyAmbiguousAliases_M3 ?
   626      reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
   627  }
   628};
   629
   630
   631inline bool operator==(const AnyAmbiguousAliasesUnion &lhs, const AnyAmbiguousAliasesUnion &rhs) {
   632  if (lhs.type != rhs.type) return false;
   633  switch (lhs.type) {
   634    case AnyAmbiguousAliases_NONE: {
   635      return true;
   636    }
   637    case AnyAmbiguousAliases_M1: {
   638      return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
   639             *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
   640    }
   641    case AnyAmbiguousAliases_M2: {
   642      return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
   643             *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
   644    }
   645    case AnyAmbiguousAliases_M3: {
   646      return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
   647             *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
   648    }
   649    default: {
   650      return false;
   651    }
   652  }
   653}
   654
   655inline bool operator!=(const AnyAmbiguousAliasesUnion &lhs, const AnyAmbiguousAliasesUnion &rhs) {
   656    return !(lhs == rhs);
   657}
   658
   659bool VerifyAnyAmbiguousAliases(::flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type);
   660bool VerifyAnyAmbiguousAliasesVector(::flatbuffers::Verifier &verifier, const ::flatbuffers::Vector<::flatbuffers::Offset<void>> *values, const ::flatbuffers::Vector<uint8_t> *types);
   661
   662FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS {
   663 private:
   664  int16_t a_;
   665  int8_t b_;
   666  int8_t padding0__;
   667
   668 public:
   669  static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
   670    return TestTypeTable();
   671  }
   672  Test()
   673      : a_(0),
   674        b_(0),
   675        padding0__(0) {
   676    (void)padding0__;
   677  }
   678  Test(int16_t _a, int8_t _b)
   679      : a_(::flatbuffers::EndianScalar(_a)),
   680        b_(::flatbuffers::EndianScalar(_b)),
   681        padding0__(0) {
   682    (void)padding0__;
   683  }
   684  int16_t a() const {
   685    return ::flatbuffers::EndianScalar(a_);
   686  }
   687  void mutate_a(int16_t _a) {
   688    ::flatbuffers::WriteScalar(&a_, _a);
   689  }
   690  int8_t b() const {
   691    return ::flatbuffers::EndianScalar(b_);
   692  }
   693  void mutate_b(int8_t _b) {
   694    ::flatbuffers::WriteScalar(&b_, _b);
   695  }
   696};
   697FLATBUFFERS_STRUCT_END(Test, 4);
   698
   699inline bool operator==(const Test &lhs, const Test &rhs) {
   700  return
   701      (lhs.a() == rhs.a()) &&
   702      (lhs.b() == rhs.b());
   703}
   704
   705inline bool operator!=(const Test &lhs, const Test &rhs) {
   706    return !(lhs == rhs);
   707}
   708
   709
   710FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) Vec3 FLATBUFFERS_FINAL_CLASS {
   711 private:
   712  float x_;
   713  float y_;
   714  float z_;
   715  int32_t padding0__;
   716  double test1_;
   717  uint8_t test2_;
   718  int8_t padding1__;
   719  MyGame::Example::Test test3_;
   720  int16_t padding2__;
   721
   722 public:
   723  static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
   724    return Vec3TypeTable();
   725  }
   726  Vec3()
   727      : x_(0),
   728        y_(0),
   729        z_(0),
   730        padding0__(0),
   731        test1_(0),
   732        test2_(0),
   733        padding1__(0),
   734        test3_(),
   735        padding2__(0) {
   736    (void)padding0__;
   737    (void)padding1__;
   738    (void)padding2__;
   739  }
   740  Vec3(float _x, float _y, float _z, double _test1, MyGame::Example::Color _test2, const MyGame::Example::Test &_test3)
   741      : x_(::flatbuffers::EndianScalar(_x)),
   742        y_(::flatbuffers::EndianScalar(_y)),
   743        z_(::flatbuffers::EndianScalar(_z)),
   744        padding0__(0),
   745        test1_(::flatbuffers::EndianScalar(_test1)),
   746        test2_(::flatbuffers::EndianScalar(static_cast<uint8_t>(_test2))),
   747        padding1__(0),
   748        test3_(_test3),
   749        padding2__(0) {
   750    (void)padding0__;
   751    (void)padding1__;
   752    (void)padding2__;
   753  }
   754  float x() const {
   755    return ::flatbuffers::EndianScalar(x_);
   756  }
   757  void mutate_x(float _x) {
   758    ::flatbuffers::WriteScalar(&x_, _x);
   759  }
   760  float y() const {
   761    return ::flatbuffers::EndianScalar(y_);
   762  }
   763  void mutate_y(float _y) {
   764    ::flatbuffers::WriteScalar(&y_, _y);
   765  }
   766  float z() const {
   767    return ::flatbuffers::EndianScalar(z_);
   768  }
   769  void mutate_z(float _z) {
   770    ::flatbuffers::WriteScalar(&z_, _z);
   771  }
   772  double test1() const {
   773    return ::flatbuffers::EndianScalar(test1_);
   774  }
   775  void mutate_test1(double _test1) {
   776    ::flatbuffers::WriteScalar(&test1_, _test1);
   777  }
   778  MyGame::Example::Color test2() const {
   779    return static_cast<MyGame::Example::Color>(::flatbuffers::EndianScalar(test2_));
   780  }
   781  void mutate_test2(MyGame::Example::Color _test2) {
   782    ::flatbuffers::WriteScalar(&test2_, static_cast<uint8_t>(_test2));
   783  }
   784  const MyGame::Example::Test &test3() const {
   785    return test3_;
   786  }
   787  MyGame::Example::Test &mutable_test3() {
   788    return test3_;
   789  }
   790};
   791FLATBUFFERS_STRUCT_END(Vec3, 32);
   792
   793inline bool operator==(const Vec3 &lhs, const Vec3 &rhs) {
   794  return
   795      (lhs.x() == rhs.x()) &&
   796      (lhs.y() == rhs.y()) &&
   797      (lhs.z() == rhs.z()) &&
   798      (lhs.test1() == rhs.test1()) &&
   799      (lhs.test2() == rhs.test2()) &&
   800      (lhs.test3() == rhs.test3());
   801}
   802
   803inline bool operator!=(const Vec3 &lhs, const Vec3 &rhs) {
   804    return !(lhs == rhs);
   805}
   806
   807
   808FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Ability FLATBUFFERS_FINAL_CLASS {
   809 private:
   810  uint32_t id_;
   811  uint32_t distance_;
   812
   813 public:
   814  static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
   815    return AbilityTypeTable();
   816  }
   817  Ability()
   818      : id_(0),
   819        distance_(0) {
   820  }
   821  Ability(uint32_t _id, uint32_t _distance)
   822      : id_(::flatbuffers::EndianScalar(_id)),
   823        distance_(::flatbuffers::EndianScalar(_distance)) {
   824  }
   825  uint32_t id() const {
   826    return ::flatbuffers::EndianScalar(id_);
   827  }
   828  void mutate_id(uint32_t _id) {
   829    ::flatbuffers::WriteScalar(&id_, _id);
   830  }
   831  bool KeyCompareLessThan(const Ability * const o) const {
   832    return id() < o->id();
   833  }
   834  int KeyCompareWithValue(uint32_t _id) const {
   835    return static_cast<int>(id() > _id) - static_cast<int>(id() < _id);
   836  }
   837  uint32_t distance() const {
   838    return ::flatbuffers::EndianScalar(distance_);
   839  }
   840  void mutate_distance(uint32_t _distance) {
   841    ::flatbuffers::WriteScalar(&distance_, _distance);
   842  }
   843};
   844FLATBUFFERS_STRUCT_END(Ability, 8);
   845
   846inline bool operator==(const Ability &lhs, const Ability &rhs) {
   847  return
   848      (lhs.id() == rhs.id()) &&
   849      (lhs.distance() == rhs.distance());
   850}
   851
   852inline bool operator!=(const Ability &lhs, const Ability &rhs) {
   853    return !(lhs == rhs);
   854}
   855
   856
   857FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) StructOfStructs FLATBUFFERS_FINAL_CLASS {
   858 private:
   859  MyGame::Example::Ability a_;
   860  MyGame::Example::Test b_;
   861  MyGame::Example::Ability c_;
   862
   863 public:
   864  static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
   865    return StructOfStructsTypeTable();
   866  }
   867  StructOfStructs()
   868      : a_(),
   869        b_(),
   870        c_() {
   871  }
   872  StructOfStructs(const MyGame::Example::Ability &_a, const MyGame::Example::Test &_b, const MyGame::Example::Ability &_c)
   873      : a_(_a),
   874        b_(_b),
   875        c_(_c) {
   876  }
   877  const MyGame::Example::Ability &a() const {
   878    return a_;
   879  }
   880  MyGame::Example::Ability &mutable_a() {
   881    return a_;
   882  }
   883  const MyGame::Example::Test &b() const {
   884    return b_;
   885  }
   886  MyGame::Example::Test &mutable_b() {
   887    return b_;
   888  }
   889  const MyGame::Example::Ability &c() const {
   890    return c_;
   891  }
   892  MyGame::Example::Ability &mutable_c() {
   893    return c_;
   894  }
   895};
   896FLATBUFFERS_STRUCT_END(StructOfStructs, 20);
   897
   898inline bool operator==(const StructOfStructs &lhs, const StructOfStructs &rhs) {
   899  return
   900      (lhs.a() == rhs.a()) &&
   901      (lhs.b() == rhs.b()) &&
   902      (lhs.c() == rhs.c());
   903}
   904
   905inline bool operator!=(const StructOfStructs &lhs, const StructOfStructs &rhs) {
   906    return !(lhs == rhs);
   907}
   908
   909
   910FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) StructOfStructsOfStructs FLATBUFFERS_FINAL_CLASS {
   911 private:
   912  MyGame::Example::StructOfStructs a_;
   913
   914 public:
   915  static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
   916    return StructOfStructsOfStructsTypeTable();
   917  }
   918  StructOfStructsOfStructs()
   919      : a_() {
   920  }
   921  StructOfStructsOfStructs(const MyGame::Example::StructOfStructs &_a)
   922      : a_(_a) {
   923  }
   924  const MyGame::Example::StructOfStructs &a() const {
   925    return a_;
   926  }
   927  MyGame::Example::StructOfStructs &mutable_a() {
   928    return a_;
   929  }
   930};
   931FLATBUFFERS_STRUCT_END(StructOfStructsOfStructs, 20);
   932
   933inline bool operator==(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs) {
   934  return
   935      (lhs.a() == rhs.a());
   936}
   937
   938inline bool operator!=(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs) {
   939    return !(lhs == rhs);
   940}
   941
   942
   943}  // namespace Example
   944
   945struct InParentNamespaceT : public ::flatbuffers::NativeTable {
   946  typedef InParentNamespace TableType;
   947};
   948
   949struct InParentNamespace FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
   950  typedef InParentNamespaceT NativeTableType;
   951  typedef InParentNamespaceBuilder Builder;
   952  typedef MyGame::Example::MonsterBinarySchema BinarySchema;
   953  static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
   954    return InParentNamespaceTypeTable();
   955  }
   956  bool Verify(::flatbuffers::Verifier &verifier) const {
   957    return VerifyTableStart(verifier) &&
   958           verifier.EndTable();
   959  }
   960  InParentNamespaceT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
   961  void UnPackTo(InParentNamespaceT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
   962  static ::flatbuffers::Offset<InParentNamespace> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
   963};
   964
   965struct InParentNamespaceBuilder {
   966  typedef InParentNamespace Table;
   967  ::flatbuffers::FlatBufferBuilder &fbb_;
   968  ::flatbuffers::uoffset_t start_;
   969  explicit InParentNamespaceBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
   970        : fbb_(_fbb) {
   971    start_ = fbb_.StartTable();
   972  }
   973  ::flatbuffers::Offset<InParentNamespace> Finish() {
   974    const auto end = fbb_.EndTable(start_);
   975    auto o = ::flatbuffers::Offset<InParentNamespace>(end);
   976    return o;
   977  }
   978};
   979
   980inline ::flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(
   981    ::flatbuffers::FlatBufferBuilder &_fbb) {
   982  InParentNamespaceBuilder builder_(_fbb);
   983  return builder_.Finish();
   984}
   985
   986::flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(::flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
   987
   988namespace Example2 {
   989
   990struct MonsterT : public ::flatbuffers::NativeTable {
   991  typedef Monster TableType;
   992};
   993
   994struct Monster FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
   995  typedef MonsterT NativeTableType;
   996  typedef MonsterBuilder Builder;
   997  typedef MyGame::Example::MonsterBinarySchema BinarySchema;
   998  static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
   999    return MonsterTypeTable();
  1000  }
  1001  bool Verify(::flatbuffers::Verifier &verifier) const {
  1002    return VerifyTableStart(verifier) &&
  1003           verifier.EndTable();
  1004  }
  1005  MonsterT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
  1006  void UnPackTo(MonsterT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
  1007  static ::flatbuffers::Offset<Monster> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
  1008};
  1009
  1010struct MonsterBuilder {
  1011  typedef Monster Table;
  1012  ::flatbuffers::FlatBufferBuilder &fbb_;
  1013  ::flatbuffers::uoffset_t start_;
  1014  explicit MonsterBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
  1015        : fbb_(_fbb) {
  1016    start_ = fbb_.StartTable();
  1017  }
  1018  ::flatbuffers::Offset<Monster> Finish() {
  1019    const auto end = fbb_.EndTable(start_);
  1020    auto o = ::flatbuffers::Offset<Monster>(end);
  1021    return o;
  1022  }
  1023};
  1024
  1025inline ::flatbuffers::Offset<Monster> CreateMonster(
  1026    ::flatbuffers::FlatBufferBuilder &_fbb) {
  1027  MonsterBuilder builder_(_fbb);
  1028  return builder_.Finish();
  1029}
  1030
  1031::flatbuffers::Offset<Monster> CreateMonster(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
  1032
  1033}  // namespace Example2
  1034
  1035namespace Example {
  1036
  1037struct TestSimpleTableWithEnumT : public ::flatbuffers::NativeTable {
  1038  typedef TestSimpleTableWithEnum TableType;
  1039  MyGame::Example::Color color = MyGame::Example::Color_Green;
  1040};
  1041
  1042struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
  1043  typedef TestSimpleTableWithEnumT NativeTableType;
  1044  typedef TestSimpleTableWithEnumBuilder Builder;
  1045  typedef MyGame::Example::MonsterBinarySchema BinarySchema;
  1046  static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
  1047    return TestSimpleTableWithEnumTypeTable();
  1048  }
  1049  enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
  1050    VT_COLOR = 4
  1051  };
  1052  MyGame::Example::Color color() const {
  1053    return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 2));
  1054  }
  1055  bool mutate_color(MyGame::Example::Color _color = static_cast<MyGame::Example::Color>(2)) {
  1056    return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 2);
  1057  }
  1058  bool Verify(::flatbuffers::Verifier &verifier) const {
  1059    return VerifyTableStart(verifier) &&
  1060           VerifyField<uint8_t>(verifier, VT_COLOR, 1) &&
  1061           verifier.EndTable();
  1062  }
  1063  TestSimpleTableWithEnumT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
  1064  void UnPackTo(TestSimpleTableWithEnumT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
  1065  static ::flatbuffers::Offset<TestSimpleTableWithEnum> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
  1066};
  1067
  1068struct TestSimpleTableWithEnumBuilder {
  1069  typedef TestSimpleTableWithEnum Table;
  1070  ::flatbuffers::FlatBufferBuilder &fbb_;
  1071  ::flatbuffers::uoffset_t start_;
  1072  void add_color(MyGame::Example::Color color) {
  1073    fbb_.AddElement<uint8_t>(TestSimpleTableWithEnum::VT_COLOR, static_cast<uint8_t>(color), 2);
  1074  }
  1075  explicit TestSimpleTableWithEnumBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
  1076        : fbb_(_fbb) {
  1077    start_ = fbb_.StartTable();
  1078  }
  1079  ::flatbuffers::Offset<TestSimpleTableWithEnum> Finish() {
  1080    const auto end = fbb_.EndTable(start_);
  1081    auto o = ::flatbuffers::Offset<TestSimpleTableWithEnum>(end);
  1082    return o;
  1083  }
  1084};
  1085
  1086inline ::flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(
  1087    ::flatbuffers::FlatBufferBuilder &_fbb,
  1088    MyGame::Example::Color color = MyGame::Example::Color_Green) {
  1089  TestSimpleTableWithEnumBuilder builder_(_fbb);
  1090  builder_.add_color(color);
  1091  return builder_.Finish();
  1092}
  1093
  1094::flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(::flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
  1095
  1096struct StatT : public ::flatbuffers::NativeTable {
  1097  typedef Stat TableType;
  1098  std::string id{};
  1099  int64_t val = 0;
  1100  uint16_t count = 0;
  1101};
  1102
  1103struct Stat FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
  1104  typedef StatT NativeTableType;
  1105  typedef StatBuilder Builder;
  1106  typedef MyGame::Example::MonsterBinarySchema BinarySchema;
  1107  static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
  1108    return StatTypeTable();
  1109  }
  1110  enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
  1111    VT_ID = 4,
  1112    VT_VAL = 6,
  1113    VT_COUNT = 8
  1114  };
  1115  const ::flatbuffers::String *id() const {
  1116    return GetPointer<const ::flatbuffers::String *>(VT_ID);
  1117  }
  1118  ::flatbuffers::String *mutable_id() {
  1119    return GetPointer<::flatbuffers::String *>(VT_ID);
  1120  }
  1121  int64_t val() const {
  1122    return GetField<int64_t>(VT_VAL, 0);
  1123  }
  1124  bool mutate_val(int64_t _val = 0) {
  1125    return SetField<int64_t>(VT_VAL, _val, 0);
  1126  }
  1127  uint16_t count() const {
  1128    return GetField<uint16_t>(VT_COUNT, 0);
  1129  }
  1130  bool mutate_count(uint16_t _count = 0) {
  1131    return SetField<uint16_t>(VT_COUNT, _count, 0);
  1132  }
  1133  bool KeyCompareLessThan(const Stat * const o) const {
  1134    return count() < o->count();
  1135  }
  1136  int KeyCompareWithValue(uint16_t _count) const {
  1137    return static_cast<int>(count() > _count) - static_cast<int>(count() < _count);
  1138  }
  1139  bool Verify(::flatbuffers::Verifier &verifier) const {
  1140    return VerifyTableStart(verifier) &&
  1141           VerifyOffset(verifier, VT_ID) &&
  1142           verifier.VerifyString(id()) &&
  1143           VerifyField<int64_t>(verifier, VT_VAL, 8) &&
  1144           VerifyField<uint16_t>(verifier, VT_COUNT, 2) &&
  1145           verifier.EndTable();
  1146  }
  1147  StatT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
  1148  void UnPackTo(StatT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
  1149  static ::flatbuffers::Offset<Stat> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
  1150};
  1151
  1152struct StatBuilder {
  1153  typedef Stat Table;
  1154  ::flatbuffers::FlatBufferBuilder &fbb_;
  1155  ::flatbuffers::uoffset_t start_;
  1156  void add_id(::flatbuffers::Offset<::flatbuffers::String> id) {
  1157    fbb_.AddOffset(Stat::VT_ID, id);
  1158  }
  1159  void add_val(int64_t val) {
  1160    fbb_.AddElement<int64_t>(Stat::VT_VAL, val, 0);
  1161  }
  1162  void add_count(uint16_t count) {
  1163    fbb_.AddElement<uint16_t>(Stat::VT_COUNT, count, 0);
  1164  }
  1165  explicit StatBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
  1166        : fbb_(_fbb) {
  1167    start_ = fbb_.StartTable();
  1168  }
  1169  ::flatbuffers::Offset<Stat> Finish() {
  1170    const auto end = fbb_.EndTable(start_);
  1171    auto o = ::flatbuffers::Offset<Stat>(end);
  1172    return o;
  1173  }
  1174};
  1175
  1176inline ::flatbuffers::Offset<Stat> CreateStat(
  1177    ::flatbuffers::FlatBufferBuilder &_fbb,
  1178    ::flatbuffers::Offset<::flatbuffers::String> id = 0,
  1179    int64_t val = 0,
  1180    uint16_t count = 0) {
  1181  StatBuilder builder_(_fbb);
  1182  builder_.add_val(val);
  1183  builder_.add_id(id);
  1184  builder_.add_count(count);
  1185  return builder_.Finish();
  1186}
  1187
  1188inline ::flatbuffers::Offset<Stat> CreateStatDirect(
  1189    ::flatbuffers::FlatBufferBuilder &_fbb,
  1190    const char *id = nullptr,
  1191    int64_t val = 0,
  1192    uint16_t count = 0) {
  1193  auto id__ = id ? _fbb.CreateString(id) : 0;
  1194  return MyGame::Example::CreateStat(
  1195      _fbb,
  1196      id__,
  1197      val,
  1198      count);
  1199}
  1200
  1201::flatbuffers::Offset<Stat> CreateStat(::flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
  1202
  1203struct ReferrableT : public ::flatbuffers::NativeTable {
  1204  typedef Referrable TableType;
  1205  uint64_t id = 0;
  1206};
  1207
  1208struct Referrable FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
  1209  typedef ReferrableT NativeTableType;
  1210  typedef ReferrableBuilder Builder;
  1211  typedef MyGame::Example::MonsterBinarySchema BinarySchema;
  1212  static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
  1213    return ReferrableTypeTable();
  1214  }
  1215  enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
  1216    VT_ID = 4
  1217  };
  1218  uint64_t id() const {
  1219    return GetField<uint64_t>(VT_ID, 0);
