1// automatically generated by the FlatBuffers compiler, do not modify
2
3
4#ifndef FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
5#define FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
6
7#include "flatbuffers/flatbuffers.h"
8#include "flatbuffers/flexbuffers.h"
9#include "flatbuffers/flex_flat_util.h"
10
11// Ensure the included flatbuffers.h is the same version as when this file was
12// generated, otherwise it may not be compatible.
13static_assert(FLATBUFFERS_VERSION_MAJOR == 23 &&
14 FLATBUFFERS_VERSION_MINOR == 5 &&
15 FLATBUFFERS_VERSION_REVISION == 26,
16 "Non-compatible flatbuffers version included");
17
18// For access to the binary schema that produced this file.
19#include "monster_test_bfbs_generated.h"
20
21namespace MyGame {
22
23struct InParentNamespace;
24struct InParentNamespaceBuilder;
25struct InParentNamespaceT;
26
27namespace Example2 {
28
29struct Monster;
30struct MonsterBuilder;
31struct MonsterT;
32
33} // namespace Example2
34
35namespace Example {
36
37struct Test;
38
39struct TestSimpleTableWithEnum;
40struct TestSimpleTableWithEnumBuilder;
41struct TestSimpleTableWithEnumT;
42
43struct Vec3;
44
45struct Ability;
46
47struct StructOfStructs;
48
49struct StructOfStructsOfStructs;
50
51struct Stat;
52struct StatBuilder;
53struct StatT;
54
55struct Referrable;
56struct ReferrableBuilder;
57struct ReferrableT;
58
59struct Monster;
60struct MonsterBuilder;
61struct MonsterT;
62
63struct TypeAliases;
64struct TypeAliasesBuilder;
65struct TypeAliasesT;
66
67} // namespace Example
68
69bool operator==(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs);
70bool operator!=(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs);
71namespace Example2 {
72
73bool operator==(const MonsterT &lhs, const MonsterT &rhs);
74bool operator!=(const MonsterT &lhs, const MonsterT &rhs);
75} // namespace Example2
76
77namespace Example {
78
79bool operator==(const Test &lhs, const Test &rhs);
80bool operator!=(const Test &lhs, const Test &rhs);
81bool operator==(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs);
82bool operator!=(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs);
83bool operator==(const Vec3 &lhs, const Vec3 &rhs);
84bool operator!=(const Vec3 &lhs, const Vec3 &rhs);
85bool operator==(const Ability &lhs, const Ability &rhs);
86bool operator!=(const Ability &lhs, const Ability &rhs);
87bool operator==(const StructOfStructs &lhs, const StructOfStructs &rhs);
88bool operator!=(const StructOfStructs &lhs, const StructOfStructs &rhs);
89bool operator==(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs);
90bool operator!=(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs);
91bool operator==(const StatT &lhs, const StatT &rhs);
92bool operator!=(const StatT &lhs, const StatT &rhs);
93bool operator==(const ReferrableT &lhs, const ReferrableT &rhs);
94bool operator!=(const ReferrableT &lhs, const ReferrableT &rhs);
95bool operator==(const MonsterT &lhs, const MonsterT &rhs);
96bool operator!=(const MonsterT &lhs, const MonsterT &rhs);
97bool operator==(const TypeAliasesT &lhs, const TypeAliasesT &rhs);
98bool operator!=(const TypeAliasesT &lhs, const TypeAliasesT &rhs);
99
100} // namespace Example
101
102inline const ::flatbuffers::TypeTable *InParentNamespaceTypeTable();
103
104namespace Example2 {
105
106inline const ::flatbuffers::TypeTable *MonsterTypeTable();
107
108} // namespace Example2
109
110namespace Example {
111
112inline const ::flatbuffers::TypeTable *TestTypeTable();
113
114inline const ::flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable();
115
116inline const ::flatbuffers::TypeTable *Vec3TypeTable();
117
118inline const ::flatbuffers::TypeTable *AbilityTypeTable();
119
120inline const ::flatbuffers::TypeTable *StructOfStructsTypeTable();
121
122inline const ::flatbuffers::TypeTable *StructOfStructsOfStructsTypeTable();
123
124inline const ::flatbuffers::TypeTable *StatTypeTable();
125
126inline const ::flatbuffers::TypeTable *ReferrableTypeTable();
127
128inline const ::flatbuffers::TypeTable *MonsterTypeTable();
129
130inline const ::flatbuffers::TypeTable *TypeAliasesTypeTable();
131
132/// Composite components of Monster color.
133enum Color : uint8_t {
134 Color_Red = 1,
135 /// \brief color Green
136 /// Green is bit_flag with value (1u << 1)
137 Color_Green = 2,
138 /// \brief color Blue (1u << 3)
139 Color_Blue = 8,
140 Color_NONE = 0,
141 Color_ANY = 11
142};
143
144inline const Color (&EnumValuesColor())[3] {
145 static const Color values[] = {
146 Color_Red,
147 Color_Green,
148 Color_Blue
149 };
150 return values;
151}
152
153inline const char * const *EnumNamesColor() {
154 static const char * const names[9] = {
155 "Red",
156 "Green",
157 "",
158 "",
159 "",
160 "",
161 "",
162 "Blue",
163 nullptr
164 };
165 return names;
166}
167
168inline const char *EnumNameColor(Color e) {
169 if (::flatbuffers::IsOutRange(e, Color_Red, Color_Blue)) return "";
170 const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Color_Red);
171 return EnumNamesColor()[index];
172}
173
174enum Race : int8_t {
175 Race_None = -1,
176 Race_Human = 0,
177 Race_Dwarf = 1,
178 Race_Elf = 2,
179 Race_MIN = Race_None,
180 Race_MAX = Race_Elf
181};
182
183inline const Race (&EnumValuesRace())[4] {
184 static const Race values[] = {
185 Race_None,
186 Race_Human,
187 Race_Dwarf,
188 Race_Elf
189 };
190 return values;
191}
192
193inline const char * const *EnumNamesRace() {
194 static const char * const names[5] = {
195 "None",
196 "Human",
197 "Dwarf",
198 "Elf",
199 nullptr
200 };
201 return names;
202}
203
204inline const char *EnumNameRace(Race e) {
205 if (::flatbuffers::IsOutRange(e, Race_None, Race_Elf)) return "";
206 const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Race_None);
207 return EnumNamesRace()[index];
208}
209
210enum LongEnum : uint64_t {
211 LongEnum_LongOne = 2ULL,
212 LongEnum_LongTwo = 4ULL,
213 LongEnum_LongBig = 1099511627776ULL,
214 LongEnum_NONE = 0,
215 LongEnum_ANY = 1099511627782ULL
216};
217
218inline const LongEnum (&EnumValuesLongEnum())[3] {
219 static const LongEnum values[] = {
220 LongEnum_LongOne,
221 LongEnum_LongTwo,
222 LongEnum_LongBig
223 };
224 return values;
225}
226
227inline const char *EnumNameLongEnum(LongEnum e) {
228 switch (e) {
229 case LongEnum_LongOne: return "LongOne";
230 case LongEnum_LongTwo: return "LongTwo";
231 case LongEnum_LongBig: return "LongBig";
232 default: return "";
233 }
234}
235
236enum Any : uint8_t {
237 Any_NONE = 0,
238 Any_Monster = 1,
239 Any_TestSimpleTableWithEnum = 2,
240 Any_MyGame_Example2_Monster = 3,
241 Any_MIN = Any_NONE,
242 Any_MAX = Any_MyGame_Example2_Monster
243};
244
245inline const Any (&EnumValuesAny())[4] {
246 static const Any values[] = {
247 Any_NONE,
248 Any_Monster,
249 Any_TestSimpleTableWithEnum,
250 Any_MyGame_Example2_Monster
251 };
252 return values;
253}
254
255inline const char * const *EnumNamesAny() {
256 static const char * const names[5] = {
257 "NONE",
258 "Monster",
259 "TestSimpleTableWithEnum",
260 "MyGame_Example2_Monster",
261 nullptr
262 };
263 return names;
264}
265
266inline const char *EnumNameAny(Any e) {
267 if (::flatbuffers::IsOutRange(e, Any_NONE, Any_MyGame_Example2_Monster)) return "";
268 const size_t index = static_cast<size_t>(e);
269 return EnumNamesAny()[index];
270}
271
272template<typename T> struct AnyTraits {
273 static const Any enum_value = Any_NONE;
274};
275
276template<> struct AnyTraits<MyGame::Example::Monster> {
277 static const Any enum_value = Any_Monster;
278};
279
280template<> struct AnyTraits<MyGame::Example::TestSimpleTableWithEnum> {
281 static const Any enum_value = Any_TestSimpleTableWithEnum;
282};
283
284template<> struct AnyTraits<MyGame::Example2::Monster> {
285 static const Any enum_value = Any_MyGame_Example2_Monster;
286};
287
288template<typename T> struct AnyUnionTraits {
289 static const Any enum_value = Any_NONE;
290};
291
292template<> struct AnyUnionTraits<MyGame::Example::MonsterT> {
293 static const Any enum_value = Any_Monster;
294};
295
296template<> struct AnyUnionTraits<MyGame::Example::TestSimpleTableWithEnumT> {
297 static const Any enum_value = Any_TestSimpleTableWithEnum;
298};
299
300template<> struct AnyUnionTraits<MyGame::Example2::MonsterT> {
301 static const Any enum_value = Any_MyGame_Example2_Monster;
302};
303
304struct AnyUnion {
305 Any type;
306 void *value;
307
308 AnyUnion() : type(Any_NONE), value(nullptr) {}
309 AnyUnion(AnyUnion&& u) FLATBUFFERS_NOEXCEPT :
310 type(Any_NONE), value(nullptr)
311 { std::swap(type, u.type); std::swap(value, u.value); }
312 AnyUnion(const AnyUnion &);
313 AnyUnion &operator=(const AnyUnion &u)
314 { AnyUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
315 AnyUnion &operator=(AnyUnion &&u) FLATBUFFERS_NOEXCEPT
316 { std::swap(type, u.type); std::swap(value, u.value); return *this; }
317 ~AnyUnion() { Reset(); }
318
319 void Reset();
320
321 template <typename T>
322 void Set(T&& val) {
323 typedef typename std::remove_reference<T>::type RT;
324 Reset();
325 type = AnyUnionTraits<RT>::enum_value;
326 if (type != Any_NONE) {
327 value = new RT(std::forward<T>(val));
328 }
329 }
330
331 static void *UnPack(const void *obj, Any type, const ::flatbuffers::resolver_function_t *resolver);
332 ::flatbuffers::Offset<void> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
333
334 MyGame::Example::MonsterT *AsMonster() {
335 return type == Any_Monster ?
336 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
337 }
338 const MyGame::Example::MonsterT *AsMonster() const {
339 return type == Any_Monster ?
340 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
341 }
342 MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() {
343 return type == Any_TestSimpleTableWithEnum ?
344 reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
345 }
346 const MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() const {
347 return type == Any_TestSimpleTableWithEnum ?
348 reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
349 }
350 MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() {
351 return type == Any_MyGame_Example2_Monster ?
352 reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
353 }
354 const MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() const {
355 return type == Any_MyGame_Example2_Monster ?
356 reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
357 }
358};
359
360
361inline bool operator==(const AnyUnion &lhs, const AnyUnion &rhs) {
362 if (lhs.type != rhs.type) return false;
363 switch (lhs.type) {
364 case Any_NONE: {
365 return true;
366 }
367 case Any_Monster: {
368 return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
369 *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
370 }
371 case Any_TestSimpleTableWithEnum: {
372 return *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(lhs.value)) ==
373 *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(rhs.value));
374 }
375 case Any_MyGame_Example2_Monster: {
376 return *(reinterpret_cast<const MyGame::Example2::MonsterT *>(lhs.value)) ==
377 *(reinterpret_cast<const MyGame::Example2::MonsterT *>(rhs.value));
378 }
379 default: {
380 return false;
381 }
382 }
383}
384
385inline bool operator!=(const AnyUnion &lhs, const AnyUnion &rhs) {
386 return !(lhs == rhs);
387}
388
389bool VerifyAny(::flatbuffers::Verifier &verifier, const void *obj, Any type);
390bool VerifyAnyVector(::flatbuffers::Verifier &verifier, const ::flatbuffers::Vector<::flatbuffers::Offset<void>> *values, const ::flatbuffers::Vector<uint8_t> *types);
391
392enum AnyUniqueAliases : uint8_t {
393 AnyUniqueAliases_NONE = 0,
394 AnyUniqueAliases_M = 1,
395 AnyUniqueAliases_TS = 2,
396 AnyUniqueAliases_M2 = 3,
397 AnyUniqueAliases_MIN = AnyUniqueAliases_NONE,
398 AnyUniqueAliases_MAX = AnyUniqueAliases_M2
399};
400
401inline const AnyUniqueAliases (&EnumValuesAnyUniqueAliases())[4] {
402 static const AnyUniqueAliases values[] = {
403 AnyUniqueAliases_NONE,
404 AnyUniqueAliases_M,
405 AnyUniqueAliases_TS,
406 AnyUniqueAliases_M2
407 };
408 return values;
409}
410
411inline const char * const *EnumNamesAnyUniqueAliases() {
412 static const char * const names[5] = {
413 "NONE",
414 "M",
415 "TS",
416 "M2",
417 nullptr
418 };
419 return names;
420}
421
422inline const char *EnumNameAnyUniqueAliases(AnyUniqueAliases e) {
423 if (::flatbuffers::IsOutRange(e, AnyUniqueAliases_NONE, AnyUniqueAliases_M2)) return "";
424 const size_t index = static_cast<size_t>(e);
425 return EnumNamesAnyUniqueAliases()[index];
426}
427
428template<typename T> struct AnyUniqueAliasesTraits {
429 static const AnyUniqueAliases enum_value = AnyUniqueAliases_NONE;
430};
431
432template<> struct AnyUniqueAliasesTraits<MyGame::Example::Monster> {
433 static const AnyUniqueAliases enum_value = AnyUniqueAliases_M;
434};
435
436template<> struct AnyUniqueAliasesTraits<MyGame::Example::TestSimpleTableWithEnum> {
437 static const AnyUniqueAliases enum_value = AnyUniqueAliases_TS;
438};
439
440template<> struct AnyUniqueAliasesTraits<MyGame::Example2::Monster> {
441 static const AnyUniqueAliases enum_value = AnyUniqueAliases_M2;
442};
443
444template<typename T> struct AnyUniqueAliasesUnionTraits {
445 static const AnyUniqueAliases enum_value = AnyUniqueAliases_NONE;
446};
447
448template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example::MonsterT> {
449 static const AnyUniqueAliases enum_value = AnyUniqueAliases_M;
450};
451
452template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example::TestSimpleTableWithEnumT> {
453 static const AnyUniqueAliases enum_value = AnyUniqueAliases_TS;
454};
455
456template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example2::MonsterT> {
457 static const AnyUniqueAliases enum_value = AnyUniqueAliases_M2;
458};
459
460struct AnyUniqueAliasesUnion {
461 AnyUniqueAliases type;
462 void *value;
463
464 AnyUniqueAliasesUnion() : type(AnyUniqueAliases_NONE), value(nullptr) {}
465 AnyUniqueAliasesUnion(AnyUniqueAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
466 type(AnyUniqueAliases_NONE), value(nullptr)
467 { std::swap(type, u.type); std::swap(value, u.value); }
468 AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &);
469 AnyUniqueAliasesUnion &operator=(const AnyUniqueAliasesUnion &u)
470 { AnyUniqueAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
471 AnyUniqueAliasesUnion &operator=(AnyUniqueAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
472 { std::swap(type, u.type); std::swap(value, u.value); return *this; }
473 ~AnyUniqueAliasesUnion() { Reset(); }
474
475 void Reset();
476
477 template <typename T>
478 void Set(T&& val) {
479 typedef typename std::remove_reference<T>::type RT;
480 Reset();
481 type = AnyUniqueAliasesUnionTraits<RT>::enum_value;
482 if (type != AnyUniqueAliases_NONE) {
483 value = new RT(std::forward<T>(val));
484 }
485 }
486
487 static void *UnPack(const void *obj, AnyUniqueAliases type, const ::flatbuffers::resolver_function_t *resolver);
488 ::flatbuffers::Offset<void> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
489
490 MyGame::Example::MonsterT *AsM() {
491 return type == AnyUniqueAliases_M ?
492 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
493 }
494 const MyGame::Example::MonsterT *AsM() const {
495 return type == AnyUniqueAliases_M ?
496 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
497 }
498 MyGame::Example::TestSimpleTableWithEnumT *AsTS() {
499 return type == AnyUniqueAliases_TS ?
500 reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
501 }
502 const MyGame::Example::TestSimpleTableWithEnumT *AsTS() const {
503 return type == AnyUniqueAliases_TS ?
504 reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
505 }
506 MyGame::Example2::MonsterT *AsM2() {
507 return type == AnyUniqueAliases_M2 ?
508 reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
509 }
510 const MyGame::Example2::MonsterT *AsM2() const {
511 return type == AnyUniqueAliases_M2 ?
512 reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
513 }
514};
515
516
517inline bool operator==(const AnyUniqueAliasesUnion &lhs, const AnyUniqueAliasesUnion &rhs) {
518 if (lhs.type != rhs.type) return false;
519 switch (lhs.type) {
520 case AnyUniqueAliases_NONE: {
521 return true;
522 }
523 case AnyUniqueAliases_M: {
524 return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
525 *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
526 }
527 case AnyUniqueAliases_TS: {
528 return *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(lhs.value)) ==
529 *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(rhs.value));
530 }
531 case AnyUniqueAliases_M2: {
532 return *(reinterpret_cast<const MyGame::Example2::MonsterT *>(lhs.value)) ==
533 *(reinterpret_cast<const MyGame::Example2::MonsterT *>(rhs.value));
534 }
535 default: {
536 return false;
537 }
538 }
539}
540
541inline bool operator!=(const AnyUniqueAliasesUnion &lhs, const AnyUniqueAliasesUnion &rhs) {
542 return !(lhs == rhs);
543}
544
545bool VerifyAnyUniqueAliases(::flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type);
546bool VerifyAnyUniqueAliasesVector(::flatbuffers::Verifier &verifier, const ::flatbuffers::Vector<::flatbuffers::Offset<void>> *values, const ::flatbuffers::Vector<uint8_t> *types);
547
548enum AnyAmbiguousAliases : uint8_t {
549 AnyAmbiguousAliases_NONE = 0,
550 AnyAmbiguousAliases_M1 = 1,
551 AnyAmbiguousAliases_M2 = 2,
552 AnyAmbiguousAliases_M3 = 3,
553 AnyAmbiguousAliases_MIN = AnyAmbiguousAliases_NONE,
554 AnyAmbiguousAliases_MAX = AnyAmbiguousAliases_M3
555};
556
557inline const AnyAmbiguousAliases (&EnumValuesAnyAmbiguousAliases())[4] {
558 static const AnyAmbiguousAliases values[] = {
559 AnyAmbiguousAliases_NONE,
560 AnyAmbiguousAliases_M1,
561 AnyAmbiguousAliases_M2,
562 AnyAmbiguousAliases_M3
563 };
564 return values;
565}
566
567inline const char * const *EnumNamesAnyAmbiguousAliases() {
568 static const char * const names[5] = {
569 "NONE",
570 "M1",
571 "M2",
572 "M3",
573 nullptr
574 };
575 return names;
576}
577
578inline const char *EnumNameAnyAmbiguousAliases(AnyAmbiguousAliases e) {
579 if (::flatbuffers::IsOutRange(e, AnyAmbiguousAliases_NONE, AnyAmbiguousAliases_M3)) return "";
580 const size_t index = static_cast<size_t>(e);
581 return EnumNamesAnyAmbiguousAliases()[index];
582}
583
584struct AnyAmbiguousAliasesUnion {
585 AnyAmbiguousAliases type;
586 void *value;
587
588 AnyAmbiguousAliasesUnion() : type(AnyAmbiguousAliases_NONE), value(nullptr) {}
589 AnyAmbiguousAliasesUnion(AnyAmbiguousAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
590 type(AnyAmbiguousAliases_NONE), value(nullptr)
591 { std::swap(type, u.type); std::swap(value, u.value); }
592 AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &);
593 AnyAmbiguousAliasesUnion &operator=(const AnyAmbiguousAliasesUnion &u)
594 { AnyAmbiguousAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
595 AnyAmbiguousAliasesUnion &operator=(AnyAmbiguousAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
596 { std::swap(type, u.type); std::swap(value, u.value); return *this; }
597 ~AnyAmbiguousAliasesUnion() { Reset(); }
598
599 void Reset();
600
601 static void *UnPack(const void *obj, AnyAmbiguousAliases type, const ::flatbuffers::resolver_function_t *resolver);
602 ::flatbuffers::Offset<void> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
603
604 MyGame::Example::MonsterT *AsM1() {
605 return type == AnyAmbiguousAliases_M1 ?
606 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
607 }
608 const MyGame::Example::MonsterT *AsM1() const {
609 return type == AnyAmbiguousAliases_M1 ?
610 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
611 }
612 MyGame::Example::MonsterT *AsM2() {
613 return type == AnyAmbiguousAliases_M2 ?
614 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
615 }
616 const MyGame::Example::MonsterT *AsM2() const {
617 return type == AnyAmbiguousAliases_M2 ?
618 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
619 }
620 MyGame::Example::MonsterT *AsM3() {
621 return type == AnyAmbiguousAliases_M3 ?
622 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
623 }
624 const MyGame::Example::MonsterT *AsM3() const {
625 return type == AnyAmbiguousAliases_M3 ?