  1220  }
  1221  bool mutate_id(uint64_t _id = 0) {
  1222    return SetField<uint64_t>(VT_ID, _id, 0);
  1223  }
  1224  bool KeyCompareLessThan(const Referrable * const o) const {
  1225    return id() < o->id();
  1226  }
  1227  int KeyCompareWithValue(uint64_t _id) const {
  1228    return static_cast<int>(id() > _id) - static_cast<int>(id() < _id);
  1229  }
  1230  bool Verify(::flatbuffers::Verifier &verifier) const {
  1231    return VerifyTableStart(verifier) &&
  1232           VerifyField<uint64_t>(verifier, VT_ID, 8) &&
  1233           verifier.EndTable();
  1234  }
  1235  ReferrableT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
  1236  void UnPackTo(ReferrableT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
  1237  static ::flatbuffers::Offset<Referrable> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
  1238};
  1239
  1240struct ReferrableBuilder {
  1241  typedef Referrable Table;
  1242  ::flatbuffers::FlatBufferBuilder &fbb_;
  1243  ::flatbuffers::uoffset_t start_;
  1244  void add_id(uint64_t id) {
  1245    fbb_.AddElement<uint64_t>(Referrable::VT_ID, id, 0);
  1246  }
  1247  explicit ReferrableBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
  1248        : fbb_(_fbb) {
  1249    start_ = fbb_.StartTable();
  1250  }
  1251  ::flatbuffers::Offset<Referrable> Finish() {
  1252    const auto end = fbb_.EndTable(start_);
  1253    auto o = ::flatbuffers::Offset<Referrable>(end);
  1254    return o;
  1255  }
  1256};
  1257
  1258inline ::flatbuffers::Offset<Referrable> CreateReferrable(
  1259    ::flatbuffers::FlatBufferBuilder &_fbb,
  1260    uint64_t id = 0) {
  1261  ReferrableBuilder builder_(_fbb);
  1262  builder_.add_id(id);
  1263  return builder_.Finish();
  1264}
  1265
  1266::flatbuffers::Offset<Referrable> CreateReferrable(::flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
  1267
  1268struct MonsterT : public ::flatbuffers::NativeTable {
  1269  typedef Monster TableType;
  1270  std::unique_ptr<MyGame::Example::Vec3> pos{};
  1271  int16_t mana = 150;
  1272  int16_t hp = 100;
  1273  std::string name{};
  1274  std::vector<uint8_t> inventory{};
  1275  MyGame::Example::Color color = MyGame::Example::Color_Blue;
  1276  MyGame::Example::AnyUnion test{};
  1277  std::vector<MyGame::Example::Test> test4{};
  1278  std::vector<std::string> testarrayofstring{};
  1279  std::vector<std::unique_ptr<MyGame::Example::MonsterT>> testarrayoftables{};
  1280  std::unique_ptr<MyGame::Example::MonsterT> enemy{};
  1281  std::vector<uint8_t> testnestedflatbuffer{};
  1282  std::unique_ptr<MyGame::Example::StatT> testempty{};
  1283  bool testbool = false;
  1284  int32_t testhashs32_fnv1 = 0;
  1285  uint32_t testhashu32_fnv1 = 0;
  1286  int64_t testhashs64_fnv1 = 0;
  1287  uint64_t testhashu64_fnv1 = 0;
  1288  int32_t testhashs32_fnv1a = 0;
  1289  Stat *testhashu32_fnv1a = nullptr;
  1290  int64_t testhashs64_fnv1a = 0;
  1291  uint64_t testhashu64_fnv1a = 0;
  1292  std::vector<bool> testarrayofbools{};
  1293  float testf = 3.14159f;
  1294  float testf2 = 3.0f;
  1295  float testf3 = 0.0f;
  1296  std::vector<std::string> testarrayofstring2{};
  1297  std::vector<MyGame::Example::Ability> testarrayofsortedstruct{};
  1298  std::vector<uint8_t> flex{};
  1299  std::vector<MyGame::Example::Test> test5{};
  1300  std::vector<int64_t> vector_of_longs{};
  1301  std::vector<double> vector_of_doubles{};
  1302  std::unique_ptr<MyGame::InParentNamespaceT> parent_namespace_test{};
  1303  std::vector<std::unique_ptr<MyGame::Example::ReferrableT>> vector_of_referrables{};
  1304  ReferrableT *single_weak_reference = nullptr;
  1305  std::vector<ReferrableT *> vector_of_weak_references{};
  1306  std::vector<std::unique_ptr<MyGame::Example::ReferrableT>> vector_of_strong_referrables{};
  1307  ReferrableT *co_owning_reference = nullptr;
  1308  std::vector<std::unique_ptr<ReferrableT>> vector_of_co_owning_references{};
  1309  ReferrableT *non_owning_reference = nullptr;
  1310  std::vector<ReferrableT *> vector_of_non_owning_references{};
  1311  MyGame::Example::AnyUniqueAliasesUnion any_unique{};
  1312  MyGame::Example::AnyAmbiguousAliasesUnion any_ambiguous{};
  1313  std::vector<MyGame::Example::Color> vector_of_enums{};
  1314  MyGame::Example::Race signed_enum = MyGame::Example::Race_None;
  1315  std::vector<uint8_t> testrequirednestedflatbuffer{};
  1316  std::vector<std::unique_ptr<MyGame::Example::StatT>> scalar_key_sorted_tables{};
  1317  MyGame::Example::Test native_inline{};
  1318  MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0);
  1319  MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum_LongOne;
  1320  float nan_default = std::numeric_limits<float>::quiet_NaN();
  1321  float inf_default = std::numeric_limits<float>::infinity();
  1322  float positive_inf_default = std::numeric_limits<float>::infinity();
  1323  float infinity_default = std::numeric_limits<float>::infinity();
  1324  float positive_infinity_default = std::numeric_limits<float>::infinity();
  1325  float negative_inf_default = -std::numeric_limits<float>::infinity();
  1326  float negative_infinity_default = -std::numeric_limits<float>::infinity();
  1327  double double_inf_default = std::numeric_limits<double>::infinity();
  1328  MonsterT() = default;
  1329  MonsterT(const MonsterT &o);
  1330  MonsterT(MonsterT&&) FLATBUFFERS_NOEXCEPT = default;
  1331  MonsterT &operator=(MonsterT o) FLATBUFFERS_NOEXCEPT;
  1332};
  1333
  1334/// an example documentation comment: "monster object"
  1335struct Monster FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
  1336  typedef MonsterT NativeTableType;
  1337  typedef MonsterBuilder Builder;
  1338  typedef MyGame::Example::MonsterBinarySchema BinarySchema;
  1339  static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
  1340    return MonsterTypeTable();
  1341  }
  1342  enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
  1343    VT_POS = 4,
  1344    VT_MANA = 6,
  1345    VT_HP = 8,
  1346    VT_NAME = 10,
  1347    VT_INVENTORY = 14,
  1348    VT_COLOR = 16,
  1349    VT_TEST_TYPE = 18,
  1350    VT_TEST = 20,
  1351    VT_TEST4 = 22,
  1352    VT_TESTARRAYOFSTRING = 24,
  1353    VT_TESTARRAYOFTABLES = 26,
  1354    VT_ENEMY = 28,
  1355    VT_TESTNESTEDFLATBUFFER = 30,
  1356    VT_TESTEMPTY = 32,
  1357    VT_TESTBOOL = 34,
  1358    VT_TESTHASHS32_FNV1 = 36,
  1359    VT_TESTHASHU32_FNV1 = 38,
  1360    VT_TESTHASHS64_FNV1 = 40,
  1361    VT_TESTHASHU64_FNV1 = 42,
  1362    VT_TESTHASHS32_FNV1A = 44,
  1363    VT_TESTHASHU32_FNV1A = 46,
  1364    VT_TESTHASHS64_FNV1A = 48,
  1365    VT_TESTHASHU64_FNV1A = 50,
  1366    VT_TESTARRAYOFBOOLS = 52,
  1367    VT_TESTF = 54,
  1368    VT_TESTF2 = 56,
  1369    VT_TESTF3 = 58,
  1370    VT_TESTARRAYOFSTRING2 = 60,
  1371    VT_TESTARRAYOFSORTEDSTRUCT = 62,
  1372    VT_FLEX = 64,
  1373    VT_TEST5 = 66,
  1374    VT_VECTOR_OF_LONGS = 68,
  1375    VT_VECTOR_OF_DOUBLES = 70,
  1376    VT_PARENT_NAMESPACE_TEST = 72,
  1377    VT_VECTOR_OF_REFERRABLES = 74,
  1378    VT_SINGLE_WEAK_REFERENCE = 76,
  1379    VT_VECTOR_OF_WEAK_REFERENCES = 78,
  1380    VT_VECTOR_OF_STRONG_REFERRABLES = 80,
  1381    VT_CO_OWNING_REFERENCE = 82,
  1382    VT_VECTOR_OF_CO_OWNING_REFERENCES = 84,
  1383    VT_NON_OWNING_REFERENCE = 86,
  1384    VT_VECTOR_OF_NON_OWNING_REFERENCES = 88,
  1385    VT_ANY_UNIQUE_TYPE = 90,
  1386    VT_ANY_UNIQUE = 92,
  1387    VT_ANY_AMBIGUOUS_TYPE = 94,
  1388    VT_ANY_AMBIGUOUS = 96,
  1389    VT_VECTOR_OF_ENUMS = 98,
  1390    VT_SIGNED_ENUM = 100,
  1391    VT_TESTREQUIREDNESTEDFLATBUFFER = 102,
  1392    VT_SCALAR_KEY_SORTED_TABLES = 104,
  1393    VT_NATIVE_INLINE = 106,
  1394    VT_LONG_ENUM_NON_ENUM_DEFAULT = 108,
  1395    VT_LONG_ENUM_NORMAL_DEFAULT = 110,
  1396    VT_NAN_DEFAULT = 112,
  1397    VT_INF_DEFAULT = 114,
  1398    VT_POSITIVE_INF_DEFAULT = 116,
  1399    VT_INFINITY_DEFAULT = 118,
  1400    VT_POSITIVE_INFINITY_DEFAULT = 120,
  1401    VT_NEGATIVE_INF_DEFAULT = 122,
  1402    VT_NEGATIVE_INFINITY_DEFAULT = 124,
  1403    VT_DOUBLE_INF_DEFAULT = 126
  1404  };
  1405  const MyGame::Example::Vec3 *pos() const {
  1406    return GetStruct<const MyGame::Example::Vec3 *>(VT_POS);
  1407  }
  1408  MyGame::Example::Vec3 *mutable_pos() {
  1409    return GetStruct<MyGame::Example::Vec3 *>(VT_POS);
  1410  }
  1411  int16_t mana() const {
  1412    return GetField<int16_t>(VT_MANA, 150);
  1413  }
  1414  bool mutate_mana(int16_t _mana = 150) {
  1415    return SetField<int16_t>(VT_MANA, _mana, 150);
  1416  }
  1417  int16_t hp() const {
  1418    return GetField<int16_t>(VT_HP, 100);
  1419  }
  1420  bool mutate_hp(int16_t _hp = 100) {
  1421    return SetField<int16_t>(VT_HP, _hp, 100);
  1422  }
  1423  const ::flatbuffers::String *name() const {
  1424    return GetPointer<const ::flatbuffers::String *>(VT_NAME);
  1425  }
  1426  ::flatbuffers::String *mutable_name() {
  1427    return GetPointer<::flatbuffers::String *>(VT_NAME);
  1428  }
  1429  bool KeyCompareLessThan(const Monster * const o) const {
  1430    return *name() < *o->name();
  1431  }
  1432  int KeyCompareWithValue(const char *_name) const {
  1433    return strcmp(name()->c_str(), _name);
  1434  }
  1435  const ::flatbuffers::Vector<uint8_t> *inventory() const {
  1436    return GetPointer<const ::flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
  1437  }
  1438  ::flatbuffers::Vector<uint8_t> *mutable_inventory() {
  1439    return GetPointer<::flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
  1440  }
  1441  MyGame::Example::Color color() const {
  1442    return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 8));
  1443  }
  1444  bool mutate_color(MyGame::Example::Color _color = static_cast<MyGame::Example::Color>(8)) {
  1445    return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 8);
  1446  }
  1447  MyGame::Example::Any test_type() const {
  1448    return static_cast<MyGame::Example::Any>(GetField<uint8_t>(VT_TEST_TYPE, 0));
  1449  }
  1450  const void *test() const {
  1451    return GetPointer<const void *>(VT_TEST);
  1452  }
  1453  template<typename T> const T *test_as() const;
  1454  const MyGame::Example::Monster *test_as_Monster() const {
  1455    return test_type() == MyGame::Example::Any_Monster ? static_cast<const MyGame::Example::Monster *>(test()) : nullptr;
  1456  }
  1457  const MyGame::Example::TestSimpleTableWithEnum *test_as_TestSimpleTableWithEnum() const {
  1458    return test_type() == MyGame::Example::Any_TestSimpleTableWithEnum ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(test()) : nullptr;
  1459  }
  1460  const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const {
  1461    return test_type() == MyGame::Example::Any_MyGame_Example2_Monster ? static_cast<const MyGame::Example2::Monster *>(test()) : nullptr;
  1462  }
  1463  void *mutable_test() {
  1464    return GetPointer<void *>(VT_TEST);
  1465  }
  1466  const ::flatbuffers::Vector<const MyGame::Example::Test *> *test4() const {
  1467    return GetPointer<const ::flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
  1468  }
  1469  ::flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test4() {
  1470    return GetPointer<::flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
  1471  }
  1472  const ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *testarrayofstring() const {
  1473    return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
  1474  }
  1475  ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *mutable_testarrayofstring() {
  1476    return GetPointer<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
  1477  }
  1478  /// an example documentation comment: this will end up in the generated code
  1479  /// multiline too
  1480  const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables() const {
  1481    return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
  1482  }
  1483  ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Monster>> *mutable_testarrayoftables() {
  1484    return GetPointer<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
  1485  }
  1486  const MyGame::Example::Monster *enemy() const {
  1487    return GetPointer<const MyGame::Example::Monster *>(VT_ENEMY);
  1488  }
  1489  MyGame::Example::Monster *mutable_enemy() {
  1490    return GetPointer<MyGame::Example::Monster *>(VT_ENEMY);
  1491  }
  1492  const ::flatbuffers::Vector<uint8_t> *testnestedflatbuffer() const {
  1493    return GetPointer<const ::flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
  1494  }
  1495  ::flatbuffers::Vector<uint8_t> *mutable_testnestedflatbuffer() {
  1496    return GetPointer<::flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
  1497  }
  1498  const MyGame::Example::Monster *testnestedflatbuffer_nested_root() const {
  1499    const auto _f = testnestedflatbuffer();
  1500    return _f ? ::flatbuffers::GetRoot<MyGame::Example::Monster>(_f->Data())
  1501              : nullptr;
  1502  }
  1503  const MyGame::Example::Stat *testempty() const {
  1504    return GetPointer<const MyGame::Example::Stat *>(VT_TESTEMPTY);
  1505  }
  1506  MyGame::Example::Stat *mutable_testempty() {
  1507    return GetPointer<MyGame::Example::Stat *>(VT_TESTEMPTY);
  1508  }
  1509  bool testbool() const {
  1510    return GetField<uint8_t>(VT_TESTBOOL, 0) != 0;
  1511  }
  1512  bool mutate_testbool(bool _testbool = 0) {
  1513    return SetField<uint8_t>(VT_TESTBOOL, static_cast<uint8_t>(_testbool), 0);
  1514  }
  1515  int32_t testhashs32_fnv1() const {
  1516    return GetField<int32_t>(VT_TESTHASHS32_FNV1, 0);
  1517  }
  1518  bool mutate_testhashs32_fnv1(int32_t _testhashs32_fnv1 = 0) {
  1519    return SetField<int32_t>(VT_TESTHASHS32_FNV1, _testhashs32_fnv1, 0);
  1520  }
  1521  uint32_t testhashu32_fnv1() const {
  1522    return GetField<uint32_t>(VT_TESTHASHU32_FNV1, 0);
  1523  }
  1524  bool mutate_testhashu32_fnv1(uint32_t _testhashu32_fnv1 = 0) {
  1525    return SetField<uint32_t>(VT_TESTHASHU32_FNV1, _testhashu32_fnv1, 0);
  1526  }
  1527  int64_t testhashs64_fnv1() const {
  1528    return GetField<int64_t>(VT_TESTHASHS64_FNV1, 0);
  1529  }
  1530  bool mutate_testhashs64_fnv1(int64_t _testhashs64_fnv1 = 0) {
  1531    return SetField<int64_t>(VT_TESTHASHS64_FNV1, _testhashs64_fnv1, 0);
  1532  }
  1533  uint64_t testhashu64_fnv1() const {
  1534    return GetField<uint64_t>(VT_TESTHASHU64_FNV1, 0);
  1535  }
  1536  bool mutate_testhashu64_fnv1(uint64_t _testhashu64_fnv1 = 0) {
  1537    return SetField<uint64_t>(VT_TESTHASHU64_FNV1, _testhashu64_fnv1, 0);
  1538  }
  1539  int32_t testhashs32_fnv1a() const {
  1540    return GetField<int32_t>(VT_TESTHASHS32_FNV1A, 0);
  1541  }
  1542  bool mutate_testhashs32_fnv1a(int32_t _testhashs32_fnv1a = 0) {
  1543    return SetField<int32_t>(VT_TESTHASHS32_FNV1A, _testhashs32_fnv1a, 0);
  1544  }
  1545  uint32_t testhashu32_fnv1a() const {
  1546    return GetField<uint32_t>(VT_TESTHASHU32_FNV1A, 0);
  1547  }
  1548  bool mutate_testhashu32_fnv1a(uint32_t _testhashu32_fnv1a = 0) {
  1549    return SetField<uint32_t>(VT_TESTHASHU32_FNV1A, _testhashu32_fnv1a, 0);
  1550  }
  1551  int64_t testhashs64_fnv1a() const {
  1552    return GetField<int64_t>(VT_TESTHASHS64_FNV1A, 0);
  1553  }
  1554  bool mutate_testhashs64_fnv1a(int64_t _testhashs64_fnv1a = 0) {
  1555    return SetField<int64_t>(VT_TESTHASHS64_FNV1A, _testhashs64_fnv1a, 0);
  1556  }
  1557  uint64_t testhashu64_fnv1a() const {
  1558    return GetField<uint64_t>(VT_TESTHASHU64_FNV1A, 0);
  1559  }
  1560  bool mutate_testhashu64_fnv1a(uint64_t _testhashu64_fnv1a = 0) {
  1561    return SetField<uint64_t>(VT_TESTHASHU64_FNV1A, _testhashu64_fnv1a, 0);
  1562  }
  1563  const ::flatbuffers::Vector<uint8_t> *testarrayofbools() const {
  1564    return GetPointer<const ::flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
  1565  }
  1566  ::flatbuffers::Vector<uint8_t> *mutable_testarrayofbools() {
  1567    return GetPointer<::flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
  1568  }
  1569  float testf() const {
  1570    return GetField<float>(VT_TESTF, 3.14159f);
  1571  }
  1572  bool mutate_testf(float _testf = 3.14159f) {
  1573    return SetField<float>(VT_TESTF, _testf, 3.14159f);
  1574  }
  1575  float testf2() const {
  1576    return GetField<float>(VT_TESTF2, 3.0f);
  1577  }
  1578  bool mutate_testf2(float _testf2 = 3.0f) {
  1579    return SetField<float>(VT_TESTF2, _testf2, 3.0f);
  1580  }
  1581  float testf3() const {
  1582    return GetField<float>(VT_TESTF3, 0.0f);
  1583  }
  1584  bool mutate_testf3(float _testf3 = 0.0f) {
  1585    return SetField<float>(VT_TESTF3, _testf3, 0.0f);
  1586  }
  1587  const ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *testarrayofstring2() const {
  1588    return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
  1589  }
  1590  ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *mutable_testarrayofstring2() {
  1591    return GetPointer<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
  1592  }
  1593  const ::flatbuffers::Vector<const MyGame::Example::Ability *> *testarrayofsortedstruct() const {
  1594    return GetPointer<const ::flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
  1595  }
  1596  ::flatbuffers::Vector<const MyGame::Example::Ability *> *mutable_testarrayofsortedstruct() {
  1597    return GetPointer<::flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
  1598  }
  1599  const ::flatbuffers::Vector<uint8_t> *flex() const {
  1600    return GetPointer<const ::flatbuffers::Vector<uint8_t> *>(VT_FLEX);
  1601  }
  1602  ::flatbuffers::Vector<uint8_t> *mutable_flex() {
  1603    return GetPointer<::flatbuffers::Vector<uint8_t> *>(VT_FLEX);
  1604  }
  1605  flexbuffers::Reference flex_flexbuffer_root() const {
  1606    const auto _f = flex();
  1607    return _f ? flexbuffers::GetRoot(_f->Data(), _f->size())
  1608              : flexbuffers::Reference();
  1609  }
  1610  const ::flatbuffers::Vector<const MyGame::Example::Test *> *test5() const {
  1611    return GetPointer<const ::flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
  1612  }
  1613  ::flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test5() {
  1614    return GetPointer<::flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
  1615  }
  1616  const ::flatbuffers::Vector<int64_t> *vector_of_longs() const {
  1617    return GetPointer<const ::flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
  1618  }
  1619  ::flatbuffers::Vector<int64_t> *mutable_vector_of_longs() {
  1620    return GetPointer<::flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
  1621  }
  1622  const ::flatbuffers::Vector<double> *vector_of_doubles() const {
  1623    return GetPointer<const ::flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
  1624  }
  1625  ::flatbuffers::Vector<double> *mutable_vector_of_doubles() {
  1626    return GetPointer<::flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
  1627  }
  1628  const MyGame::InParentNamespace *parent_namespace_test() const {
  1629    return GetPointer<const MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
  1630  }
  1631  MyGame::InParentNamespace *mutable_parent_namespace_test() {
  1632    return GetPointer<MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
  1633  }
  1634  const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables() const {
  1635    return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
  1636  }
  1637  ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_referrables() {
  1638    return GetPointer<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
  1639  }
  1640  uint64_t single_weak_reference() const {
  1641    return GetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, 0);
  1642  }
  1643  bool mutate_single_weak_reference(uint64_t _single_weak_reference = 0) {
  1644    return SetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, _single_weak_reference, 0);
  1645  }
  1646  const ::flatbuffers::Vector<uint64_t> *vector_of_weak_references() const {
  1647    return GetPointer<const ::flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
  1648  }
  1649  ::flatbuffers::Vector<uint64_t> *mutable_vector_of_weak_references() {
  1650    return GetPointer<::flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
  1651  }
  1652  const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables() const {
  1653    return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
  1654  }
  1655  ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_strong_referrables() {
  1656    return GetPointer<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
  1657  }
  1658  uint64_t co_owning_reference() const {
  1659    return GetField<uint64_t>(VT_CO_OWNING_REFERENCE, 0);
  1660  }
  1661  bool mutate_co_owning_reference(uint64_t _co_owning_reference = 0) {
  1662    return SetField<uint64_t>(VT_CO_OWNING_REFERENCE, _co_owning_reference, 0);
  1663  }
  1664  const ::flatbuffers::Vector<uint64_t> *vector_of_co_owning_references() const {
  1665    return GetPointer<const ::flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
  1666  }
  1667  ::flatbuffers::Vector<uint64_t> *mutable_vector_of_co_owning_references() {
  1668    return GetPointer<::flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
  1669  }
  1670  uint64_t non_owning_reference() const {
  1671    return GetField<uint64_t>(VT_NON_OWNING_REFERENCE, 0);
  1672  }
  1673  bool mutate_non_owning_reference(uint64_t _non_owning_reference = 0) {
  1674    return SetField<uint64_t>(VT_NON_OWNING_REFERENCE, _non_owning_reference, 0);
  1675  }
  1676  const ::flatbuffers::Vector<uint64_t> *vector_of_non_owning_references() const {
  1677    return GetPointer<const ::flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
  1678  }
  1679  ::flatbuffers::Vector<uint64_t> *mutable_vector_of_non_owning_references() {
  1680    return GetPointer<::flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
  1681  }
  1682  MyGame::Example::AnyUniqueAliases any_unique_type() const {
  1683    return static_cast<MyGame::Example::AnyUniqueAliases>(GetField<uint8_t>(VT_ANY_UNIQUE_TYPE, 0));
  1684  }
  1685  const void *any_unique() const {
  1686    return GetPointer<const void *>(VT_ANY_UNIQUE);
  1687  }
  1688  template<typename T> const T *any_unique_as() const;
  1689  const MyGame::Example::Monster *any_unique_as_M() const {
  1690    return any_unique_type() == MyGame::Example::AnyUniqueAliases_M ? static_cast<const MyGame::Example::Monster *>(any_unique()) : nullptr;
  1691  }
  1692  const MyGame::Example::TestSimpleTableWithEnum *any_unique_as_TS() const {
  1693    return any_unique_type() == MyGame::Example::AnyUniqueAliases_TS ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(any_unique()) : nullptr;
  1694  }
  1695  const MyGame::Example2::Monster *any_unique_as_M2() const {
  1696    return any_unique_type() == MyGame::Example::AnyUniqueAliases_M2 ? static_cast<const MyGame::Example2::Monster *>(any_unique()) : nullptr;
  1697  }
  1698  void *mutable_any_unique() {
  1699    return GetPointer<void *>(VT_ANY_UNIQUE);
  1700  }
  1701  MyGame::Example::AnyAmbiguousAliases any_ambiguous_type() const {
  1702    return static_cast<MyGame::Example::AnyAmbiguousAliases>(GetField<uint8_t>(VT_ANY_AMBIGUOUS_TYPE, 0));
  1703  }
  1704  const void *any_ambiguous() const {
  1705    return GetPointer<const void *>(VT_ANY_AMBIGUOUS);
  1706  }
  1707  const MyGame::Example::Monster *any_ambiguous_as_M1() const {
  1708    return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M1 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
  1709  }
  1710  const MyGame::Example::Monster *any_ambiguous_as_M2() const {
  1711    return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M2 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
  1712  }
  1713  const MyGame::Example::Monster *any_ambiguous_as_M3() const {
  1714    return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M3 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
  1715  }
  1716  void *mutable_any_ambiguous() {
  1717    return GetPointer<void *>(VT_ANY_AMBIGUOUS);
  1718  }
  1719  const ::flatbuffers::Vector<uint8_t> *vector_of_enums() const {
  1720    return GetPointer<const ::flatbuffers::Vector<uint8_t> *>(VT_VECTOR_OF_ENUMS);
  1721  }
  1722  ::flatbuffers::Vector<uint8_t> *mutable_vector_of_enums() {
  1723    return GetPointer<::flatbuffers::Vector<uint8_t> *>(VT_VECTOR_OF_ENUMS);
  1724  }
  1725  MyGame::Example::Race signed_enum() const {
  1726    return static_cast<MyGame::Example::Race>(GetField<int8_t>(VT_SIGNED_ENUM, -1));
  1727  }
  1728  bool mutate_signed_enum(MyGame::Example::Race _signed_enum = static_cast<MyGame::Example::Race>(-1)) {
  1729    return SetField<int8_t>(VT_SIGNED_ENUM, static_cast<int8_t>(_signed_enum), -1);
  1730  }
  1731  const ::flatbuffers::Vector<uint8_t> *testrequirednestedflatbuffer() const {
  1732    return GetPointer<const ::flatbuffers::Vector<uint8_t> *>(VT_TESTREQUIREDNESTEDFLATBUFFER);
  1733  }
  1734  ::flatbuffers::Vector<uint8_t> *mutable_testrequirednestedflatbuffer() {
  1735    return GetPointer<::flatbuffers::Vector<uint8_t> *>(VT_TESTREQUIREDNESTEDFLATBUFFER);
  1736  }
  1737  const MyGame::Example::Monster *testrequirednestedflatbuffer_nested_root() const {
  1738    const auto _f = testrequirednestedflatbuffer();
  1739    return _f ? ::flatbuffers::GetRoot<MyGame::Example::Monster>(_f->Data())
  1740              : nullptr;
  1741  }
  1742  const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Stat>> *scalar_key_sorted_tables() const {
  1743    return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Stat>> *>(VT_SCALAR_KEY_SORTED_TABLES);
  1744  }
  1745  ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Stat>> *mutable_scalar_key_sorted_tables() {
  1746    return GetPointer<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Stat>> *>(VT_SCALAR_KEY_SORTED_TABLES);
  1747  }
  1748  const MyGame::Example::Test *native_inline() const {
  1749    return GetStruct<const MyGame::Example::Test *>(VT_NATIVE_INLINE);
  1750  }
  1751  MyGame::Example::Test *mutable_native_inline() {
  1752    return GetStruct<MyGame::Example::Test *>(VT_NATIVE_INLINE);
  1753  }
  1754  MyGame::Example::LongEnum long_enum_non_enum_default() const {
  1755    return static_cast<MyGame::Example::LongEnum>(GetField<uint64_t>(VT_LONG_ENUM_NON_ENUM_DEFAULT, 0));
  1756  }
  1757  bool mutate_long_enum_non_enum_default(MyGame::Example::LongEnum _long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0)) {
  1758    return SetField<uint64_t>(VT_LONG_ENUM_NON_ENUM_DEFAULT, static_cast<uint64_t>(_long_enum_non_enum_default), 0);
  1759  }
  1760  MyGame::Example::LongEnum long_enum_normal_default() const {
  1761    return static_cast<MyGame::Example::LongEnum>(GetField<uint64_t>(VT_LONG_ENUM_NORMAL_DEFAULT, 2ULL));
  1762  }
  1763  bool mutate_long_enum_normal_default(MyGame::Example::LongEnum _long_enum_normal_default = static_cast<MyGame::Example::LongEnum>(2ULL)) {
  1764    return SetField<uint64_t>(VT_LONG_ENUM_NORMAL_DEFAULT, static_cast<uint64_t>(_long_enum_normal_default), 2ULL);
  1765  }
  1766  float nan_default() const {
  1767    return GetField<float>(VT_NAN_DEFAULT, std::numeric_limits<float>::quiet_NaN());
  1768  }
  1769  bool mutate_nan_default(float _nan_default = std::numeric_limits<float>::quiet_NaN()) {
  1770    return SetField<float>(VT_NAN_DEFAULT, _nan_default, std::numeric_limits<float>::quiet_NaN());
  1771  }
  1772  float inf_default() const {
  1773    return GetField<float>(VT_INF_DEFAULT, std::numeric_limits<float>::infinity());
  1774  }
  1775  bool mutate_inf_default(float _inf_default = std::numeric_limits<float>::infinity()) {
  1776    return SetField<float>(VT_INF_DEFAULT, _inf_default, std::numeric_limits<float>::infinity());
  1777  }
  1778  float positive_inf_default() const {
  1779    return GetField<float>(VT_POSITIVE_INF_DEFAULT, std::numeric_limits<float>::infinity());
  1780  }
  1781  bool mutate_positive_inf_default(float _positive_inf_default = std::numeric_limits<float>::infinity()) {
  1782    return SetField<float>(VT_POSITIVE_INF_DEFAULT, _positive_inf_default, std::numeric_limits<float>::infinity());
  1783  }
  1784  float infinity_default() const {
  1785    return GetField<float>(VT_INFINITY_DEFAULT, std::numeric_limits<float>::infinity());
  1786  }
  1787  bool mutate_infinity_default(float _infinity_default = std::numeric_limits<float>::infinity()) {
  1788    return SetField<float>(VT_INFINITY_DEFAULT, _infinity_default, std::numeric_limits<float>::infinity());
  1789  }
  1790  float positive_infinity_default() const {
  1791    return GetField<float>(VT_POSITIVE_INFINITY_DEFAULT, std::numeric_limits<float>::infinity());
  1792  }
  1793  bool mutate_positive_infinity_default(float _positive_infinity_default = std::numeric_limits<float>::infinity()) {
  1794    return SetField<float>(VT_POSITIVE_INFINITY_DEFAULT, _positive_infinity_default, std::numeric_limits<float>::infinity());
  1795  }
  1796  float negative_inf_default() const {
  1797    return GetField<float>(VT_NEGATIVE_INF_DEFAULT, -std::numeric_limits<float>::infinity());
  1798  }
  1799  bool mutate_negative_inf_default(float _negative_inf_default = -std::numeric_limits<float>::infinity()) {
  1800    return SetField<float>(VT_NEGATIVE_INF_DEFAULT, _negative_inf_default, -std::numeric_limits<float>::infinity());
  1801  }
  1802  float negative_infinity_default() const {
  1803    return GetField<float>(VT_NEGATIVE_INFINITY_DEFAULT, -std::numeric_limits<float>::infinity());
  1804  }
  1805  bool mutate_negative_infinity_default(float _negative_infinity_default = -std::numeric_limits<float>::infinity()) {
  1806    return SetField<float>(VT_NEGATIVE_INFINITY_DEFAULT, _negative_infinity_default, -std::numeric_limits<float>::infinity());
  1807  }
  1808  double double_inf_default() const {
  1809    return GetField<double>(VT_DOUBLE_INF_DEFAULT, std::numeric_limits<double>::infinity());
  1810  }
  1811  bool mutate_double_inf_default(double _double_inf_default = std::numeric_limits<double>::infinity()) {
  1812    return SetField<double>(VT_DOUBLE_INF_DEFAULT, _double_inf_default, std::numeric_limits<double>::infinity());
  1813  }
  1814  bool Verify(::flatbuffers::Verifier &verifier) const {
  1815    return VerifyTableStart(verifier) &&
  1816           VerifyField<MyGame::Example::Vec3>(verifier, VT_POS, 8) &&
  1817           VerifyField<int16_t>(verifier, VT_MANA, 2) &&
  1818           VerifyField<int16_t>(verifier, VT_HP, 2) &&
  1819           VerifyOffsetRequired(verifier, VT_NAME) &&
  1820           verifier.VerifyString(name()) &&
  1821           VerifyOffset(verifier, VT_INVENTORY) &&
  1822           verifier.VerifyVector(inventory()) &&
  1823           VerifyField<uint8_t>(verifier, VT_COLOR, 1) &&
  1824           VerifyField<uint8_t>(verifier, VT_TEST_TYPE, 1) &&
  1825           VerifyOffset(verifier, VT_TEST) &&
  1826           VerifyAny(verifier, test(), test_type()) &&
  1827           VerifyOffset(verifier, VT_TEST4) &&
  1828           verifier.VerifyVector(test4()) &&
  1829           VerifyOffset(verifier, VT_TESTARRAYOFSTRING) &&
  1830           verifier.VerifyVector(testarrayofstring()) &&
  1831           verifier.VerifyVectorOfStrings(testarrayofstring()) &&
  1832           VerifyOffset(verifier, VT_TESTARRAYOFTABLES) &&
  1833           verifier.VerifyVector(testarrayoftables()) &&
  1834           verifier.VerifyVectorOfTables(testarrayoftables()) &&
  1835           VerifyOffset(verifier, VT_ENEMY) &&
  1836           verifier.VerifyTable(enemy()) &&
  1837           VerifyOffset(verifier, VT_TESTNESTEDFLATBUFFER) &&
  1838           verifier.VerifyVector(testnestedflatbuffer()) &&
  1839           verifier.VerifyNestedFlatBuffer<MyGame::Example::Monster>(testnestedflatbuffer(), nullptr) &&
  1840           VerifyOffset(verifier, VT_TESTEMPTY) &&
  1841           verifier.VerifyTable(testempty()) &&
  1842           VerifyField<uint8_t>(verifier, VT_TESTBOOL, 1) &&
  1843           VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1, 4) &&
  1844           VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1, 4) &&
  1845           VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1, 8) &&
  1846           VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1, 8) &&
  1847           VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1A, 4) &&
  1848           VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1A, 4) &&
  1849           VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1A, 8) &&
  1850           VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1A, 8) &&
  1851           VerifyOffset(verifier, VT_TESTARRAYOFBOOLS) &&
  1852           verifier.VerifyVector(testarrayofbools()) &&
  1853           VerifyField<float>(verifier, VT_TESTF, 4) &&
  1854           VerifyField<float>(verifier, VT_TESTF2, 4) &&
  1855           VerifyField<float>(verifier, VT_TESTF3, 4) &&
  1856           VerifyOffset(verifier, VT_TESTARRAYOFSTRING2) &&
  1857           verifier.VerifyVector(testarrayofstring2()) &&
  1858           verifier.VerifyVectorOfStrings(testarrayofstring2()) &&
  1859           VerifyOffset(verifier, VT_TESTARRAYOFSORTEDSTRUCT) &&
  1860           verifier.VerifyVector(testarrayofsortedstruct()) &&
  1861           VerifyOffset(verifier, VT_FLEX) &&
  1862           verifier.VerifyVector(flex()) &&
  1863           flexbuffers::VerifyNestedFlexBuffer(flex(), verifier) &&
  1864           VerifyOffset(verifier, VT_TEST5) &&
  1865           verifier.VerifyVector(test5()) &&
  1866           VerifyOffset(verifier, VT_VECTOR_OF_LONGS) &&
  1867           verifier.VerifyVector(vector_of_longs()) &&
  1868           VerifyOffset(verifier, VT_VECTOR_OF_DOUBLES) &&
  1869           verifier.VerifyVector(vector_of_doubles()) &&
  1870           VerifyOffset(verifier, VT_PARENT_NAMESPACE_TEST) &&
  1871           verifier.VerifyTable(parent_namespace_test()) &&
  1872           VerifyOffset(verifier, VT_VECTOR_OF_REFERRABLES) &&
  1873           verifier.VerifyVector(vector_of_referrables()) &&
  1874           verifier.VerifyVectorOfTables(vector_of_referrables()) &&
  1875           VerifyField<uint64_t>(verifier, VT_SINGLE_WEAK_REFERENCE, 8) &&
  1876           VerifyOffset(verifier, VT_VECTOR_OF_WEAK_REFERENCES) &&
  1877           verifier.VerifyVector(vector_of_weak_references()) &&
  1878           VerifyOffset(verifier, VT_VECTOR_OF_STRONG_REFERRABLES) &&
  1879           verifier.VerifyVector(vector_of_strong_referrables()) &&
  1880           verifier.VerifyVectorOfTables(vector_of_strong_referrables()) &&
  1881           VerifyField<uint64_t>(verifier, VT_CO_OWNING_REFERENCE, 8) &&
  1882           VerifyOffset(verifier, VT_VECTOR_OF_CO_OWNING_REFERENCES) &&
  1883           verifier.VerifyVector(vector_of_co_owning_references()) &&
  1884           VerifyField<uint64_t>(verifier, VT_NON_OWNING_REFERENCE, 8) &&
  1885           VerifyOffset(verifier, VT_VECTOR_OF_NON_OWNING_REFERENCES) &&
  1886           verifier.VerifyVector(vector_of_non_owning_references()) &&
  1887           VerifyField<uint8_t>(verifier, VT_ANY_UNIQUE_TYPE, 1) &&
  1888           VerifyOffset(verifier, VT_ANY_UNIQUE) &&
  1889           VerifyAnyUniqueAliases(verifier, any_unique(), any_unique_type()) &&
  1890           VerifyField<uint8_t>(verifier, VT_ANY_AMBIGUOUS_TYPE, 1) &&
  1891           VerifyOffset(verifier, VT_ANY_AMBIGUOUS) &&
  1892           VerifyAnyAmbiguousAliases(verifier, any_ambiguous(), any_ambiguous_type()) &&
  1893           VerifyOffset(verifier, VT_VECTOR_OF_ENUMS) &&
  1894           verifier.VerifyVector(vector_of_enums()) &&
  1895           VerifyField<int8_t>(verifier, VT_SIGNED_ENUM, 1) &&
  1896           VerifyOffset(verifier, VT_TESTREQUIREDNESTEDFLATBUFFER) &&
  1897           verifier.VerifyVector(testrequirednestedflatbuffer()) &&
  1898           verifier.VerifyNestedFlatBuffer<MyGame::Example::Monster>(testrequirednestedflatbuffer(), nullptr) &&
  1899           VerifyOffset(verifier, VT_SCALAR_KEY_SORTED_TABLES) &&
  1900           verifier.VerifyVector(scalar_key_sorted_tables()) &&
  1901           verifier.VerifyVectorOfTables(scalar_key_sorted_tables()) &&
  1902           VerifyField<MyGame::Example::Test>(verifier, VT_NATIVE_INLINE, 2) &&
  1903           VerifyField<uint64_t>(verifier, VT_LONG_ENUM_NON_ENUM_DEFAULT, 8) &&
  1904           VerifyField<uint64_t>(verifier, VT_LONG_ENUM_NORMAL_DEFAULT, 8) &&
  1905           VerifyField<float>(verifier, VT_NAN_DEFAULT, 4) &&
  1906           VerifyField<float>(verifier, VT_INF_DEFAULT, 4) &&
  1907           VerifyField<float>(verifier, VT_POSITIVE_INF_DEFAULT, 4) &&
  1908           VerifyField<float>(verifier, VT_INFINITY_DEFAULT, 4) &&
  1909           VerifyField<float>(verifier, VT_POSITIVE_INFINITY_DEFAULT, 4) &&
  1910           VerifyField<float>(verifier, VT_NEGATIVE_INF_DEFAULT, 4) &&
  1911           VerifyField<float>(verifier, VT_NEGATIVE_INFINITY_DEFAULT, 4) &&
  1912           VerifyField<double>(verifier, VT_DOUBLE_INF_DEFAULT, 8) &&
  1913           verifier.EndTable();
  1914  }
  1915  MonsterT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
  1916  void UnPackTo(MonsterT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
  1917  static ::flatbuffers::Offset<Monster> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
  1918};
  1919
  1920template<> inline const MyGame::Example::Monster *Monster::test_as<MyGame::Example::Monster>() const {
  1921  return test_as_Monster();
  1922}
  1923
  1924template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::test_as<MyGame::Example::TestSimpleTableWithEnum>() const {
  1925  return test_as_TestSimpleTableWithEnum();
  1926}
  1927
  1928template<> inline const MyGame::Example2::Monster *Monster::test_as<MyGame::Example2::Monster>() const {
  1929  return test_as_MyGame_Example2_Monster();
  1930}
  1931
  1932template<> inline const MyGame::Example::Monster *Monster::any_unique_as<MyGame::Example::Monster>() const {
  1933  return any_unique_as_M();
  1934}
  1935
  1936template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() const {
  1937  return any_unique_as_TS();
  1938}
  1939
  1940template<> inline const MyGame::Example2::Monster *Monster::any_unique_as<MyGame::Example2::Monster>() const {
  1941  return any_unique_as_M2();
  1942}
  1943
  1944struct MonsterBuilder {
  1945  typedef Monster Table;
  1946  ::flatbuffers::FlatBufferBuilder &fbb_;
  1947  ::flatbuffers::uoffset_t start_;
  1948  void add_pos(const MyGame::Example::Vec3 *pos) {
  1949    fbb_.AddStruct(Monster::VT_POS, pos);
  1950  }
  1951  void add_mana(int16_t mana) {
  1952    fbb_.AddElement<int16_t>(Monster::VT_MANA, mana, 150);
  1953  }
  1954  void add_hp(int16_t hp) {
  1955    fbb_.AddElement<int16_t>(Monster::VT_HP, hp, 100);
  1956  }
  1957  void add_name(::flatbuffers::Offset<::flatbuffers::String> name) {
  1958    fbb_.AddOffset(Monster::VT_NAME, name);
  1959  }
  1960  void add_inventory(::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> inventory) {
  1961    fbb_.AddOffset(Monster::VT_INVENTORY, inventory);
  1962  }
  1963  void add_color(MyGame::Example::Color color) {
  1964    fbb_.AddElement<uint8_t>(Monster::VT_COLOR, static_cast<uint8_t>(color), 8);
  1965  }
  1966  void add_test_type(MyGame::Example::Any test_type) {
  1967    fbb_.AddElement<uint8_t>(Monster::VT_TEST_TYPE, static_cast<uint8_t>(test_type), 0);
  1968  }
  1969  void add_test(::flatbuffers::Offset<void> test) {
  1970    fbb_.AddOffset(Monster::VT_TEST, test);
  1971  }
  1972  void add_test4(::flatbuffers::Offset<::flatbuffers::Vector<const MyGame::Example::Test *>> test4) {
  1973    fbb_.AddOffset(Monster::VT_TEST4, test4);
  1974  }
  1975  void add_testarrayofstring(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>>> testarrayofstring) {
  1976    fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING, testarrayofstring);
  1977  }
  1978  void add_testarrayoftables(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables) {
  1979    fbb_.AddOffset(Monster::VT_TESTARRAYOFTABLES, testarrayoftables);
  1980  }
  1981  void add_enemy(::flatbuffers::Offset<MyGame::Example::Monster> enemy) {
  1982    fbb_.AddOffset(Monster::VT_ENEMY, enemy);
  1983  }
  1984  void add_testnestedflatbuffer(::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> testnestedflatbuffer) {
  1985    fbb_.AddOffset(Monster::VT_TESTNESTEDFLATBUFFER, testnestedflatbuffer);
  1986  }
  1987  void add_testempty(::flatbuffers::Offset<MyGame::Example::Stat> testempty) {
  1988    fbb_.AddOffset(Monster::VT_TESTEMPTY, testempty);
  1989  }
  1990  void add_testbool(bool testbool) {
  1991    fbb_.AddElement<uint8_t>(Monster::VT_TESTBOOL, static_cast<uint8_t>(testbool), 0);
  1992  }
  1993  void add_testhashs32_fnv1(int32_t testhashs32_fnv1) {
  1994    fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1, testhashs32_fnv1, 0);
  1995  }
  1996  void add_testhashu32_fnv1(uint32_t testhashu32_fnv1) {
  1997    fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1, testhashu32_fnv1, 0);
  1998  }
  1999  void add_testhashs64_fnv1(int64_t testhashs64_fnv1) {
  2000    fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1, testhashs64_fnv1, 0);
  2001  }
  2002  void add_testhashu64_fnv1(uint64_t testhashu64_fnv1) {
  2003    fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1, testhashu64_fnv1, 0);
  2004  }
  2005  void add_testhashs32_fnv1a(int32_t testhashs32_fnv1a) {
  2006    fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1A, testhashs32_fnv1a, 0);
  2007  }
  2008  void add_testhashu32_fnv1a(uint32_t testhashu32_fnv1a) {
  2009    fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1A, testhashu32_fnv1a, 0);
  2010  }
  2011  void add_testhashs64_fnv1a(int64_t testhashs64_fnv1a) {
  2012    fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1A, testhashs64_fnv1a, 0);
  2013  }
  2014  void add_testhashu64_fnv1a(uint64_t testhashu64_fnv1a) {
  2015    fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1A, testhashu64_fnv1a, 0);
  2016  }
  2017  void add_testarrayofbools(::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> testarrayofbools) {