626 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
627 }
628};
629
630
631inline bool operator==(const AnyAmbiguousAliasesUnion &lhs, const AnyAmbiguousAliasesUnion &rhs) {
632 if (lhs.type != rhs.type) return false;
633 switch (lhs.type) {
634 case AnyAmbiguousAliases_NONE: {
635 return true;
636 }
637 case AnyAmbiguousAliases_M1: {
638 return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
639 *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
640 }
641 case AnyAmbiguousAliases_M2: {
642 return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
643 *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
644 }
645 case AnyAmbiguousAliases_M3: {
646 return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
647 *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
648 }
649 default: {
650 return false;
651 }
652 }
653}
654
655inline bool operator!=(const AnyAmbiguousAliasesUnion &lhs, const AnyAmbiguousAliasesUnion &rhs) {
656 return !(lhs == rhs);
657}
658
659bool VerifyAnyAmbiguousAliases(::flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type);
660bool VerifyAnyAmbiguousAliasesVector(::flatbuffers::Verifier &verifier, const ::flatbuffers::Vector<::flatbuffers::Offset<void>> *values, const ::flatbuffers::Vector<uint8_t> *types);
661
662FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS {
663 private:
664 int16_t a_;
665 int8_t b_;
666 int8_t padding0__;
667
668 public:
669 static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
670 return TestTypeTable();
671 }
672 Test()
673 : a_(0),
674 b_(0),
675 padding0__(0) {
676 (void)padding0__;
677 }
678 Test(int16_t _a, int8_t _b)
679 : a_(::flatbuffers::EndianScalar(_a)),
680 b_(::flatbuffers::EndianScalar(_b)),
681 padding0__(0) {
682 (void)padding0__;
683 }
684 int16_t a() const {
685 return ::flatbuffers::EndianScalar(a_);
686 }
687 void mutate_a(int16_t _a) {
688 ::flatbuffers::WriteScalar(&a_, _a);
689 }
690 int8_t b() const {
691 return ::flatbuffers::EndianScalar(b_);
692 }
693 void mutate_b(int8_t _b) {
694 ::flatbuffers::WriteScalar(&b_, _b);
695 }
696};
697FLATBUFFERS_STRUCT_END(Test, 4);
698
699inline bool operator==(const Test &lhs, const Test &rhs) {
700 return
701 (lhs.a() == rhs.a()) &&
702 (lhs.b() == rhs.b());
703}
704
705inline bool operator!=(const Test &lhs, const Test &rhs) {
706 return !(lhs == rhs);
707}
708
709
710FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) Vec3 FLATBUFFERS_FINAL_CLASS {
711 private:
712 float x_;
713 float y_;
714 float z_;
715 int32_t padding0__;
716 double test1_;
717 uint8_t test2_;
718 int8_t padding1__;
719 MyGame::Example::Test test3_;
720 int16_t padding2__;
721
722 public:
723 static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
724 return Vec3TypeTable();
725 }
726 Vec3()
727 : x_(0),
728 y_(0),
729 z_(0),
730 padding0__(0),
731 test1_(0),
732 test2_(0),
733 padding1__(0),
734 test3_(),
735 padding2__(0) {
736 (void)padding0__;
737 (void)padding1__;
738 (void)padding2__;
739 }
740 Vec3(float _x, float _y, float _z, double _test1, MyGame::Example::Color _test2, const MyGame::Example::Test &_test3)
741 : x_(::flatbuffers::EndianScalar(_x)),
742 y_(::flatbuffers::EndianScalar(_y)),
743 z_(::flatbuffers::EndianScalar(_z)),
744 padding0__(0),
745 test1_(::flatbuffers::EndianScalar(_test1)),
746 test2_(::flatbuffers::EndianScalar(static_cast<uint8_t>(_test2))),
747 padding1__(0),
748 test3_(_test3),
749 padding2__(0) {
750 (void)padding0__;
751 (void)padding1__;
752 (void)padding2__;
753 }
754 float x() const {
755 return ::flatbuffers::EndianScalar(x_);
756 }
757 void mutate_x(float _x) {
758 ::flatbuffers::WriteScalar(&x_, _x);
759 }
760 float y() const {
761 return ::flatbuffers::EndianScalar(y_);
762 }
763 void mutate_y(float _y) {
764 ::flatbuffers::WriteScalar(&y_, _y);
765 }
766 float z() const {
767 return ::flatbuffers::EndianScalar(z_);
768 }
769 void mutate_z(float _z) {
770 ::flatbuffers::WriteScalar(&z_, _z);
771 }
772 double test1() const {
773 return ::flatbuffers::EndianScalar(test1_);
774 }
775 void mutate_test1(double _test1) {
776 ::flatbuffers::WriteScalar(&test1_, _test1);
777 }
778 MyGame::Example::Color test2() const {
779 return static_cast<MyGame::Example::Color>(::flatbuffers::EndianScalar(test2_));
780 }
781 void mutate_test2(MyGame::Example::Color _test2) {
782 ::flatbuffers::WriteScalar(&test2_, static_cast<uint8_t>(_test2));
783 }
784 const MyGame::Example::Test &test3() const {
785 return test3_;
786 }
787 MyGame::Example::Test &mutable_test3() {
788 return test3_;
789 }
790};
791FLATBUFFERS_STRUCT_END(Vec3, 32);
792
793inline bool operator==(const Vec3 &lhs, const Vec3 &rhs) {
794 return
795 (lhs.x() == rhs.x()) &&
796 (lhs.y() == rhs.y()) &&
797 (lhs.z() == rhs.z()) &&
798 (lhs.test1() == rhs.test1()) &&
799 (lhs.test2() == rhs.test2()) &&
800 (lhs.test3() == rhs.test3());
801}
802
803inline bool operator!=(const Vec3 &lhs, const Vec3 &rhs) {
804 return !(lhs == rhs);
805}
806
807
808FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Ability FLATBUFFERS_FINAL_CLASS {
809 private:
810 uint32_t id_;
811 uint32_t distance_;
812
813 public:
814 static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
815 return AbilityTypeTable();
816 }
817 Ability()
818 : id_(0),
819 distance_(0) {
820 }
821 Ability(uint32_t _id, uint32_t _distance)
822 : id_(::flatbuffers::EndianScalar(_id)),
823 distance_(::flatbuffers::EndianScalar(_distance)) {
824 }
825 uint32_t id() const {
826 return ::flatbuffers::EndianScalar(id_);
827 }
828 void mutate_id(uint32_t _id) {
829 ::flatbuffers::WriteScalar(&id_, _id);
830 }
831 bool KeyCompareLessThan(const Ability * const o) const {
832 return id() < o->id();
833 }
834 int KeyCompareWithValue(uint32_t _id) const {
835 return static_cast<int>(id() > _id) - static_cast<int>(id() < _id);
836 }
837 uint32_t distance() const {
838 return ::flatbuffers::EndianScalar(distance_);
839 }
840 void mutate_distance(uint32_t _distance) {
841 ::flatbuffers::WriteScalar(&distance_, _distance);
842 }
843};
844FLATBUFFERS_STRUCT_END(Ability, 8);
845
846inline bool operator==(const Ability &lhs, const Ability &rhs) {
847 return
848 (lhs.id() == rhs.id()) &&
849 (lhs.distance() == rhs.distance());
850}
851
852inline bool operator!=(const Ability &lhs, const Ability &rhs) {
853 return !(lhs == rhs);
854}
855
856
857FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) StructOfStructs FLATBUFFERS_FINAL_CLASS {
858 private:
859 MyGame::Example::Ability a_;
860 MyGame::Example::Test b_;
861 MyGame::Example::Ability c_;
862
863 public:
864 static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
865 return StructOfStructsTypeTable();
866 }
867 StructOfStructs()
868 : a_(),
869 b_(),
870 c_() {
871 }
872 StructOfStructs(const MyGame::Example::Ability &_a, const MyGame::Example::Test &_b, const MyGame::Example::Ability &_c)
873 : a_(_a),
874 b_(_b),
875 c_(_c) {
876 }
877 const MyGame::Example::Ability &a() const {
878 return a_;
879 }
880 MyGame::Example::Ability &mutable_a() {
881 return a_;
882 }
883 const MyGame::Example::Test &b() const {
884 return b_;
885 }
886 MyGame::Example::Test &mutable_b() {
887 return b_;
888 }
889 const MyGame::Example::Ability &c() const {
890 return c_;
891 }
892 MyGame::Example::Ability &mutable_c() {
893 return c_;
894 }
895};
896FLATBUFFERS_STRUCT_END(StructOfStructs, 20);
897
898inline bool operator==(const StructOfStructs &lhs, const StructOfStructs &rhs) {
899 return
900 (lhs.a() == rhs.a()) &&
901 (lhs.b() == rhs.b()) &&
902 (lhs.c() == rhs.c());
903}
904
905inline bool operator!=(const StructOfStructs &lhs, const StructOfStructs &rhs) {
906 return !(lhs == rhs);
907}
908
909
910FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) StructOfStructsOfStructs FLATBUFFERS_FINAL_CLASS {
911 private:
912 MyGame::Example::StructOfStructs a_;
913
914 public:
915 static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
916 return StructOfStructsOfStructsTypeTable();
917 }
918 StructOfStructsOfStructs()
919 : a_() {
920 }
921 StructOfStructsOfStructs(const MyGame::Example::StructOfStructs &_a)
922 : a_(_a) {
923 }
924 const MyGame::Example::StructOfStructs &a() const {
925 return a_;
926 }
927 MyGame::Example::StructOfStructs &mutable_a() {
928 return a_;
929 }
930};
931FLATBUFFERS_STRUCT_END(StructOfStructsOfStructs, 20);
932
933inline bool operator==(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs) {
934 return
935 (lhs.a() == rhs.a());
936}
937
938inline bool operator!=(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs) {
939 return !(lhs == rhs);
940}
941
942
943} // namespace Example
944
945struct InParentNamespaceT : public ::flatbuffers::NativeTable {
946 typedef InParentNamespace TableType;
947};
948
949struct InParentNamespace FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
950 typedef InParentNamespaceT NativeTableType;
951 typedef InParentNamespaceBuilder Builder;
952 typedef MyGame::Example::MonsterBinarySchema BinarySchema;
953 static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
954 return InParentNamespaceTypeTable();
955 }
956 bool Verify(::flatbuffers::Verifier &verifier) const {
957 return VerifyTableStart(verifier) &&
958 verifier.EndTable();
959 }
960 InParentNamespaceT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
961 void UnPackTo(InParentNamespaceT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
962 static ::flatbuffers::Offset<InParentNamespace> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
963};
964
965struct InParentNamespaceBuilder {
966 typedef InParentNamespace Table;
967 ::flatbuffers::FlatBufferBuilder &fbb_;
968 ::flatbuffers::uoffset_t start_;
969 explicit InParentNamespaceBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
970 : fbb_(_fbb) {
971 start_ = fbb_.StartTable();
972 }
973 ::flatbuffers::Offset<InParentNamespace> Finish() {
974 const auto end = fbb_.EndTable(start_);
975 auto o = ::flatbuffers::Offset<InParentNamespace>(end);
976 return o;
977 }
978};
979
980inline ::flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(
981 ::flatbuffers::FlatBufferBuilder &_fbb) {
982 InParentNamespaceBuilder builder_(_fbb);
983 return builder_.Finish();
984}
985
986::flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(::flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
987
988namespace Example2 {
989
990struct MonsterT : public ::flatbuffers::NativeTable {
991 typedef Monster TableType;
992};
993
994struct Monster FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
995 typedef MonsterT NativeTableType;
996 typedef MonsterBuilder Builder;
997 typedef MyGame::Example::MonsterBinarySchema BinarySchema;
998 static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
999 return MonsterTypeTable();
1000 }
1001 bool Verify(::flatbuffers::Verifier &verifier) const {
1002 return VerifyTableStart(verifier) &&
1003 verifier.EndTable();
1004 }
1005 MonsterT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
1006 void UnPackTo(MonsterT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
1007 static ::flatbuffers::Offset<Monster> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
1008};
1009
1010struct MonsterBuilder {
1011 typedef Monster Table;
1012 ::flatbuffers::FlatBufferBuilder &fbb_;
1013 ::flatbuffers::uoffset_t start_;
1014 explicit MonsterBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
1015 : fbb_(_fbb) {
1016 start_ = fbb_.StartTable();
1017 }
1018 ::flatbuffers::Offset<Monster> Finish() {
1019 const auto end = fbb_.EndTable(start_);
1020 auto o = ::flatbuffers::Offset<Monster>(end);
1021 return o;
1022 }
1023};
1024
1025inline ::flatbuffers::Offset<Monster> CreateMonster(
1026 ::flatbuffers::FlatBufferBuilder &_fbb) {
1027 MonsterBuilder builder_(_fbb);
1028 return builder_.Finish();
1029}
1030
1031::flatbuffers::Offset<Monster> CreateMonster(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
1032
1033} // namespace Example2
1034
1035namespace Example {
1036
1037struct TestSimpleTableWithEnumT : public ::flatbuffers::NativeTable {
1038 typedef TestSimpleTableWithEnum TableType;
1039 MyGame::Example::Color color = MyGame::Example::Color_Green;
1040};
1041
1042struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
1043 typedef TestSimpleTableWithEnumT NativeTableType;
1044 typedef TestSimpleTableWithEnumBuilder Builder;
1045 typedef MyGame::Example::MonsterBinarySchema BinarySchema;
1046 static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
1047 return TestSimpleTableWithEnumTypeTable();
1048 }
1049 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1050 VT_COLOR = 4
1051 };
1052 MyGame::Example::Color color() const {
1053 return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 2));
1054 }
1055 bool mutate_color(MyGame::Example::Color _color = static_cast<MyGame::Example::Color>(2)) {
1056 return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 2);
1057 }
1058 bool Verify(::flatbuffers::Verifier &verifier) const {
1059 return VerifyTableStart(verifier) &&
1060 VerifyField<uint8_t>(verifier, VT_COLOR, 1) &&
1061 verifier.EndTable();
1062 }
1063 TestSimpleTableWithEnumT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
1064 void UnPackTo(TestSimpleTableWithEnumT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
1065 static ::flatbuffers::Offset<TestSimpleTableWithEnum> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
1066};
1067
1068struct TestSimpleTableWithEnumBuilder {
1069 typedef TestSimpleTableWithEnum Table;
1070 ::flatbuffers::FlatBufferBuilder &fbb_;
1071 ::flatbuffers::uoffset_t start_;
1072 void add_color(MyGame::Example::Color color) {
1073 fbb_.AddElement<uint8_t>(TestSimpleTableWithEnum::VT_COLOR, static_cast<uint8_t>(color), 2);
1074 }
1075 explicit TestSimpleTableWithEnumBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
1076 : fbb_(_fbb) {
1077 start_ = fbb_.StartTable();
1078 }
1079 ::flatbuffers::Offset<TestSimpleTableWithEnum> Finish() {
1080 const auto end = fbb_.EndTable(start_);
1081 auto o = ::flatbuffers::Offset<TestSimpleTableWithEnum>(end);
1082 return o;
1083 }
1084};
1085
1086inline ::flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(
1087 ::flatbuffers::FlatBufferBuilder &_fbb,
1088 MyGame::Example::Color color = MyGame::Example::Color_Green) {
1089 TestSimpleTableWithEnumBuilder builder_(_fbb);
1090 builder_.add_color(color);
1091 return builder_.Finish();
1092}
1093
1094::flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(::flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
1095
1096struct StatT : public ::flatbuffers::NativeTable {
1097 typedef Stat TableType;
1098 std::string id{};
1099 int64_t val = 0;
1100 uint16_t count = 0;
1101};
1102
1103struct Stat FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
1104 typedef StatT NativeTableType;
1105 typedef StatBuilder Builder;
1106 typedef MyGame::Example::MonsterBinarySchema BinarySchema;
1107 static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
1108 return StatTypeTable();
1109 }
1110 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1111 VT_ID = 4,
1112 VT_VAL = 6,
1113 VT_COUNT = 8
1114 };
1115 const ::flatbuffers::String *id() const {
1116 return GetPointer<const ::flatbuffers::String *>(VT_ID);
1117 }
1118 ::flatbuffers::String *mutable_id() {
1119 return GetPointer<::flatbuffers::String *>(VT_ID);
1120 }
1121 int64_t val() const {
1122 return GetField<int64_t>(VT_VAL, 0);
1123 }
1124 bool mutate_val(int64_t _val = 0) {
1125 return SetField<int64_t>(VT_VAL, _val, 0);
1126 }
1127 uint16_t count() const {
1128 return GetField<uint16_t>(VT_COUNT, 0);
1129 }
1130 bool mutate_count(uint16_t _count = 0) {
1131 return SetField<uint16_t>(VT_COUNT, _count, 0);
1132 }
1133 bool KeyCompareLessThan(const Stat * const o) const {
1134 return count() < o->count();
1135 }
1136 int KeyCompareWithValue(uint16_t _count) const {
1137 return static_cast<int>(count() > _count) - static_cast<int>(count() < _count);
1138 }
1139 bool Verify(::flatbuffers::Verifier &verifier) const {
1140 return VerifyTableStart(verifier) &&
1141 VerifyOffset(verifier, VT_ID) &&
1142 verifier.VerifyString(id()) &&
1143 VerifyField<int64_t>(verifier, VT_VAL, 8) &&
1144 VerifyField<uint16_t>(verifier, VT_COUNT, 2) &&
1145 verifier.EndTable();
1146 }
1147 StatT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
1148 void UnPackTo(StatT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
1149 static ::flatbuffers::Offset<Stat> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
1150};
1151
1152struct StatBuilder {
1153 typedef Stat Table;
1154 ::flatbuffers::FlatBufferBuilder &fbb_;
1155 ::flatbuffers::uoffset_t start_;
1156 void add_id(::flatbuffers::Offset<::flatbuffers::String> id) {
1157 fbb_.AddOffset(Stat::VT_ID, id);
1158 }
1159 void add_val(int64_t val) {
1160 fbb_.AddElement<int64_t>(Stat::VT_VAL, val, 0);
1161 }
1162 void add_count(uint16_t count) {
1163 fbb_.AddElement<uint16_t>(Stat::VT_COUNT, count, 0);
1164 }
1165 explicit StatBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
1166 : fbb_(_fbb) {
1167 start_ = fbb_.StartTable();
1168 }
1169 ::flatbuffers::Offset<Stat> Finish() {
1170 const auto end = fbb_.EndTable(start_);
1171 auto o = ::flatbuffers::Offset<Stat>(end);
1172 return o;
1173 }
1174};
1175
1176inline ::flatbuffers::Offset<Stat> CreateStat(
1177 ::flatbuffers::FlatBufferBuilder &_fbb,
1178 ::flatbuffers::Offset<::flatbuffers::String> id = 0,
1179 int64_t val = 0,
1180 uint16_t count = 0) {
1181 StatBuilder builder_(_fbb);
1182 builder_.add_val(val);
1183 builder_.add_id(id);
1184 builder_.add_count(count);
1185 return builder_.Finish();
1186}
1187
1188inline ::flatbuffers::Offset<Stat> CreateStatDirect(
1189 ::flatbuffers::FlatBufferBuilder &_fbb,
1190 const char *id = nullptr,
1191 int64_t val = 0,
1192 uint16_t count = 0) {
1193 auto id__ = id ? _fbb.CreateString(id) : 0;
1194 return MyGame::Example::CreateStat(
1195 _fbb,
1196 id__,
1197 val,
1198 count);
1199}
1200
1201::flatbuffers::Offset<Stat> CreateStat(::flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
1202
1203struct ReferrableT : public ::flatbuffers::NativeTable {
1204 typedef Referrable TableType;
1205 uint64_t id = 0;
1206};
1207
1208struct Referrable FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
1209 typedef ReferrableT NativeTableType;
1210 typedef ReferrableBuilder Builder;
1211 typedef MyGame::Example::MonsterBinarySchema BinarySchema;
1212 static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
1213 return ReferrableTypeTable();
1214 }
1215 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1216 VT_ID = 4
1217 };
1218 uint64_t id() const {
1219 return GetField<uint64_t>(VT_ID, 0);
1220 }
1221 bool mutate_id(uint64_t _id = 0) {
1222 return SetField<uint64_t>(VT_ID, _id, 0);
1223 }
1224 bool KeyCompareLessThan(const Referrable * const o) const {
1225 return id() < o->id();
1226 }
1227 int KeyCompareWithValue(uint64_t _id) const {
1228 return static_cast<int>(id() > _id) - static_cast<int>(id() < _id);
1229 }
1230 bool Verify(::flatbuffers::Verifier &verifier) const {
1231 return VerifyTableStart(verifier) &&
1232 VerifyField<uint64_t>(verifier, VT_ID, 8) &&
1233 verifier.EndTable();
1234 }
1235 ReferrableT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
1236 void UnPackTo(ReferrableT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
1237 static ::flatbuffers::Offset<Referrable> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
1238};
1239
1240struct ReferrableBuilder {
1241 typedef Referrable Table;
1242 ::flatbuffers::FlatBufferBuilder &fbb_;
1243 ::flatbuffers::uoffset_t start_;
1244 void add_id(uint64_t id) {
1245 fbb_.AddElement<uint64_t>(Referrable::VT_ID, id, 0);
1246 }
1247 explicit ReferrableBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
1248 : fbb_(_fbb) {
1249 start_ = fbb_.StartTable();
1250 }
1251 ::flatbuffers::Offset<Referrable> Finish() {
1252 const auto end = fbb_.EndTable(start_);
1253 auto o = ::flatbuffers::Offset<Referrable>(end);
1254 return o;
1255 }
1256};
1257
1258inline ::flatbuffers::Offset<Referrable> CreateReferrable(
1259 ::flatbuffers::FlatBufferBuilder &_fbb,
1260 uint64_t id = 0) {
1261 ReferrableBuilder builder_(_fbb);
1262 builder_.add_id(id);
1263 return builder_.Finish();
1264}
1265
1266::flatbuffers::Offset<Referrable> CreateReferrable(::flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
1267
1268struct MonsterT : public ::flatbuffers::NativeTable {
1269 typedef Monster TableType;
1270 std::unique_ptr<MyGame::Example::Vec3> pos{};
1271 int16_t mana = 150;
1272 int16_t hp = 100;
1273 std::string name{};
1274 std::vector<uint8_t> inventory{};
1275 MyGame::Example::Color color = MyGame::Example::Color_Blue;
1276 MyGame::Example::AnyUnion test{};
1277 std::vector<MyGame::Example::Test> test4{};
1278 std::vector<std::string> testarrayofstring{};
1279 std::vector<std::unique_ptr<MyGame::Example::MonsterT>> testarrayoftables{};
1280 std::unique_ptr<MyGame::Example::MonsterT> enemy{};
1281 std::vector<uint8_t> testnestedflatbuffer{};
1282 std::unique_ptr<MyGame::Example::StatT> testempty{};
1283 bool testbool = false;
1284 int32_t testhashs32_fnv1 = 0;
1285 uint32_t testhashu32_fnv1 = 0;
1286 int64_t testhashs64_fnv1 = 0;
1287 uint64_t testhashu64_fnv1 = 0;
1288 int32_t testhashs32_fnv1a = 0;
1289 Stat *testhashu32_fnv1a = nullptr;
1290 int64_t testhashs64_fnv1a = 0;
1291 uint64_t testhashu64_fnv1a = 0;
1292 std::vector<bool> testarrayofbools{};
1293 float testf = 3.14159f;
1294 float testf2 = 3.0f;
1295 float testf3 = 0.0f;
1296 std::vector<std::string> testarrayofstring2{};
1297 std::vector<MyGame::Example::Ability> testarrayofsortedstruct{};
1298 std::vector<uint8_t> flex{};
1299 std::vector<MyGame::Example::Test> test5{};
1300 std::vector<int64_t> vector_of_longs{};
1301 std::vector<double> vector_of_doubles{};
1302 std::unique_ptr<MyGame::InParentNamespaceT> parent_namespace_test{};
1303 std::vector<std::unique_ptr<MyGame::Example::ReferrableT>> vector_of_referrables{};
1304 ReferrableT *single_weak_reference = nullptr;
1305 std::vector<ReferrableT *> vector_of_weak_references{};
1306 std::vector<std::unique_ptr<MyGame::Example::ReferrableT>> vector_of_strong_referrables{};
1307 ReferrableT *co_owning_reference = nullptr;
1308 std::vector<std::unique_ptr<ReferrableT>> vector_of_co_owning_references{};
1309 ReferrableT *non_owning_reference = nullptr;
1310 std::vector<ReferrableT *> vector_of_non_owning_references{};
1311 MyGame::Example::AnyUniqueAliasesUnion any_unique{};
1312 MyGame::Example::AnyAmbiguousAliasesUnion any_ambiguous{};
1313 std::vector<MyGame::Example::Color> vector_of_enums{};
1314 MyGame::Example::Race signed_enum = MyGame::Example::Race_None;
1315 std::vector<uint8_t> testrequirednestedflatbuffer{};
1316 std::vector<std::unique_ptr<MyGame::Example::StatT>> scalar_key_sorted_tables{};
1317 MyGame::Example::Test native_inline{};
1318 MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0);
1319 MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum_LongOne;
1320 float nan_default = std::numeric_limits<float>::quiet_NaN();
1321 float inf_default = std::numeric_limits<float>::infinity();
1322 float positive_inf_default = std::numeric_limits<float>::infinity();
1323 float infinity_default = std::numeric_limits<float>::infinity();
1324 float positive_infinity_default = std::numeric_limits<float>::infinity();
1325 float negative_inf_default = -std::numeric_limits<float>::infinity();
1326 float negative_infinity_default = -std::numeric_limits<float>::infinity();
1327 double double_inf_default = std::numeric_limits<double>::infinity();
1328 MonsterT() = default;
1329 MonsterT(const MonsterT &o);
1330 MonsterT(MonsterT&&) FLATBUFFERS_NOEXCEPT = default;
1331 MonsterT &operator=(MonsterT o) FLATBUFFERS_NOEXCEPT;
1332};
1333
1334/// an example documentation comment: "monster object"
1335struct Monster FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
1336 typedef MonsterT NativeTableType;
1337 typedef MonsterBuilder Builder;
1338 typedef MyGame::Example::MonsterBinarySchema BinarySchema;
1339 static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
1340 return MonsterTypeTable();
1341 }
1342 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1343 VT_POS = 4,
1344 VT_MANA = 6,
1345 VT_HP = 8,
1346 VT_NAME = 10,
1347 VT_INVENTORY = 14,
1348 VT_COLOR = 16,
1349 VT_TEST_TYPE = 18,
1350 VT_TEST = 20,
1351 VT_TEST4 = 22,
1352 VT_TESTARRAYOFSTRING = 24,
1353 VT_TESTARRAYOFTABLES = 26,
1354 VT_ENEMY = 28,
1355 VT_TESTNESTEDFLATBUFFER = 30,
1356 VT_TESTEMPTY = 32,
1357 VT_TESTBOOL = 34,
1358 VT_TESTHASHS32_FNV1 = 36,
1359 VT_TESTHASHU32_FNV1 = 38,
1360 VT_TESTHASHS64_FNV1 = 40,
1361 VT_TESTHASHU64_FNV1 = 42,
1362 VT_TESTHASHS32_FNV1A = 44,
1363 VT_TESTHASHU32_FNV1A = 46,
1364 VT_TESTHASHS64_FNV1A = 48,
1365 VT_TESTHASHU64_FNV1A = 50,
1366 VT_TESTARRAYOFBOOLS = 52,
1367 VT_TESTF = 54,
1368 VT_TESTF2 = 56,
1369 VT_TESTF3 = 58,
1370 VT_TESTARRAYOFSTRING2 = 60,
1371 VT_TESTARRAYOFSORTEDSTRUCT = 62,
1372 VT_FLEX = 64,
1373 VT_TEST5 = 66,
1374 VT_VECTOR_OF_LONGS = 68,
1375 VT_VECTOR_OF_DOUBLES = 70,
1376 VT_PARENT_NAMESPACE_TEST = 72,
1377 VT_VECTOR_OF_REFERRABLES = 74,
1378 VT_SINGLE_WEAK_REFERENCE = 76,
1379 VT_VECTOR_OF_WEAK_REFERENCES = 78,
1380 VT_VECTOR_OF_STRONG_REFERRABLES = 80,
1381 VT_CO_OWNING_REFERENCE = 82,
1382 VT_VECTOR_OF_CO_OWNING_REFERENCES = 84,
1383 VT_NON_OWNING_REFERENCE = 86,
1384 VT_VECTOR_OF_NON_OWNING_REFERENCES = 88,
1385 VT_ANY_UNIQUE_TYPE = 90,
1386 VT_ANY_UNIQUE = 92,
1387 VT_ANY_AMBIGUOUS_TYPE = 94,
1388 VT_ANY_AMBIGUOUS = 96,
1389 VT_VECTOR_OF_ENUMS = 98,
1390 VT_SIGNED_ENUM = 100,
1391 VT_TESTREQUIREDNESTEDFLATBUFFER = 102,
1392 VT_SCALAR_KEY_SORTED_TABLES = 104,
1393 VT_NATIVE_INLINE = 106,
1394 VT_LONG_ENUM_NON_ENUM_DEFAULT = 108,
1395 VT_LONG_ENUM_NORMAL_DEFAULT = 110,
1396 VT_NAN_DEFAULT = 112,
1397 VT_INF_DEFAULT = 114,
1398 VT_POSITIVE_INF_DEFAULT = 116,
1399 VT_INFINITY_DEFAULT = 118,
1400 VT_POSITIVE_INFINITY_DEFAULT = 120,
1401 VT_NEGATIVE_INF_DEFAULT = 122,
1402 VT_NEGATIVE_INFINITY_DEFAULT = 124,
1403 VT_DOUBLE_INF_DEFAULT = 126
1404 };
1405 const MyGame::Example::Vec3 *pos() const {
1406 return GetStruct<const MyGame::Example::Vec3 *>(VT_POS);
1407 }
1408 MyGame::Example::Vec3 *mutable_pos() {
1409 return GetStruct<MyGame::Example::Vec3 *>(VT_POS);
1410 }
1411 int16_t mana() const {
1412 return GetField<int16_t>(VT_MANA, 150);
1413 }
1414 bool mutate_mana(int16_t _mana = 150) {
1415 return SetField<int16_t>(VT_MANA, _mana, 150);
1416 }
1417 int16_t hp() const {
1418 return GetField<int16_t>(VT_HP, 100);
1419 }
1420 bool mutate_hp(int16_t _hp = 100) {
1421 return SetField<int16_t>(VT_HP, _hp, 100);
1422 }
1423 const ::flatbuffers::String *name() const {
1424 return GetPointer<const ::flatbuffers::String *>(VT_NAME);
1425 }
1426 ::flatbuffers::String *mutable_name() {
1427 return GetPointer<::flatbuffers::String *>(VT_NAME);
1428 }
1429 bool KeyCompareLessThan(const Monster * const o) const {
1430 return *name() < *o->name();
1431 }
1432 int KeyCompareWithValue(const char *_name) const {
1433 return strcmp(name()->c_str(), _name);
1434 }
1435 const ::flatbuffers::Vector<uint8_t> *inventory() const {
1436 return GetPointer<const ::flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
1437 }
1438 ::flatbuffers::Vector<uint8_t> *mutable_inventory() {
1439 return GetPointer<::flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
1440 }
1441 MyGame::Example::Color color() const {
1442 return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 8));
1443 }
1444 bool mutate_color(MyGame::Example::Color _color = static_cast<MyGame::Example::Color>(8)) {
1445 return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 8);
1446 }
1447 MyGame::Example::Any test_type() const {
1448 return static_cast<MyGame::Example::Any>(GetField<uint8_t>(VT_TEST_TYPE, 0));
1449 }
1450 const void *test() const {
1451 return GetPointer<const void *>(VT_TEST);
1452 }
1453 template<typename T> const T *test_as() const;
1454 const MyGame::Example::Monster *test_as_Monster() const {
1455 return test_type() == MyGame::Example::Any_Monster ? static_cast<const MyGame::Example::Monster *>(test()) : nullptr;
1456 }
1457 const MyGame::Example::TestSimpleTableWithEnum *test_as_TestSimpleTableWithEnum() const {
1458 return test_type() == MyGame::Example::Any_TestSimpleTableWithEnum ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(test()) : nullptr;
1459 }
1460 const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const {
1461 return test_type() == MyGame::Example::Any_MyGame_Example2_Monster ? static_cast<const MyGame::Example2::Monster *>(test()) : nullptr;
1462 }
1463 void *mutable_test() {
1464 return GetPointer<void *>(VT_TEST);
1465 }
1466 const ::flatbuffers::Vector<const MyGame::Example::Test *> *test4() const {
1467 return GetPointer<const ::flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
1468 }
1469 ::flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test4() {
1470 return GetPointer<::flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
1471 }
1472 const ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *testarrayofstring() const {
1473 return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
1474 }
1475 ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *mutable_testarrayofstring() {
1476 return GetPointer<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
1477 }
1478 /// an example documentation comment: this will end up in the generated code
1479 /// multiline too
1480 const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables() const {
1481 return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
1482 }
1483 ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Monster>> *mutable_testarrayoftables() {
1484 return GetPointer<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
1485 }
1486 const MyGame::Example::Monster *enemy() const {
1487 return GetPointer<const MyGame::Example::Monster *>(VT_ENEMY);
1488 }
1489 MyGame::Example::Monster *mutable_enemy() {
1490 return GetPointer<MyGame::Example::Monster *>(VT_ENEMY);
1491 }
1492 const ::flatbuffers::Vector<uint8_t> *testnestedflatbuffer() const {
1493 return GetPointer<const ::flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
1494 }
1495 ::flatbuffers::Vector<uint8_t> *mutable_testnestedflatbuffer() {
1496 return GetPointer<::flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
1497 }
1498 const MyGame::Example::Monster *testnestedflatbuffer_nested_root() const {
1499 const auto _f = testnestedflatbuffer();
1500 return _f ? ::flatbuffers::GetRoot<MyGame::Example::Monster>(_f->Data())
1501 : nullptr;
1502 }
1503 const MyGame::Example::Stat *testempty() const {
1504 return GetPointer<const MyGame::Example::Stat *>(VT_TESTEMPTY);
1505 }
1506 MyGame::Example::Stat *mutable_testempty() {
1507 return GetPointer<MyGame::Example::Stat *>(VT_TESTEMPTY);
1508 }
1509 bool testbool() const {
1510 return GetField<uint8_t>(VT_TESTBOOL, 0) != 0;
1511 }
1512 bool mutate_testbool(bool _testbool = 0) {
1513 return SetField<uint8_t>(VT_TESTBOOL, static_cast<uint8_t>(_testbool), 0);
1514 }
1515 int32_t testhashs32_fnv1() const {
1516 return GetField<int32_t>(VT_TESTHASHS32_FNV1, 0);
1517 }
1518 bool mutate_testhashs32_fnv1(int32_t _testhashs32_fnv1 = 0) {
1519 return SetField<int32_t>(VT_TESTHASHS32_FNV1, _testhashs32_fnv1, 0);
1520 }
1521 uint32_t testhashu32_fnv1() const {
1522 return GetField<uint32_t>(VT_TESTHASHU32_FNV1, 0);
1523 }
1524 bool mutate_testhashu32_fnv1(uint32_t _testhashu32_fnv1 = 0) {
1525 return SetField<uint32_t>(VT_TESTHASHU32_FNV1, _testhashu32_fnv1, 0);
1526 }
1527 int64_t testhashs64_fnv1() const {
1528 return GetField<int64_t>(VT_TESTHASHS64_FNV1, 0);
1529 }
1530 bool mutate_testhashs64_fnv1(int64_t _testhashs64_fnv1 = 0) {
1531 return SetField<int64_t>(VT_TESTHASHS64_FNV1, _testhashs64_fnv1, 0);
1532 }
1533 uint64_t testhashu64_fnv1() const {
1534 return GetField<uint64_t>(VT_TESTHASHU64_FNV1, 0);
1535 }
1536 bool mutate_testhashu64_fnv1(uint64_t _testhashu64_fnv1 = 0) {
1537 return SetField<uint64_t>(VT_TESTHASHU64_FNV1, _testhashu64_fnv1, 0);
1538 }
1539 int32_t testhashs32_fnv1a() const {
1540 return GetField<int32_t>(VT_TESTHASHS32_FNV1A, 0);
1541 }
1542 bool mutate_testhashs32_fnv1a(int32_t _testhashs32_fnv1a = 0) {
1543 return SetField<int32_t>(VT_TESTHASHS32_FNV1A, _testhashs32_fnv1a, 0);
1544 }
1545 uint32_t testhashu32_fnv1a() const {
1546 return GetField<uint32_t>(VT_TESTHASHU32_FNV1A, 0);
1547 }
1548 bool mutate_testhashu32_fnv1a(uint32_t _testhashu32_fnv1a = 0) {
1549 return SetField<uint32_t>(VT_TESTHASHU32_FNV1A, _testhashu32_fnv1a, 0);
1550 }
1551 int64_t testhashs64_fnv1a() const {
1552 return GetField<int64_t>(VT_TESTHASHS64_FNV1A, 0);
1553 }
1554 bool mutate_testhashs64_fnv1a(int64_t _testhashs64_fnv1a = 0) {
1555 return SetField<int64_t>(VT_TESTHASHS64_FNV1A, _testhashs64_fnv1a, 0);
1556 }
1557 uint64_t testhashu64_fnv1a() const {
1558 return GetField<uint64_t>(VT_TESTHASHU64_FNV1A, 0);
1559 }
1560 bool mutate_testhashu64_fnv1a(uint64_t _testhashu64_fnv1a = 0) {
1561 return SetField<uint64_t>(VT_TESTHASHU64_FNV1A, _testhashu64_fnv1a, 0);
1562 }
1563 const ::flatbuffers::Vector<uint8_t> *testarrayofbools() const {
1564 return GetPointer<const ::flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
1565 }
1566 ::flatbuffers::Vector<uint8_t> *mutable_testarrayofbools() {
1567 return GetPointer<::flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
1568 }
1569 float testf() const {
1570 return GetField<float>(VT_TESTF, 3.14159f);
1571 }
1572 bool mutate_testf(float _testf = 3.14159f) {
1573 return SetField<float>(VT_TESTF, _testf, 3.14159f);
1574 }
1575 float testf2() const {
1576 return GetField<float>(VT_TESTF2, 3.0f);
1577 }
1578 bool mutate_testf2(float _testf2 = 3.0f) {
1579 return SetField<float>(VT_TESTF2, _testf2, 3.0f);
1580 }
1581 float testf3() const {
1582 return GetField<float>(VT_TESTF3, 0.0f);
1583 }
1584 bool mutate_testf3(float _testf3 = 0.0f) {
1585 return SetField<float>(VT_TESTF3, _testf3, 0.0f);
1586 }
1587 const ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *testarrayofstring2() const {
1588 return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
1589 }
1590 ::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *mutable_testarrayofstring2() {
1591 return GetPointer<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
1592 }
1593 const ::flatbuffers::Vector<const MyGame::Example::Ability *> *testarrayofsortedstruct() const {
1594 return GetPointer<const ::flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
1595 }
1596 ::flatbuffers::Vector<const MyGame::Example::Ability *> *mutable_testarrayofsortedstruct() {
1597 return GetPointer<::flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
1598 }
1599 const ::flatbuffers::Vector<uint8_t> *flex() const {
1600 return GetPointer<const ::flatbuffers::Vector<uint8_t> *>(VT_FLEX);
1601 }
1602 ::flatbuffers::Vector<uint8_t> *mutable_flex() {
1603 return GetPointer<::flatbuffers::Vector<uint8_t> *>(VT_FLEX);
1604 }
1605 flexbuffers::Reference flex_flexbuffer_root() const {
1606 const auto _f = flex();
1607 return _f ? flexbuffers::GetRoot(_f->Data(), _f->size())
1608 : flexbuffers::Reference();
1609 }
1610 const ::flatbuffers::Vector<const MyGame::Example::Test *> *test5() const {
1611 return GetPointer<const ::flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
1612 }
1613 ::flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test5() {
1614 return GetPointer<::flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
1615 }
1616 const ::flatbuffers::Vector<int64_t> *vector_of_longs() const {
1617 return GetPointer<const ::flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
1618 }
1619 ::flatbuffers::Vector<int64_t> *mutable_vector_of_longs() {
1620 return GetPointer<::flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
1621 }
1622 const ::flatbuffers::Vector<double> *vector_of_doubles() const {
1623 return GetPointer<const ::flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
1624 }
1625 ::flatbuffers::Vector<double> *mutable_vector_of_doubles() {
1626 return GetPointer<::flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
1627 }
1628 const MyGame::InParentNamespace *parent_namespace_test() const {
1629 return GetPointer<const MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
1630 }
1631 MyGame::InParentNamespace *mutable_parent_namespace_test() {
1632 return GetPointer<MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
1633 }
1634 const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables() const {
1635 return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
1636 }
1637 ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_referrables() {
1638 return GetPointer<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
1639 }
1640 uint64_t single_weak_reference() const {
1641 return GetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, 0);
1642 }
1643 bool mutate_single_weak_reference(uint64_t _single_weak_reference = 0) {
1644 return SetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, _single_weak_reference, 0);
1645 }
1646 const ::flatbuffers::Vector<uint64_t> *vector_of_weak_references() const {
1647 return GetPointer<const ::flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
1648 }
1649 ::flatbuffers::Vector<uint64_t> *mutable_vector_of_weak_references() {
1650 return GetPointer<::flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
1651 }
1652 const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables() const {
1653 return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
1654 }
1655 ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_strong_referrables() {
1656 return GetPointer<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
1657 }
1658 uint64_t co_owning_reference() const {
1659 return GetField<uint64_t>(VT_CO_OWNING_REFERENCE, 0);
1660 }
1661 bool mutate_co_owning_reference(uint64_t _co_owning_reference = 0) {
1662 return SetField<uint64_t>(VT_CO_OWNING_REFERENCE, _co_owning_reference, 0);
1663 }
1664 const ::flatbuffers::Vector<uint64_t> *vector_of_co_owning_references() const {
1665 return GetPointer<const ::flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
1666 }
1667 ::flatbuffers::Vector<uint64_t> *mutable_vector_of_co_owning_references() {
1668 return GetPointer<::flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
1669 }
1670 uint64_t non_owning_reference() const {
1671 return GetField<uint64_t>(VT_NON_OWNING_REFERENCE, 0);
1672 }
1673 bool mutate_non_owning_reference(uint64_t _non_owning_reference = 0) {
1674 return SetField<uint64_t>(VT_NON_OWNING_REFERENCE, _non_owning_reference, 0);
1675 }
1676 const ::flatbuffers::Vector<uint64_t> *vector_of_non_owning_references() const {
1677 return GetPointer<const ::flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
1678 }
1679 ::flatbuffers::Vector<uint64_t> *mutable_vector_of_non_owning_references() {
1680 return GetPointer<::flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
1681 }
1682 MyGame::Example::AnyUniqueAliases any_unique_type() const {
1683 return static_cast<MyGame::Example::AnyUniqueAliases>(GetField<uint8_t>(VT_ANY_UNIQUE_TYPE, 0));
1684 }
1685 const void *any_unique() const {
1686 return GetPointer<const void *>(VT_ANY_UNIQUE);
1687 }
1688 template<typename T> const T *any_unique_as() const;
1689 const MyGame::Example::Monster *any_unique_as_M() const {
1690 return any_unique_type() == MyGame::Example::AnyUniqueAliases_M ? static_cast<const MyGame::Example::Monster *>(any_unique()) : nullptr;
1691 }
1692 const MyGame::Example::TestSimpleTableWithEnum *any_unique_as_TS() const {
1693 return any_unique_type() == MyGame::Example::AnyUniqueAliases_TS ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(any_unique()) : nullptr;
1694 }
1695 const MyGame::Example2::Monster *any_unique_as_M2() const {
1696 return any_unique_type() == MyGame::Example::AnyUniqueAliases_M2 ? static_cast<const MyGame::Example2::Monster *>(any_unique()) : nullptr;
1697 }
1698 void *mutable_any_unique() {