  2018    fbb_.AddOffset(Monster::VT_TESTARRAYOFBOOLS, testarrayofbools);
  2019  }
  2020  void add_testf(float testf) {
  2021    fbb_.AddElement<float>(Monster::VT_TESTF, testf, 3.14159f);
  2022  }
  2023  void add_testf2(float testf2) {
  2024    fbb_.AddElement<float>(Monster::VT_TESTF2, testf2, 3.0f);
  2025  }
  2026  void add_testf3(float testf3) {
  2027    fbb_.AddElement<float>(Monster::VT_TESTF3, testf3, 0.0f);
  2028  }
  2029  void add_testarrayofstring2(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>>> testarrayofstring2) {
  2030    fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING2, testarrayofstring2);
  2031  }
  2032  void add_testarrayofsortedstruct(::flatbuffers::Offset<::flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct) {
  2033    fbb_.AddOffset(Monster::VT_TESTARRAYOFSORTEDSTRUCT, testarrayofsortedstruct);
  2034  }
  2035  void add_flex(::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> flex) {
  2036    fbb_.AddOffset(Monster::VT_FLEX, flex);
  2037  }
  2038  void add_test5(::flatbuffers::Offset<::flatbuffers::Vector<const MyGame::Example::Test *>> test5) {
  2039    fbb_.AddOffset(Monster::VT_TEST5, test5);
  2040  }
  2041  void add_vector_of_longs(::flatbuffers::Offset<::flatbuffers::Vector<int64_t>> vector_of_longs) {
  2042    fbb_.AddOffset(Monster::VT_VECTOR_OF_LONGS, vector_of_longs);
  2043  }
  2044  void add_vector_of_doubles(::flatbuffers::Offset<::flatbuffers::Vector<double>> vector_of_doubles) {
  2045    fbb_.AddOffset(Monster::VT_VECTOR_OF_DOUBLES, vector_of_doubles);
  2046  }
  2047  void add_parent_namespace_test(::flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test) {
  2048    fbb_.AddOffset(Monster::VT_PARENT_NAMESPACE_TEST, parent_namespace_test);
  2049  }
  2050  void add_vector_of_referrables(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables) {
  2051    fbb_.AddOffset(Monster::VT_VECTOR_OF_REFERRABLES, vector_of_referrables);
  2052  }
  2053  void add_single_weak_reference(uint64_t single_weak_reference) {
  2054    fbb_.AddElement<uint64_t>(Monster::VT_SINGLE_WEAK_REFERENCE, single_weak_reference, 0);
  2055  }
  2056  void add_vector_of_weak_references(::flatbuffers::Offset<::flatbuffers::Vector<uint64_t>> vector_of_weak_references) {
  2057    fbb_.AddOffset(Monster::VT_VECTOR_OF_WEAK_REFERENCES, vector_of_weak_references);
  2058  }
  2059  void add_vector_of_strong_referrables(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables) {
  2060    fbb_.AddOffset(Monster::VT_VECTOR_OF_STRONG_REFERRABLES, vector_of_strong_referrables);
  2061  }
  2062  void add_co_owning_reference(uint64_t co_owning_reference) {
  2063    fbb_.AddElement<uint64_t>(Monster::VT_CO_OWNING_REFERENCE, co_owning_reference, 0);
  2064  }
  2065  void add_vector_of_co_owning_references(::flatbuffers::Offset<::flatbuffers::Vector<uint64_t>> vector_of_co_owning_references) {
  2066    fbb_.AddOffset(Monster::VT_VECTOR_OF_CO_OWNING_REFERENCES, vector_of_co_owning_references);
  2067  }
  2068  void add_non_owning_reference(uint64_t non_owning_reference) {
  2069    fbb_.AddElement<uint64_t>(Monster::VT_NON_OWNING_REFERENCE, non_owning_reference, 0);
  2070  }
  2071  void add_vector_of_non_owning_references(::flatbuffers::Offset<::flatbuffers::Vector<uint64_t>> vector_of_non_owning_references) {
  2072    fbb_.AddOffset(Monster::VT_VECTOR_OF_NON_OWNING_REFERENCES, vector_of_non_owning_references);
  2073  }
  2074  void add_any_unique_type(MyGame::Example::AnyUniqueAliases any_unique_type) {
  2075    fbb_.AddElement<uint8_t>(Monster::VT_ANY_UNIQUE_TYPE, static_cast<uint8_t>(any_unique_type), 0);
  2076  }
  2077  void add_any_unique(::flatbuffers::Offset<void> any_unique) {
  2078    fbb_.AddOffset(Monster::VT_ANY_UNIQUE, any_unique);
  2079  }
  2080  void add_any_ambiguous_type(MyGame::Example::AnyAmbiguousAliases any_ambiguous_type) {
  2081    fbb_.AddElement<uint8_t>(Monster::VT_ANY_AMBIGUOUS_TYPE, static_cast<uint8_t>(any_ambiguous_type), 0);
  2082  }
  2083  void add_any_ambiguous(::flatbuffers::Offset<void> any_ambiguous) {
  2084    fbb_.AddOffset(Monster::VT_ANY_AMBIGUOUS, any_ambiguous);
  2085  }
  2086  void add_vector_of_enums(::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> vector_of_enums) {
  2087    fbb_.AddOffset(Monster::VT_VECTOR_OF_ENUMS, vector_of_enums);
  2088  }
  2089  void add_signed_enum(MyGame::Example::Race signed_enum) {
  2090    fbb_.AddElement<int8_t>(Monster::VT_SIGNED_ENUM, static_cast<int8_t>(signed_enum), -1);
  2091  }
  2092  void add_testrequirednestedflatbuffer(::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> testrequirednestedflatbuffer) {
  2093    fbb_.AddOffset(Monster::VT_TESTREQUIREDNESTEDFLATBUFFER, testrequirednestedflatbuffer);
  2094  }
  2095  void add_scalar_key_sorted_tables(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Stat>>> scalar_key_sorted_tables) {
  2096    fbb_.AddOffset(Monster::VT_SCALAR_KEY_SORTED_TABLES, scalar_key_sorted_tables);
  2097  }
  2098  void add_native_inline(const MyGame::Example::Test *native_inline) {
  2099    fbb_.AddStruct(Monster::VT_NATIVE_INLINE, native_inline);
  2100  }
  2101  void add_long_enum_non_enum_default(MyGame::Example::LongEnum long_enum_non_enum_default) {
  2102    fbb_.AddElement<uint64_t>(Monster::VT_LONG_ENUM_NON_ENUM_DEFAULT, static_cast<uint64_t>(long_enum_non_enum_default), 0);
  2103  }
  2104  void add_long_enum_normal_default(MyGame::Example::LongEnum long_enum_normal_default) {
  2105    fbb_.AddElement<uint64_t>(Monster::VT_LONG_ENUM_NORMAL_DEFAULT, static_cast<uint64_t>(long_enum_normal_default), 2ULL);
  2106  }
  2107  void add_nan_default(float nan_default) {
  2108    fbb_.AddElement<float>(Monster::VT_NAN_DEFAULT, nan_default, std::numeric_limits<float>::quiet_NaN());
  2109  }
  2110  void add_inf_default(float inf_default) {
  2111    fbb_.AddElement<float>(Monster::VT_INF_DEFAULT, inf_default, std::numeric_limits<float>::infinity());
  2112  }
  2113  void add_positive_inf_default(float positive_inf_default) {
  2114    fbb_.AddElement<float>(Monster::VT_POSITIVE_INF_DEFAULT, positive_inf_default, std::numeric_limits<float>::infinity());
  2115  }
  2116  void add_infinity_default(float infinity_default) {
  2117    fbb_.AddElement<float>(Monster::VT_INFINITY_DEFAULT, infinity_default, std::numeric_limits<float>::infinity());
  2118  }
  2119  void add_positive_infinity_default(float positive_infinity_default) {
  2120    fbb_.AddElement<float>(Monster::VT_POSITIVE_INFINITY_DEFAULT, positive_infinity_default, std::numeric_limits<float>::infinity());
  2121  }
  2122  void add_negative_inf_default(float negative_inf_default) {
  2123    fbb_.AddElement<float>(Monster::VT_NEGATIVE_INF_DEFAULT, negative_inf_default, -std::numeric_limits<float>::infinity());
  2124  }
  2125  void add_negative_infinity_default(float negative_infinity_default) {
  2126    fbb_.AddElement<float>(Monster::VT_NEGATIVE_INFINITY_DEFAULT, negative_infinity_default, -std::numeric_limits<float>::infinity());
  2127  }
  2128  void add_double_inf_default(double double_inf_default) {
  2129    fbb_.AddElement<double>(Monster::VT_DOUBLE_INF_DEFAULT, double_inf_default, std::numeric_limits<double>::infinity());
  2130  }
  2131  explicit MonsterBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
  2132        : fbb_(_fbb) {
  2133    start_ = fbb_.StartTable();
  2134  }
  2135  ::flatbuffers::Offset<Monster> Finish() {
  2136    const auto end = fbb_.EndTable(start_);
  2137    auto o = ::flatbuffers::Offset<Monster>(end);
  2138    fbb_.Required(o, Monster::VT_NAME);
  2139    return o;
  2140  }
  2141};
  2142
  2143inline ::flatbuffers::Offset<Monster> CreateMonster(
  2144    ::flatbuffers::FlatBufferBuilder &_fbb,
  2145    const MyGame::Example::Vec3 *pos = nullptr,
  2146    int16_t mana = 150,
  2147    int16_t hp = 100,
  2148    ::flatbuffers::Offset<::flatbuffers::String> name = 0,
  2149    ::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> inventory = 0,
  2150    MyGame::Example::Color color = MyGame::Example::Color_Blue,
  2151    MyGame::Example::Any test_type = MyGame::Example::Any_NONE,
  2152    ::flatbuffers::Offset<void> test = 0,
  2153    ::flatbuffers::Offset<::flatbuffers::Vector<const MyGame::Example::Test *>> test4 = 0,
  2154    ::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>>> testarrayofstring = 0,
  2155    ::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables = 0,
  2156    ::flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
  2157    ::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> testnestedflatbuffer = 0,
  2158    ::flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
  2159    bool testbool = false,
  2160    int32_t testhashs32_fnv1 = 0,
  2161    uint32_t testhashu32_fnv1 = 0,
  2162    int64_t testhashs64_fnv1 = 0,
  2163    uint64_t testhashu64_fnv1 = 0,
  2164    int32_t testhashs32_fnv1a = 0,
  2165    uint32_t testhashu32_fnv1a = 0,
  2166    int64_t testhashs64_fnv1a = 0,
  2167    uint64_t testhashu64_fnv1a = 0,
  2168    ::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> testarrayofbools = 0,
  2169    float testf = 3.14159f,
  2170    float testf2 = 3.0f,
  2171    float testf3 = 0.0f,
  2172    ::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>>> testarrayofstring2 = 0,
  2173    ::flatbuffers::Offset<::flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct = 0,
  2174    ::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> flex = 0,
  2175    ::flatbuffers::Offset<::flatbuffers::Vector<const MyGame::Example::Test *>> test5 = 0,
  2176    ::flatbuffers::Offset<::flatbuffers::Vector<int64_t>> vector_of_longs = 0,
  2177    ::flatbuffers::Offset<::flatbuffers::Vector<double>> vector_of_doubles = 0,
  2178    ::flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
  2179    ::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables = 0,
  2180    uint64_t single_weak_reference = 0,
  2181    ::flatbuffers::Offset<::flatbuffers::Vector<uint64_t>> vector_of_weak_references = 0,
  2182    ::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables = 0,
  2183    uint64_t co_owning_reference = 0,
  2184    ::flatbuffers::Offset<::flatbuffers::Vector<uint64_t>> vector_of_co_owning_references = 0,
  2185    uint64_t non_owning_reference = 0,
  2186    ::flatbuffers::Offset<::flatbuffers::Vector<uint64_t>> vector_of_non_owning_references = 0,
  2187    MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases_NONE,
  2188    ::flatbuffers::Offset<void> any_unique = 0,
  2189    MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases_NONE,
  2190    ::flatbuffers::Offset<void> any_ambiguous = 0,
  2191    ::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> vector_of_enums = 0,
  2192    MyGame::Example::Race signed_enum = MyGame::Example::Race_None,
  2193    ::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> testrequirednestedflatbuffer = 0,
  2194    ::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Stat>>> scalar_key_sorted_tables = 0,
  2195    const MyGame::Example::Test *native_inline = nullptr,
  2196    MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0),
  2197    MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum_LongOne,
  2198    float nan_default = std::numeric_limits<float>::quiet_NaN(),
  2199    float inf_default = std::numeric_limits<float>::infinity(),
  2200    float positive_inf_default = std::numeric_limits<float>::infinity(),
  2201    float infinity_default = std::numeric_limits<float>::infinity(),
  2202    float positive_infinity_default = std::numeric_limits<float>::infinity(),
  2203    float negative_inf_default = -std::numeric_limits<float>::infinity(),
  2204    float negative_infinity_default = -std::numeric_limits<float>::infinity(),
  2205    double double_inf_default = std::numeric_limits<double>::infinity()) {
  2206  MonsterBuilder builder_(_fbb);
  2207  builder_.add_double_inf_default(double_inf_default);
  2208  builder_.add_long_enum_normal_default(long_enum_normal_default);
  2209  builder_.add_long_enum_non_enum_default(long_enum_non_enum_default);
  2210  builder_.add_non_owning_reference(non_owning_reference);
  2211  builder_.add_co_owning_reference(co_owning_reference);
  2212  builder_.add_single_weak_reference(single_weak_reference);
  2213  builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
  2214  builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
  2215  builder_.add_testhashu64_fnv1(testhashu64_fnv1);
  2216  builder_.add_testhashs64_fnv1(testhashs64_fnv1);
  2217  builder_.add_negative_infinity_default(negative_infinity_default);
  2218  builder_.add_negative_inf_default(negative_inf_default);
  2219  builder_.add_positive_infinity_default(positive_infinity_default);
  2220  builder_.add_infinity_default(infinity_default);
  2221  builder_.add_positive_inf_default(positive_inf_default);
  2222  builder_.add_inf_default(inf_default);
  2223  builder_.add_nan_default(nan_default);
  2224  builder_.add_native_inline(native_inline);
  2225  builder_.add_scalar_key_sorted_tables(scalar_key_sorted_tables);
  2226  builder_.add_testrequirednestedflatbuffer(testrequirednestedflatbuffer);
  2227  builder_.add_vector_of_enums(vector_of_enums);
  2228  builder_.add_any_ambiguous(any_ambiguous);
  2229  builder_.add_any_unique(any_unique);
  2230  builder_.add_vector_of_non_owning_references(vector_of_non_owning_references);
  2231  builder_.add_vector_of_co_owning_references(vector_of_co_owning_references);
  2232  builder_.add_vector_of_strong_referrables(vector_of_strong_referrables);
  2233  builder_.add_vector_of_weak_references(vector_of_weak_references);
  2234  builder_.add_vector_of_referrables(vector_of_referrables);
  2235  builder_.add_parent_namespace_test(parent_namespace_test);
  2236  builder_.add_vector_of_doubles(vector_of_doubles);
  2237  builder_.add_vector_of_longs(vector_of_longs);
  2238  builder_.add_test5(test5);
  2239  builder_.add_flex(flex);
  2240  builder_.add_testarrayofsortedstruct(testarrayofsortedstruct);
  2241  builder_.add_testarrayofstring2(testarrayofstring2);
  2242  builder_.add_testf3(testf3);
  2243  builder_.add_testf2(testf2);
  2244  builder_.add_testf(testf);
  2245  builder_.add_testarrayofbools(testarrayofbools);
  2246  builder_.add_testhashu32_fnv1a(testhashu32_fnv1a);
  2247  builder_.add_testhashs32_fnv1a(testhashs32_fnv1a);
  2248  builder_.add_testhashu32_fnv1(testhashu32_fnv1);
  2249  builder_.add_testhashs32_fnv1(testhashs32_fnv1);
  2250  builder_.add_testempty(testempty);
  2251  builder_.add_testnestedflatbuffer(testnestedflatbuffer);
  2252  builder_.add_enemy(enemy);
  2253  builder_.add_testarrayoftables(testarrayoftables);
  2254  builder_.add_testarrayofstring(testarrayofstring);
  2255  builder_.add_test4(test4);
  2256  builder_.add_test(test);
  2257  builder_.add_inventory(inventory);
  2258  builder_.add_name(name);
  2259  builder_.add_pos(pos);
  2260  builder_.add_hp(hp);
  2261  builder_.add_mana(mana);
  2262  builder_.add_signed_enum(signed_enum);
  2263  builder_.add_any_ambiguous_type(any_ambiguous_type);
  2264  builder_.add_any_unique_type(any_unique_type);
  2265  builder_.add_testbool(testbool);
  2266  builder_.add_test_type(test_type);
  2267  builder_.add_color(color);
  2268  return builder_.Finish();
  2269}
  2270
  2271inline ::flatbuffers::Offset<Monster> CreateMonsterDirect(
  2272    ::flatbuffers::FlatBufferBuilder &_fbb,
  2273    const MyGame::Example::Vec3 *pos = nullptr,
  2274    int16_t mana = 150,
  2275    int16_t hp = 100,
  2276    const char *name = nullptr,
  2277    const std::vector<uint8_t> *inventory = nullptr,
  2278    MyGame::Example::Color color = MyGame::Example::Color_Blue,
  2279    MyGame::Example::Any test_type = MyGame::Example::Any_NONE,
  2280    ::flatbuffers::Offset<void> test = 0,
  2281    const std::vector<MyGame::Example::Test> *test4 = nullptr,
  2282    const std::vector<::flatbuffers::Offset<::flatbuffers::String>> *testarrayofstring = nullptr,
  2283    std::vector<::flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables = nullptr,
  2284    ::flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
  2285    const std::vector<uint8_t> *testnestedflatbuffer = nullptr,
  2286    ::flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
  2287    bool testbool = false,
  2288    int32_t testhashs32_fnv1 = 0,
  2289    uint32_t testhashu32_fnv1 = 0,
  2290    int64_t testhashs64_fnv1 = 0,
  2291    uint64_t testhashu64_fnv1 = 0,
  2292    int32_t testhashs32_fnv1a = 0,
  2293    uint32_t testhashu32_fnv1a = 0,
  2294    int64_t testhashs64_fnv1a = 0,
  2295    uint64_t testhashu64_fnv1a = 0,
  2296    const std::vector<uint8_t> *testarrayofbools = nullptr,
  2297    float testf = 3.14159f,
  2298    float testf2 = 3.0f,
  2299    float testf3 = 0.0f,
  2300    const std::vector<::flatbuffers::Offset<::flatbuffers::String>> *testarrayofstring2 = nullptr,
  2301    std::vector<MyGame::Example::Ability> *testarrayofsortedstruct = nullptr,
  2302    const std::vector<uint8_t> *flex = nullptr,
  2303    const std::vector<MyGame::Example::Test> *test5 = nullptr,
  2304    const std::vector<int64_t> *vector_of_longs = nullptr,
  2305    const std::vector<double> *vector_of_doubles = nullptr,
  2306    ::flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
  2307    std::vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables = nullptr,
  2308    uint64_t single_weak_reference = 0,
  2309    const std::vector<uint64_t> *vector_of_weak_references = nullptr,
  2310    std::vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables = nullptr,
  2311    uint64_t co_owning_reference = 0,
  2312    const std::vector<uint64_t> *vector_of_co_owning_references = nullptr,
  2313    uint64_t non_owning_reference = 0,
  2314    const std::vector<uint64_t> *vector_of_non_owning_references = nullptr,
  2315    MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases_NONE,
  2316    ::flatbuffers::Offset<void> any_unique = 0,
  2317    MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases_NONE,
  2318    ::flatbuffers::Offset<void> any_ambiguous = 0,
  2319    const std::vector<uint8_t> *vector_of_enums = nullptr,
  2320    MyGame::Example::Race signed_enum = MyGame::Example::Race_None,
  2321    const std::vector<uint8_t> *testrequirednestedflatbuffer = nullptr,
  2322    std::vector<::flatbuffers::Offset<MyGame::Example::Stat>> *scalar_key_sorted_tables = nullptr,
  2323    const MyGame::Example::Test *native_inline = nullptr,
  2324    MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0),
  2325    MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum_LongOne,
  2326    float nan_default = std::numeric_limits<float>::quiet_NaN(),
  2327    float inf_default = std::numeric_limits<float>::infinity(),
  2328    float positive_inf_default = std::numeric_limits<float>::infinity(),
  2329    float infinity_default = std::numeric_limits<float>::infinity(),
  2330    float positive_infinity_default = std::numeric_limits<float>::infinity(),
  2331    float negative_inf_default = -std::numeric_limits<float>::infinity(),
  2332    float negative_infinity_default = -std::numeric_limits<float>::infinity(),
  2333    double double_inf_default = std::numeric_limits<double>::infinity()) {
  2334  auto name__ = name ? _fbb.CreateString(name) : 0;
  2335  auto inventory__ = inventory ? _fbb.CreateVector<uint8_t>(*inventory) : 0;
  2336  auto test4__ = test4 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test4) : 0;
  2337  auto testarrayofstring__ = testarrayofstring ? _fbb.CreateVector<::flatbuffers::Offset<::flatbuffers::String>>(*testarrayofstring) : 0;
  2338  auto testarrayoftables__ = testarrayoftables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Monster>(testarrayoftables) : 0;
  2339  auto testnestedflatbuffer__ = testnestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testnestedflatbuffer) : 0;
  2340  auto testarrayofbools__ = testarrayofbools ? _fbb.CreateVector<uint8_t>(*testarrayofbools) : 0;
  2341  auto testarrayofstring2__ = testarrayofstring2 ? _fbb.CreateVector<::flatbuffers::Offset<::flatbuffers::String>>(*testarrayofstring2) : 0;
  2342  auto testarrayofsortedstruct__ = testarrayofsortedstruct ? _fbb.CreateVectorOfSortedStructs<MyGame::Example::Ability>(testarrayofsortedstruct) : 0;
  2343  auto flex__ = flex ? _fbb.CreateVector<uint8_t>(*flex) : 0;
  2344  auto test5__ = test5 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test5) : 0;
  2345  auto vector_of_longs__ = vector_of_longs ? _fbb.CreateVector<int64_t>(*vector_of_longs) : 0;
  2346  auto vector_of_doubles__ = vector_of_doubles ? _fbb.CreateVector<double>(*vector_of_doubles) : 0;
  2347  auto vector_of_referrables__ = vector_of_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_referrables) : 0;
  2348  auto vector_of_weak_references__ = vector_of_weak_references ? _fbb.CreateVector<uint64_t>(*vector_of_weak_references) : 0;
  2349  auto vector_of_strong_referrables__ = vector_of_strong_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_strong_referrables) : 0;
  2350  auto vector_of_co_owning_references__ = vector_of_co_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_co_owning_references) : 0;