1699 return GetPointer<void *>(VT_ANY_UNIQUE);
1700 }
1701 MyGame::Example::AnyAmbiguousAliases any_ambiguous_type() const {
1702 return static_cast<MyGame::Example::AnyAmbiguousAliases>(GetField<uint8_t>(VT_ANY_AMBIGUOUS_TYPE, 0));
1703 }
1704 const void *any_ambiguous() const {
1705 return GetPointer<const void *>(VT_ANY_AMBIGUOUS);
1706 }
1707 const MyGame::Example::Monster *any_ambiguous_as_M1() const {
1708 return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M1 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1709 }
1710 const MyGame::Example::Monster *any_ambiguous_as_M2() const {
1711 return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M2 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1712 }
1713 const MyGame::Example::Monster *any_ambiguous_as_M3() const {
1714 return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M3 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1715 }
1716 void *mutable_any_ambiguous() {
1717 return GetPointer<void *>(VT_ANY_AMBIGUOUS);
1718 }
1719 const ::flatbuffers::Vector<uint8_t> *vector_of_enums() const {
1720 return GetPointer<const ::flatbuffers::Vector<uint8_t> *>(VT_VECTOR_OF_ENUMS);
1721 }
1722 ::flatbuffers::Vector<uint8_t> *mutable_vector_of_enums() {
1723 return GetPointer<::flatbuffers::Vector<uint8_t> *>(VT_VECTOR_OF_ENUMS);
1724 }
1725 MyGame::Example::Race signed_enum() const {
1726 return static_cast<MyGame::Example::Race>(GetField<int8_t>(VT_SIGNED_ENUM, -1));
1727 }
1728 bool mutate_signed_enum(MyGame::Example::Race _signed_enum = static_cast<MyGame::Example::Race>(-1)) {
1729 return SetField<int8_t>(VT_SIGNED_ENUM, static_cast<int8_t>(_signed_enum), -1);
1730 }
1731 const ::flatbuffers::Vector<uint8_t> *testrequirednestedflatbuffer() const {
1732 return GetPointer<const ::flatbuffers::Vector<uint8_t> *>(VT_TESTREQUIREDNESTEDFLATBUFFER);
1733 }
1734 ::flatbuffers::Vector<uint8_t> *mutable_testrequirednestedflatbuffer() {
1735 return GetPointer<::flatbuffers::Vector<uint8_t> *>(VT_TESTREQUIREDNESTEDFLATBUFFER);
1736 }
1737 const MyGame::Example::Monster *testrequirednestedflatbuffer_nested_root() const {
1738 const auto _f = testrequirednestedflatbuffer();
1739 return _f ? ::flatbuffers::GetRoot<MyGame::Example::Monster>(_f->Data())
1740 : nullptr;
1741 }
1742 const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Stat>> *scalar_key_sorted_tables() const {
1743 return GetPointer<const ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Stat>> *>(VT_SCALAR_KEY_SORTED_TABLES);
1744 }
1745 ::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Stat>> *mutable_scalar_key_sorted_tables() {
1746 return GetPointer<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Stat>> *>(VT_SCALAR_KEY_SORTED_TABLES);
1747 }
1748 const MyGame::Example::Test *native_inline() const {
1749 return GetStruct<const MyGame::Example::Test *>(VT_NATIVE_INLINE);
1750 }
1751 MyGame::Example::Test *mutable_native_inline() {
1752 return GetStruct<MyGame::Example::Test *>(VT_NATIVE_INLINE);
1753 }
1754 MyGame::Example::LongEnum long_enum_non_enum_default() const {
1755 return static_cast<MyGame::Example::LongEnum>(GetField<uint64_t>(VT_LONG_ENUM_NON_ENUM_DEFAULT, 0));
1756 }
1757 bool mutate_long_enum_non_enum_default(MyGame::Example::LongEnum _long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0)) {
1758 return SetField<uint64_t>(VT_LONG_ENUM_NON_ENUM_DEFAULT, static_cast<uint64_t>(_long_enum_non_enum_default), 0);
1759 }
1760 MyGame::Example::LongEnum long_enum_normal_default() const {
1761 return static_cast<MyGame::Example::LongEnum>(GetField<uint64_t>(VT_LONG_ENUM_NORMAL_DEFAULT, 2ULL));
1762 }
1763 bool mutate_long_enum_normal_default(MyGame::Example::LongEnum _long_enum_normal_default = static_cast<MyGame::Example::LongEnum>(2ULL)) {
1764 return SetField<uint64_t>(VT_LONG_ENUM_NORMAL_DEFAULT, static_cast<uint64_t>(_long_enum_normal_default), 2ULL);
1765 }
1766 float nan_default() const {
1767 return GetField<float>(VT_NAN_DEFAULT, std::numeric_limits<float>::quiet_NaN());
1768 }
1769 bool mutate_nan_default(float _nan_default = std::numeric_limits<float>::quiet_NaN()) {
1770 return SetField<float>(VT_NAN_DEFAULT, _nan_default, std::numeric_limits<float>::quiet_NaN());
1771 }
1772 float inf_default() const {
1773 return GetField<float>(VT_INF_DEFAULT, std::numeric_limits<float>::infinity());
1774 }
1775 bool mutate_inf_default(float _inf_default = std::numeric_limits<float>::infinity()) {
1776 return SetField<float>(VT_INF_DEFAULT, _inf_default, std::numeric_limits<float>::infinity());
1777 }
1778 float positive_inf_default() const {
1779 return GetField<float>(VT_POSITIVE_INF_DEFAULT, std::numeric_limits<float>::infinity());
1780 }
1781 bool mutate_positive_inf_default(float _positive_inf_default = std::numeric_limits<float>::infinity()) {
1782 return SetField<float>(VT_POSITIVE_INF_DEFAULT, _positive_inf_default, std::numeric_limits<float>::infinity());
1783 }
1784 float infinity_default() const {
1785 return GetField<float>(VT_INFINITY_DEFAULT, std::numeric_limits<float>::infinity());
1786 }
1787 bool mutate_infinity_default(float _infinity_default = std::numeric_limits<float>::infinity()) {
1788 return SetField<float>(VT_INFINITY_DEFAULT, _infinity_default, std::numeric_limits<float>::infinity());
1789 }
1790 float positive_infinity_default() const {
1791 return GetField<float>(VT_POSITIVE_INFINITY_DEFAULT, std::numeric_limits<float>::infinity());
1792 }
1793 bool mutate_positive_infinity_default(float _positive_infinity_default = std::numeric_limits<float>::infinity()) {
1794 return SetField<float>(VT_POSITIVE_INFINITY_DEFAULT, _positive_infinity_default, std::numeric_limits<float>::infinity());
1795 }
1796 float negative_inf_default() const {
1797 return GetField<float>(VT_NEGATIVE_INF_DEFAULT, -std::numeric_limits<float>::infinity());
1798 }
1799 bool mutate_negative_inf_default(float _negative_inf_default = -std::numeric_limits<float>::infinity()) {
1800 return SetField<float>(VT_NEGATIVE_INF_DEFAULT, _negative_inf_default, -std::numeric_limits<float>::infinity());
1801 }
1802 float negative_infinity_default() const {
1803 return GetField<float>(VT_NEGATIVE_INFINITY_DEFAULT, -std::numeric_limits<float>::infinity());
1804 }
1805 bool mutate_negative_infinity_default(float _negative_infinity_default = -std::numeric_limits<float>::infinity()) {
1806 return SetField<float>(VT_NEGATIVE_INFINITY_DEFAULT, _negative_infinity_default, -std::numeric_limits<float>::infinity());
1807 }
1808 double double_inf_default() const {
1809 return GetField<double>(VT_DOUBLE_INF_DEFAULT, std::numeric_limits<double>::infinity());
1810 }
1811 bool mutate_double_inf_default(double _double_inf_default = std::numeric_limits<double>::infinity()) {
1812 return SetField<double>(VT_DOUBLE_INF_DEFAULT, _double_inf_default, std::numeric_limits<double>::infinity());
1813 }
1814 bool Verify(::flatbuffers::Verifier &verifier) const {
1815 return VerifyTableStart(verifier) &&
1816 VerifyField<MyGame::Example::Vec3>(verifier, VT_POS, 8) &&
1817 VerifyField<int16_t>(verifier, VT_MANA, 2) &&
1818 VerifyField<int16_t>(verifier, VT_HP, 2) &&
1819 VerifyOffsetRequired(verifier, VT_NAME) &&
1820 verifier.VerifyString(name()) &&
1821 VerifyOffset(verifier, VT_INVENTORY) &&
1822 verifier.VerifyVector(inventory()) &&
1823 VerifyField<uint8_t>(verifier, VT_COLOR, 1) &&
1824 VerifyField<uint8_t>(verifier, VT_TEST_TYPE, 1) &&
1825 VerifyOffset(verifier, VT_TEST) &&
1826 VerifyAny(verifier, test(), test_type()) &&
1827 VerifyOffset(verifier, VT_TEST4) &&
1828 verifier.VerifyVector(test4()) &&
1829 VerifyOffset(verifier, VT_TESTARRAYOFSTRING) &&
1830 verifier.VerifyVector(testarrayofstring()) &&
1831 verifier.VerifyVectorOfStrings(testarrayofstring()) &&
1832 VerifyOffset(verifier, VT_TESTARRAYOFTABLES) &&
1833 verifier.VerifyVector(testarrayoftables()) &&
1834 verifier.VerifyVectorOfTables(testarrayoftables()) &&
1835 VerifyOffset(verifier, VT_ENEMY) &&
1836 verifier.VerifyTable(enemy()) &&
1837 VerifyOffset(verifier, VT_TESTNESTEDFLATBUFFER) &&
1838 verifier.VerifyVector(testnestedflatbuffer()) &&
1839 verifier.VerifyNestedFlatBuffer<MyGame::Example::Monster>(testnestedflatbuffer(), nullptr) &&
1840 VerifyOffset(verifier, VT_TESTEMPTY) &&
1841 verifier.VerifyTable(testempty()) &&
1842 VerifyField<uint8_t>(verifier, VT_TESTBOOL, 1) &&
1843 VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1, 4) &&
1844 VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1, 4) &&
1845 VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1, 8) &&
1846 VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1, 8) &&
1847 VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1A, 4) &&
1848 VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1A, 4) &&
1849 VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1A, 8) &&
1850 VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1A, 8) &&
1851 VerifyOffset(verifier, VT_TESTARRAYOFBOOLS) &&
1852 verifier.VerifyVector(testarrayofbools()) &&
1853 VerifyField<float>(verifier, VT_TESTF, 4) &&
1854 VerifyField<float>(verifier, VT_TESTF2, 4) &&
1855 VerifyField<float>(verifier, VT_TESTF3, 4) &&
1856 VerifyOffset(verifier, VT_TESTARRAYOFSTRING2) &&
1857 verifier.VerifyVector(testarrayofstring2()) &&
1858 verifier.VerifyVectorOfStrings(testarrayofstring2()) &&
1859 VerifyOffset(verifier, VT_TESTARRAYOFSORTEDSTRUCT) &&
1860 verifier.VerifyVector(testarrayofsortedstruct()) &&
1861 VerifyOffset(verifier, VT_FLEX) &&
1862 verifier.VerifyVector(flex()) &&
1863 flexbuffers::VerifyNestedFlexBuffer(flex(), verifier) &&
1864 VerifyOffset(verifier, VT_TEST5) &&
1865 verifier.VerifyVector(test5()) &&
1866 VerifyOffset(verifier, VT_VECTOR_OF_LONGS) &&
1867 verifier.VerifyVector(vector_of_longs()) &&
1868 VerifyOffset(verifier, VT_VECTOR_OF_DOUBLES) &&
1869 verifier.VerifyVector(vector_of_doubles()) &&
1870 VerifyOffset(verifier, VT_PARENT_NAMESPACE_TEST) &&
1871 verifier.VerifyTable(parent_namespace_test()) &&
1872 VerifyOffset(verifier, VT_VECTOR_OF_REFERRABLES) &&
1873 verifier.VerifyVector(vector_of_referrables()) &&
1874 verifier.VerifyVectorOfTables(vector_of_referrables()) &&
1875 VerifyField<uint64_t>(verifier, VT_SINGLE_WEAK_REFERENCE, 8) &&
1876 VerifyOffset(verifier, VT_VECTOR_OF_WEAK_REFERENCES) &&
1877 verifier.VerifyVector(vector_of_weak_references()) &&
1878 VerifyOffset(verifier, VT_VECTOR_OF_STRONG_REFERRABLES) &&
1879 verifier.VerifyVector(vector_of_strong_referrables()) &&
1880 verifier.VerifyVectorOfTables(vector_of_strong_referrables()) &&
1881 VerifyField<uint64_t>(verifier, VT_CO_OWNING_REFERENCE, 8) &&
1882 VerifyOffset(verifier, VT_VECTOR_OF_CO_OWNING_REFERENCES) &&
1883 verifier.VerifyVector(vector_of_co_owning_references()) &&
1884 VerifyField<uint64_t>(verifier, VT_NON_OWNING_REFERENCE, 8) &&
1885 VerifyOffset(verifier, VT_VECTOR_OF_NON_OWNING_REFERENCES) &&
1886 verifier.VerifyVector(vector_of_non_owning_references()) &&
1887 VerifyField<uint8_t>(verifier, VT_ANY_UNIQUE_TYPE, 1) &&
1888 VerifyOffset(verifier, VT_ANY_UNIQUE) &&
1889 VerifyAnyUniqueAliases(verifier, any_unique(), any_unique_type()) &&
1890 VerifyField<uint8_t>(verifier, VT_ANY_AMBIGUOUS_TYPE, 1) &&
1891 VerifyOffset(verifier, VT_ANY_AMBIGUOUS) &&
1892 VerifyAnyAmbiguousAliases(verifier, any_ambiguous(), any_ambiguous_type()) &&
1893 VerifyOffset(verifier, VT_VECTOR_OF_ENUMS) &&
1894 verifier.VerifyVector(vector_of_enums()) &&
1895 VerifyField<int8_t>(verifier, VT_SIGNED_ENUM, 1) &&
1896 VerifyOffset(verifier, VT_TESTREQUIREDNESTEDFLATBUFFER) &&
1897 verifier.VerifyVector(testrequirednestedflatbuffer()) &&
1898 verifier.VerifyNestedFlatBuffer<MyGame::Example::Monster>(testrequirednestedflatbuffer(), nullptr) &&
1899 VerifyOffset(verifier, VT_SCALAR_KEY_SORTED_TABLES) &&
1900 verifier.VerifyVector(scalar_key_sorted_tables()) &&
1901 verifier.VerifyVectorOfTables(scalar_key_sorted_tables()) &&
1902 VerifyField<MyGame::Example::Test>(verifier, VT_NATIVE_INLINE, 2) &&
1903 VerifyField<uint64_t>(verifier, VT_LONG_ENUM_NON_ENUM_DEFAULT, 8) &&
1904 VerifyField<uint64_t>(verifier, VT_LONG_ENUM_NORMAL_DEFAULT, 8) &&
1905 VerifyField<float>(verifier, VT_NAN_DEFAULT, 4) &&
1906 VerifyField<float>(verifier, VT_INF_DEFAULT, 4) &&
1907 VerifyField<float>(verifier, VT_POSITIVE_INF_DEFAULT, 4) &&
1908 VerifyField<float>(verifier, VT_INFINITY_DEFAULT, 4) &&
1909 VerifyField<float>(verifier, VT_POSITIVE_INFINITY_DEFAULT, 4) &&
1910 VerifyField<float>(verifier, VT_NEGATIVE_INF_DEFAULT, 4) &&
1911 VerifyField<float>(verifier, VT_NEGATIVE_INFINITY_DEFAULT, 4) &&
1912 VerifyField<double>(verifier, VT_DOUBLE_INF_DEFAULT, 8) &&
1913 verifier.EndTable();
1914 }
1915 MonsterT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
1916 void UnPackTo(MonsterT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
1917 static ::flatbuffers::Offset<Monster> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
1918};
1919
1920template<> inline const MyGame::Example::Monster *Monster::test_as<MyGame::Example::Monster>() const {
1921 return test_as_Monster();
1922}
1923
1924template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::test_as<MyGame::Example::TestSimpleTableWithEnum>() const {
1925 return test_as_TestSimpleTableWithEnum();
1926}
1927
1928template<> inline const MyGame::Example2::Monster *Monster::test_as<MyGame::Example2::Monster>() const {
1929 return test_as_MyGame_Example2_Monster();
1930}
1931
1932template<> inline const MyGame::Example::Monster *Monster::any_unique_as<MyGame::Example::Monster>() const {
1933 return any_unique_as_M();
1934}
1935
1936template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() const {
1937 return any_unique_as_TS();
1938}
1939
1940template<> inline const MyGame::Example2::Monster *Monster::any_unique_as<MyGame::Example2::Monster>() const {
1941 return any_unique_as_M2();
1942}
1943
1944struct MonsterBuilder {
1945 typedef Monster Table;
1946 ::flatbuffers::FlatBufferBuilder &fbb_;
1947 ::flatbuffers::uoffset_t start_;
1948 void add_pos(const MyGame::Example::Vec3 *pos) {
1949 fbb_.AddStruct(Monster::VT_POS, pos);
1950 }
1951 void add_mana(int16_t mana) {
1952 fbb_.AddElement<int16_t>(Monster::VT_MANA, mana, 150);
1953 }
1954 void add_hp(int16_t hp) {
1955 fbb_.AddElement<int16_t>(Monster::VT_HP, hp, 100);
1956 }
1957 void add_name(::flatbuffers::Offset<::flatbuffers::String> name) {
1958 fbb_.AddOffset(Monster::VT_NAME, name);
1959 }
1960 void add_inventory(::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> inventory) {
1961 fbb_.AddOffset(Monster::VT_INVENTORY, inventory);
1962 }
1963 void add_color(MyGame::Example::Color color) {
1964 fbb_.AddElement<uint8_t>(Monster::VT_COLOR, static_cast<uint8_t>(color), 8);
1965 }
1966 void add_test_type(MyGame::Example::Any test_type) {
1967 fbb_.AddElement<uint8_t>(Monster::VT_TEST_TYPE, static_cast<uint8_t>(test_type), 0);
1968 }
1969 void add_test(::flatbuffers::Offset<void> test) {
1970 fbb_.AddOffset(Monster::VT_TEST, test);
1971 }
1972 void add_test4(::flatbuffers::Offset<::flatbuffers::Vector<const MyGame::Example::Test *>> test4) {
1973 fbb_.AddOffset(Monster::VT_TEST4, test4);
1974 }
1975 void add_testarrayofstring(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>>> testarrayofstring) {
1976 fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING, testarrayofstring);
1977 }
1978 void add_testarrayoftables(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables) {
1979 fbb_.AddOffset(Monster::VT_TESTARRAYOFTABLES, testarrayoftables);
1980 }
1981 void add_enemy(::flatbuffers::Offset<MyGame::Example::Monster> enemy) {
1982 fbb_.AddOffset(Monster::VT_ENEMY, enemy);
1983 }
1984 void add_testnestedflatbuffer(::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> testnestedflatbuffer) {
1985 fbb_.AddOffset(Monster::VT_TESTNESTEDFLATBUFFER, testnestedflatbuffer);
1986 }
1987 void add_testempty(::flatbuffers::Offset<MyGame::Example::Stat> testempty) {
1988 fbb_.AddOffset(Monster::VT_TESTEMPTY, testempty);
1989 }
1990 void add_testbool(bool testbool) {
1991 fbb_.AddElement<uint8_t>(Monster::VT_TESTBOOL, static_cast<uint8_t>(testbool), 0);
1992 }
1993 void add_testhashs32_fnv1(int32_t testhashs32_fnv1) {
1994 fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1, testhashs32_fnv1, 0);
1995 }
1996 void add_testhashu32_fnv1(uint32_t testhashu32_fnv1) {
1997 fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1, testhashu32_fnv1, 0);
1998 }
1999 void add_testhashs64_fnv1(int64_t testhashs64_fnv1) {
2000 fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1, testhashs64_fnv1, 0);
2001 }
2002 void add_testhashu64_fnv1(uint64_t testhashu64_fnv1) {
2003 fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1, testhashu64_fnv1, 0);
2004 }
2005 void add_testhashs32_fnv1a(int32_t testhashs32_fnv1a) {
2006 fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1A, testhashs32_fnv1a, 0);
2007 }
2008 void add_testhashu32_fnv1a(uint32_t testhashu32_fnv1a) {
2009 fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1A, testhashu32_fnv1a, 0);
2010 }
2011 void add_testhashs64_fnv1a(int64_t testhashs64_fnv1a) {
2012 fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1A, testhashs64_fnv1a, 0);
2013 }
2014 void add_testhashu64_fnv1a(uint64_t testhashu64_fnv1a) {
2015 fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1A, testhashu64_fnv1a, 0);
2016 }
2017 void add_testarrayofbools(::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> testarrayofbools) {
2018 fbb_.AddOffset(Monster::VT_TESTARRAYOFBOOLS, testarrayofbools);
2019 }
2020 void add_testf(float testf) {
2021 fbb_.AddElement<float>(Monster::VT_TESTF, testf, 3.14159f);
2022 }
2023 void add_testf2(float testf2) {
2024 fbb_.AddElement<float>(Monster::VT_TESTF2, testf2, 3.0f);
2025 }
2026 void add_testf3(float testf3) {
2027 fbb_.AddElement<float>(Monster::VT_TESTF3, testf3, 0.0f);
2028 }
2029 void add_testarrayofstring2(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>>> testarrayofstring2) {
2030 fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING2, testarrayofstring2);
2031 }
2032 void add_testarrayofsortedstruct(::flatbuffers::Offset<::flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct) {
2033 fbb_.AddOffset(Monster::VT_TESTARRAYOFSORTEDSTRUCT, testarrayofsortedstruct);
2034 }
2035 void add_flex(::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> flex) {
2036 fbb_.AddOffset(Monster::VT_FLEX, flex);
2037 }
2038 void add_test5(::flatbuffers::Offset<::flatbuffers::Vector<const MyGame::Example::Test *>> test5) {
2039 fbb_.AddOffset(Monster::VT_TEST5, test5);
2040 }
2041 void add_vector_of_longs(::flatbuffers::Offset<::flatbuffers::Vector<int64_t>> vector_of_longs) {
2042 fbb_.AddOffset(Monster::VT_VECTOR_OF_LONGS, vector_of_longs);
2043 }
2044 void add_vector_of_doubles(::flatbuffers::Offset<::flatbuffers::Vector<double>> vector_of_doubles) {
2045 fbb_.AddOffset(Monster::VT_VECTOR_OF_DOUBLES, vector_of_doubles);
2046 }
2047 void add_parent_namespace_test(::flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test) {
2048 fbb_.AddOffset(Monster::VT_PARENT_NAMESPACE_TEST, parent_namespace_test);
2049 }
2050 void add_vector_of_referrables(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables) {
2051 fbb_.AddOffset(Monster::VT_VECTOR_OF_REFERRABLES, vector_of_referrables);
2052 }
2053 void add_single_weak_reference(uint64_t single_weak_reference) {
2054 fbb_.AddElement<uint64_t>(Monster::VT_SINGLE_WEAK_REFERENCE, single_weak_reference, 0);
2055 }
2056 void add_vector_of_weak_references(::flatbuffers::Offset<::flatbuffers::Vector<uint64_t>> vector_of_weak_references) {
2057 fbb_.AddOffset(Monster::VT_VECTOR_OF_WEAK_REFERENCES, vector_of_weak_references);
2058 }
2059 void add_vector_of_strong_referrables(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables) {
2060 fbb_.AddOffset(Monster::VT_VECTOR_OF_STRONG_REFERRABLES, vector_of_strong_referrables);
2061 }
2062 void add_co_owning_reference(uint64_t co_owning_reference) {
2063 fbb_.AddElement<uint64_t>(Monster::VT_CO_OWNING_REFERENCE, co_owning_reference, 0);
2064 }
2065 void add_vector_of_co_owning_references(::flatbuffers::Offset<::flatbuffers::Vector<uint64_t>> vector_of_co_owning_references) {
2066 fbb_.AddOffset(Monster::VT_VECTOR_OF_CO_OWNING_REFERENCES, vector_of_co_owning_references);
2067 }
2068 void add_non_owning_reference(uint64_t non_owning_reference) {
2069 fbb_.AddElement<uint64_t>(Monster::VT_NON_OWNING_REFERENCE, non_owning_reference, 0);
2070 }
2071 void add_vector_of_non_owning_references(::flatbuffers::Offset<::flatbuffers::Vector<uint64_t>> vector_of_non_owning_references) {
2072 fbb_.AddOffset(Monster::VT_VECTOR_OF_NON_OWNING_REFERENCES, vector_of_non_owning_references);
2073 }
2074 void add_any_unique_type(MyGame::Example::AnyUniqueAliases any_unique_type) {
2075 fbb_.AddElement<uint8_t>(Monster::VT_ANY_UNIQUE_TYPE, static_cast<uint8_t>(any_unique_type), 0);
2076 }
2077 void add_any_unique(::flatbuffers::Offset<void> any_unique) {
2078 fbb_.AddOffset(Monster::VT_ANY_UNIQUE, any_unique);
2079 }
2080 void add_any_ambiguous_type(MyGame::Example::AnyAmbiguousAliases any_ambiguous_type) {
2081 fbb_.AddElement<uint8_t>(Monster::VT_ANY_AMBIGUOUS_TYPE, static_cast<uint8_t>(any_ambiguous_type), 0);
2082 }
2083 void add_any_ambiguous(::flatbuffers::Offset<void> any_ambiguous) {
2084 fbb_.AddOffset(Monster::VT_ANY_AMBIGUOUS, any_ambiguous);
2085 }
2086 void add_vector_of_enums(::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> vector_of_enums) {
2087 fbb_.AddOffset(Monster::VT_VECTOR_OF_ENUMS, vector_of_enums);
2088 }
2089 void add_signed_enum(MyGame::Example::Race signed_enum) {
2090 fbb_.AddElement<int8_t>(Monster::VT_SIGNED_ENUM, static_cast<int8_t>(signed_enum), -1);
2091 }
2092 void add_testrequirednestedflatbuffer(::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> testrequirednestedflatbuffer) {
2093 fbb_.AddOffset(Monster::VT_TESTREQUIREDNESTEDFLATBUFFER, testrequirednestedflatbuffer);
2094 }
2095 void add_scalar_key_sorted_tables(::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Stat>>> scalar_key_sorted_tables) {
2096 fbb_.AddOffset(Monster::VT_SCALAR_KEY_SORTED_TABLES, scalar_key_sorted_tables);
2097 }
2098 void add_native_inline(const MyGame::Example::Test *native_inline) {
2099 fbb_.AddStruct(Monster::VT_NATIVE_INLINE, native_inline);
2100 }
2101 void add_long_enum_non_enum_default(MyGame::Example::LongEnum long_enum_non_enum_default) {
2102 fbb_.AddElement<uint64_t>(Monster::VT_LONG_ENUM_NON_ENUM_DEFAULT, static_cast<uint64_t>(long_enum_non_enum_default), 0);
2103 }
2104 void add_long_enum_normal_default(MyGame::Example::LongEnum long_enum_normal_default) {
2105 fbb_.AddElement<uint64_t>(Monster::VT_LONG_ENUM_NORMAL_DEFAULT, static_cast<uint64_t>(long_enum_normal_default), 2ULL);
2106 }
2107 void add_nan_default(float nan_default) {
2108 fbb_.AddElement<float>(Monster::VT_NAN_DEFAULT, nan_default, std::numeric_limits<float>::quiet_NaN());
2109 }
2110 void add_inf_default(float inf_default) {
2111 fbb_.AddElement<float>(Monster::VT_INF_DEFAULT, inf_default, std::numeric_limits<float>::infinity());
2112 }
2113 void add_positive_inf_default(float positive_inf_default) {
2114 fbb_.AddElement<float>(Monster::VT_POSITIVE_INF_DEFAULT, positive_inf_default, std::numeric_limits<float>::infinity());
2115 }
2116 void add_infinity_default(float infinity_default) {
2117 fbb_.AddElement<float>(Monster::VT_INFINITY_DEFAULT, infinity_default, std::numeric_limits<float>::infinity());
2118 }
2119 void add_positive_infinity_default(float positive_infinity_default) {
2120 fbb_.AddElement<float>(Monster::VT_POSITIVE_INFINITY_DEFAULT, positive_infinity_default, std::numeric_limits<float>::infinity());
2121 }
2122 void add_negative_inf_default(float negative_inf_default) {
2123 fbb_.AddElement<float>(Monster::VT_NEGATIVE_INF_DEFAULT, negative_inf_default, -std::numeric_limits<float>::infinity());
2124 }
2125 void add_negative_infinity_default(float negative_infinity_default) {
2126 fbb_.AddElement<float>(Monster::VT_NEGATIVE_INFINITY_DEFAULT, negative_infinity_default, -std::numeric_limits<float>::infinity());
2127 }
2128 void add_double_inf_default(double double_inf_default) {
2129 fbb_.AddElement<double>(Monster::VT_DOUBLE_INF_DEFAULT, double_inf_default, std::numeric_limits<double>::infinity());
2130 }
2131 explicit MonsterBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
2132 : fbb_(_fbb) {
2133 start_ = fbb_.StartTable();
2134 }
2135 ::flatbuffers::Offset<Monster> Finish() {
2136 const auto end = fbb_.EndTable(start_);
2137 auto o = ::flatbuffers::Offset<Monster>(end);
2138 fbb_.Required(o, Monster::VT_NAME);
2139 return o;
2140 }
2141};
2142
2143inline ::flatbuffers::Offset<Monster> CreateMonster(
2144 ::flatbuffers::FlatBufferBuilder &_fbb,
2145 const MyGame::Example::Vec3 *pos = nullptr,
2146 int16_t mana = 150,
2147 int16_t hp = 100,
2148 ::flatbuffers::Offset<::flatbuffers::String> name = 0,
2149 ::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> inventory = 0,
2150 MyGame::Example::Color color = MyGame::Example::Color_Blue,
2151 MyGame::Example::Any test_type = MyGame::Example::Any_NONE,
2152 ::flatbuffers::Offset<void> test = 0,
2153 ::flatbuffers::Offset<::flatbuffers::Vector<const MyGame::Example::Test *>> test4 = 0,
2154 ::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>>> testarrayofstring = 0,
2155 ::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables = 0,
2156 ::flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
2157 ::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> testnestedflatbuffer = 0,
2158 ::flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
2159 bool testbool = false,
2160 int32_t testhashs32_fnv1 = 0,
2161 uint32_t testhashu32_fnv1 = 0,
2162 int64_t testhashs64_fnv1 = 0,
2163 uint64_t testhashu64_fnv1 = 0,
2164 int32_t testhashs32_fnv1a = 0,
2165 uint32_t testhashu32_fnv1a = 0,
2166 int64_t testhashs64_fnv1a = 0,
2167 uint64_t testhashu64_fnv1a = 0,
2168 ::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> testarrayofbools = 0,
2169 float testf = 3.14159f,
2170 float testf2 = 3.0f,
2171 float testf3 = 0.0f,
2172 ::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<::flatbuffers::String>>> testarrayofstring2 = 0,
2173 ::flatbuffers::Offset<::flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct = 0,
2174 ::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> flex = 0,
2175 ::flatbuffers::Offset<::flatbuffers::Vector<const MyGame::Example::Test *>> test5 = 0,
2176 ::flatbuffers::Offset<::flatbuffers::Vector<int64_t>> vector_of_longs = 0,
2177 ::flatbuffers::Offset<::flatbuffers::Vector<double>> vector_of_doubles = 0,
2178 ::flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
2179 ::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables = 0,
2180 uint64_t single_weak_reference = 0,
2181 ::flatbuffers::Offset<::flatbuffers::Vector<uint64_t>> vector_of_weak_references = 0,
2182 ::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables = 0,
2183 uint64_t co_owning_reference = 0,
2184 ::flatbuffers::Offset<::flatbuffers::Vector<uint64_t>> vector_of_co_owning_references = 0,
2185 uint64_t non_owning_reference = 0,
2186 ::flatbuffers::Offset<::flatbuffers::Vector<uint64_t>> vector_of_non_owning_references = 0,
2187 MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases_NONE,
2188 ::flatbuffers::Offset<void> any_unique = 0,
2189 MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases_NONE,
2190 ::flatbuffers::Offset<void> any_ambiguous = 0,
2191 ::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> vector_of_enums = 0,
2192 MyGame::Example::Race signed_enum = MyGame::Example::Race_None,
2193 ::flatbuffers::Offset<::flatbuffers::Vector<uint8_t>> testrequirednestedflatbuffer = 0,
2194 ::flatbuffers::Offset<::flatbuffers::Vector<::flatbuffers::Offset<MyGame::Example::Stat>>> scalar_key_sorted_tables = 0,
2195 const MyGame::Example::Test *native_inline = nullptr,
2196 MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0),
2197 MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum_LongOne,
2198 float nan_default = std::numeric_limits<float>::quiet_NaN(),
2199 float inf_default = std::numeric_limits<float>::infinity(),
2200 float positive_inf_default = std::numeric_limits<float>::infinity(),
2201 float infinity_default = std::numeric_limits<float>::infinity(),
2202 float positive_infinity_default = std::numeric_limits<float>::infinity(),
2203 float negative_inf_default = -std::numeric_limits<float>::infinity(),
2204 float negative_infinity_default = -std::numeric_limits<float>::infinity(),
2205 double double_inf_default = std::numeric_limits<double>::infinity()) {
2206 MonsterBuilder builder_(_fbb);
2207 builder_.add_double_inf_default(double_inf_default);
2208 builder_.add_long_enum_normal_default(long_enum_normal_default);
2209 builder_.add_long_enum_non_enum_default(long_enum_non_enum_default);
2210 builder_.add_non_owning_reference(non_owning_reference);
2211 builder_.add_co_owning_reference(co_owning_reference);
2212 builder_.add_single_weak_reference(single_weak_reference);
2213 builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
2214 builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
2215 builder_.add_testhashu64_fnv1(testhashu64_fnv1);
2216 builder_.add_testhashs64_fnv1(testhashs64_fnv1);
2217 builder_.add_negative_infinity_default(negative_infinity_default);
2218 builder_.add_negative_inf_default(negative_inf_default);
2219 builder_.add_positive_infinity_default(positive_infinity_default);
2220 builder_.add_infinity_default(infinity_default);
2221 builder_.add_positive_inf_default(positive_inf_default);
2222 builder_.add_inf_default(inf_default);
2223 builder_.add_nan_default(nan_default);
2224 builder_.add_native_inline(native_inline);
2225 builder_.add_scalar_key_sorted_tables(scalar_key_sorted_tables);
2226 builder_.add_testrequirednestedflatbuffer(testrequirednestedflatbuffer);
2227 builder_.add_vector_of_enums(vector_of_enums);
2228 builder_.add_any_ambiguous(any_ambiguous);
2229 builder_.add_any_unique(any_unique);
2230 builder_.add_vector_of_non_owning_references(vector_of_non_owning_references);
2231 builder_.add_vector_of_co_owning_references(vector_of_co_owning_references);
2232 builder_.add_vector_of_strong_referrables(vector_of_strong_referrables);
2233 builder_.add_vector_of_weak_references(vector_of_weak_references);
2234 builder_.add_vector_of_referrables(vector_of_referrables);
2235 builder_.add_parent_namespace_test(parent_namespace_test);
2236 builder_.add_vector_of_doubles(vector_of_doubles);
2237 builder_.add_vector_of_longs(vector_of_longs);
2238 builder_.add_test5(test5);
2239 builder_.add_flex(flex);
2240 builder_.add_testarrayofsortedstruct(testarrayofsortedstruct);
2241 builder_.add_testarrayofstring2(testarrayofstring2);
2242 builder_.add_testf3(testf3);
2243 builder_.add_testf2(testf2);
2244 builder_.add_testf(testf);
2245 builder_.add_testarrayofbools(testarrayofbools);
2246 builder_.add_testhashu32_fnv1a(testhashu32_fnv1a);
2247 builder_.add_testhashs32_fnv1a(testhashs32_fnv1a);
2248 builder_.add_testhashu32_fnv1(testhashu32_fnv1);
2249 builder_.add_testhashs32_fnv1(testhashs32_fnv1);
2250 builder_.add_testempty(testempty);
2251 builder_.add_testnestedflatbuffer(testnestedflatbuffer);
2252 builder_.add_enemy(enemy);
2253 builder_.add_testarrayoftables(testarrayoftables);
2254 builder_.add_testarrayofstring(testarrayofstring);
2255 builder_.add_test4(test4);
2256 builder_.add_test(test);
2257 builder_.add_inventory(inventory);
2258 builder_.add_name(name);
2259 builder_.add_pos(pos);
2260 builder_.add_hp(hp);
2261 builder_.add_mana(mana);
2262 builder_.add_signed_enum(signed_enum);
2263 builder_.add_any_ambiguous_type(any_ambiguous_type);
2264 builder_.add_any_unique_type(any_unique_type);
2265 builder_.add_testbool(testbool);
2266 builder_.add_test_type(test_type);
2267 builder_.add_color(color);
2268 return builder_.Finish();
2269}
2270
2271inline ::flatbuffers::Offset<Monster> CreateMonsterDirect(
2272 ::flatbuffers::FlatBufferBuilder &_fbb,
2273 const MyGame::Example::Vec3 *pos = nullptr,
2274 int16_t mana = 150,
2275 int16_t hp = 100,
2276 const char *name = nullptr,
2277 const std::vector<uint8_t> *inventory = nullptr,
2278 MyGame::Example::Color color = MyGame::Example::Color_Blue,
2279 MyGame::Example::Any test_type = MyGame::Example::Any_NONE,
2280 ::flatbuffers::Offset<void> test = 0,
2281 const std::vector<MyGame::Example::Test> *test4 = nullptr,
2282 const std::vector<::flatbuffers::Offset<::flatbuffers::String>> *testarrayofstring = nullptr,
2283 std::vector<::flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables = nullptr,
2284 ::flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
2285 const std::vector<uint8_t> *testnestedflatbuffer = nullptr,
2286 ::flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
2287 bool testbool = false,
2288 int32_t testhashs32_fnv1 = 0,
2289 uint32_t testhashu32_fnv1 = 0,
2290 int64_t testhashs64_fnv1 = 0,
2291 uint64_t testhashu64_fnv1 = 0,
2292 int32_t testhashs32_fnv1a = 0,
2293 uint32_t testhashu32_fnv1a = 0,
2294 int64_t testhashs64_fnv1a = 0,
2295 uint64_t testhashu64_fnv1a = 0,
2296 const std::vector<uint8_t> *testarrayofbools = nullptr,
2297 float testf = 3.14159f,
2298 float testf2 = 3.0f,
2299 float testf3 = 0.0f,
2300 const std::vector<::flatbuffers::Offset<::flatbuffers::String>> *testarrayofstring2 = nullptr,
2301 std::vector<MyGame::Example::Ability> *testarrayofsortedstruct = nullptr,
2302 const std::vector<uint8_t> *flex = nullptr,
2303 const std::vector<MyGame::Example::Test> *test5 = nullptr,
2304 const std::vector<int64_t> *vector_of_longs = nullptr,
2305 const std::vector<double> *vector_of_doubles = nullptr,
2306 ::flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
2307 std::vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables = nullptr,
2308 uint64_t single_weak_reference = 0,
2309 const std::vector<uint64_t> *vector_of_weak_references = nullptr,
2310 std::vector<::flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables = nullptr,
2311 uint64_t co_owning_reference = 0,
2312 const std::vector<uint64_t> *vector_of_co_owning_references = nullptr,
2313 uint64_t non_owning_reference = 0,
2314 const std::vector<uint64_t> *vector_of_non_owning_references = nullptr,
2315 MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases_NONE,
2316 ::flatbuffers::Offset<void> any_unique = 0,
2317 MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases_NONE,
2318 ::flatbuffers::Offset<void> any_ambiguous = 0,
2319 const std::vector<uint8_t> *vector_of_enums = nullptr,
2320 MyGame::Example::Race signed_enum = MyGame::Example::Race_None,
2321 const std::vector<uint8_t> *testrequirednestedflatbuffer = nullptr,
2322 std::vector<::flatbuffers::Offset<MyGame::Example::Stat>> *scalar_key_sorted_tables = nullptr,
2323 const MyGame::Example::Test *native_inline = nullptr,
2324 MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0),
2325 MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum_LongOne,
2326 float nan_default = std::numeric_limits<float>::quiet_NaN(),
2327 float inf_default = std::numeric_limits<float>::infinity(),
2328 float positive_inf_default = std::numeric_limits<float>::infinity(),
2329 float infinity_default = std::numeric_limits<float>::infinity(),
2330 float positive_infinity_default = std::numeric_limits<float>::infinity(),
2331 float negative_inf_default = -std::numeric_limits<float>::infinity(),
2332 float negative_infinity_default = -std::numeric_limits<float>::infinity(),
2333 double double_inf_default = std::numeric_limits<double>::infinity()) {
2334 auto name__ = name ? _fbb.CreateString(name) : 0;
2335 auto inventory__ = inventory ? _fbb.CreateVector<uint8_t>(*inventory) : 0;
2336 auto test4__ = test4 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test4) : 0;
2337 auto testarrayofstring__ = testarrayofstring ? _fbb.CreateVector<::flatbuffers::Offset<::flatbuffers::String>>(*testarrayofstring) : 0;
2338 auto testarrayoftables__ = testarrayoftables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Monster>(testarrayoftables) : 0;
2339 auto testnestedflatbuffer__ = testnestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testnestedflatbuffer) : 0;
2340 auto testarrayofbools__ = testarrayofbools ? _fbb.CreateVector<uint8_t>(*testarrayofbools) : 0;
2341 auto testarrayofstring2__ = testarrayofstring2 ? _fbb.CreateVector<::flatbuffers::Offset<::flatbuffers::String>>(*testarrayofstring2) : 0;
2342 auto testarrayofsortedstruct__ = testarrayofsortedstruct ? _fbb.CreateVectorOfSortedStructs<MyGame::Example::Ability>(testarrayofsortedstruct) : 0;
2343 auto flex__ = flex ? _fbb.CreateVector<uint8_t>(*flex) : 0;
2344 auto test5__ = test5 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test5) : 0;
2345 auto vector_of_longs__ = vector_of_longs ? _fbb.CreateVector<int64_t>(*vector_of_longs) : 0;
2346 auto vector_of_doubles__ = vector_of_doubles ? _fbb.CreateVector<double>(*vector_of_doubles) : 0;
2347 auto vector_of_referrables__ = vector_of_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_referrables) : 0;
2348 auto vector_of_weak_references__ = vector_of_weak_references ? _fbb.CreateVector<uint64_t>(*vector_of_weak_references) : 0;
2349 auto vector_of_strong_referrables__ = vector_of_strong_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_strong_referrables) : 0;
2350 auto vector_of_co_owning_references__ = vector_of_co_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_co_owning_references) : 0;
2351 auto vector_of_non_owning_references__ = vector_of_non_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_non_owning_references) : 0;
2352 auto vector_of_enums__ = vector_of_enums ? _fbb.CreateVector<uint8_t>(*vector_of_enums) : 0;
2353 auto testrequirednestedflatbuffer__ = testrequirednestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testrequirednestedflatbuffer) : 0;
2354 auto scalar_key_sorted_tables__ = scalar_key_sorted_tables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Stat>(scalar_key_sorted_tables) : 0;
2355 return MyGame::Example::CreateMonster(
2356 _fbb,
2357 pos,
2358 mana,
2359 hp,
2360 name__,
2361 inventory__,
2362 color,
2363 test_type,
2364 test,
2365 test4__,
2366 testarrayofstring__,
2367 testarrayoftables__,
2368 enemy,
2369 testnestedflatbuffer__,
2370 testempty,
2371 testbool,
2372 testhashs32_fnv1,
2373 testhashu32_fnv1,
2374 testhashs64_fnv1,
2375 testhashu64_fnv1,
2376 testhashs32_fnv1a,
2377 testhashu32_fnv1a,
2378 testhashs64_fnv1a,
2379 testhashu64_fnv1a,
2380 testarrayofbools__,
2381 testf,
2382 testf2,
2383 testf3,
2384 testarrayofstring2__,
2385 testarrayofsortedstruct__,
2386 flex__,
2387 test5__,
2388 vector_of_longs__,
2389 vector_of_doubles__,
2390 parent_namespace_test,
2391 vector_of_referrables__,
2392 single_weak_reference,
2393 vector_of_weak_references__,
2394 vector_of_strong_referrables__,
2395 co_owning_reference,
2396 vector_of_co_owning_references__,
2397 non_owning_reference,
2398 vector_of_non_owning_references__,
2399 any_unique_type,
2400 any_unique,
2401 any_ambiguous_type,
2402 any_ambiguous,
2403 vector_of_enums__,
2404 signed_enum,
2405 testrequirednestedflatbuffer__,
2406 scalar_key_sorted_tables__,
2407 native_inline,
2408 long_enum_non_enum_default,
2409 long_enum_normal_default,
2410 nan_default,
2411 inf_default,
2412 positive_inf_default,
2413 infinity_default,
2414 positive_infinity_default,
2415 negative_inf_default,
2416 negative_infinity_default,
2417 double_inf_default);
2418}
2419
2420::flatbuffers::Offset<Monster> CreateMonster(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
2421
2422struct TypeAliasesT : public ::flatbuffers::NativeTable {
2423 typedef TypeAliases TableType;
2424 int8_t i8 = 0;
2425 uint8_t u8 = 0;
2426 int16_t i16 = 0;
2427 uint16_t u16 = 0;
2428 int32_t i32 = 0;
2429 uint32_t u32 = 0;
2430 int64_t i64 = 0;
2431 uint64_t u64 = 0;
2432 float f32 = 0.0f;
2433 double f64 = 0.0;
2434 std::vector<int8_t> v8{};
2435 std::vector<double> vf64{};
2436};