  2351  auto vector_of_non_owning_references__ = vector_of_non_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_non_owning_references) : 0;
  2352  auto vector_of_enums__ = vector_of_enums ? _fbb.CreateVector<uint8_t>(*vector_of_enums) : 0;
  2353  auto testrequirednestedflatbuffer__ = testrequirednestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testrequirednestedflatbuffer) : 0;
  2354  auto scalar_key_sorted_tables__ = scalar_key_sorted_tables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Stat>(scalar_key_sorted_tables) : 0;
  2355  return MyGame::Example::CreateMonster(
  2356      _fbb,
  2357      pos,
  2358      mana,
  2359      hp,
  2360      name__,
  2361      inventory__,
  2362      color,
  2363      test_type,
  2364      test,
  2365      test4__,
  2366      testarrayofstring__,
  2367      testarrayoftables__,
  2368      enemy,
  2369      testnestedflatbuffer__,
  2370      testempty,
  2371      testbool,
  2372      testhashs32_fnv1,
  2373      testhashu32_fnv1,
  2374      testhashs64_fnv1,
  2375      testhashu64_fnv1,
  2376      testhashs32_fnv1a,
  2377      testhashu32_fnv1a,
  2378      testhashs64_fnv1a,
  2379      testhashu64_fnv1a,
  2380      testarrayofbools__,
  2381      testf,
  2382      testf2,
  2383      testf3,
  2384      testarrayofstring2__,
  2385      testarrayofsortedstruct__,
  2386      flex__,
  2387      test5__,
  2388      vector_of_longs__,
  2389      vector_of_doubles__,
  2390      parent_namespace_test,
  2391      vector_of_referrables__,
  2392      single_weak_reference,
  2393      vector_of_weak_references__,
  2394      vector_of_strong_referrables__,
  2395      co_owning_reference,
  2396      vector_of_co_owning_references__,
  2397      non_owning_reference,
  2398      vector_of_non_owning_references__,
  2399      any_unique_type,
  2400      any_unique,
  2401      any_ambiguous_type,
  2402      any_ambiguous,
  2403      vector_of_enums__,
  2404      signed_enum,
  2405      testrequirednestedflatbuffer__,
  2406      scalar_key_sorted_tables__,
  2407      native_inline,
  2408      long_enum_non_enum_default,
  2409      long_enum_normal_default,
  2410      nan_default,
  2411      inf_default,
  2412      positive_inf_default,
  2413      infinity_default,
  2414      positive_infinity_default,
  2415      negative_inf_default,
  2416      negative_infinity_default,
  2417      double_inf_default);
  2418}
  2419
  2420::flatbuffers::Offset<Monster> CreateMonster(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
  2421
  2422struct TypeAliasesT : public ::flatbuffers::NativeTable {
  2423  typedef TypeAliases TableType;
  2424  int8_t i8 = 0;
  2425  uint8_t u8 = 0;
  2426  int16_t i16 = 0;
  2427  uint16_t u16 = 0;
  2428  int32_t i32 = 0;
  2429  uint32_t u32 = 0;
  2430  int64_t i64 = 0;
  2431  uint64_t u64 = 0;
  2432  float f32 = 0.0f;
  2433  double f64 = 0.0;
  2434  std::vector<int8_t> v8{};
  2435  std::vector<double> vf64{};
  2436};
  2437
  2438struct TypeAliases FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
  2439  typedef TypeAliasesT NativeTableType;
  2440  typedef TypeAliasesBuilder Builder;
  2441  typedef MyGame::Example::MonsterBinarySchema BinarySchema;
  2442  static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
  2443    return TypeAliasesTypeTable();
  2444  }
  2445  enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
  2446    VT_I8 = 4,
  2447    VT_U8 = 6,
  2448    VT_I16 = 8,
  2449    VT_U16 = 10,
  2450    VT_I32 = 12,
  2451    VT_U32 = 14,
  2452    VT_I64 = 16,
  2453    VT_U64 = 18,
  2454    VT_F32 = 20,
  2455    VT_F64 = 22,
  2456    VT_V8 = 24,
  2457    VT_VF64 = 26
  2458  };
  2459  int8_t i8() const {
  2460    return GetField<int8_t>(VT_I8, 0);
  2461  }
  2462  bool mutate_i8(int8_t _i8 = 0) {
  2463    return SetField<int8_t>(VT_I8, _i8, 0);
  2464  }
  2465  uint8_t u8() const {
  2466    return GetField<uint8_t>(VT_U8, 0);
  2467  }
  2468  bool mutate_u8(uint8_t _u8 = 0) {
  2469    return SetField<uint8_t>(VT_U8, _u8, 0);
  2470  }
  2471  int16_t i16() const {
  2472    return GetField<int16_t>(VT_I16, 0);
  2473  }
  2474  bool mutate_i16(int16_t _i16 = 0) {
  2475    return SetField<int16_t>(VT_I16, _i16, 0);
  2476  }
  2477  uint16_t u16() const {
  2478    return GetField<uint16_t>(VT_U16, 0);
  2479  }
  2480  bool mutate_u16(uint16_t _u16 = 0) {
  2481    return SetField<uint16_t>(VT_U16, _u16, 0);
  2482  }
  2483  int32_t i32() const {
  2484    return GetField<int32_t>(VT_I32, 0);
  2485  }
  2486  bool mutate_i32(int32_t _i32 = 0) {
  2487    return SetField<int32_t>(VT_I32, _i32, 0);
  2488  }
  2489  uint32_t u32() const {
  2490    return GetField<uint32_t>(VT_U32, 0);
  2491  }
  2492  bool mutate_u32(uint32_t _u32 = 0) {
  2493    return SetField<uint32_t>(VT_U32, _u32, 0);
  2494  }
  2495  int64_t i64() const {
  2496    return GetField<int64_t>(VT_I64, 0);
  2497  }
  2498  bool mutate_i64(int64_t _i64 = 0) {
  2499    return SetField<int64_t>(VT_I64, _i64, 0);
  2500  }
  2501  uint64_t u64() const {
  2502    return GetField<uint64_t>(VT_U64, 0);
  2503  }
  2504  bool mutate_u64(uint64_t _u64 = 0) {
  2505    return SetField<uint64_t>(VT_U64, _u64, 0);
  2506  }
  2507  float f32() const {
  2508    return GetField<float>(VT_F32, 0.0f);
  2509  }
  2510  bool mutate_f32(float _f32 = 0.0f) {
  2511    return SetField<float>(VT_F32, _f32, 0.0f);
  2512  }
  2513  double f64() const {
  2514    return GetField<double>(VT_F64, 0.0);
  2515  }
  2516  bool mutate_f64(double _f64 = 0.0) {
  2517    return SetField<double>(VT_F64, _f64, 0.0);
  2518  }
  2519  const ::flatbuffers::Vector<int8_t> *v8() const {
  2520    return GetPointer<const ::flatbuffers::Vector<int8_t> *>(VT_V8);
  2521  }
  2522  ::flatbuffers::Vector<int8_t> *mutable_v8() {
  2523    return GetPointer<::flatbuffers::Vector<int8_t> *>(VT_V8);
  2524  }
  2525  const ::flatbuffers::Vector<double> *vf64() const {
  2526    return GetPointer<const ::flatbuffers::Vector<double> *>(VT_VF64);
  2527  }
  2528  ::flatbuffers::Vector<double> *mutable_vf64() {
  2529    return GetPointer<::flatbuffers::Vector<double> *>(VT_VF64);
  2530  }
  2531  bool Verify(::flatbuffers::Verifier &verifier) const {
  2532    return VerifyTableStart(verifier) &&
  2533           VerifyField<int8_t>(verifier, VT_I8, 1) &&
  2534           VerifyField<uint8_t>(verifier, VT_U8, 1) &&
  2535           VerifyField<int16_t>(verifier, VT_I16, 2) &&
  2536           VerifyField<uint16_t>(verifier, VT_U16, 2) &&
  2537           VerifyField<int32_t>(verifier, VT_I32, 4) &&
  2538           VerifyField<uint32_t>(verifier, VT_U32, 4) &&
  2539           VerifyField<int64_t>(verifier, VT_I64, 8) &&
  2540           VerifyField<uint64_t>(verifier, VT_U64, 8) &&
  2541           VerifyField<float>(verifier, VT_F32, 4) &&
  2542           VerifyField<double>(verifier, VT_F64, 8) &&
  2543           VerifyOffset(verifier, VT_V8) &&
  2544           verifier.VerifyVector(v8()) &&
  2545           VerifyOffset(verifier, VT_VF64) &&
  2546           verifier.VerifyVector(vf64()) &&
  2547           verifier.EndTable();
  2548  }
  2549  TypeAliasesT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
  2550  void UnPackTo(TypeAliasesT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
  2551  static ::flatbuffers::Offset<TypeAliases> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
  2552};
  2553
  2554struct TypeAliasesBuilder {
  2555  typedef TypeAliases Table;
  2556  ::flatbuffers::FlatBufferBuilder &fbb_;
  2557  ::flatbuffers::uoffset_t start_;
  2558  void add_i8(int8_t i8) {
  2559    fbb_.AddElement<int8_t>(TypeAliases::VT_I8, i8, 0);
  2560  }
  2561  void add_u8(uint8_t u8) {
  2562    fbb_.AddElement<uint8_t>(TypeAliases::VT_U8, u8, 0);
  2563  }
  2564  void add_i16(int16_t i16) {
  2565    fbb_.AddElement<int16_t>(TypeAliases::VT_I16, i16, 0);
  2566  }
  2567  void add_u16(uint16_t u16) {
  2568    fbb_.AddElement<uint16_t>(TypeAliases::VT_U16, u16, 0);
  2569  }
  2570  void add_i32(int32_t i32) {
  2571    fbb_.AddElement<int32_t>(TypeAliases::VT_I32, i32, 0);
  2572  }
  2573  void add_u32(uint32_t u32) {
  2574    fbb_.AddElement<uint32_t>(TypeAliases::VT_U32, u32, 0);
  2575  }
  2576  void add_i64(int64_t i64) {
  2577    fbb_.AddElement<int64_t>(TypeAliases::VT_I64, i64, 0);
  2578  }
  2579  void add_u64(uint64_t u64) {
  2580    fbb_.AddElement<uint64_t>(TypeAliases::VT_U64, u64, 0);
  2581  }
  2582  void add_f32(float f32) {
  2583    fbb_.AddElement<float>(TypeAliases::VT_F32, f32, 0.0f);
  2584  }
  2585  void add_f64(double f64) {
  2586    fbb_.AddElement<double>(TypeAliases::VT_F64, f64, 0.0);
  2587  }
  2588  void add_v8(::flatbuffers::Offset<::flatbuffers::Vector<int8_t>> v8) {
  2589    fbb_.AddOffset(TypeAliases::VT_V8, v8);
  2590  }
  2591  void add_vf64(::flatbuffers::Offset<::flatbuffers::Vector<double>> vf64) {
  2592    fbb_.AddOffset(TypeAliases::VT_VF64, vf64);
  2593  }
  2594  explicit TypeAliasesBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
  2595        : fbb_(_fbb) {
  2596    start_ = fbb_.StartTable();
  2597  }
  2598  ::flatbuffers::Offset<TypeAliases> Finish() {
  2599    const auto end = fbb_.EndTable(start_);
  2600    auto o = ::flatbuffers::Offset<TypeAliases>(end);
  2601    return o;
  2602  }
  2603};
  2604
  2605inline ::flatbuffers::Offset<TypeAliases> CreateTypeAliases(
  2606    ::flatbuffers::FlatBufferBuilder &_fbb,
  2607    int8_t i8 = 0,
  2608    uint8_t u8 = 0,
  2609    int16_t i16 = 0,
  2610    uint16_t u16 = 0,
  2611    int32_t i32 = 0,
  2612    uint32_t u32 = 0,
  2613    int64_t i64 = 0,
  2614    uint64_t u64 = 0,
  2615    float f32 = 0.0f,
  2616    double f64 = 0.0,
  2617    ::flatbuffers::Offset<::flatbuffers::Vector<int8_t>> v8 = 0,
  2618    ::flatbuffers::Offset<::flatbuffers::Vector<double>> vf64 = 0) {
  2619  TypeAliasesBuilder builder_(_fbb);
  2620  builder_.add_f64(f64);
  2621  builder_.add_u64(u64);
  2622  builder_.add_i64(i64);
  2623  builder_.add_vf64(vf64);
  2624  builder_.add_v8(v8);
  2625  builder_.add_f32(f32);
  2626  builder_.add_u32(u32);
  2627  builder_.add_i32(i32);
  2628  builder_.add_u16(u16);
  2629  builder_.add_i16(i16);
  2630  builder_.add_u8(u8);
  2631  builder_.add_i8(i8);
  2632  return builder_.Finish();
  2633}
  2634
  2635inline ::flatbuffers::Offset<TypeAliases> CreateTypeAliasesDirect(
  2636    ::flatbuffers::FlatBufferBuilder &_fbb,
  2637    int8_t i8 = 0,
  2638    uint8_t u8 = 0,
  2639    int16_t i16 = 0,
  2640    uint16_t u16 = 0,
  2641    int32_t i32 = 0,
  2642    uint32_t u32 = 0,
  2643    int64_t i64 = 0,
  2644    uint64_t u64 = 0,
  2645    float f32 = 0.0f,
  2646    double f64 = 0.0,
  2647    const std::vector<int8_t> *v8 = nullptr,
  2648    const std::vector<double> *vf64 = nullptr) {
  2649  auto v8__ = v8 ? _fbb.CreateVector<int8_t>(*v8) : 0;
  2650  auto vf64__ = vf64 ? _fbb.CreateVector<double>(*vf64) : 0;
  2651  return MyGame::Example::CreateTypeAliases(
  2652      _fbb,
  2653      i8,
  2654      u8,
  2655      i16,
  2656      u16,
  2657      i32,
  2658      u32,
  2659      i64,
  2660      u64,
  2661      f32,
  2662      f64,
  2663      v8__,
  2664      vf64__);
  2665}
  2666
  2667::flatbuffers::Offset<TypeAliases> CreateTypeAliases(::flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
  2668
  2669}  // namespace Example
  2670
  2671
  2672inline bool operator==(const InParentNamespaceT &, const InParentNamespaceT &) {
  2673  return true;
  2674}
  2675
  2676inline bool operator!=(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs) {
  2677    return !(lhs == rhs);
  2678}
  2679
  2680
  2681inline InParentNamespaceT *InParentNamespace::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
  2682  auto _o = std::unique_ptr<InParentNamespaceT>(new InParentNamespaceT());
  2683  UnPackTo(_o.get(), _resolver);
  2684  return _o.release();
  2685}
  2686
  2687inline void InParentNamespace::UnPackTo(InParentNamespaceT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
  2688  (void)_o;
  2689  (void)_resolver;
  2690}
  2691
  2692inline ::flatbuffers::Offset<InParentNamespace> InParentNamespace::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  2693  return CreateInParentNamespace(_fbb, _o, _rehasher);
  2694}
  2695
  2696inline ::flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(::flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  2697  (void)_rehasher;
  2698  (void)_o;
  2699  struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const InParentNamespaceT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
  2700  return MyGame::CreateInParentNamespace(
  2701      _fbb);
  2702}
  2703
  2704namespace Example2 {
  2705
  2706
  2707inline bool operator==(const MonsterT &, const MonsterT &) {
  2708  return true;
  2709}
  2710
  2711inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) {
  2712    return !(lhs == rhs);
  2713}
  2714
  2715
  2716inline MonsterT *Monster::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
  2717  auto _o = std::unique_ptr<MonsterT>(new MonsterT());
  2718  UnPackTo(_o.get(), _resolver);
  2719  return _o.release();
  2720}
  2721
  2722inline void Monster::UnPackTo(MonsterT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
  2723  (void)_o;
  2724  (void)_resolver;
  2725}
  2726
  2727inline ::flatbuffers::Offset<Monster> Monster::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  2728  return CreateMonster(_fbb, _o, _rehasher);
  2729}
  2730
  2731inline ::flatbuffers::Offset<Monster> CreateMonster(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  2732  (void)_rehasher;
  2733  (void)_o;
  2734  struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
  2735  return MyGame::Example2::CreateMonster(
  2736      _fbb);
  2737}
  2738
  2739}  // namespace Example2
  2740
  2741namespace Example {
  2742
  2743
  2744inline bool operator==(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs) {
  2745  return
  2746      (lhs.color == rhs.color);
  2747}
  2748
  2749inline bool operator!=(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs) {
  2750    return !(lhs == rhs);
  2751}
  2752
  2753
  2754inline TestSimpleTableWithEnumT *TestSimpleTableWithEnum::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
  2755  auto _o = std::unique_ptr<TestSimpleTableWithEnumT>(new TestSimpleTableWithEnumT());
  2756  UnPackTo(_o.get(), _resolver);
  2757  return _o.release();
  2758}
  2759
  2760inline void TestSimpleTableWithEnum::UnPackTo(TestSimpleTableWithEnumT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
  2761  (void)_o;
  2762  (void)_resolver;
  2763  { auto _e = color(); _o->color = _e; }
  2764}
  2765
  2766inline ::flatbuffers::Offset<TestSimpleTableWithEnum> TestSimpleTableWithEnum::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  2767  return CreateTestSimpleTableWithEnum(_fbb, _o, _rehasher);
  2768}
  2769
  2770inline ::flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(::flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  2771  (void)_rehasher;
  2772  (void)_o;
  2773  struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const TestSimpleTableWithEnumT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
  2774  auto _color = _o->color;
  2775  return MyGame::Example::CreateTestSimpleTableWithEnum(
  2776      _fbb,
  2777      _color);
  2778}
  2779
  2780
  2781inline bool operator==(const StatT &lhs, const StatT &rhs) {
  2782  return
  2783      (lhs.id == rhs.id) &&
  2784      (lhs.val == rhs.val) &&
  2785      (lhs.count == rhs.count);
  2786}
  2787
  2788inline bool operator!=(const StatT &lhs, const StatT &rhs) {
  2789    return !(lhs == rhs);
  2790}
  2791
  2792
  2793inline StatT *Stat::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
  2794  auto _o = std::unique_ptr<StatT>(new StatT());
  2795  UnPackTo(_o.get(), _resolver);
  2796  return _o.release();
  2797}
  2798
  2799inline void Stat::UnPackTo(StatT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
  2800  (void)_o;
  2801  (void)_resolver;
  2802  { auto _e = id(); if (_e) _o->id = _e->str(); }
  2803  { auto _e = val(); _o->val = _e; }
  2804  { auto _e = count(); _o->count = _e; }
  2805}
  2806
  2807inline ::flatbuffers::Offset<Stat> Stat::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  2808  return CreateStat(_fbb, _o, _rehasher);
  2809}
  2810
  2811inline ::flatbuffers::Offset<Stat> CreateStat(::flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  2812  (void)_rehasher;
  2813  (void)_o;
  2814  struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const StatT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
  2815  auto _id = _o->id.empty() ? 0 : _fbb.CreateString(_o->id);
  2816  auto _val = _o->val;
  2817  auto _count = _o->count;
  2818  return MyGame::Example::CreateStat(
  2819      _fbb,
  2820      _id,
  2821      _val,
  2822      _count);
  2823}
  2824
  2825
  2826inline bool operator==(const ReferrableT &lhs, const ReferrableT &rhs) {
  2827  return
  2828      (lhs.id == rhs.id);
  2829}
  2830
  2831inline bool operator!=(const ReferrableT &lhs, const ReferrableT &rhs) {
  2832    return !(lhs == rhs);
  2833}
  2834
  2835
  2836inline ReferrableT *Referrable::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
  2837  auto _o = std::unique_ptr<ReferrableT>(new ReferrableT());
  2838  UnPackTo(_o.get(), _resolver);
  2839  return _o.release();
  2840}
  2841
  2842inline void Referrable::UnPackTo(ReferrableT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
  2843  (void)_o;
  2844  (void)_resolver;
  2845  { auto _e = id(); _o->id = _e; }
  2846}
  2847
  2848inline ::flatbuffers::Offset<Referrable> Referrable::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  2849  return CreateReferrable(_fbb, _o, _rehasher);
  2850}
  2851
  2852inline ::flatbuffers::Offset<Referrable> CreateReferrable(::flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  2853  (void)_rehasher;
  2854  (void)_o;
  2855  struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const ReferrableT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
  2856  auto _id = _o->id;
  2857  return MyGame::Example::CreateReferrable(
  2858      _fbb,
  2859      _id);
  2860}
  2861
  2862
  2863inline bool operator==(const MonsterT &lhs, const MonsterT &rhs) {
  2864  return
  2865      ((lhs.pos == rhs.pos) || (lhs.pos && rhs.pos && *lhs.pos == *rhs.pos)) &&
  2866      (lhs.mana == rhs.mana) &&
  2867      (lhs.hp == rhs.hp) &&
  2868      (lhs.name == rhs.name) &&
  2869      (lhs.inventory == rhs.inventory) &&
  2870      (lhs.color == rhs.color) &&
  2871      (lhs.test == rhs.test) &&
  2872      (lhs.test4 == rhs.test4) &&
  2873      (lhs.testarrayofstring == rhs.testarrayofstring) &&
  2874      (lhs.testarrayoftables.size() == rhs.testarrayoftables.size() && std::equal(lhs.testarrayoftables.cbegin(), lhs.testarrayoftables.cend(), rhs.testarrayoftables.cbegin(), [](std::unique_ptr<MyGame::Example::MonsterT> const &a, std::unique_ptr<MyGame::Example::MonsterT> const &b) { return (a == b) || (a && b && *a == *b); })) &&
  2875      ((lhs.enemy == rhs.enemy) || (lhs.enemy && rhs.enemy && *lhs.enemy == *rhs.enemy)) &&
  2876      (lhs.testnestedflatbuffer == rhs.testnestedflatbuffer) &&
  2877      ((lhs.testempty == rhs.testempty) || (lhs.testempty && rhs.testempty && *lhs.testempty == *rhs.testempty)) &&
  2878      (lhs.testbool == rhs.testbool) &&
  2879      (lhs.testhashs32_fnv1 == rhs.testhashs32_fnv1) &&
  2880      (lhs.testhashu32_fnv1 == rhs.testhashu32_fnv1) &&
  2881      (lhs.testhashs64_fnv1 == rhs.testhashs64_fnv1) &&
  2882      (lhs.testhashu64_fnv1 == rhs.testhashu64_fnv1) &&
  2883      (lhs.testhashs32_fnv1a == rhs.testhashs32_fnv1a) &&
  2884      (lhs.testhashu32_fnv1a == rhs.testhashu32_fnv1a) &&
  2885      (lhs.testhashs64_fnv1a == rhs.testhashs64_fnv1a) &&
  2886      (lhs.testhashu64_fnv1a == rhs.testhashu64_fnv1a) &&
  2887      (lhs.testarrayofbools == rhs.testarrayofbools) &&
  2888      (lhs.testf == rhs.testf) &&
  2889      (lhs.testf2 == rhs.testf2) &&
  2890      (lhs.testf3 == rhs.testf3) &&
  2891      (lhs.testarrayofstring2 == rhs.testarrayofstring2) &&
  2892      (lhs.testarrayofsortedstruct == rhs.testarrayofsortedstruct) &&
  2893      (lhs.flex == rhs.flex) &&
  2894      (lhs.test5 == rhs.test5) &&
  2895      (lhs.vector_of_longs == rhs.vector_of_longs) &&
  2896      (lhs.vector_of_doubles == rhs.vector_of_doubles) &&
  2897      ((lhs.parent_namespace_test == rhs.parent_namespace_test) || (lhs.parent_namespace_test && rhs.parent_namespace_test && *lhs.parent_namespace_test == *rhs.parent_namespace_test)) &&
  2898      (lhs.vector_of_referrables.size() == rhs.vector_of_referrables.size() && std::equal(lhs.vector_of_referrables.cbegin(), lhs.vector_of_referrables.cend(), rhs.vector_of_referrables.cbegin(), [](std::unique_ptr<MyGame::Example::ReferrableT> const &a, std::unique_ptr<MyGame::Example::ReferrableT> const &b) { return (a == b) || (a && b && *a == *b); })) &&
  2899      (lhs.single_weak_reference == rhs.single_weak_reference) &&