2437
2438struct TypeAliases FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
2439 typedef TypeAliasesT NativeTableType;
2440 typedef TypeAliasesBuilder Builder;
2441 typedef MyGame::Example::MonsterBinarySchema BinarySchema;
2442 static const ::flatbuffers::TypeTable *MiniReflectTypeTable() {
2443 return TypeAliasesTypeTable();
2444 }
2445 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
2446 VT_I8 = 4,
2447 VT_U8 = 6,
2448 VT_I16 = 8,
2449 VT_U16 = 10,
2450 VT_I32 = 12,
2451 VT_U32 = 14,
2452 VT_I64 = 16,
2453 VT_U64 = 18,
2454 VT_F32 = 20,
2455 VT_F64 = 22,
2456 VT_V8 = 24,
2457 VT_VF64 = 26
2458 };
2459 int8_t i8() const {
2460 return GetField<int8_t>(VT_I8, 0);
2461 }
2462 bool mutate_i8(int8_t _i8 = 0) {
2463 return SetField<int8_t>(VT_I8, _i8, 0);
2464 }
2465 uint8_t u8() const {
2466 return GetField<uint8_t>(VT_U8, 0);
2467 }
2468 bool mutate_u8(uint8_t _u8 = 0) {
2469 return SetField<uint8_t>(VT_U8, _u8, 0);
2470 }
2471 int16_t i16() const {
2472 return GetField<int16_t>(VT_I16, 0);
2473 }
2474 bool mutate_i16(int16_t _i16 = 0) {
2475 return SetField<int16_t>(VT_I16, _i16, 0);
2476 }
2477 uint16_t u16() const {
2478 return GetField<uint16_t>(VT_U16, 0);
2479 }
2480 bool mutate_u16(uint16_t _u16 = 0) {
2481 return SetField<uint16_t>(VT_U16, _u16, 0);
2482 }
2483 int32_t i32() const {
2484 return GetField<int32_t>(VT_I32, 0);
2485 }
2486 bool mutate_i32(int32_t _i32 = 0) {
2487 return SetField<int32_t>(VT_I32, _i32, 0);
2488 }
2489 uint32_t u32() const {
2490 return GetField<uint32_t>(VT_U32, 0);
2491 }
2492 bool mutate_u32(uint32_t _u32 = 0) {
2493 return SetField<uint32_t>(VT_U32, _u32, 0);
2494 }
2495 int64_t i64() const {
2496 return GetField<int64_t>(VT_I64, 0);
2497 }
2498 bool mutate_i64(int64_t _i64 = 0) {
2499 return SetField<int64_t>(VT_I64, _i64, 0);
2500 }
2501 uint64_t u64() const {
2502 return GetField<uint64_t>(VT_U64, 0);
2503 }
2504 bool mutate_u64(uint64_t _u64 = 0) {
2505 return SetField<uint64_t>(VT_U64, _u64, 0);
2506 }
2507 float f32() const {
2508 return GetField<float>(VT_F32, 0.0f);
2509 }
2510 bool mutate_f32(float _f32 = 0.0f) {
2511 return SetField<float>(VT_F32, _f32, 0.0f);
2512 }
2513 double f64() const {
2514 return GetField<double>(VT_F64, 0.0);
2515 }
2516 bool mutate_f64(double _f64 = 0.0) {
2517 return SetField<double>(VT_F64, _f64, 0.0);
2518 }
2519 const ::flatbuffers::Vector<int8_t> *v8() const {
2520 return GetPointer<const ::flatbuffers::Vector<int8_t> *>(VT_V8);
2521 }
2522 ::flatbuffers::Vector<int8_t> *mutable_v8() {
2523 return GetPointer<::flatbuffers::Vector<int8_t> *>(VT_V8);
2524 }
2525 const ::flatbuffers::Vector<double> *vf64() const {
2526 return GetPointer<const ::flatbuffers::Vector<double> *>(VT_VF64);
2527 }
2528 ::flatbuffers::Vector<double> *mutable_vf64() {
2529 return GetPointer<::flatbuffers::Vector<double> *>(VT_VF64);
2530 }
2531 bool Verify(::flatbuffers::Verifier &verifier) const {
2532 return VerifyTableStart(verifier) &&
2533 VerifyField<int8_t>(verifier, VT_I8, 1) &&
2534 VerifyField<uint8_t>(verifier, VT_U8, 1) &&
2535 VerifyField<int16_t>(verifier, VT_I16, 2) &&
2536 VerifyField<uint16_t>(verifier, VT_U16, 2) &&
2537 VerifyField<int32_t>(verifier, VT_I32, 4) &&
2538 VerifyField<uint32_t>(verifier, VT_U32, 4) &&
2539 VerifyField<int64_t>(verifier, VT_I64, 8) &&
2540 VerifyField<uint64_t>(verifier, VT_U64, 8) &&
2541 VerifyField<float>(verifier, VT_F32, 4) &&
2542 VerifyField<double>(verifier, VT_F64, 8) &&
2543 VerifyOffset(verifier, VT_V8) &&
2544 verifier.VerifyVector(v8()) &&
2545 VerifyOffset(verifier, VT_VF64) &&
2546 verifier.VerifyVector(vf64()) &&
2547 verifier.EndTable();
2548 }
2549 TypeAliasesT *UnPack(const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
2550 void UnPackTo(TypeAliasesT *_o, const ::flatbuffers::resolver_function_t *_resolver = nullptr) const;
2551 static ::flatbuffers::Offset<TypeAliases> Pack(::flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
2552};
2553
2554struct TypeAliasesBuilder {
2555 typedef TypeAliases Table;
2556 ::flatbuffers::FlatBufferBuilder &fbb_;
2557 ::flatbuffers::uoffset_t start_;
2558 void add_i8(int8_t i8) {
2559 fbb_.AddElement<int8_t>(TypeAliases::VT_I8, i8, 0);
2560 }
2561 void add_u8(uint8_t u8) {
2562 fbb_.AddElement<uint8_t>(TypeAliases::VT_U8, u8, 0);
2563 }
2564 void add_i16(int16_t i16) {
2565 fbb_.AddElement<int16_t>(TypeAliases::VT_I16, i16, 0);
2566 }
2567 void add_u16(uint16_t u16) {
2568 fbb_.AddElement<uint16_t>(TypeAliases::VT_U16, u16, 0);
2569 }
2570 void add_i32(int32_t i32) {
2571 fbb_.AddElement<int32_t>(TypeAliases::VT_I32, i32, 0);
2572 }
2573 void add_u32(uint32_t u32) {
2574 fbb_.AddElement<uint32_t>(TypeAliases::VT_U32, u32, 0);
2575 }
2576 void add_i64(int64_t i64) {
2577 fbb_.AddElement<int64_t>(TypeAliases::VT_I64, i64, 0);
2578 }
2579 void add_u64(uint64_t u64) {
2580 fbb_.AddElement<uint64_t>(TypeAliases::VT_U64, u64, 0);
2581 }
2582 void add_f32(float f32) {
2583 fbb_.AddElement<float>(TypeAliases::VT_F32, f32, 0.0f);
2584 }
2585 void add_f64(double f64) {
2586 fbb_.AddElement<double>(TypeAliases::VT_F64, f64, 0.0);
2587 }
2588 void add_v8(::flatbuffers::Offset<::flatbuffers::Vector<int8_t>> v8) {
2589 fbb_.AddOffset(TypeAliases::VT_V8, v8);
2590 }
2591 void add_vf64(::flatbuffers::Offset<::flatbuffers::Vector<double>> vf64) {
2592 fbb_.AddOffset(TypeAliases::VT_VF64, vf64);
2593 }
2594 explicit TypeAliasesBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
2595 : fbb_(_fbb) {
2596 start_ = fbb_.StartTable();
2597 }
2598 ::flatbuffers::Offset<TypeAliases> Finish() {
2599 const auto end = fbb_.EndTable(start_);
2600 auto o = ::flatbuffers::Offset<TypeAliases>(end);
2601 return o;
2602 }
2603};
2604
2605inline ::flatbuffers::Offset<TypeAliases> CreateTypeAliases(
2606 ::flatbuffers::FlatBufferBuilder &_fbb,
2607 int8_t i8 = 0,
2608 uint8_t u8 = 0,
2609 int16_t i16 = 0,
2610 uint16_t u16 = 0,
2611 int32_t i32 = 0,
2612 uint32_t u32 = 0,
2613 int64_t i64 = 0,
2614 uint64_t u64 = 0,
2615 float f32 = 0.0f,
2616 double f64 = 0.0,
2617 ::flatbuffers::Offset<::flatbuffers::Vector<int8_t>> v8 = 0,
2618 ::flatbuffers::Offset<::flatbuffers::Vector<double>> vf64 = 0) {
2619 TypeAliasesBuilder builder_(_fbb);
2620 builder_.add_f64(f64);
2621 builder_.add_u64(u64);
2622 builder_.add_i64(i64);
2623 builder_.add_vf64(vf64);
2624 builder_.add_v8(v8);
2625 builder_.add_f32(f32);
2626 builder_.add_u32(u32);
2627 builder_.add_i32(i32);
2628 builder_.add_u16(u16);
2629 builder_.add_i16(i16);
2630 builder_.add_u8(u8);
2631 builder_.add_i8(i8);
2632 return builder_.Finish();
2633}
2634
2635inline ::flatbuffers::Offset<TypeAliases> CreateTypeAliasesDirect(
2636 ::flatbuffers::FlatBufferBuilder &_fbb,
2637 int8_t i8 = 0,
2638 uint8_t u8 = 0,
2639 int16_t i16 = 0,
2640 uint16_t u16 = 0,
2641 int32_t i32 = 0,
2642 uint32_t u32 = 0,
2643 int64_t i64 = 0,
2644 uint64_t u64 = 0,
2645 float f32 = 0.0f,
2646 double f64 = 0.0,
2647 const std::vector<int8_t> *v8 = nullptr,
2648 const std::vector<double> *vf64 = nullptr) {
2649 auto v8__ = v8 ? _fbb.CreateVector<int8_t>(*v8) : 0;
2650 auto vf64__ = vf64 ? _fbb.CreateVector<double>(*vf64) : 0;
2651 return MyGame::Example::CreateTypeAliases(
2652 _fbb,
2653 i8,
2654 u8,
2655 i16,
2656 u16,
2657 i32,
2658 u32,
2659 i64,
2660 u64,
2661 f32,
2662 f64,
2663 v8__,
2664 vf64__);
2665}
2666
2667::flatbuffers::Offset<TypeAliases> CreateTypeAliases(::flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const ::flatbuffers::rehasher_function_t *_rehasher = nullptr);
2668
2669} // namespace Example
2670
2671
2672inline bool operator==(const InParentNamespaceT &, const InParentNamespaceT &) {
2673 return true;
2674}
2675
2676inline bool operator!=(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs) {
2677 return !(lhs == rhs);
2678}
2679
2680
2681inline InParentNamespaceT *InParentNamespace::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
2682 auto _o = std::unique_ptr<InParentNamespaceT>(new InParentNamespaceT());
2683 UnPackTo(_o.get(), _resolver);
2684 return _o.release();
2685}
2686
2687inline void InParentNamespace::UnPackTo(InParentNamespaceT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
2688 (void)_o;
2689 (void)_resolver;
2690}
2691
2692inline ::flatbuffers::Offset<InParentNamespace> InParentNamespace::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
2693 return CreateInParentNamespace(_fbb, _o, _rehasher);
2694}
2695
2696inline ::flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(::flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
2697 (void)_rehasher;
2698 (void)_o;
2699 struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const InParentNamespaceT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2700 return MyGame::CreateInParentNamespace(
2701 _fbb);
2702}
2703
2704namespace Example2 {
2705
2706
2707inline bool operator==(const MonsterT &, const MonsterT &) {
2708 return true;
2709}
2710
2711inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) {
2712 return !(lhs == rhs);
2713}
2714
2715
2716inline MonsterT *Monster::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
2717 auto _o = std::unique_ptr<MonsterT>(new MonsterT());
2718 UnPackTo(_o.get(), _resolver);
2719 return _o.release();
2720}
2721
2722inline void Monster::UnPackTo(MonsterT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
2723 (void)_o;
2724 (void)_resolver;
2725}
2726
2727inline ::flatbuffers::Offset<Monster> Monster::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
2728 return CreateMonster(_fbb, _o, _rehasher);
2729}
2730
2731inline ::flatbuffers::Offset<Monster> CreateMonster(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
2732 (void)_rehasher;
2733 (void)_o;
2734 struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2735 return MyGame::Example2::CreateMonster(
2736 _fbb);
2737}
2738
2739} // namespace Example2
2740
2741namespace Example {
2742
2743
2744inline bool operator==(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs) {
2745 return
2746 (lhs.color == rhs.color);
2747}
2748
2749inline bool operator!=(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs) {
2750 return !(lhs == rhs);
2751}
2752
2753
2754inline TestSimpleTableWithEnumT *TestSimpleTableWithEnum::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
2755 auto _o = std::unique_ptr<TestSimpleTableWithEnumT>(new TestSimpleTableWithEnumT());
2756 UnPackTo(_o.get(), _resolver);
2757 return _o.release();
2758}
2759
2760inline void TestSimpleTableWithEnum::UnPackTo(TestSimpleTableWithEnumT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
2761 (void)_o;
2762 (void)_resolver;
2763 { auto _e = color(); _o->color = _e; }
2764}
2765
2766inline ::flatbuffers::Offset<TestSimpleTableWithEnum> TestSimpleTableWithEnum::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
2767 return CreateTestSimpleTableWithEnum(_fbb, _o, _rehasher);
2768}
2769
2770inline ::flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(::flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
2771 (void)_rehasher;
2772 (void)_o;
2773 struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const TestSimpleTableWithEnumT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2774 auto _color = _o->color;
2775 return MyGame::Example::CreateTestSimpleTableWithEnum(
2776 _fbb,
2777 _color);
2778}
2779
2780
2781inline bool operator==(const StatT &lhs, const StatT &rhs) {
2782 return
2783 (lhs.id == rhs.id) &&
2784 (lhs.val == rhs.val) &&
2785 (lhs.count == rhs.count);
2786}
2787
2788inline bool operator!=(const StatT &lhs, const StatT &rhs) {
2789 return !(lhs == rhs);
2790}
2791
2792
2793inline StatT *Stat::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
2794 auto _o = std::unique_ptr<StatT>(new StatT());
2795 UnPackTo(_o.get(), _resolver);
2796 return _o.release();
2797}
2798
2799inline void Stat::UnPackTo(StatT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
2800 (void)_o;
2801 (void)_resolver;
2802 { auto _e = id(); if (_e) _o->id = _e->str(); }
2803 { auto _e = val(); _o->val = _e; }
2804 { auto _e = count(); _o->count = _e; }
2805}
2806
2807inline ::flatbuffers::Offset<Stat> Stat::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
2808 return CreateStat(_fbb, _o, _rehasher);
2809}
2810
2811inline ::flatbuffers::Offset<Stat> CreateStat(::flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
2812 (void)_rehasher;
2813 (void)_o;
2814 struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const StatT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2815 auto _id = _o->id.empty() ? 0 : _fbb.CreateString(_o->id);
2816 auto _val = _o->val;
2817 auto _count = _o->count;
2818 return MyGame::Example::CreateStat(
2819 _fbb,
2820 _id,
2821 _val,
2822 _count);
2823}
2824
2825
2826inline bool operator==(const ReferrableT &lhs, const ReferrableT &rhs) {
2827 return
2828 (lhs.id == rhs.id);
2829}
2830
2831inline bool operator!=(const ReferrableT &lhs, const ReferrableT &rhs) {
2832 return !(lhs == rhs);
2833}
2834
2835
2836inline ReferrableT *Referrable::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
2837 auto _o = std::unique_ptr<ReferrableT>(new ReferrableT());
2838 UnPackTo(_o.get(), _resolver);
2839 return _o.release();
2840}
2841
2842inline void Referrable::UnPackTo(ReferrableT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
2843 (void)_o;
2844 (void)_resolver;
2845 { auto _e = id(); _o->id = _e; }
2846}
2847
2848inline ::flatbuffers::Offset<Referrable> Referrable::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
2849 return CreateReferrable(_fbb, _o, _rehasher);
2850}
2851
2852inline ::flatbuffers::Offset<Referrable> CreateReferrable(::flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
2853 (void)_rehasher;
2854 (void)_o;
2855 struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const ReferrableT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2856 auto _id = _o->id;
2857 return MyGame::Example::CreateReferrable(
2858 _fbb,
2859 _id);
2860}
2861
2862
2863inline bool operator==(const MonsterT &lhs, const MonsterT &rhs) {
2864 return
2865 ((lhs.pos == rhs.pos) || (lhs.pos && rhs.pos && *lhs.pos == *rhs.pos)) &&
2866 (lhs.mana == rhs.mana) &&
2867 (lhs.hp == rhs.hp) &&
2868 (lhs.name == rhs.name) &&
2869 (lhs.inventory == rhs.inventory) &&
2870 (lhs.color == rhs.color) &&
2871 (lhs.test == rhs.test) &&
2872 (lhs.test4 == rhs.test4) &&
2873 (lhs.testarrayofstring == rhs.testarrayofstring) &&
2874 (lhs.testarrayoftables.size() == rhs.testarrayoftables.size() && std::equal(lhs.testarrayoftables.cbegin(), lhs.testarrayoftables.cend(), rhs.testarrayoftables.cbegin(), [](std::unique_ptr<MyGame::Example::MonsterT> const &a, std::unique_ptr<MyGame::Example::MonsterT> const &b) { return (a == b) || (a && b && *a == *b); })) &&
2875 ((lhs.enemy == rhs.enemy) || (lhs.enemy && rhs.enemy && *lhs.enemy == *rhs.enemy)) &&
2876 (lhs.testnestedflatbuffer == rhs.testnestedflatbuffer) &&
2877 ((lhs.testempty == rhs.testempty) || (lhs.testempty && rhs.testempty && *lhs.testempty == *rhs.testempty)) &&
2878 (lhs.testbool == rhs.testbool) &&
2879 (lhs.testhashs32_fnv1 == rhs.testhashs32_fnv1) &&
2880 (lhs.testhashu32_fnv1 == rhs.testhashu32_fnv1) &&
2881 (lhs.testhashs64_fnv1 == rhs.testhashs64_fnv1) &&
2882 (lhs.testhashu64_fnv1 == rhs.testhashu64_fnv1) &&
2883 (lhs.testhashs32_fnv1a == rhs.testhashs32_fnv1a) &&
2884 (lhs.testhashu32_fnv1a == rhs.testhashu32_fnv1a) &&
2885 (lhs.testhashs64_fnv1a == rhs.testhashs64_fnv1a) &&
2886 (lhs.testhashu64_fnv1a == rhs.testhashu64_fnv1a) &&
2887 (lhs.testarrayofbools == rhs.testarrayofbools) &&
2888 (lhs.testf == rhs.testf) &&
2889 (lhs.testf2 == rhs.testf2) &&
2890 (lhs.testf3 == rhs.testf3) &&
2891 (lhs.testarrayofstring2 == rhs.testarrayofstring2) &&
2892 (lhs.testarrayofsortedstruct == rhs.testarrayofsortedstruct) &&
2893 (lhs.flex == rhs.flex) &&
2894 (lhs.test5 == rhs.test5) &&
2895 (lhs.vector_of_longs == rhs.vector_of_longs) &&
2896 (lhs.vector_of_doubles == rhs.vector_of_doubles) &&
2897 ((lhs.parent_namespace_test == rhs.parent_namespace_test) || (lhs.parent_namespace_test && rhs.parent_namespace_test && *lhs.parent_namespace_test == *rhs.parent_namespace_test)) &&
2898 (lhs.vector_of_referrables.size() == rhs.vector_of_referrables.size() && std::equal(lhs.vector_of_referrables.cbegin(), lhs.vector_of_referrables.cend(), rhs.vector_of_referrables.cbegin(), [](std::unique_ptr<MyGame::Example::ReferrableT> const &a, std::unique_ptr<MyGame::Example::ReferrableT> const &b) { return (a == b) || (a && b && *a == *b); })) &&
2899 (lhs.single_weak_reference == rhs.single_weak_reference) &&
2900 (lhs.vector_of_weak_references == rhs.vector_of_weak_references) &&
2901 (lhs.vector_of_strong_referrables.size() == rhs.vector_of_strong_referrables.size() && std::equal(lhs.vector_of_strong_referrables.cbegin(), lhs.vector_of_strong_referrables.cend(), rhs.vector_of_strong_referrables.cbegin(), [](std::unique_ptr<MyGame::Example::ReferrableT> const &a, std::unique_ptr<MyGame::Example::ReferrableT> const &b) { return (a == b) || (a && b && *a == *b); })) &&
2902 (lhs.co_owning_reference == rhs.co_owning_reference) &&
2903 (lhs.vector_of_co_owning_references == rhs.vector_of_co_owning_references) &&
2904 (lhs.non_owning_reference == rhs.non_owning_reference) &&
2905 (lhs.vector_of_non_owning_references == rhs.vector_of_non_owning_references) &&
2906 (lhs.any_unique == rhs.any_unique) &&
2907 (lhs.any_ambiguous == rhs.any_ambiguous) &&
2908 (lhs.vector_of_enums == rhs.vector_of_enums) &&
2909 (lhs.signed_enum == rhs.signed_enum) &&
2910 (lhs.testrequirednestedflatbuffer == rhs.testrequirednestedflatbuffer) &&
2911 (lhs.scalar_key_sorted_tables.size() == rhs.scalar_key_sorted_tables.size() && std::equal(lhs.scalar_key_sorted_tables.cbegin(), lhs.scalar_key_sorted_tables.cend(), rhs.scalar_key_sorted_tables.cbegin(), [](std::unique_ptr<MyGame::Example::StatT> const &a, std::unique_ptr<MyGame::Example::StatT> const &b) { return (a == b) || (a && b && *a == *b); })) &&
2912 (lhs.native_inline == rhs.native_inline) &&
2913 (lhs.long_enum_non_enum_default == rhs.long_enum_non_enum_default) &&
2914 (lhs.long_enum_normal_default == rhs.long_enum_normal_default) &&
2915 (lhs.nan_default == rhs.nan_default) &&
2916 (lhs.inf_default == rhs.inf_default) &&
2917 (lhs.positive_inf_default == rhs.positive_inf_default) &&
2918 (lhs.infinity_default == rhs.infinity_default) &&
2919 (lhs.positive_infinity_default == rhs.positive_infinity_default) &&
2920 (lhs.negative_inf_default == rhs.negative_inf_default) &&
2921 (lhs.negative_infinity_default == rhs.negative_infinity_default) &&
2922 (lhs.double_inf_default == rhs.double_inf_default);
2923}
2924
2925inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) {
2926 return !(lhs == rhs);
2927}
2928
2929
2930inline MonsterT::MonsterT(const MonsterT &o)
2931 : pos((o.pos) ? new MyGame::Example::Vec3(*o.pos) : nullptr),
2932 mana(o.mana),
2933 hp(o.hp),
2934 name(o.name),
2935 inventory(o.inventory),
2936 color(o.color),
2937 test(o.test),
2938 test4(o.test4),
2939 testarrayofstring(o.testarrayofstring),
2940 enemy((o.enemy) ? new MyGame::Example::MonsterT(*o.enemy) : nullptr),
2941 testnestedflatbuffer(o.testnestedflatbuffer),
2942 testempty((o.testempty) ? new MyGame::Example::StatT(*o.testempty) : nullptr),
2943 testbool(o.testbool),
2944 testhashs32_fnv1(o.testhashs32_fnv1),
2945 testhashu32_fnv1(o.testhashu32_fnv1),
2946 testhashs64_fnv1(o.testhashs64_fnv1),
2947 testhashu64_fnv1(o.testhashu64_fnv1),
2948 testhashs32_fnv1a(o.testhashs32_fnv1a),
2949 testhashu32_fnv1a(o.testhashu32_fnv1a),
2950 testhashs64_fnv1a(o.testhashs64_fnv1a),
2951 testhashu64_fnv1a(o.testhashu64_fnv1a),
2952 testarrayofbools(o.testarrayofbools),
2953 testf(o.testf),
2954 testf2(o.testf2),
2955 testf3(o.testf3),
2956 testarrayofstring2(o.testarrayofstring2),
2957 testarrayofsortedstruct(o.testarrayofsortedstruct),
2958 flex(o.flex),
2959 test5(o.test5),
2960 vector_of_longs(o.vector_of_longs),
2961 vector_of_doubles(o.vector_of_doubles),
2962 parent_namespace_test((o.parent_namespace_test) ? new MyGame::InParentNamespaceT(*o.parent_namespace_test) : nullptr),
2963 single_weak_reference(o.single_weak_reference),
2964 vector_of_weak_references(o.vector_of_weak_references),
2965 co_owning_reference(o.co_owning_reference),
2966 non_owning_reference(o.non_owning_reference),
2967 vector_of_non_owning_references(o.vector_of_non_owning_references),
2968 any_unique(o.any_unique),
2969 any_ambiguous(o.any_ambiguous),
2970 vector_of_enums(o.vector_of_enums),
2971 signed_enum(o.signed_enum),
2972 testrequirednestedflatbuffer(o.testrequirednestedflatbuffer),
2973 native_inline(o.native_inline),
2974 long_enum_non_enum_default(o.long_enum_non_enum_default),
2975 long_enum_normal_default(o.long_enum_normal_default),
2976 nan_default(o.nan_default),
2977 inf_default(o.inf_default),
2978 positive_inf_default(o.positive_inf_default),
2979 infinity_default(o.infinity_default),
2980 positive_infinity_default(o.positive_infinity_default),
2981 negative_inf_default(o.negative_inf_default),
2982 negative_infinity_default(o.negative_infinity_default),
2983 double_inf_default(o.double_inf_default) {
2984 testarrayoftables.reserve(o.testarrayoftables.size());
2985 for (const auto &testarrayoftables_ : o.testarrayoftables) { testarrayoftables.emplace_back((testarrayoftables_) ? new MyGame::Example::MonsterT(*testarrayoftables_) : nullptr); }
2986 vector_of_referrables.reserve(o.vector_of_referrables.size());
2987 for (const auto &vector_of_referrables_ : o.vector_of_referrables) { vector_of_referrables.emplace_back((vector_of_referrables_) ? new MyGame::Example::ReferrableT(*vector_of_referrables_) : nullptr); }
2988 vector_of_strong_referrables.reserve(o.vector_of_strong_referrables.size());
2989 for (const auto &vector_of_strong_referrables_ : o.vector_of_strong_referrables) { vector_of_strong_referrables.emplace_back((vector_of_strong_referrables_) ? new MyGame::Example::ReferrableT(*vector_of_strong_referrables_) : nullptr); }
2990 vector_of_co_owning_references.reserve(o.vector_of_co_owning_references.size());
2991 for (const auto &vector_of_co_owning_references_ : o.vector_of_co_owning_references) { vector_of_co_owning_references.emplace_back((vector_of_co_owning_references_) ? new ReferrableT(*vector_of_co_owning_references_) : nullptr); }
2992 scalar_key_sorted_tables.reserve(o.scalar_key_sorted_tables.size());
2993 for (const auto &scalar_key_sorted_tables_ : o.scalar_key_sorted_tables) { scalar_key_sorted_tables.emplace_back((scalar_key_sorted_tables_) ? new MyGame::Example::StatT(*scalar_key_sorted_tables_) : nullptr); }
2994}
2995
2996inline MonsterT &MonsterT::operator=(MonsterT o) FLATBUFFERS_NOEXCEPT {
2997 std::swap(pos, o.pos);
2998 std::swap(mana, o.mana);
2999 std::swap(hp, o.hp);
3000 std::swap(name, o.name);
3001 std::swap(inventory, o.inventory);
3002 std::swap(color, o.color);
3003 std::swap(test, o.test);
3004 std::swap(test4, o.test4);
3005 std::swap(testarrayofstring, o.testarrayofstring);
3006 std::swap(testarrayoftables, o.testarrayoftables);
3007 std::swap(enemy, o.enemy);
3008 std::swap(testnestedflatbuffer, o.testnestedflatbuffer);
3009 std::swap(testempty, o.testempty);
3010 std::swap(testbool, o.testbool);
3011 std::swap(testhashs32_fnv1, o.testhashs32_fnv1);
3012 std::swap(testhashu32_fnv1, o.testhashu32_fnv1);
3013 std::swap(testhashs64_fnv1, o.testhashs64_fnv1);
3014 std::swap(testhashu64_fnv1, o.testhashu64_fnv1);
3015 std::swap(testhashs32_fnv1a, o.testhashs32_fnv1a);
3016 std::swap(testhashu32_fnv1a, o.testhashu32_fnv1a);
3017 std::swap(testhashs64_fnv1a, o.testhashs64_fnv1a);
3018 std::swap(testhashu64_fnv1a, o.testhashu64_fnv1a);
3019 std::swap(testarrayofbools, o.testarrayofbools);
3020 std::swap(testf, o.testf);
3021 std::swap(testf2, o.testf2);
3022 std::swap(testf3, o.testf3);
3023 std::swap(testarrayofstring2, o.testarrayofstring2);
3024 std::swap(testarrayofsortedstruct, o.testarrayofsortedstruct);
3025 std::swap(flex, o.flex);
3026 std::swap(test5, o.test5);
3027 std::swap(vector_of_longs, o.vector_of_longs);
3028 std::swap(vector_of_doubles, o.vector_of_doubles);
3029 std::swap(parent_namespace_test, o.parent_namespace_test);
3030 std::swap(vector_of_referrables, o.vector_of_referrables);
3031 std::swap(single_weak_reference, o.single_weak_reference);
3032 std::swap(vector_of_weak_references, o.vector_of_weak_references);
3033 std::swap(vector_of_strong_referrables, o.vector_of_strong_referrables);
3034 std::swap(co_owning_reference, o.co_owning_reference);
3035 std::swap(vector_of_co_owning_references, o.vector_of_co_owning_references);
3036 std::swap(non_owning_reference, o.non_owning_reference);
3037 std::swap(vector_of_non_owning_references, o.vector_of_non_owning_references);
3038 std::swap(any_unique, o.any_unique);
3039 std::swap(any_ambiguous, o.any_ambiguous);
3040 std::swap(vector_of_enums, o.vector_of_enums);
3041 std::swap(signed_enum, o.signed_enum);
3042 std::swap(testrequirednestedflatbuffer, o.testrequirednestedflatbuffer);
3043 std::swap(scalar_key_sorted_tables, o.scalar_key_sorted_tables);
3044 std::swap(native_inline, o.native_inline);
3045 std::swap(long_enum_non_enum_default, o.long_enum_non_enum_default);
3046 std::swap(long_enum_normal_default, o.long_enum_normal_default);
3047 std::swap(nan_default, o.nan_default);
3048 std::swap(inf_default, o.inf_default);
3049 std::swap(positive_inf_default, o.positive_inf_default);
3050 std::swap(infinity_default, o.infinity_default);
3051 std::swap(positive_infinity_default, o.positive_infinity_default);
3052 std::swap(negative_inf_default, o.negative_inf_default);
3053 std::swap(negative_infinity_default, o.negative_infinity_default);
3054 std::swap(double_inf_default, o.double_inf_default);
3055 return *this;
3056}
3057
3058inline MonsterT *Monster::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
3059 auto _o = std::unique_ptr<MonsterT>(new MonsterT());
3060 UnPackTo(_o.get(), _resolver);
3061 return _o.release();
3062}
3063
3064inline void Monster::UnPackTo(MonsterT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
3065 (void)_o;
3066 (void)_resolver;
3067 { auto _e = pos(); if (_e) _o->pos = std::unique_ptr<MyGame::Example::Vec3>(new MyGame::Example::Vec3(*_e)); }
3068 { auto _e = mana(); _o->mana = _e; }
3069 { auto _e = hp(); _o->hp = _e; }
3070 { auto _e = name(); if (_e) _o->name = _e->str(); }
3071 { auto _e = inventory(); if (_e) { _o->inventory.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->inventory.begin()); } }
3072 { auto _e = color(); _o->color = _e; }
3073 { auto _e = test_type(); _o->test.type = _e; }
3074 { auto _e = test(); if (_e) _o->test.value = MyGame::Example::AnyUnion::UnPack(_e, test_type(), _resolver); }
3075 { auto _e = test4(); if (_e) { _o->test4.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test4[_i] = *_e->Get(_i); } } else { _o->test4.resize(0); } }
3076 { auto _e = testarrayofstring(); if (_e) { _o->testarrayofstring.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring[_i] = _e->Get(_i)->str(); } } else { _o->testarrayofstring.resize(0); } }
3077 { auto _e = testarrayoftables(); if (_e) { _o->testarrayoftables.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->testarrayoftables[_i]) { _e->Get(_i)->UnPackTo(_o->testarrayoftables[_i].get(), _resolver); } else { _o->testarrayoftables[_i] = std::unique_ptr<MyGame::Example::MonsterT>(_e->Get(_i)->UnPack(_resolver)); }; } } else { _o->testarrayoftables.resize(0); } }
3078 { auto _e = enemy(); if (_e) { if(_o->enemy) { _e->UnPackTo(_o->enemy.get(), _resolver); } else { _o->enemy = std::unique_ptr<MyGame::Example::MonsterT>(_e->UnPack(_resolver)); } } else if (_o->enemy) { _o->enemy.reset(); } }
3079 { auto _e = testnestedflatbuffer(); if (_e) { _o->testnestedflatbuffer.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->testnestedflatbuffer.begin()); } }
3080 { auto _e = testempty(); if (_e) { if(_o->testempty) { _e->UnPackTo(_o->testempty.get(), _resolver); } else { _o->testempty = std::unique_ptr<MyGame::Example::StatT>(_e->UnPack(_resolver)); } } else if (_o->testempty) { _o->testempty.reset(); } }
3081 { auto _e = testbool(); _o->testbool = _e; }
3082 { auto _e = testhashs32_fnv1(); _o->testhashs32_fnv1 = _e; }
3083 { auto _e = testhashu32_fnv1(); _o->testhashu32_fnv1 = _e; }
3084 { auto _e = testhashs64_fnv1(); _o->testhashs64_fnv1 = _e; }
3085 { auto _e = testhashu64_fnv1(); _o->testhashu64_fnv1 = _e; }
3086 { auto _e = testhashs32_fnv1a(); _o->testhashs32_fnv1a = _e; }
3087 { auto _e = testhashu32_fnv1a(); /*scalar resolver, naked*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->testhashu32_fnv1a), static_cast<::flatbuffers::hash_value_t>(_e)); else _o->testhashu32_fnv1a = nullptr; }
3088 { auto _e = testhashs64_fnv1a(); _o->testhashs64_fnv1a = _e; }
3089 { auto _e = testhashu64_fnv1a(); _o->testhashu64_fnv1a = _e; }
3090 { auto _e = testarrayofbools(); if (_e) { _o->testarrayofbools.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofbools[_i] = _e->Get(_i) != 0; } } else { _o->testarrayofbools.resize(0); } }
3091 { auto _e = testf(); _o->testf = _e; }
3092 { auto _e = testf2(); _o->testf2 = _e; }
3093 { auto _e = testf3(); _o->testf3 = _e; }
3094 { auto _e = testarrayofstring2(); if (_e) { _o->testarrayofstring2.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring2[_i] = _e->Get(_i)->str(); } } else { _o->testarrayofstring2.resize(0); } }
3095 { auto _e = testarrayofsortedstruct(); if (_e) { _o->testarrayofsortedstruct.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofsortedstruct[_i] = *_e->Get(_i); } } else { _o->testarrayofsortedstruct.resize(0); } }
3096 { auto _e = flex(); if (_e) { _o->flex.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->flex.begin()); } }
3097 { auto _e = test5(); if (_e) { _o->test5.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test5[_i] = *_e->Get(_i); } } else { _o->test5.resize(0); } }
3098 { auto _e = vector_of_longs(); if (_e) { _o->vector_of_longs.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_longs[_i] = _e->Get(_i); } } else { _o->vector_of_longs.resize(0); } }
3099 { auto _e = vector_of_doubles(); if (_e) { _o->vector_of_doubles.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_doubles[_i] = _e->Get(_i); } } else { _o->vector_of_doubles.resize(0); } }
3100 { auto _e = parent_namespace_test(); if (_e) { if(_o->parent_namespace_test) { _e->UnPackTo(_o->parent_namespace_test.get(), _resolver); } else { _o->parent_namespace_test = std::unique_ptr<MyGame::InParentNamespaceT>(_e->UnPack(_resolver)); } } else if (_o->parent_namespace_test) { _o->parent_namespace_test.reset(); } }
3101 { auto _e = vector_of_referrables(); if (_e) { _o->vector_of_referrables.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->vector_of_referrables[_i]) { _e->Get(_i)->UnPackTo(_o->vector_of_referrables[_i].get(), _resolver); } else { _o->vector_of_referrables[_i] = std::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); }; } } else { _o->vector_of_referrables.resize(0); } }
3102 { auto _e = single_weak_reference(); /*scalar resolver, naked*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->single_weak_reference), static_cast<::flatbuffers::hash_value_t>(_e)); else _o->single_weak_reference = nullptr; }
3103 { auto _e = vector_of_weak_references(); if (_e) { _o->vector_of_weak_references.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { /*vector resolver, naked*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_weak_references[_i]), static_cast<::flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_weak_references[_i] = nullptr; } } else { _o->vector_of_weak_references.resize(0); } }
3104 { auto _e = vector_of_strong_referrables(); if (_e) { _o->vector_of_strong_referrables.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->vector_of_strong_referrables[_i]) { _e->Get(_i)->UnPackTo(_o->vector_of_strong_referrables[_i].get(), _resolver); } else { _o->vector_of_strong_referrables[_i] = std::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); }; } } else { _o->vector_of_strong_referrables.resize(0); } }
3105 { auto _e = co_owning_reference(); /*scalar resolver, naked*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->co_owning_reference), static_cast<::flatbuffers::hash_value_t>(_e)); else _o->co_owning_reference = nullptr; }
3106 { auto _e = vector_of_co_owning_references(); if (_e) { _o->vector_of_co_owning_references.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { /*vector resolver, default_ptr_type*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_co_owning_references[_i]), static_cast<::flatbuffers::hash_value_t>(_e->Get(_i)));/* else do nothing */; } } else { _o->vector_of_co_owning_references.resize(0); } }
3107 { auto _e = non_owning_reference(); /*scalar resolver, naked*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->non_owning_reference), static_cast<::flatbuffers::hash_value_t>(_e)); else _o->non_owning_reference = nullptr; }
3108 { auto _e = vector_of_non_owning_references(); if (_e) { _o->vector_of_non_owning_references.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { /*vector resolver, naked*/ if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_non_owning_references[_i]), static_cast<::flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_non_owning_references[_i] = nullptr; } } else { _o->vector_of_non_owning_references.resize(0); } }
3109 { auto _e = any_unique_type(); _o->any_unique.type = _e; }
3110 { auto _e = any_unique(); if (_e) _o->any_unique.value = MyGame::Example::AnyUniqueAliasesUnion::UnPack(_e, any_unique_type(), _resolver); }
3111 { auto _e = any_ambiguous_type(); _o->any_ambiguous.type = _e; }
3112 { auto _e = any_ambiguous(); if (_e) _o->any_ambiguous.value = MyGame::Example::AnyAmbiguousAliasesUnion::UnPack(_e, any_ambiguous_type(), _resolver); }
3113 { auto _e = vector_of_enums(); if (_e) { _o->vector_of_enums.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_enums[_i] = static_cast<MyGame::Example::Color>(_e->Get(_i)); } } else { _o->vector_of_enums.resize(0); } }
3114 { auto _e = signed_enum(); _o->signed_enum = _e; }
3115 { auto _e = testrequirednestedflatbuffer(); if (_e) { _o->testrequirednestedflatbuffer.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->testrequirednestedflatbuffer.begin()); } }
3116 { auto _e = scalar_key_sorted_tables(); if (_e) { _o->scalar_key_sorted_tables.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->scalar_key_sorted_tables[_i]) { _e->Get(_i)->UnPackTo(_o->scalar_key_sorted_tables[_i].get(), _resolver); } else { _o->scalar_key_sorted_tables[_i] = std::unique_ptr<MyGame::Example::StatT>(_e->Get(_i)->UnPack(_resolver)); }; } } else { _o->scalar_key_sorted_tables.resize(0); } }
3117 { auto _e = native_inline(); if (_e) _o->native_inline = *_e; }
3118 { auto _e = long_enum_non_enum_default(); _o->long_enum_non_enum_default = _e; }
3119 { auto _e = long_enum_normal_default(); _o->long_enum_normal_default = _e; }
3120 { auto _e = nan_default(); _o->nan_default = _e; }
3121 { auto _e = inf_default(); _o->inf_default = _e; }
3122 { auto _e = positive_inf_default(); _o->positive_inf_default = _e; }
3123 { auto _e = infinity_default(); _o->infinity_default = _e; }
3124 { auto _e = positive_infinity_default(); _o->positive_infinity_default = _e; }
3125 { auto _e = negative_inf_default(); _o->negative_inf_default = _e; }
3126 { auto _e = negative_infinity_default(); _o->negative_infinity_default = _e; }
3127 { auto _e = double_inf_default(); _o->double_inf_default = _e; }
3128}
3129
3130inline ::flatbuffers::Offset<Monster> Monster::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
3131 return CreateMonster(_fbb, _o, _rehasher);
3132}
3133
3134inline ::flatbuffers::Offset<Monster> CreateMonster(::flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
3135 (void)_rehasher;
3136 (void)_o;
3137 struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
3138 auto _pos = _o->pos ? _o->pos.get() : nullptr;
3139 auto _mana = _o->mana;
3140 auto _hp = _o->hp;
3141 auto _name = _fbb.CreateString(_o->name);
3142 auto _inventory = _o->inventory.size() ? _fbb.CreateVector(_o->inventory) : 0;
3143 auto _color = _o->color;
3144 auto _test_type = _o->test.type;
3145 auto _test = _o->test.Pack(_fbb);
3146 auto _test4 = _o->test4.size() ? _fbb.CreateVectorOfStructs(_o->test4) : 0;
3147 auto _testarrayofstring = _o->testarrayofstring.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring) : 0;
3148 auto _testarrayoftables = _o->testarrayoftables.size() ? _fbb.CreateVector<::flatbuffers::Offset<MyGame::Example::Monster>> (_o->testarrayoftables.size(), [](size_t i, _VectorArgs *__va) { return CreateMonster(*__va->__fbb, __va->__o->testarrayoftables[i].get(), __va->__rehasher); }, &_va ) : 0;
3149 auto _enemy = _o->enemy ? CreateMonster(_fbb, _o->enemy.get(), _rehasher) : 0;
3150 auto _testnestedflatbuffer = _o->testnestedflatbuffer.size() ? _fbb.CreateVector(_o->testnestedflatbuffer) : 0;
3151 auto _testempty = _o->testempty ? CreateStat(_fbb, _o->testempty.get(), _rehasher) : 0;
3152 auto _testbool = _o->testbool;
3153 auto _testhashs32_fnv1 = _o->testhashs32_fnv1;
3154 auto _testhashu32_fnv1 = _o->testhashu32_fnv1;
3155 auto _testhashs64_fnv1 = _o->testhashs64_fnv1;
3156 auto _testhashu64_fnv1 = _o->testhashu64_fnv1;
3157 auto _testhashs32_fnv1a = _o->testhashs32_fnv1a;
3158 auto _testhashu32_fnv1a = _rehasher ? static_cast<uint32_t>((*_rehasher)(_o->testhashu32_fnv1a)) : 0;
3159 auto _testhashs64_fnv1a = _o->testhashs64_fnv1a;
3160 auto _testhashu64_fnv1a = _o->testhashu64_fnv1a;
3161 auto _testarrayofbools = _o->testarrayofbools.size() ? _fbb.CreateVector(_o->testarrayofbools) : 0;
3162 auto _testf = _o->testf;
3163 auto _testf2 = _o->testf2;
3164 auto _testf3 = _o->testf3;
3165 auto _testarrayofstring2 = _o->testarrayofstring2.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring2) : 0;
3166 auto _testarrayofsortedstruct = _o->testarrayofsortedstruct.size() ? _fbb.CreateVectorOfStructs(_o->testarrayofsortedstruct) : 0;
3167 auto _flex = _o->flex.size() ? _fbb.CreateVector(_o->flex) : 0;
3168 auto _test5 = _o->test5.size() ? _fbb.CreateVectorOfStructs(_o->test5) : 0;
3169 auto _vector_of_longs = _o->vector_of_longs.size() ? _fbb.CreateVector(_o->vector_of_longs) : 0;
3170 auto _vector_of_doubles = _o->vector_of_doubles.size() ? _fbb.CreateVector(_o->vector_of_doubles) : 0;
3171 auto _parent_namespace_test = _o->parent_namespace_test ? CreateInParentNamespace(_fbb, _o->parent_namespace_test.get(), _rehasher) : 0;
3172 auto _vector_of_referrables = _o->vector_of_referrables.size() ? _fbb.CreateVector<::flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
3173 auto _single_weak_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->single_weak_reference)) : 0;
3174 auto _vector_of_weak_references = _o->vector_of_weak_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_weak_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_weak_references[i])) : 0; }, &_va ) : 0;
3175 auto _vector_of_strong_referrables = _o->vector_of_strong_referrables.size() ? _fbb.CreateVector<::flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_strong_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_strong_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
3176 auto _co_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->co_owning_reference)) : 0;
3177 auto _vector_of_co_owning_references = _o->vector_of_co_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_co_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_co_owning_references[i].get())) : 0; }, &_va ) : 0;
3178 auto _non_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->non_owning_reference)) : 0;
3179 auto _vector_of_non_owning_references = _o->vector_of_non_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_non_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_non_owning_references[i])) : 0; }, &_va ) : 0;
3180 auto _any_unique_type = _o->any_unique.type;
3181 auto _any_unique = _o->any_unique.Pack(_fbb);