  2900      (lhs.vector_of_weak_references == rhs.vector_of_weak_references) &&
  2901      (lhs.vector_of_strong_referrables.size() == rhs.vector_of_strong_referrables.size() && std::equal(lhs.vector_of_strong_referrables.cbegin(), lhs.vector_of_strong_referrables.cend(), rhs.vector_of_strong_referrables.cbegin(), [](std::unique_ptr<MyGame::Example::ReferrableT> const &a, std::unique_ptr<MyGame::Example::ReferrableT> const &b) { return (a == b) || (a && b && *a == *b); })) &&
  2902      (lhs.co_owning_reference == rhs.co_owning_reference) &&
  2903      (lhs.vector_of_co_owning_references == rhs.vector_of_co_owning_references) &&
  2904      (lhs.non_owning_reference == rhs.non_owning_reference) &&
  2905      (lhs.vector_of_non_owning_references == rhs.vector_of_non_owning_references) &&
  2906      (lhs.any_unique == rhs.any_unique) &&
  2907      (lhs.any_ambiguous == rhs.any_ambiguous) &&
  2908      (lhs.vector_of_enums == rhs.vector_of_enums) &&
  2909      (lhs.signed_enum == rhs.signed_enum) &&
  2910      (lhs.testrequirednestedflatbuffer == rhs.testrequirednestedflatbuffer) &&
  2911      (lhs.scalar_key_sorted_tables.size() == rhs.scalar_key_sorted_tables.size() && std::equal(lhs.scalar_key_sorted_tables.cbegin(), lhs.scalar_key_sorted_tables.cend(), rhs.scalar_key_sorted_tables.cbegin(), [](std::unique_ptr<MyGame::Example::StatT> const &a, std::unique_ptr<MyGame::Example::StatT> const &b) { return (a == b) || (a && b && *a == *b); })) &&
  2912      (lhs.native_inline == rhs.native_inline) &&
  2913      (lhs.long_enum_non_enum_default == rhs.long_enum_non_enum_default) &&
  2914      (lhs.long_enum_normal_default == rhs.long_enum_normal_default) &&
  2915      (lhs.nan_default == rhs.nan_default) &&
  2916      (lhs.inf_default == rhs.inf_default) &&
  2917      (lhs.positive_inf_default == rhs.positive_inf_default) &&
  2918      (lhs.infinity_default == rhs.infinity_default) &&
  2919      (lhs.positive_infinity_default == rhs.positive_infinity_default) &&
  2920      (lhs.negative_inf_default == rhs.negative_inf_default) &&
  2921      (lhs.negative_infinity_default == rhs.negative_infinity_default) &&
  2922      (lhs.double_inf_default == rhs.double_inf_default);
  2923}
  2924
  2925inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) {
  2926    return !(lhs == rhs);
  2927}
  2928
  2929
  2930inline MonsterT::MonsterT(const MonsterT &o)
  2931      : pos((o.pos) ? new MyGame::Example::Vec3(*o.pos) : nullptr),
  2932        mana(o.mana),
  2933        hp(o.hp),
  2934        name(o.name),
  2935        inventory(o.inventory),
  2936        color(o.color),
  2937        test(o.test),
  2938        test4(o.test4),
  2939        testarrayofstring(o.testarrayofstring),
  2940        enemy((o.enemy) ? new MyGame::Example::MonsterT(*o.enemy) : nullptr),
  2941        testnestedflatbuffer(o.testnestedflatbuffer),
  2942        testempty((o.testempty) ? new MyGame::Example::StatT(*o.testempty) : nullptr),
  2943        testbool(o.testbool),
  2944        testhashs32_fnv1(o.testhashs32_fnv1),
  2945        testhashu32_fnv1(o.testhashu32_fnv1),
  2946        testhashs64_fnv1(o.testhashs64_fnv1),
  2947        testhashu64_fnv1(o.testhashu64_fnv1),
  2948        testhashs32_fnv1a(o.testhashs32_fnv1a),
  2949        testhashu32_fnv1a(o.testhashu32_fnv1a),
  2950        testhashs64_fnv1a(o.testhashs64_fnv1a),
  2951        testhashu64_fnv1a(o.testhashu64_fnv1a),
  2952        testarrayofbools(o.testarrayofbools),
  2953        testf(o.testf),
  2954        testf2(o.testf2),
  2955        testf3(o.testf3),
  2956        testarrayofstring2(o.testarrayofstring2),
  2957        testarrayofsortedstruct(o.testarrayofsortedstruct),
  2958        flex(o.flex),
  2959        test5(o.test5),
  2960        vector_of_longs(o.vector_of_longs),
  2961        vector_of_doubles(o.vector_of_doubles),
  2962        parent_namespace_test((o.parent_namespace_test) ? new MyGame::InParentNamespaceT(*o.parent_namespace_test) : nullptr),
  2963        single_weak_reference(o.single_weak_reference),
  2964        vector_of_weak_references(o.vector_of_weak_references),
  2965        co_owning_reference(o.co_owning_reference),
  2966        non_owning_reference(o.non_owning_reference),
  2967        vector_of_non_owning_references(o.vector_of_non_owning_references),
  2968        any_unique(o.any_unique),
  2969        any_ambiguous(o.any_ambiguous),
  2970        vector_of_enums(o.vector_of_enums),
  2971        signed_enum(o.signed_enum),
  2972        testrequirednestedflatbuffer(o.testrequirednestedflatbuffer),
  2973        native_inline(o.native_inline),
  2974        long_enum_non_enum_default(o.long_enum_non_enum_default),
  2975        long_enum_normal_default(o.long_enum_normal_default),
  2976        nan_default(o.nan_default),
  2977        inf_default(o.inf_default),
  2978        positive_inf_default(o.positive_inf_default),
  2979        infinity_default(o.infinity_default),
  2980        positive_infinity_default(o.positive_infinity_default),
  2981        negative_inf_default(o.negative_inf_default),
  2982        negative_infinity_default(o.negative_infinity_default),
  2983        double_inf_default(o.double_inf_default) {
  2984  testarrayoftables.reserve(o.testarrayoftables.size());
  2985  for (const auto &testarrayoftables_ : o.testarrayoftables) { testarrayoftables.emplace_back((testarrayoftables_) ? new MyGame::Example::MonsterT(*testarrayoftables_) : nullptr); }
  2986  vector_of_referrables.reserve(o.vector_of_referrables.size());
  2987  for (const auto &vector_of_referrables_ : o.vector_of_referrables) { vector_of_referrables.emplace_back((vector_of_referrables_) ? new MyGame::Example::ReferrableT(*vector_of_referrables_) : nullptr); }
  2988  vector_of_strong_referrables.reserve(o.vector_of_strong_referrables.size());
  2989  for (const auto &vector_of_strong_referrables_ : o.vector_of_strong_referrables) { vector_of_strong_referrables.emplace_back((vector_of_strong_referrables_) ? new MyGame::Example::ReferrableT(*vector_of_strong_referrables_) : nullptr); }
  2990  vector_of_co_owning_references.reserve(o.vector_of_co_owning_references.size());
  2991  for (const auto &vector_of_co_owning_references_ : o.vector_of_co_owning_references) { vector_of_co_owning_references.emplace_back((vector_of_co_owning_references_) ? new ReferrableT(*vector_of_co_owning_references_) : nullptr); }
  2992  scalar_key_sorted_tables.reserve(o.scalar_key_sorted_tables.size());
  2993  for (const auto &scalar_key_sorted_tables_ : o.scalar_key_sorted_tables) { scalar_key_sorted_tables.emplace_back((scalar_key_sorted_tables_) ? new MyGame::Example::StatT(*scalar_key_sorted_tables_) : nullptr); }
  2994}
  2995
  2996inline MonsterT &MonsterT::operator=(MonsterT o) FLATBUFFERS_NOEXCEPT {
  2997  std::swap(pos, o.pos);
  2998  std::swap(mana, o.mana);
  2999  std::swap(hp, o.hp);
  3000  std::swap(name, o.name);
  3001  std::swap(inventory, o.inventory);
  3002  std::swap(color, o.color);
  3003  std::swap(test, o.test);
  3004  std::swap(test4, o.test4);
  3005  std::swap(testarrayofstring, o.testarrayofstring);
  3006  std::swap(testarrayoftables, o.testarrayoftables);
  3007  std::swap(enemy, o.enemy);
  3008  std::swap(testnestedflatbuffer, o.testnestedflatbuffer);
  3009  std::swap(testempty, o.testempty);
  3010  std::swap(testbool, o.testbool);
  3011  std::swap(testhashs32_fnv1, o.testhashs32_fnv1);
  3012  std::swap(testhashu32_fnv1, o.testhashu32_fnv1);
  3013  std::swap(testhashs64_fnv1, o.testhashs64_fnv1);
  3014  std::swap(testhashu64_fnv1, o.testhashu64_fnv1);
  3015  std::swap(testhashs32_fnv1a, o.testhashs32_fnv1a);
  3016  std::swap(testhashu32_fnv1a, o.testhashu32_fnv1a);
  3017  std::swap(testhashs64_fnv1a, o.testhashs64_fnv1a);
  3018  std::swap(testhashu64_fnv1a, o.testhashu64_fnv1a);
  3019  std::swap(testarrayofbools, o.testarrayofbools);
  3020  std::swap(testf, o.testf);
  3021  std::swap(testf2, o.testf2);
  3022  std::swap(testf3, o.testf3);
  3023  std::swap(testarrayofstring2, o.testarrayofstring2);
  3024  std::swap(testarrayofsortedstruct, o.testarrayofsortedstruct);
  3025  std::swap(flex, o.flex);
  3026  std::swap(test5, o.test5);
  3027  std::swap(vector_of_longs, o.vector_of_longs);
  3028  std::swap(vector_of_doubles, o.vector_of_doubles);
  3029  std::swap(parent_namespace_test, o.parent_namespace_test);
  3030  std::swap(vector_of_referrables, o.vector_of_referrables);
  3031  std::swap(single_weak_reference, o.single_weak_reference);
  3032  std::swap(vector_of_weak_references, o.vector_of_weak_references);
  3033  std::swap(vector_of_strong_referrables, o.vector_of_strong_referrables);
  3034  std::swap(co_owning_reference, o.co_owning_reference);
  3035  std::swap(vector_of_co_owning_references, o.vector_of_co_owning_references);
  3036  std::swap(non_owning_reference, o.non_owning_reference);
  3037  std::swap(vector_of_non_owning_references, o.vector_of_non_owning_references);
  3038  std::swap(any_unique, o.any_unique);
  3039  std::swap(any_ambiguous, o.any_ambiguous);
  3040  std::swap(vector_of_enums, o.vector_of_enums);
  3041  std::swap(signed_enum, o.signed_enum);
  3042  std::swap(testrequirednestedflatbuffer, o.testrequirednestedflatbuffer);
  3043  std::swap(scalar_key_sorted_tables, o.scalar_key_sorted_tables);
  3044  std::swap(native_inline, o.native_inline);
  3045  std::swap(long_enum_non_enum_default, o.long_enum_non_enum_default);
  3046  std::swap(long_enum_normal_default, o.long_enum_normal_default);
  3047  std::swap(nan_default, o.nan_default);
  3048  std::swap(inf_default, o.inf_default);
  3049  std::swap(positive_inf_default, o.positive_inf_default);
  3050  std::swap(infinity_default, o.infinity_default);
  3051  std::swap(positive_infinity_default, o.positive_infinity_default);
  3052  std::swap(negative_inf_default, o.negative_inf_default);
  3053  std::swap(negative_infinity_default, o.negative_infinity_default);
  3054  std::swap(double_inf_default, o.double_inf_default);
  3055  return *this;
  3056}
  3057
  3058inline MonsterT *Monster::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
  3059  auto _o = std::unique_ptr<MonsterT>(new MonsterT());
  3060  UnPackTo(_o.get(), _resolver);
  3061  return _o.release();
  3062}
  3063
  3064inline void Monster::UnPackTo(MonsterT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
  3065  (void)_o;
  3066  (void)_resolver;
  3067  { auto _e = pos(); if (_e) _o->pos = std::unique_ptr<MyGame::Example::Vec3>(new MyGame::Example::Vec3(*_e)); }
  3068  { auto _e = mana(); _o->mana = _e; }
  3069  { auto _e = hp(); _o->hp = _e; }
  3070  { auto _e = name(); if (_e) _o->name = _e->str(); }
  3071  { auto _e = inventory(); if (_e) { _o->inventory.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->inventory.begin()); } }
  3072  { auto _e = color(); _o->color = _e; }
  3073  { auto _e = test_type(); _o->test.type = _e; }
  3074  { auto _e = test(); if (_e) _o->test.value = MyGame::Example::AnyUnion::UnPack(_e, test_type(), _resolver); }
  3075  { auto _e = test4(); if (_e) { _o->test4.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test4[_i] = *_e->Get(_i); } } else { _o->test4.resize(0); } }
  3076  { auto _e = testarrayofstring(); if (_e) { _o->testarrayofstring.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring[_i] = _e->Get(_i)->str(); } } else { _o->testarrayofstring.resize(0); } }
  3077  { auto _e = testarrayoftables(); if (_e) { _o->testarrayoftables.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->testarrayoftables[_i]) { _e->Get(_i)->UnPackTo(_o->testarrayoftables[_i].get(), _resolver); } else { _o->testarrayoftables[_i] = std::unique_ptr<MyGame::Example::MonsterT>(_e->Get(_i)->UnPack(_resolver)); }; } } else { _o->testarrayoftables.resize(0); } }
  3078  { auto _e = enemy(); if (_e) { if(_o->enemy) { _e->UnPackTo(_o->enemy.get(), _resolver); } else { _o->enemy = std::unique_ptr<MyGame::Example::MonsterT>(_e->UnPack(_resolver)); } } else if (_o->enemy) { _o->enemy.reset(); } }
  3079  { auto _e = testnestedflatbuffer(); if (_e) { _o->testnestedflatbuffer.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->testnestedflatbuffer.begin()); } }
  3080  { auto _e = testempty(); if (_e) { if(_o->testempty) { _e->UnPackTo(_o->testempty.get(), _resolver); } else { _o->testempty = std::unique_ptr<MyGame::Example::StatT>(_e->UnPack(_resolver)); } } else if (_o->testempty) { _o->testempty.reset(); } }
  3081  { auto _e = testbool(); _o->testbool = _e; }
  3082  { auto _e = testhashs32_fnv1(); _o->testhashs32_fnv1 = _e; }
  3083  { auto _e = testhashu32_fnv1(); _o->testhashu32_fnv1 = _e; }
  3084  { auto _e = testhashs64_fnv1(); _o->testhashs64_fnv1 = _e; }
  3085  { auto _e = testhashu64_fnv1(); _o->testhashu64_fnv1 = _e; }
  3086  { auto _e = testhashs32_fnv1a(); _o->testhashs32_fnv1a = _e; }
  3087  { auto _e = testhashu32_fnv1a(); /*scalar resolver, naked*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->testhashu32_fnv1a), static_cast<::flatbuffers::hash_value_t>(_e)); else _o->testhashu32_fnv1a = nullptr; }
  3088  { auto _e = testhashs64_fnv1a(); _o->testhashs64_fnv1a = _e; }
  3089  { auto _e = testhashu64_fnv1a(); _o->testhashu64_fnv1a = _e; }
  3090  { auto _e = testarrayofbools(); if (_e) { _o->testarrayofbools.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofbools[_i] = _e->Get(_i) != 0; } } else { _o->testarrayofbools.resize(0); } }
  3091  { auto _e = testf(); _o->testf = _e; }
  3092  { auto _e = testf2(); _o->testf2 = _e; }
  3093  { auto _e = testf3(); _o->testf3 = _e; }
  3094  { auto _e = testarrayofstring2(); if (_e) { _o->testarrayofstring2.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring2[_i] = _e->Get(_i)->str(); } } else { _o->testarrayofstring2.resize(0); } }
  3095  { auto _e = testarrayofsortedstruct(); if (_e) { _o->testarrayofsortedstruct.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofsortedstruct[_i] = *_e->Get(_i); } } else { _o->testarrayofsortedstruct.resize(0); } }
  3096  { auto _e = flex(); if (_e) { _o->flex.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->flex.begin()); } }
  3097  { auto _e = test5(); if (_e) { _o->test5.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test5[_i] = *_e->Get(_i); } } else { _o->test5.resize(0); } }
  3098  { auto _e = vector_of_longs(); if (_e) { _o->vector_of_longs.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_longs[_i] = _e->Get(_i); } } else { _o->vector_of_longs.resize(0); } }
  3099  { auto _e = vector_of_doubles(); if (_e) { _o->vector_of_doubles.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_doubles[_i] = _e->Get(_i); } } else { _o->vector_of_doubles.resize(0); } }
  3100  { auto _e = parent_namespace_test(); if (_e) { if(_o->parent_namespace_test) { _e->UnPackTo(_o->parent_namespace_test.get(), _resolver); } else { _o->parent_namespace_test = std::unique_ptr<MyGame::InParentNamespaceT>(_e->UnPack(_resolver)); } } else if (_o->parent_namespace_test) { _o->parent_namespace_test.reset(); } }
  3101  { auto _e = vector_of_referrables(); if (_e) { _o->vector_of_referrables.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->vector_of_referrables[_i]) { _e->Get(_i)->UnPackTo(_o->vector_of_referrables[_i].get(), _resolver); } else { _o->vector_of_referrables[_i] = std::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); }; } } else { _o->vector_of_referrables.resize(0); } }
  3102  { auto _e = single_weak_reference(); /*scalar resolver, naked*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->single_weak_reference), static_cast<::flatbuffers::hash_value_t>(_e)); else _o->single_weak_reference = nullptr; }
  3103  { auto _e = vector_of_weak_references(); if (_e) { _o->vector_of_weak_references.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { /*vector resolver, naked*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_weak_references[_i]), static_cast<::flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_weak_references[_i] = nullptr; } } else { _o->vector_of_weak_references.resize(0); } }
  3104  { auto _e = vector_of_strong_referrables(); if (_e) { _o->vector_of_strong_referrables.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->vector_of_strong_referrables[_i]) { _e->Get(_i)->UnPackTo(_o->vector_of_strong_referrables[_i].get(), _resolver); } else { _o->vector_of_strong_referrables[_i] = std::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); }; } } else { _o->vector_of_strong_referrables.resize(0); } }
  3105  { auto _e = co_owning_reference(); /*scalar resolver, naked*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->co_owning_reference), static_cast<::flatbuffers::hash_value_t>(_e)); else _o->co_owning_reference = nullptr; }
  3106  { auto _e = vector_of_co_owning_references(); if (_e) { _o->vector_of_co_owning_references.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { /*vector resolver, default_ptr_type*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_co_owning_references[_i]), static_cast<::flatbuffers::hash_value_t>(_e->Get(_i)));/* else do nothing */; } } else { _o->vector_of_co_owning_references.resize(0); } }
  3107  { auto _e = non_owning_reference(); /*scalar resolver, naked*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->non_owning_reference), static_cast<::flatbuffers::hash_value_t>(_e)); else _o->non_owning_reference = nullptr; }
  3108  { auto _e = vector_of_non_owning_references(); if (_e) { _o->vector_of_non_owning_references.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { /*vector resolver, naked*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_non_owning_references[_i]), static_cast<::flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_non_owning_references[_i] = nullptr; } } else { _o->vector_of_non_owning_references.resize(0); } }
  3109  { auto _e = any_unique_type(); _o->any_unique.type = _e; }
  3110  { auto _e = any_unique(); if (_e) _o->any_unique.value = MyGame::Example::AnyUniqueAliasesUnion::UnPack(_e, any_unique_type(), _resolver); }
  3111  { auto _e = any_ambiguous_type(); _o->any_ambiguous.type = _e; }
  3112  { auto _e = any_ambiguous(); if (_e) _o->any_ambiguous.value = MyGame::Example::AnyAmbiguousAliasesUnion::UnPack(_e, any_ambiguous_type(), _resolver); }
  3113  { auto _e = vector_of_enums(); if (_e) { _o->vector_of_enums.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_enums[_i] = static_cast<MyGame::Example::Color>(_e->Get(_i)); } } else { _o->vector_of_enums.resize(0); } }
  3114  { auto _e = signed_enum(); _o->signed_enum = _e; }
  3115  { auto _e = testrequirednestedflatbuffer(); if (_e) { _o->testrequirednestedflatbuffer.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->testrequirednestedflatbuffer.begin()); } }
  3116  { auto _e = scalar_key_sorted_tables(); if (_e) { _o->scalar_key_sorted_tables.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->scalar_key_sorted_tables[_i]) { _e->Get(_i)->UnPackTo(_o->scalar_key_sorted_tables[_i].get(), _resolver); } else { _o->scalar_key_sorted_tables[_i] = std::unique_ptr<MyGame::Example::StatT>(_e->Get(_i)->UnPack(_resolver)); }; } } else { _o->scalar_key_sorted_tables.resize(0); } }
  3117  { auto _e = native_inline(); if (_e) _o->native_inline = *_e; }
  3118  { auto _e = long_enum_non_enum_default(); _o->long_enum_non_enum_default = _e; }
  3119  { auto _e = long_enum_normal_default(); _o->long_enum_normal_default = _e; }
  3120  { auto _e = nan_default(); _o->nan_default = _e; }
  3121  { auto _e = inf_default(); _o->inf_default = _e; }
  3122  { auto _e = positive_inf_default(); _o->positive_inf_default = _e; }
  3123  { auto _e = infinity_default(); _o->infinity_default = _e; }
  3124  { auto _e = positive_infinity_default(); _o->positive_infinity_default = _e; }
  3125  { auto _e = negative_inf_default(); _o->negative_inf_default = _e; }
  3126  { auto _e = negative_infinity_default(); _o->negative_infinity_default = _e; }
  3127  { auto _e = double_inf_default(); _o->double_inf_default = _e; }
  3128}
  3129
  3130inline ::flatbuffers::Offset<Monster> Monster::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  3131  return CreateMonster(_fbb, _o, _rehasher);
  3132}
  3133
  3134inline ::flatbuffers::Offset<Monster> CreateMonster(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  3135  (void)_rehasher;
  3136  (void)_o;
  3137  struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
  3138  auto _pos = _o->pos ? _o->pos.get() : nullptr;
  3139  auto _mana = _o->mana;
  3140  auto _hp = _o->hp;
  3141  auto _name = _fbb.CreateString(_o->name);
  3142  auto _inventory = _o->inventory.size() ? _fbb.CreateVector(_o->inventory) : 0;
  3143  auto _color = _o->color;
  3144  auto _test_type = _o->test.type;
  3145  auto _test = _o->test.Pack(_fbb);
  3146  auto _test4 = _o->test4.size() ? _fbb.CreateVectorOfStructs(_o->test4) : 0;
  3147  auto _testarrayofstring = _o->testarrayofstring.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring) : 0;
  3148  auto _testarrayoftables = _o->testarrayoftables.size() ? _fbb.CreateVector<::flatbuffers::Offset<MyGame::Example::Monster>> (_o->testarrayoftables.size(), [](size_t i, _VectorArgs *__va) { return CreateMonster(*__va->__fbb, __va->__o->testarrayoftables[i].get(), __va->__rehasher); }, &_va ) : 0;
  3149  auto _enemy = _o->enemy ? CreateMonster(_fbb, _o->enemy.get(), _rehasher) : 0;
  3150  auto _testnestedflatbuffer = _o->testnestedflatbuffer.size() ? _fbb.CreateVector(_o->testnestedflatbuffer) : 0;
  3151  auto _testempty = _o->testempty ? CreateStat(_fbb, _o->testempty.get(), _rehasher) : 0;
  3152  auto _testbool = _o->testbool;
  3153  auto _testhashs32_fnv1 = _o->testhashs32_fnv1;
  3154  auto _testhashu32_fnv1 = _o->testhashu32_fnv1;
  3155  auto _testhashs64_fnv1 = _o->testhashs64_fnv1;
  3156  auto _testhashu64_fnv1 = _o->testhashu64_fnv1;
  3157  auto _testhashs32_fnv1a = _o->testhashs32_fnv1a;
  3158  auto _testhashu32_fnv1a = _rehasher ? static_cast<uint32_t>((*_rehasher)(_o->testhashu32_fnv1a)) : 0;
  3159  auto _testhashs64_fnv1a = _o->testhashs64_fnv1a;
  3160  auto _testhashu64_fnv1a = _o->testhashu64_fnv1a;
  3161  auto _testarrayofbools = _o->testarrayofbools.size() ? _fbb.CreateVector(_o->testarrayofbools) : 0;
  3162  auto _testf = _o->testf;
  3163  auto _testf2 = _o->testf2;
  3164  auto _testf3 = _o->testf3;
  3165  auto _testarrayofstring2 = _o->testarrayofstring2.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring2) : 0;
  3166  auto _testarrayofsortedstruct = _o->testarrayofsortedstruct.size() ? _fbb.CreateVectorOfStructs(_o->testarrayofsortedstruct) : 0;
  3167  auto _flex = _o->flex.size() ? _fbb.CreateVector(_o->flex) : 0;
  3168  auto _test5 = _o->test5.size() ? _fbb.CreateVectorOfStructs(_o->test5) : 0;
  3169  auto _vector_of_longs = _o->vector_of_longs.size() ? _fbb.CreateVector(_o->vector_of_longs) : 0;
  3170  auto _vector_of_doubles = _o->vector_of_doubles.size() ? _fbb.CreateVector(_o->vector_of_doubles) : 0;
  3171  auto _parent_namespace_test = _o->parent_namespace_test ? CreateInParentNamespace(_fbb, _o->parent_namespace_test.get(), _rehasher) : 0;
  3172  auto _vector_of_referrables = _o->vector_of_referrables.size() ? _fbb.CreateVector<::flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
  3173  auto _single_weak_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->single_weak_reference)) : 0;
  3174  auto _vector_of_weak_references = _o->vector_of_weak_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_weak_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_weak_references[i])) : 0; }, &_va ) : 0;
  3175  auto _vector_of_strong_referrables = _o->vector_of_strong_referrables.size() ? _fbb.CreateVector<::flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_strong_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_strong_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
  3176  auto _co_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->co_owning_reference)) : 0;
  3177  auto _vector_of_co_owning_references = _o->vector_of_co_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_co_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_co_owning_references[i].get())) : 0; }, &_va ) : 0;
  3178  auto _non_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->non_owning_reference)) : 0;
  3179  auto _vector_of_non_owning_references = _o->vector_of_non_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_non_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_non_owning_references[i])) : 0; }, &_va ) : 0;
  3180  auto _any_unique_type = _o->any_unique.type;
  3181  auto _any_unique = _o->any_unique.Pack(_fbb);
  3182  auto _any_ambiguous_type = _o->any_ambiguous.type;
  3183  auto _any_ambiguous = _o->any_ambiguous.Pack(_fbb);
  3184  auto _vector_of_enums = _o->vector_of_enums.size() ? _fbb.CreateVectorScalarCast<uint8_t>(::flatbuffers::data(_o->vector_of_enums), _o->vector_of_enums.size()) : 0;
  3185  auto _signed_enum = _o->signed_enum;
  3186  auto _testrequirednestedflatbuffer = _o->testrequirednestedflatbuffer.size() ? _fbb.CreateVector(_o->testrequirednestedflatbuffer) : 0;
  3187  auto _scalar_key_sorted_tables = _o->scalar_key_sorted_tables.size() ? _fbb.CreateVector<::flatbuffers::Offset<MyGame::Example::Stat>> (_o->scalar_key_sorted_tables.size(), [](size_t i, _VectorArgs *__va) { return CreateStat(*__va->__fbb, __va->__o->scalar_key_sorted_tables[i].get(), __va->__rehasher); }, &_va ) : 0;
  3188  auto _native_inline = &_o->native_inline;
  3189  auto _long_enum_non_enum_default = _o->long_enum_non_enum_default;
  3190  auto _long_enum_normal_default = _o->long_enum_normal_default;
  3191  auto _nan_default = _o->nan_default;
  3192  auto _inf_default = _o->inf_default;
  3193  auto _positive_inf_default = _o->positive_inf_default;
  3194  auto _infinity_default = _o->infinity_default;
  3195  auto _positive_infinity_default = _o->positive_infinity_default;
  3196  auto _negative_inf_default = _o->negative_inf_default;
  3197  auto _negative_infinity_default = _o->negative_infinity_default;
  3198  auto _double_inf_default = _o->double_inf_default;
  3199  return MyGame::Example::CreateMonster(
  3200      _fbb,
  3201      _pos,
  3202      _mana,
  3203      _hp,
  3204      _name,
  3205      _inventory,
  3206      _color,
  3207      _test_type,
  3208      _test,
  3209      _test4,
  3210      _testarrayofstring,
  3211      _testarrayoftables,
  3212      _enemy,
  3213      _testnestedflatbuffer,
  3214      _testempty,
  3215      _testbool,
  3216      _testhashs32_fnv1,
  3217      _testhashu32_fnv1,
  3218      _testhashs64_fnv1,
  3219      _testhashu64_fnv1,
  3220      _testhashs32_fnv1a,
  3221      _testhashu32_fnv1a,
  3222      _testhashs64_fnv1a,
  3223      _testhashu64_fnv1a,
  3224      _testarrayofbools,
  3225      _testf,
  3226      _testf2,
  3227      _testf3,
  3228      _testarrayofstring2,
  3229      _testarrayofsortedstruct,
  3230      _flex,
  3231      _test5,
  3232      _vector_of_longs,
  3233      _vector_of_doubles,
  3234      _parent_namespace_test,
  3235      _vector_of_referrables,
  3236      _single_weak_reference,
  3237      _vector_of_weak_references,
  3238      _vector_of_strong_referrables,
  3239      _co_owning_reference,
  3240      _vector_of_co_owning_references,
  3241      _non_owning_reference,
  3242      _vector_of_non_owning_references,
  3243      _any_unique_type,
  3244      _any_unique,
  3245      _any_ambiguous_type,
  3246      _any_ambiguous,
  3247      _vector_of_enums,
  3248      _signed_enum,
  3249      _testrequirednestedflatbuffer,
  3250      _scalar_key_sorted_tables,
  3251      _native_inline,
  3252      _long_enum_non_enum_default,
  3253      _long_enum_normal_default,
  3254      _nan_default,
  3255      _inf_default,
  3256      _positive_inf_default,
  3257      _infinity_default,
  3258      _positive_infinity_default,
  3259      _negative_inf_default,
  3260      _negative_infinity_default,
  3261      _double_inf_default);
  3262}
  3263
  3264
  3265inline bool operator==(const TypeAliasesT &lhs, const TypeAliasesT &rhs) {
  3266  return
  3267      (lhs.i8 == rhs.i8) &&
  3268      (lhs.u8 == rhs.u8) &&
  3269      (lhs.i16 == rhs.i16) &&
  3270      (lhs.u16 == rhs.u16) &&
  3271      (lhs.i32 == rhs.i32) &&
  3272      (lhs.u32 == rhs.u32) &&
  3273      (lhs.i64 == rhs.i64) &&
  3274      (lhs.u64 == rhs.u64) &&
  3275      (lhs.f32 == rhs.f32) &&
  3276      (lhs.f64 == rhs.f64) &&
  3277      (lhs.v8 == rhs.v8) &&
  3278      (lhs.vf64 == rhs.vf64);
  3279}
  3280
  3281inline bool operator!=(const TypeAliasesT &lhs, const TypeAliasesT &rhs) {
  3282    return !(lhs == rhs);
  3283}
  3284
  3285
  3286inline TypeAliasesT *TypeAliases::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
  3287  auto _o = std::unique_ptr<TypeAliasesT>(new TypeAliasesT());
  3288  UnPackTo(_o.get(), _resolver);
  3289  return _o.release();
  3290}
  3291
  3292inline void TypeAliases::UnPackTo(TypeAliasesT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
  3293  (void)_o;
  3294  (void)_resolver;
  3295  { auto _e = i8(); _o->i8 = _e; }
  3296  { auto _e = u8(); _o->u8 = _e; }
  3297  { auto _e = i16(); _o->i16 = _e; }
  3298  { auto _e = u16(); _o->u16 = _e; }
  3299  { auto _e = i32(); _o->i32 = _e; }
  3300  { auto _e = u32(); _o->u32 = _e; }
  3301  { auto _e = i64(); _o->i64 = _e; }
  3302  { auto _e = u64(); _o->u64 = _e; }
  3303  { auto _e = f32(); _o->f32 = _e; }
  3304  { auto _e = f64(); _o->f64 = _e; }
  3305  { auto _e = v8(); if (_e) { _o->v8.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->v8.begin()); } }
  3306  { auto _e = vf64(); if (_e) { _o->vf64.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vf64[_i] = _e->Get(_i); } } else { _o->vf64.resize(0); } }
  3307}
  3308
  3309inline ::flatbuffers::Offset<TypeAliases> TypeAliases::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  3310  return CreateTypeAliases(_fbb, _o, _rehasher);
  3311}
  3312
  3313inline ::flatbuffers::Offset<TypeAliases> CreateTypeAliases(::flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
  3314  (void)_rehasher;
  3315  (void)_o;
  3316  struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const TypeAliasesT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
  3317  auto _i8 = _o->i8;
  3318  auto _u8 = _o->u8;
  3319  auto _i16 = _o->i16;
  3320  auto _u16 = _o->u16;
  3321  auto _i32 = _o->i32;
  3322  auto _u32 = _o->u32;
  3323  auto _i64 = _o->i64;
  3324  auto _u64 = _o->u64;
  3325  auto _f32 = _o->f32;
  3326  auto _f64 = _o->f64;
  3327  auto _v8 = _o->v8.size() ? _fbb.CreateVector(_o->v8) : 0;
  3328  auto _vf64 = _o->vf64.size() ? _fbb.CreateVector(_o->vf64) : 0;
  3329  return MyGame::Example::CreateTypeAliases(
  3330      _fbb,
  3331      _i8,
  3332      _u8,
  3333      _i16,
  3334      _u16,
  3335      _i32,
  3336      _u32,
  3337      _i64,
  3338      _u64,
  3339      _f32,
  3340      _f64,
  3341      _v8,
  3342      _vf64);
  3343}
  3344
  3345inline bool VerifyAny(::flatbuffers::Verifier &verifier, const void *obj, Any type) {
  3346  switch (type) {
  3347    case Any_NONE: {
  3348      return true;
  3349    }
  3350    case Any_Monster: {
  3351      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
  3352      return verifier.VerifyTable(ptr);
  3353    }
  3354    case Any_TestSimpleTableWithEnum: {
  3355      auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
  3356      return verifier.VerifyTable(ptr);
  3357    }
  3358    case Any_MyGame_Example2_Monster: {
  3359      auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
  3360      return verifier.VerifyTable(ptr);
  3361    }
  3362    default: return true;
  3363  }
  3364}
  3365
  3366inline bool VerifyAnyVector(::flatbuffers::Verifier &verifier, const ::flatbuffers::Vector<::flatbuffers::Offset<void>> *values, const ::flatbuffers::Vector<uint8_t> *types) {
  3367  if (!values || !types) return !values && !types;
  3368  if (values->size() != types->size()) return false;
  3369  for (::flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
  3370    if (!VerifyAny(
  3371        verifier,  values->Get(i), types->GetEnum<Any>(i))) {
  3372      return false;
  3373    }
  3374  }
  3375  return true;
  3376}
  3377
  3378inline void *AnyUnion::UnPack(const void *obj, Any type, const ::flatbuffers::resolver_function_t *resolver) {
  3379  (void)resolver;
  3380  switch (type) {
  3381    case Any_Monster: {
  3382      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
  3383      return ptr->UnPack(resolver);
  3384    }
  3385    case Any_TestSimpleTableWithEnum: {
  3386      auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
  3387      return ptr->UnPack(resolver);
  3388    }
  3389    case Any_MyGame_Example2_Monster: {
  3390      auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
  3391      return ptr->UnPack(resolver);
  3392    }
  3393    default: return nullptr;
  3394  }
  3395}
  3396
  3397inline ::flatbuffers::Offset<void> AnyUnion::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ::flatbuffers::rehasher_function_t *_rehasher) const {
  3398  (void)_rehasher;
  3399  switch (type) {
  3400    case Any_Monster: {
  3401      auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
  3402      return CreateMonster(_fbb, ptr, _rehasher).Union();
  3403    }
  3404    case Any_TestSimpleTableWithEnum: {
  3405      auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
  3406      return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
  3407    }
  3408    case Any_MyGame_Example2_Monster: {
  3409      auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
  3410      return CreateMonster(_fbb, ptr, _rehasher).Union();
  3411    }
  3412    default: return 0;
  3413  }
  3414}
  3415
  3416inline AnyUnion::AnyUnion(const AnyUnion &u) : type(u.type), value(nullptr) {
  3417  switch (type) {
  3418    case Any_Monster: {
  3419      value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
  3420      break;
  3421    }
  3422    case Any_TestSimpleTableWithEnum: {
  3423      value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
  3424      break;
  3425    }
  3426    case Any_MyGame_Example2_Monster: {
  3427      value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
  3428      break;
  3429    }
  3430    default:
  3431      break;
  3432  }
  3433}
  3434
  3435inline void AnyUnion::Reset() {
  3436  switch (type) {
  3437    case Any_Monster: {
  3438      auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
  3439      delete ptr;
  3440      break;
  3441    }
  3442    case Any_TestSimpleTableWithEnum: {
  3443      auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
  3444      delete ptr;
  3445      break;
  3446    }
  3447    case Any_MyGame_Example2_Monster: {
  3448      auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
  3449      delete ptr;
  3450      break;
  3451    }
  3452    default: break;
  3453  }
  3454  value = nullptr;
  3455  type = Any_NONE;
  3456}
  3457
  3458inline bool VerifyAnyUniqueAliases(::flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type) {
  3459  switch (type) {
  3460    case AnyUniqueAliases_NONE: {
  3461      return true;
  3462    }
  3463    case AnyUniqueAliases_M: {
  3464      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
  3465      return verifier.VerifyTable(ptr);
  3466    }
  3467    case AnyUniqueAliases_TS: {
  3468      auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
  3469      return verifier.VerifyTable(ptr);
  3470    }
  3471    case AnyUniqueAliases_M2: {
  3472      auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
  3473      return verifier.VerifyTable(ptr);
  3474    }
  3475    default: return true;
  3476  }
  3477}
  3478
  3479inline bool VerifyAnyUniqueAliasesVector(::flatbuffers::Verifier &verifier, const ::flatbuffers::Vector<::flatbuffers::Offset<void>> *values, const ::flatbuffers::Vector<uint8_t> *types) {
  3480  if (!values || !types) return !values && !types;
  3481  if (values->size() != types->size()) return false;
  3482  for (::flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
  3483    if (!VerifyAnyUniqueAliases(
  3484        verifier,  values->Get(i), types->GetEnum<AnyUniqueAliases>(i))) {
  3485      return false;
  3486    }
  3487  }
  3488  return true;
  3489}
  3490
  3491inline void *AnyUniqueAliasesUnion::UnPack(const void *obj, AnyUniqueAliases type, const ::flatbuffers::resolver_function_t *resolver) {
  3492  (void)resolver;
  3493  switch (type) {
  3494    case AnyUniqueAliases_M: {
  3495      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
  3496      return ptr->UnPack(resolver);
  3497    }
  3498    case AnyUniqueAliases_TS: {
  3499      auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
  3500      return ptr->UnPack(resolver);
  3501    }
  3502    case AnyUniqueAliases_M2: {
  3503      auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
  3504      return ptr->UnPack(resolver);
  3505    }
  3506    default: return nullptr;
  3507  }
  3508}
  3509
  3510inline ::flatbuffers::Offset<void> AnyUniqueAliasesUnion::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ::flatbuffers::rehasher_function_t *_rehasher) const {
  3511  (void)_rehasher;
  3512  switch (type) {
  3513    case AnyUniqueAliases_M: {
  3514      auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
  3515      return CreateMonster(_fbb, ptr, _rehasher).Union();
  3516    }
  3517    case AnyUniqueAliases_TS: {
  3518      auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
  3519      return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
  3520    }
  3521    case AnyUniqueAliases_M2: {
  3522      auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
  3523      return CreateMonster(_fbb, ptr, _rehasher).Union();
  3524    }
  3525    default: return 0;
  3526  }
  3527}
  3528
  3529inline AnyUniqueAliasesUnion::AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &u) : type(u.type), value(nullptr) {
  3530  switch (type) {
  3531    case AnyUniqueAliases_M: {
  3532      value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
  3533      break;
  3534    }
  3535    case AnyUniqueAliases_TS: {
  3536      value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
  3537      break;
  3538    }
  3539    case AnyUniqueAliases_M2: {
  3540      value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
  3541      break;
  3542    }
  3543    default:
  3544      break;
  3545  }
  3546}
  3547
  3548inline void AnyUniqueAliasesUnion::Reset() {
  3549  switch (type) {
  3550    case AnyUniqueAliases_M: {
  3551      auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
  3552      delete ptr;
  3553      break;
  3554    }
  3555    case AnyUniqueAliases_TS: {
  3556      auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
  3557      delete ptr;
  3558      break;
  3559    }
  3560    case AnyUniqueAliases_M2: {
  3561      auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
  3562      delete ptr;
  3563      break;
  3564    }
  3565    default: break;
  3566  }
  3567  value = nullptr;
  3568  type = AnyUniqueAliases_NONE;
  3569}
  3570
  3571inline bool VerifyAnyAmbiguousAliases(::flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type) {
  3572  switch (type) {
  3573    case AnyAmbiguousAliases_NONE: {
  3574      return true;
  3575    }
  3576    case AnyAmbiguousAliases_M1: {
  3577      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
  3578      return verifier.VerifyTable(ptr);
  3579    }
  3580    case AnyAmbiguousAliases_M2: {
  3581      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
  3582      return verifier.VerifyTable(ptr);
  3583    }
  3584    case AnyAmbiguousAliases_M3: {
  3585      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
  3586      return verifier.VerifyTable(ptr);
  3587    }
  3588    default: return true;
  3589  }
  3590}
  3591
  3592inline bool VerifyAnyAmbiguousAliasesVector(::flatbuffers::Verifier &verifier, const ::flatbuffers::Vector<::flatbuffers::Offset<void>> *values, const ::flatbuffers::Vector<uint8_t> *types) {
  3593  if (!values || !types) return !values && !types;
  3594  if (values->size() != types->size()) return false;
  3595  for (::flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
  3596    if (!VerifyAnyAmbiguousAliases(
  3597        verifier,  values->Get(i), types->GetEnum<AnyAmbiguousAliases>(i))) {
  3598      return false;
  3599    }
  3600  }
  3601  return true;
  3602}
  3603
  3604inline void *AnyAmbiguousAliasesUnion::UnPack(const void *obj, AnyAmbiguousAliases type, const ::flatbuffers::resolver_function_t *resolver) {
  3605  (void)resolver;
  3606  switch (type) {
  3607    case AnyAmbiguousAliases_M1: {
  3608      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
  3609      return ptr->UnPack(resolver);
  3610    }
  3611    case AnyAmbiguousAliases_M2: {
  3612      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
  3613      return ptr->UnPack(resolver);
  3614    }
  3615    case AnyAmbiguousAliases_M3: {
  3616      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
  3617      return ptr->UnPack(resolver);
  3618    }
  3619    default: return nullptr;
  3620  }
  3621}
  3622
  3623inline ::flatbuffers::Offset<void> AnyAmbiguousAliasesUnion::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ::flatbuffers::rehasher_function_t *_rehasher) const {
  3624  (void)_rehasher;
  3625  switch (type) {
  3626    case AnyAmbiguousAliases_M1: {
  3627      auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
  3628      return CreateMonster(_fbb, ptr, _rehasher).Union();
  3629    }
  3630    case AnyAmbiguousAliases_M2: {
  3631      auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
  3632      return CreateMonster(_fbb, ptr, _rehasher).Union();
  3633    }
  3634    case AnyAmbiguousAliases_M3: {
  3635      auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
  3636      return CreateMonster(_fbb, ptr, _rehasher).Union();
  3637    }
  3638    default: return 0;
  3639  }
  3640}
  3641
  3642inline AnyAmbiguousAliasesUnion::AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &u) : type(u.type), value(nullptr) {
  3643  switch (type) {
  3644    case AnyAmbiguousAliases_M1: {
  3645      value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
  3646      break;
  3647    }
  3648    case AnyAmbiguousAliases_M2: {
  3649      value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
  3650      break;
  3651    }
  3652    case AnyAmbiguousAliases_M3: {
  3653      value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
  3654      break;
  3655    }
  3656    default:
  3657      break;
  3658  }
  3659}
  3660
  3661inline void AnyAmbiguousAliasesUnion::Reset() {
  3662  switch (type) {
  3663    case AnyAmbiguousAliases_M1: {
  3664      auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
  3665      delete ptr;
  3666      break;
  3667    }
  3668    case AnyAmbiguousAliases_M2: {
  3669      auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
  3670      delete ptr;
  3671      break;
  3672    }
  3673    case AnyAmbiguousAliases_M3: {
  3674      auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
  3675      delete ptr;
  3676      break;
  3677    }
  3678    default: break;
  3679  }
  3680  value = nullptr;
  3681  type = AnyAmbiguousAliases_NONE;
  3682}
  3683
  3684inline const ::flatbuffers::TypeTable *ColorTypeTable() {
  3685  static const ::flatbuffers::TypeCode type_codes[] = {
  3686    { ::flatbuffers::ET_UCHAR, 0, 0 },
  3687    { ::flatbuffers::ET_UCHAR, 0, 0 },
  3688    { ::flatbuffers::ET_UCHAR, 0, 0 }
  3689  };
  3690  static const ::flatbuffers::TypeFunction type_refs[] = {
  3691    MyGame::Example::ColorTypeTable
  3692  };
  3693  static const int64_t values[] = { 1, 2, 8 };
  3694  static const char * const names[] = {
  3695    "Red",
  3696    "Green",
  3697    "Blue"
  3698  };
  3699  static const ::flatbuffers::TypeTable tt = {
  3700    ::flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, values, names
  3701  };
  3702  return &tt;
  3703}
  3704
  3705inline const ::flatbuffers::TypeTable *RaceTypeTable() {
  3706  static const ::flatbuffers::TypeCode type_codes[] = {
  3707    { ::flatbuffers::ET_CHAR, 0, 0 },
  3708    { ::flatbuffers::ET_CHAR, 0, 0 },
  3709    { ::flatbuffers::ET_CHAR, 0, 0 },
  3710    { ::flatbuffers::ET_CHAR, 0, 0 }
  3711  };
  3712  static const ::flatbuffers::TypeFunction type_refs[] = {
  3713    MyGame::Example::RaceTypeTable
  3714  };
  3715  static const int64_t values[] = { -1, 0, 1, 2 };
  3716  static const char * const names[] = {
  3717    "None",
  3718    "Human",
  3719    "Dwarf",
  3720    "Elf"
  3721  };
  3722  static const ::flatbuffers::TypeTable tt = {
  3723    ::flatbuffers::ST_ENUM, 4, type_codes, type_refs, nullptr, values, names
  3724  };
  3725  return &tt;
  3726}
  3727
  3728inline const ::flatbuffers::TypeTable *LongEnumTypeTable() {
  3729  static const ::flatbuffers::TypeCode type_codes[] = {
  3730    { ::flatbuffers::ET_ULONG, 0, 0 },
  3731    { ::flatbuffers::ET_ULONG, 0, 0 },
  3732    { ::flatbuffers::ET_ULONG, 0, 0 }
  3733  };
  3734  static const ::flatbuffers::TypeFunction type_refs[] = {
  3735    MyGame::Example::LongEnumTypeTable
  3736  };
  3737  static const int64_t values[] = { 2ULL, 4ULL, 1099511627776ULL };
  3738  static const char * const names[] = {
  3739    "LongOne",
  3740    "LongTwo",
  3741    "LongBig"
  3742  };
  3743  static const ::flatbuffers::TypeTable tt = {
  3744    ::flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, values, names
  3745  };
  3746  return &tt;
  3747}
  3748
  3749inline const ::flatbuffers::TypeTable *AnyTypeTable() {
  3750  static const ::flatbuffers::TypeCode type_codes[] = {
  3751    { ::flatbuffers::ET_SEQUENCE, 0, -1 },
  3752    { ::flatbuffers::ET_SEQUENCE, 0, 0 },
  3753    { ::flatbuffers::ET_SEQUENCE, 0, 1 },
  3754    { ::flatbuffers::ET_SEQUENCE, 0, 2 }
  3755  };
  3756  static const ::flatbuffers::TypeFunction type_refs[] = {
  3757    MyGame::Example::MonsterTypeTable,
  3758    MyGame::Example::TestSimpleTableWithEnumTypeTable,
  3759    MyGame::Example2::MonsterTypeTable
  3760  };
  3761  static const char * const names[] = {
  3762    "NONE",
  3763    "Monster",
  3764    "TestSimpleTableWithEnum",
  3765    "MyGame_Example2_Monster"
  3766  };
  3767  static const ::flatbuffers::TypeTable tt = {
  3768    ::flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
  3769  };
  3770  return &tt;
  3771}
  3772
  3773inline const ::flatbuffers::TypeTable *AnyUniqueAliasesTypeTable() {
  3774  static const ::flatbuffers::TypeCode type_codes[] = {
  3775    { ::flatbuffers::ET_SEQUENCE, 0, -1 },
  3776    { ::flatbuffers::ET_SEQUENCE, 0, 0 },
  3777    { ::flatbuffers::ET_SEQUENCE, 0, 1 },
  3778    { ::flatbuffers::ET_SEQUENCE, 0, 2 }
  3779  };
  3780  static const ::flatbuffers::TypeFunction type_refs[] = {
  3781    MyGame::Example::MonsterTypeTable,
  3782    MyGame::Example::TestSimpleTableWithEnumTypeTable,
  3783    MyGame::Example2::MonsterTypeTable
  3784  };
  3785  static const char * const names[] = {
  3786    "NONE",
  3787    "M",
  3788    "TS",
  3789    "M2"
  3790  };
  3791  static const ::flatbuffers::TypeTable tt = {
  3792    ::flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
  3793  };
  3794  return &tt;
  3795}
  3796
  3797inline const ::flatbuffers::TypeTable *AnyAmbiguousAliasesTypeTable() {
  3798  static const ::flatbuffers::TypeCode type_codes[] = {
  3799    { ::flatbuffers::ET_SEQUENCE, 0, -1 },
  3800    { ::flatbuffers::ET_SEQUENCE, 0, 0 },
  3801    { ::flatbuffers::ET_SEQUENCE, 0, 0 },
  3802    { ::flatbuffers::ET_SEQUENCE, 0, 0 }
  3803  };
  3804  static const ::flatbuffers::TypeFunction type_refs[] = {
  3805    MyGame::Example::MonsterTypeTable
  3806  };
  3807  static const char * const names[] = {
  3808    "NONE",
  3809    "M1",
  3810    "M2",
  3811    "M3"
  3812  };
  3813  static const ::flatbuffers::TypeTable tt = {
  3814    ::flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
  3815  };
  3816  return &tt;
  3817}
  3818
  3819}  // namespace Example
  3820
  3821inline const ::flatbuffers::TypeTable *InParentNamespaceTypeTable() {
  3822  static const ::flatbuffers::TypeTable tt = {
  3823    ::flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr, nullptr
  3824  };
  3825  return &tt;
  3826}
  3827
  3828namespace Example2 {
  3829
  3830inline const ::flatbuffers::TypeTable *MonsterTypeTable() {
  3831  static const ::flatbuffers::TypeTable tt = {
  3832    ::flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr, nullptr
  3833  };
  3834  return &tt;
  3835}
  3836
  3837}  // namespace Example2
  3838
  3839namespace Example {
  3840
  3841inline const ::flatbuffers::TypeTable *TestTypeTable() {
  3842  static const ::flatbuffers::TypeCode type_codes[] = {
  3843    { ::flatbuffers::ET_SHORT, 0, -1 },
  3844    { ::flatbuffers::ET_CHAR, 0, -1 }
  3845  };
  3846  static const int64_t values[] = { 0, 2, 4 };
  3847  static const char * const names[] = {
  3848    "a",
  3849    "b"
  3850  };
  3851  static const ::flatbuffers::TypeTable tt = {
  3852    ::flatbuffers::ST_STRUCT, 2, type_codes, nullptr, nullptr, values, names
  3853  };
  3854  return &tt;
  3855}
  3856
  3857inline const ::flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable() {
  3858  static const ::flatbuffers::TypeCode type_codes[] = {
  3859    { ::flatbuffers::ET_UCHAR, 0, 0 }
  3860  };
  3861  static const ::flatbuffers::TypeFunction type_refs[] = {
  3862    MyGame::Example::ColorTypeTable
  3863  };
  3864  static const char * const names[] = {
  3865    "color"
  3866  };
  3867  static const ::flatbuffers::TypeTable tt = {
  3868    ::flatbuffers::ST_TABLE, 1, type_codes, type_refs, nullptr, nullptr, names
  3869  };
  3870  return &tt;
  3871}
  3872
  3873inline const ::flatbuffers::TypeTable *Vec3TypeTable() {
  3874  static const ::flatbuffers::TypeCode type_codes[] = {
  3875    { ::flatbuffers::ET_FLOAT, 0, -1 },
  3876    { ::flatbuffers::ET_FLOAT, 0, -1 },
  3877    { ::flatbuffers::ET_FLOAT, 0, -1 },
  3878    { ::flatbuffers::ET_DOUBLE, 0, -1 },
  3879    { ::flatbuffers::ET_UCHAR, 0, 0 },
  3880    { ::flatbuffers::ET_SEQUENCE, 0, 1 }
  3881  };
  3882  static const ::flatbuffers::TypeFunction type_refs[] = {
  3883    MyGame::Example::ColorTypeTable,
  3884    MyGame::Example::TestTypeTable
  3885  };
  3886  static const int64_t values[] = { 0, 4, 8, 16, 24, 26, 32 };
  3887  static const char * const names[] = {
  3888    "x",
  3889    "y",
  3890    "z",
  3891    "test1",
  3892    "test2",
  3893    "test3"
  3894  };
  3895  static const ::flatbuffers::TypeTable tt = {
  3896    ::flatbuffers::ST_STRUCT, 6, type_codes, type_refs, nullptr, values, names
  3897  };
  3898  return &tt;
  3899}
  3900
  3901inline const ::flatbuffers::TypeTable *AbilityTypeTable() {
  3902  static const ::flatbuffers::TypeCode type_codes[] = {
  3903    { ::flatbuffers::ET_UINT, 0, -1 },
  3904    { ::flatbuffers::ET_UINT, 0, -1 }
  3905  };
  3906  static const int64_t values[] = { 0, 4, 8 };
  3907  static const char * const names[] = {
  3908    "id",
  3909    "distance"
  3910  };
  3911  static const ::flatbuffers::TypeTable tt = {
  3912    ::flatbuffers::ST_STRUCT, 2, type_codes, nullptr, nullptr, values, names
  3913  };
  3914  return &tt;
  3915}
  3916
  3917inline const ::flatbuffers::TypeTable *StructOfStructsTypeTable() {
  3918  static const ::flatbuffers::TypeCode type_codes[] = {
  3919    { ::flatbuffers::ET_SEQUENCE, 0, 0 },
  3920    { ::flatbuffers::ET_SEQUENCE, 0, 1 },
  3921    { ::flatbuffers::ET_SEQUENCE, 0, 0 }
  3922  };
  3923  static const ::flatbuffers::TypeFunction type_refs[] = {
  3924    MyGame::Example::AbilityTypeTable,
  3925    MyGame::Example::TestTypeTable
  3926  };
  3927  static const int64_t values[] = { 0, 8, 12, 20 };
  3928  static const char * const names[] = {
  3929    "a",
  3930    "b",
  3931    "c"
  3932  };
  3933  static const ::flatbuffers::TypeTable tt = {
  3934    ::flatbuffers::ST_STRUCT, 3, type_codes, type_refs, nullptr, values, names
  3935  };
  3936  return &tt;
  3937}
  3938
  3939inline const ::flatbuffers::TypeTable *StructOfStructsOfStructsTypeTable() {
  3940  static const ::flatbuffers::TypeCode type_codes[] = {
  3941    { ::flatbuffers::ET_SEQUENCE, 0, 0 }
  3942  };
  3943  static const ::flatbuffers::TypeFunction type_refs[] = {
  3944    MyGame::Example::StructOfStructsTypeTable
  3945  };
  3946  static const int64_t values[] = { 0, 20 };
  3947  static const char * const names[] = {
  3948    "a"
  3949  };
  3950  static const ::flatbuffers::TypeTable tt = {
  3951    ::flatbuffers::ST_STRUCT, 1, type_codes, type_refs, nullptr, values, names
  3952  };
  3953  return &tt;
  3954}
  3955
  3956inline const ::flatbuffers::TypeTable *StatTypeTable() {
  3957  static const ::flatbuffers::TypeCode type_codes[] = {
  3958    { ::flatbuffers::ET_STRING, 0, -1 },
  3959    { ::flatbuffers::ET_LONG, 0, -1 },
  3960    { ::flatbuffers::ET_USHORT, 0, -1 }
  3961  };
  3962  static const char * const names[] = {
  3963    "id",
  3964    "val",
  3965    "count"
  3966  };
  3967  static const ::flatbuffers::TypeTable tt = {
  3968    ::flatbuffers::ST_TABLE, 3, type_codes, nullptr, nullptr, nullptr, names
  3969  };
  3970  return &tt;
  3971}
  3972
  3973inline const ::flatbuffers::TypeTable *ReferrableTypeTable() {
  3974  static const ::flatbuffers::TypeCode type_codes[] = {
  3975    { ::flatbuffers::ET_ULONG, 0, -1 }
  3976  };
  3977  static const char * const names[] = {
  3978    "id"
  3979  };
  3980  static const ::flatbuffers::TypeTable tt = {
  3981    ::flatbuffers::ST_TABLE, 1, type_codes, nullptr, nullptr, nullptr, names
  3982  };
  3983  return &tt;
  3984}
  3985
  3986inline const ::flatbuffers::TypeTable *MonsterTypeTable() {
  3987  static const ::flatbuffers::TypeCode type_codes[] = {
  3988    { ::flatbuffers::ET_SEQUENCE, 0, 0 },
  3989    { ::flatbuffers::ET_SHORT, 0, -1 },
  3990    { ::flatbuffers::ET_SHORT, 0, -1 },
  3991    { ::flatbuffers::ET_STRING, 0, -1 },
  3992    { ::flatbuffers::ET_BOOL, 0, -1 },
  3993    { ::flatbuffers::ET_UCHAR, 1, -1 },
  3994    { ::flatbuffers::ET_UCHAR, 0, 1 },
  3995    { ::flatbuffers::ET_UTYPE, 0, 2 },
  3996    { ::flatbuffers::ET_SEQUENCE, 0, 2 },
  3997    { ::flatbuffers::ET_SEQUENCE, 1, 3 },
  3998    { ::flatbuffers::ET_STRING, 1, -1 },
  3999    { ::flatbuffers::ET_SEQUENCE, 1, 4 },
  4000    { ::flatbuffers::ET_SEQUENCE, 0, 4 },
  4001    { ::flatbuffers::ET_UCHAR, 1, -1 },
  4002    { ::flatbuffers::ET_SEQUENCE, 0, 5 },
  4003    { ::flatbuffers::ET_BOOL, 0, -1 },
  4004    { ::flatbuffers::ET_INT, 0, -1 },
  4005    { ::flatbuffers::ET_UINT, 0, -1 },
  4006    { ::flatbuffers::ET_LONG, 0, -1 },
  4007    { ::flatbuffers::ET_ULONG, 0, -1 },
  4008    { ::flatbuffers::ET_INT, 0, -1 },
  4009    { ::flatbuffers::ET_UINT, 0, -1 },
  4010    { ::flatbuffers::ET_LONG, 0, -1 },
  4011    { ::flatbuffers::ET_ULONG, 0, -1 },
  4012    { ::flatbuffers::ET_BOOL, 1, -1 },
  4013    { ::flatbuffers::ET_FLOAT, 0, -1 },
  4014    { ::flatbuffers::ET_FLOAT, 0, -1 },
  4015    { ::flatbuffers::ET_FLOAT, 0, -1 },
  4016    { ::flatbuffers::ET_STRING, 1, -1 },
  4017    { ::flatbuffers::ET_SEQUENCE, 1, 6 },
  4018    { ::flatbuffers::ET_UCHAR, 1, -1 },
  4019    { ::flatbuffers::ET_SEQUENCE, 1, 3 },
  4020    { ::flatbuffers::ET_LONG, 1, -1 },
  4021    { ::flatbuffers::ET_DOUBLE, 1, -1 },
  4022    { ::flatbuffers::ET_SEQUENCE, 0, 7 },
  4023    { ::flatbuffers::ET_SEQUENCE, 1, 8 },
  4024    { ::flatbuffers::ET_ULONG, 0, -1 },
  4025    { ::flatbuffers::ET_ULONG, 1, -1 },
  4026    { ::flatbuffers::ET_SEQUENCE, 1, 8 },
  4027    { ::flatbuffers::ET_ULONG, 0, -1 },
  4028    { ::flatbuffers::ET_ULONG, 1, -1 },
  4029    { ::flatbuffers::ET_ULONG, 0, -1 },
  4030    { ::flatbuffers::ET_ULONG, 1, -1 },
  4031    { ::flatbuffers::ET_UTYPE, 0, 9 },
  4032    { ::flatbuffers::ET_SEQUENCE, 0, 9 },
  4033    { ::flatbuffers::ET_UTYPE, 0, 10 },
  4034    { ::flatbuffers::ET_SEQUENCE, 0, 10 },
  4035    { ::flatbuffers::ET_UCHAR, 1, 1 },
  4036    { ::flatbuffers::ET_CHAR, 0, 11 },
  4037    { ::flatbuffers::ET_UCHAR, 1, -1 },
  4038    { ::flatbuffers::ET_SEQUENCE, 1, 5 },
  4039    { ::flatbuffers::ET_SEQUENCE, 0, 3 },
  4040    { ::flatbuffers::ET_ULONG, 0, 12 },
  4041    { ::flatbuffers::ET_ULONG, 0, 12 },
  4042    { ::flatbuffers::ET_FLOAT, 0, -1 },
  4043    { ::flatbuffers::ET_FLOAT, 0, -1 },
  4044    { ::flatbuffers::ET_FLOAT, 0, -1 },
  4045    { ::flatbuffers::ET_FLOAT, 0, -1 },
  4046    { ::flatbuffers::ET_FLOAT, 0, -1 },
  4047    { ::flatbuffers::ET_FLOAT, 0, -1 },
  4048    { ::flatbuffers::ET_FLOAT, 0, -1 },
  4049    { ::flatbuffers::ET_DOUBLE, 0, -1 }
  4050  };
  4051  static const ::flatbuffers::TypeFunction type_refs[] = {
  4052    MyGame::Example::Vec3TypeTable,
  4053    MyGame::Example::ColorTypeTable,
  4054    MyGame::Example::AnyTypeTable,
  4055    MyGame::Example::TestTypeTable,
  4056    MyGame::Example::MonsterTypeTable,
  4057    MyGame::Example::StatTypeTable,
  4058    MyGame::Example::AbilityTypeTable,
  4059    MyGame::InParentNamespaceTypeTable,
  4060    MyGame::Example::ReferrableTypeTable,
  4061    MyGame::Example::AnyUniqueAliasesTypeTable,
  4062    MyGame::Example::AnyAmbiguousAliasesTypeTable,
  4063    MyGame::Example::RaceTypeTable,
  4064    MyGame::Example::LongEnumTypeTable
  4065  };
  4066  static const char * const names[] = {
  4067    "pos",
  4068    "mana",
  4069    "hp",
  4070    "name",
  4071    "friendly",
  4072    "inventory",
  4073    "color",
  4074    "test_type",
  4075    "test",
  4076    "test4",
  4077    "testarrayofstring",
  4078    "testarrayoftables",
  4079    "enemy",
  4080    "testnestedflatbuffer",
  4081    "testempty",
  4082    "testbool",
  4083    "testhashs32_fnv1",
  4084    "testhashu32_fnv1",
  4085    "testhashs64_fnv1",
  4086    "testhashu64_fnv1",
  4087    "testhashs32_fnv1a",
  4088    "testhashu32_fnv1a",
  4089    "testhashs64_fnv1a",
  4090    "testhashu64_fnv1a",
  4091    "testarrayofbools",
  4092    "testf",
  4093    "testf2",
  4094    "testf3",
  4095    "testarrayofstring2",
  4096    "testarrayofsortedstruct",
  4097    "flex",
  4098    "test5",
  4099    "vector_of_longs",
  4100    "vector_of_doubles",
  4101    "parent_namespace_test",
  4102    "vector_of_referrables",
  4103    "single_weak_reference",
  4104    "vector_of_weak_references",
  4105    "vector_of_strong_referrables",
  4106    "co_owning_reference",
  4107    "vector_of_co_owning_references",
  4108    "non_owning_reference",
  4109    "vector_of_non_owning_references",
  4110    "any_unique_type",
  4111    "any_unique",
  4112    "any_ambiguous_type",
  4113    "any_ambiguous",
  4114    "vector_of_enums",
  4115    "signed_enum",
  4116    "testrequirednestedflatbuffer",
  4117    "scalar_key_sorted_tables",
  4118    "native_inline",
  4119    "long_enum_non_enum_default",
  4120    "long_enum_normal_default",
  4121    "nan_default",
  4122    "inf_default",
  4123    "positive_inf_default",
  4124    "infinity_default",
  4125    "positive_infinity_default",
  4126    "negative_inf_default",
  4127    "negative_infinity_default",
  4128    "double_inf_default"
  4129  };
  4130  static const ::flatbuffers::TypeTable tt = {
  4131    ::flatbuffers::ST_TABLE, 62, type_codes, type_refs, nullptr, nullptr, names
  4132  };
  4133  return &tt;
  4134}
  4135
  4136inline const ::flatbuffers::TypeTable *TypeAliasesTypeTable() {
  4137  static const ::flatbuffers::TypeCode type_codes[] = {
  4138    { ::flatbuffers::ET_CHAR, 0, -1 },
  4139    { ::flatbuffers::ET_UCHAR, 0, -1 },
  4140    { ::flatbuffers::ET_SHORT, 0, -1 },
  4141    { ::flatbuffers::ET_USHORT, 0, -1 },
  4142    { ::flatbuffers::ET_INT, 0, -1 },
  4143    { ::flatbuffers::ET_UINT, 0, -1 },
  4144    { ::flatbuffers::ET_LONG, 0, -1 },
  4145    { ::flatbuffers::ET_ULONG, 0, -1 },
  4146    { ::flatbuffers::ET_FLOAT, 0, -1 },
  4147    { ::flatbuffers::ET_DOUBLE, 0, -1 },
  4148    { ::flatbuffers::ET_CHAR, 1, -1 },
  4149    { ::flatbuffers::ET_DOUBLE, 1, -1 }
  4150  };
  4151  static const char * const names[] = {
  4152    "i8",
  4153    "u8",
  4154    "i16",
  4155    "u16",
  4156    "i32",
  4157    "u32",
  4158    "i64",
  4159    "u64",
  4160    "f32",
  4161    "f64",
  4162    "v8",
  4163    "vf64"
  4164  };
  4165  static const ::flatbuffers::TypeTable tt = {
  4166    ::flatbuffers::ST_TABLE, 12, type_codes, nullptr, nullptr, nullptr, names
  4167  };
  4168  return &tt;
  4169}
  4170
  4171inline const MyGame::Example::Monster *GetMonster(const void *buf) {
  4172  return ::flatbuffers::GetRoot<MyGame::Example::Monster>(buf);
  4173}
  4174
  4175inline const MyGame::Example::Monster *GetSizePrefixedMonster(const void *buf) {
  4176  return ::flatbuffers::GetSizePrefixedRoot<MyGame::Example::Monster>(buf);
  4177}
  4178
  4179inline Monster *GetMutableMonster(void *buf) {
  4180  return ::flatbuffers::GetMutableRoot<Monster>(buf);
  4181}
  4182
  4183inline MyGame::Example::Monster *GetMutableSizePrefixedMonster(void *buf) {
  4184  return ::flatbuffers::GetMutableSizePrefixedRoot<MyGame::Example::Monster>(buf);
  4185}
  4186
  4187inline const char *MonsterIdentifier() {
  4188  return "MONS";
  4189}
  4190
  4191inline bool MonsterBufferHasIdentifier(const void *buf) {
  4192  return ::flatbuffers::BufferHasIdentifier(
  4193      buf, MonsterIdentifier());
  4194}
  4195
  4196inline bool SizePrefixedMonsterBufferHasIdentifier(const void *buf) {
  4197  return ::flatbuffers::BufferHasIdentifier(
  4198      buf, MonsterIdentifier(), true);
  4199}
  4200
  4201inline bool VerifyMonsterBuffer(
  4202    ::flatbuffers::Verifier &verifier) {
  4203  return verifier.VerifyBuffer<MyGame::Example::Monster>(MonsterIdentifier());
  4204}
  4205
  4206inline bool VerifySizePrefixedMonsterBuffer(
  4207    ::flatbuffers::Verifier &verifier) {
  4208  return verifier.VerifySizePrefixedBuffer<MyGame::Example::Monster>(MonsterIdentifier());
  4209}
  4210
  4211inline const char *MonsterExtension() {
  4212  return "mon";
  4213}
  4214
  4215inline void FinishMonsterBuffer(
  4216    ::flatbuffers::FlatBufferBuilder &fbb,
  4217    ::flatbuffers::Offset<MyGame::Example::Monster> root) {
  4218  fbb.Finish(root, MonsterIdentifier());
  4219}
  4220
  4221inline void FinishSizePrefixedMonsterBuffer(
  4222    ::flatbuffers::FlatBufferBuilder &fbb,
  4223    ::flatbuffers::Offset<MyGame::Example::Monster> root) {
  4224  fbb.FinishSizePrefixed(root, MonsterIdentifier());
  4225}
  4226
  4227inline std::unique_ptr<MyGame::Example::MonsterT> UnPackMonster(
  4228    const void *buf,
  4229    const ::flatbuffers::resolver_function_t *res = nullptr) {
  4230  return std::unique_ptr<MyGame::Example::MonsterT>(GetMonster(buf)->UnPack(res));
  4231}
  4232
  4233inline std::unique_ptr<MyGame::Example::MonsterT> UnPackSizePrefixedMonster(
  4234    const void *buf,
  4235    const ::flatbuffers::resolver_function_t *res = nullptr) {
  4236  return std::unique_ptr<MyGame::Example::MonsterT>(GetSizePrefixedMonster(buf)->UnPack(res));
  4237}
  4238
  4239}  // namespace Example
  4240}  // namespace MyGame
  4241
  4242#endif  // FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_

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