3182 auto _any_ambiguous_type = _o->any_ambiguous.type;
3183 auto _any_ambiguous = _o->any_ambiguous.Pack(_fbb);
3184 auto _vector_of_enums = _o->vector_of_enums.size() ? _fbb.CreateVectorScalarCast<uint8_t>(::flatbuffers::data(_o->vector_of_enums), _o->vector_of_enums.size()) : 0;
3185 auto _signed_enum = _o->signed_enum;
3186 auto _testrequirednestedflatbuffer = _o->testrequirednestedflatbuffer.size() ? _fbb.CreateVector(_o->testrequirednestedflatbuffer) : 0;
3187 auto _scalar_key_sorted_tables = _o->scalar_key_sorted_tables.size() ? _fbb.CreateVector<::flatbuffers::Offset<MyGame::Example::Stat>> (_o->scalar_key_sorted_tables.size(), [](size_t i, _VectorArgs *__va) { return CreateStat(*__va->__fbb, __va->__o->scalar_key_sorted_tables[i].get(), __va->__rehasher); }, &_va ) : 0;
3188 auto _native_inline = &_o->native_inline;
3189 auto _long_enum_non_enum_default = _o->long_enum_non_enum_default;
3190 auto _long_enum_normal_default = _o->long_enum_normal_default;
3191 auto _nan_default = _o->nan_default;
3192 auto _inf_default = _o->inf_default;
3193 auto _positive_inf_default = _o->positive_inf_default;
3194 auto _infinity_default = _o->infinity_default;
3195 auto _positive_infinity_default = _o->positive_infinity_default;
3196 auto _negative_inf_default = _o->negative_inf_default;
3197 auto _negative_infinity_default = _o->negative_infinity_default;
3198 auto _double_inf_default = _o->double_inf_default;
3199 return MyGame::Example::CreateMonster(
3200 _fbb,
3201 _pos,
3202 _mana,
3203 _hp,
3204 _name,
3205 _inventory,
3206 _color,
3207 _test_type,
3208 _test,
3209 _test4,
3210 _testarrayofstring,
3211 _testarrayoftables,
3212 _enemy,
3213 _testnestedflatbuffer,
3214 _testempty,
3215 _testbool,
3216 _testhashs32_fnv1,
3217 _testhashu32_fnv1,
3218 _testhashs64_fnv1,
3219 _testhashu64_fnv1,
3220 _testhashs32_fnv1a,
3221 _testhashu32_fnv1a,
3222 _testhashs64_fnv1a,
3223 _testhashu64_fnv1a,
3224 _testarrayofbools,
3225 _testf,
3226 _testf2,
3227 _testf3,
3228 _testarrayofstring2,
3229 _testarrayofsortedstruct,
3230 _flex,
3231 _test5,
3232 _vector_of_longs,
3233 _vector_of_doubles,
3234 _parent_namespace_test,
3235 _vector_of_referrables,
3236 _single_weak_reference,
3237 _vector_of_weak_references,
3238 _vector_of_strong_referrables,
3239 _co_owning_reference,
3240 _vector_of_co_owning_references,
3241 _non_owning_reference,
3242 _vector_of_non_owning_references,
3243 _any_unique_type,
3244 _any_unique,
3245 _any_ambiguous_type,
3246 _any_ambiguous,
3247 _vector_of_enums,
3248 _signed_enum,
3249 _testrequirednestedflatbuffer,
3250 _scalar_key_sorted_tables,
3251 _native_inline,
3252 _long_enum_non_enum_default,
3253 _long_enum_normal_default,
3254 _nan_default,
3255 _inf_default,
3256 _positive_inf_default,
3257 _infinity_default,
3258 _positive_infinity_default,
3259 _negative_inf_default,
3260 _negative_infinity_default,
3261 _double_inf_default);
3262}
3263
3264
3265inline bool operator==(const TypeAliasesT &lhs, const TypeAliasesT &rhs) {
3266 return
3267 (lhs.i8 == rhs.i8) &&
3268 (lhs.u8 == rhs.u8) &&
3269 (lhs.i16 == rhs.i16) &&
3270 (lhs.u16 == rhs.u16) &&
3271 (lhs.i32 == rhs.i32) &&
3272 (lhs.u32 == rhs.u32) &&
3273 (lhs.i64 == rhs.i64) &&
3274 (lhs.u64 == rhs.u64) &&
3275 (lhs.f32 == rhs.f32) &&
3276 (lhs.f64 == rhs.f64) &&
3277 (lhs.v8 == rhs.v8) &&
3278 (lhs.vf64 == rhs.vf64);
3279}
3280
3281inline bool operator!=(const TypeAliasesT &lhs, const TypeAliasesT &rhs) {
3282 return !(lhs == rhs);
3283}
3284
3285
3286inline TypeAliasesT *TypeAliases::UnPack(const ::flatbuffers::resolver_function_t *_resolver) const {
3287 auto _o = std::unique_ptr<TypeAliasesT>(new TypeAliasesT());
3288 UnPackTo(_o.get(), _resolver);
3289 return _o.release();
3290}
3291
3292inline void TypeAliases::UnPackTo(TypeAliasesT *_o, const ::flatbuffers::resolver_function_t *_resolver) const {
3293 (void)_o;
3294 (void)_resolver;
3295 { auto _e = i8(); _o->i8 = _e; }
3296 { auto _e = u8(); _o->u8 = _e; }
3297 { auto _e = i16(); _o->i16 = _e; }
3298 { auto _e = u16(); _o->u16 = _e; }
3299 { auto _e = i32(); _o->i32 = _e; }
3300 { auto _e = u32(); _o->u32 = _e; }
3301 { auto _e = i64(); _o->i64 = _e; }
3302 { auto _e = u64(); _o->u64 = _e; }
3303 { auto _e = f32(); _o->f32 = _e; }
3304 { auto _e = f64(); _o->f64 = _e; }
3305 { auto _e = v8(); if (_e) { _o->v8.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->v8.begin()); } }
3306 { auto _e = vf64(); if (_e) { _o->vf64.resize(_e->size()); for (::flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vf64[_i] = _e->Get(_i); } } else { _o->vf64.resize(0); } }
3307}
3308
3309inline ::flatbuffers::Offset<TypeAliases> TypeAliases::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const ::flatbuffers::rehasher_function_t *_rehasher) {
3310 return CreateTypeAliases(_fbb, _o, _rehasher);
3311}
3312
3313inline ::flatbuffers::Offset<TypeAliases> CreateTypeAliases(::flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const ::flatbuffers::rehasher_function_t *_rehasher) {
3314 (void)_rehasher;
3315 (void)_o;
3316 struct _VectorArgs { ::flatbuffers::FlatBufferBuilder *__fbb; const TypeAliasesT* __o; const ::flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
3317 auto _i8 = _o->i8;
3318 auto _u8 = _o->u8;
3319 auto _i16 = _o->i16;
3320 auto _u16 = _o->u16;
3321 auto _i32 = _o->i32;
3322 auto _u32 = _o->u32;
3323 auto _i64 = _o->i64;
3324 auto _u64 = _o->u64;
3325 auto _f32 = _o->f32;
3326 auto _f64 = _o->f64;
3327 auto _v8 = _o->v8.size() ? _fbb.CreateVector(_o->v8) : 0;
3328 auto _vf64 = _o->vf64.size() ? _fbb.CreateVector(_o->vf64) : 0;
3329 return MyGame::Example::CreateTypeAliases(
3330 _fbb,
3331 _i8,
3332 _u8,
3333 _i16,
3334 _u16,
3335 _i32,
3336 _u32,
3337 _i64,
3338 _u64,
3339 _f32,
3340 _f64,
3341 _v8,
3342 _vf64);
3343}
3344
3345inline bool VerifyAny(::flatbuffers::Verifier &verifier, const void *obj, Any type) {
3346 switch (type) {
3347 case Any_NONE: {
3348 return true;
3349 }
3350 case Any_Monster: {
3351 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3352 return verifier.VerifyTable(ptr);
3353 }
3354 case Any_TestSimpleTableWithEnum: {
3355 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
3356 return verifier.VerifyTable(ptr);
3357 }
3358 case Any_MyGame_Example2_Monster: {
3359 auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
3360 return verifier.VerifyTable(ptr);
3361 }
3362 default: return true;
3363 }
3364}
3365
3366inline bool VerifyAnyVector(::flatbuffers::Verifier &verifier, const ::flatbuffers::Vector<::flatbuffers::Offset<void>> *values, const ::flatbuffers::Vector<uint8_t> *types) {
3367 if (!values || !types) return !values && !types;
3368 if (values->size() != types->size()) return false;
3369 for (::flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
3370 if (!VerifyAny(
3371 verifier, values->Get(i), types->GetEnum<Any>(i))) {
3372 return false;
3373 }
3374 }
3375 return true;
3376}
3377
3378inline void *AnyUnion::UnPack(const void *obj, Any type, const ::flatbuffers::resolver_function_t *resolver) {
3379 (void)resolver;
3380 switch (type) {
3381 case Any_Monster: {
3382 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3383 return ptr->UnPack(resolver);
3384 }
3385 case Any_TestSimpleTableWithEnum: {
3386 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
3387 return ptr->UnPack(resolver);
3388 }
3389 case Any_MyGame_Example2_Monster: {
3390 auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
3391 return ptr->UnPack(resolver);
3392 }
3393 default: return nullptr;
3394 }
3395}
3396
3397inline ::flatbuffers::Offset<void> AnyUnion::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ::flatbuffers::rehasher_function_t *_rehasher) const {
3398 (void)_rehasher;
3399 switch (type) {
3400 case Any_Monster: {
3401 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3402 return CreateMonster(_fbb, ptr, _rehasher).Union();
3403 }
3404 case Any_TestSimpleTableWithEnum: {
3405 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
3406 return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
3407 }
3408 case Any_MyGame_Example2_Monster: {
3409 auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
3410 return CreateMonster(_fbb, ptr, _rehasher).Union();
3411 }
3412 default: return 0;
3413 }
3414}
3415
3416inline AnyUnion::AnyUnion(const AnyUnion &u) : type(u.type), value(nullptr) {
3417 switch (type) {
3418 case Any_Monster: {
3419 value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3420 break;
3421 }
3422 case Any_TestSimpleTableWithEnum: {
3423 value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
3424 break;
3425 }
3426 case Any_MyGame_Example2_Monster: {
3427 value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
3428 break;
3429 }
3430 default:
3431 break;
3432 }
3433}
3434
3435inline void AnyUnion::Reset() {
3436 switch (type) {
3437 case Any_Monster: {
3438 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3439 delete ptr;
3440 break;
3441 }
3442 case Any_TestSimpleTableWithEnum: {
3443 auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
3444 delete ptr;
3445 break;
3446 }
3447 case Any_MyGame_Example2_Monster: {
3448 auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
3449 delete ptr;
3450 break;
3451 }
3452 default: break;
3453 }
3454 value = nullptr;
3455 type = Any_NONE;
3456}
3457
3458inline bool VerifyAnyUniqueAliases(::flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type) {
3459 switch (type) {
3460 case AnyUniqueAliases_NONE: {
3461 return true;
3462 }
3463 case AnyUniqueAliases_M: {
3464 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3465 return verifier.VerifyTable(ptr);
3466 }
3467 case AnyUniqueAliases_TS: {
3468 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
3469 return verifier.VerifyTable(ptr);
3470 }
3471 case AnyUniqueAliases_M2: {
3472 auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
3473 return verifier.VerifyTable(ptr);
3474 }
3475 default: return true;
3476 }
3477}
3478
3479inline bool VerifyAnyUniqueAliasesVector(::flatbuffers::Verifier &verifier, const ::flatbuffers::Vector<::flatbuffers::Offset<void>> *values, const ::flatbuffers::Vector<uint8_t> *types) {
3480 if (!values || !types) return !values && !types;
3481 if (values->size() != types->size()) return false;
3482 for (::flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
3483 if (!VerifyAnyUniqueAliases(
3484 verifier, values->Get(i), types->GetEnum<AnyUniqueAliases>(i))) {
3485 return false;
3486 }
3487 }
3488 return true;
3489}
3490
3491inline void *AnyUniqueAliasesUnion::UnPack(const void *obj, AnyUniqueAliases type, const ::flatbuffers::resolver_function_t *resolver) {
3492 (void)resolver;
3493 switch (type) {
3494 case AnyUniqueAliases_M: {
3495 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3496 return ptr->UnPack(resolver);
3497 }
3498 case AnyUniqueAliases_TS: {
3499 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
3500 return ptr->UnPack(resolver);
3501 }
3502 case AnyUniqueAliases_M2: {
3503 auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
3504 return ptr->UnPack(resolver);
3505 }
3506 default: return nullptr;
3507 }
3508}
3509
3510inline ::flatbuffers::Offset<void> AnyUniqueAliasesUnion::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ::flatbuffers::rehasher_function_t *_rehasher) const {
3511 (void)_rehasher;
3512 switch (type) {
3513 case AnyUniqueAliases_M: {
3514 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3515 return CreateMonster(_fbb, ptr, _rehasher).Union();
3516 }
3517 case AnyUniqueAliases_TS: {
3518 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
3519 return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
3520 }
3521 case AnyUniqueAliases_M2: {
3522 auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
3523 return CreateMonster(_fbb, ptr, _rehasher).Union();
3524 }
3525 default: return 0;
3526 }
3527}
3528
3529inline AnyUniqueAliasesUnion::AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &u) : type(u.type), value(nullptr) {
3530 switch (type) {
3531 case AnyUniqueAliases_M: {
3532 value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3533 break;
3534 }
3535 case AnyUniqueAliases_TS: {
3536 value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
3537 break;
3538 }
3539 case AnyUniqueAliases_M2: {
3540 value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
3541 break;
3542 }
3543 default:
3544 break;
3545 }
3546}
3547
3548inline void AnyUniqueAliasesUnion::Reset() {
3549 switch (type) {
3550 case AnyUniqueAliases_M: {
3551 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3552 delete ptr;
3553 break;
3554 }
3555 case AnyUniqueAliases_TS: {
3556 auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
3557 delete ptr;
3558 break;
3559 }
3560 case AnyUniqueAliases_M2: {
3561 auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
3562 delete ptr;
3563 break;
3564 }
3565 default: break;
3566 }
3567 value = nullptr;
3568 type = AnyUniqueAliases_NONE;
3569}
3570
3571inline bool VerifyAnyAmbiguousAliases(::flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type) {
3572 switch (type) {
3573 case AnyAmbiguousAliases_NONE: {
3574 return true;
3575 }
3576 case AnyAmbiguousAliases_M1: {
3577 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3578 return verifier.VerifyTable(ptr);
3579 }
3580 case AnyAmbiguousAliases_M2: {
3581 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3582 return verifier.VerifyTable(ptr);
3583 }
3584 case AnyAmbiguousAliases_M3: {
3585 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3586 return verifier.VerifyTable(ptr);
3587 }
3588 default: return true;
3589 }
3590}
3591
3592inline bool VerifyAnyAmbiguousAliasesVector(::flatbuffers::Verifier &verifier, const ::flatbuffers::Vector<::flatbuffers::Offset<void>> *values, const ::flatbuffers::Vector<uint8_t> *types) {
3593 if (!values || !types) return !values && !types;
3594 if (values->size() != types->size()) return false;
3595 for (::flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
3596 if (!VerifyAnyAmbiguousAliases(
3597 verifier, values->Get(i), types->GetEnum<AnyAmbiguousAliases>(i))) {
3598 return false;
3599 }
3600 }
3601 return true;
3602}
3603
3604inline void *AnyAmbiguousAliasesUnion::UnPack(const void *obj, AnyAmbiguousAliases type, const ::flatbuffers::resolver_function_t *resolver) {
3605 (void)resolver;
3606 switch (type) {
3607 case AnyAmbiguousAliases_M1: {
3608 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3609 return ptr->UnPack(resolver);
3610 }
3611 case AnyAmbiguousAliases_M2: {
3612 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3613 return ptr->UnPack(resolver);
3614 }
3615 case AnyAmbiguousAliases_M3: {
3616 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3617 return ptr->UnPack(resolver);
3618 }
3619 default: return nullptr;
3620 }
3621}
3622
3623inline ::flatbuffers::Offset<void> AnyAmbiguousAliasesUnion::Pack(::flatbuffers::FlatBufferBuilder &_fbb, const ::flatbuffers::rehasher_function_t *_rehasher) const {
3624 (void)_rehasher;
3625 switch (type) {
3626 case AnyAmbiguousAliases_M1: {
3627 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3628 return CreateMonster(_fbb, ptr, _rehasher).Union();
3629 }
3630 case AnyAmbiguousAliases_M2: {
3631 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3632 return CreateMonster(_fbb, ptr, _rehasher).Union();
3633 }
3634 case AnyAmbiguousAliases_M3: {
3635 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3636 return CreateMonster(_fbb, ptr, _rehasher).Union();
3637 }
3638 default: return 0;
3639 }
3640}
3641
3642inline AnyAmbiguousAliasesUnion::AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &u) : type(u.type), value(nullptr) {
3643 switch (type) {
3644 case AnyAmbiguousAliases_M1: {
3645 value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3646 break;
3647 }
3648 case AnyAmbiguousAliases_M2: {
3649 value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3650 break;
3651 }
3652 case AnyAmbiguousAliases_M3: {
3653 value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3654 break;
3655 }
3656 default:
3657 break;
3658 }
3659}
3660
3661inline void AnyAmbiguousAliasesUnion::Reset() {
3662 switch (type) {
3663 case AnyAmbiguousAliases_M1: {
3664 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3665 delete ptr;
3666 break;
3667 }
3668 case AnyAmbiguousAliases_M2: {
3669 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3670 delete ptr;
3671 break;
3672 }
3673 case AnyAmbiguousAliases_M3: {
3674 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3675 delete ptr;
3676 break;
3677 }
3678 default: break;
3679 }
3680 value = nullptr;
3681 type = AnyAmbiguousAliases_NONE;
3682}
3683
3684inline const ::flatbuffers::TypeTable *ColorTypeTable() {
3685 static const ::flatbuffers::TypeCode type_codes[] = {
3686 { ::flatbuffers::ET_UCHAR, 0, 0 },
3687 { ::flatbuffers::ET_UCHAR, 0, 0 },
3688 { ::flatbuffers::ET_UCHAR, 0, 0 }
3689 };
3690 static const ::flatbuffers::TypeFunction type_refs[] = {
3691 MyGame::Example::ColorTypeTable
3692 };
3693 static const int64_t values[] = { 1, 2, 8 };
3694 static const char * const names[] = {
3695 "Red",
3696 "Green",
3697 "Blue"
3698 };
3699 static const ::flatbuffers::TypeTable tt = {
3700 ::flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, values, names
3701 };
3702 return &tt;
3703}
3704
3705inline const ::flatbuffers::TypeTable *RaceTypeTable() {
3706 static const ::flatbuffers::TypeCode type_codes[] = {
3707 { ::flatbuffers::ET_CHAR, 0, 0 },
3708 { ::flatbuffers::ET_CHAR, 0, 0 },
3709 { ::flatbuffers::ET_CHAR, 0, 0 },
3710 { ::flatbuffers::ET_CHAR, 0, 0 }
3711 };
3712 static const ::flatbuffers::TypeFunction type_refs[] = {
3713 MyGame::Example::RaceTypeTable
3714 };
3715 static const int64_t values[] = { -1, 0, 1, 2 };
3716 static const char * const names[] = {
3717 "None",
3718 "Human",
3719 "Dwarf",
3720 "Elf"
3721 };
3722 static const ::flatbuffers::TypeTable tt = {
3723 ::flatbuffers::ST_ENUM, 4, type_codes, type_refs, nullptr, values, names
3724 };
3725 return &tt;
3726}
3727
3728inline const ::flatbuffers::TypeTable *LongEnumTypeTable() {
3729 static const ::flatbuffers::TypeCode type_codes[] = {
3730 { ::flatbuffers::ET_ULONG, 0, 0 },
3731 { ::flatbuffers::ET_ULONG, 0, 0 },
3732 { ::flatbuffers::ET_ULONG, 0, 0 }
3733 };
3734 static const ::flatbuffers::TypeFunction type_refs[] = {
3735 MyGame::Example::LongEnumTypeTable
3736 };
3737 static const int64_t values[] = { 2ULL, 4ULL, 1099511627776ULL };
3738 static const char * const names[] = {
3739 "LongOne",
3740 "LongTwo",
3741 "LongBig"
3742 };
3743 static const ::flatbuffers::TypeTable tt = {
3744 ::flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, values, names
3745 };
3746 return &tt;
3747}
3748
3749inline const ::flatbuffers::TypeTable *AnyTypeTable() {
3750 static const ::flatbuffers::TypeCode type_codes[] = {
3751 { ::flatbuffers::ET_SEQUENCE, 0, -1 },
3752 { ::flatbuffers::ET_SEQUENCE, 0, 0 },
3753 { ::flatbuffers::ET_SEQUENCE, 0, 1 },
3754 { ::flatbuffers::ET_SEQUENCE, 0, 2 }
3755 };
3756 static const ::flatbuffers::TypeFunction type_refs[] = {
3757 MyGame::Example::MonsterTypeTable,
3758 MyGame::Example::TestSimpleTableWithEnumTypeTable,
3759 MyGame::Example2::MonsterTypeTable
3760 };
3761 static const char * const names[] = {
3762 "NONE",
3763 "Monster",
3764 "TestSimpleTableWithEnum",
3765 "MyGame_Example2_Monster"
3766 };
3767 static const ::flatbuffers::TypeTable tt = {
3768 ::flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
3769 };
3770 return &tt;
3771}
3772
3773inline const ::flatbuffers::TypeTable *AnyUniqueAliasesTypeTable() {
3774 static const ::flatbuffers::TypeCode type_codes[] = {
3775 { ::flatbuffers::ET_SEQUENCE, 0, -1 },
3776 { ::flatbuffers::ET_SEQUENCE, 0, 0 },
3777 { ::flatbuffers::ET_SEQUENCE, 0, 1 },
3778 { ::flatbuffers::ET_SEQUENCE, 0, 2 }
3779 };
3780 static const ::flatbuffers::TypeFunction type_refs[] = {
3781 MyGame::Example::MonsterTypeTable,
3782 MyGame::Example::TestSimpleTableWithEnumTypeTable,
3783 MyGame::Example2::MonsterTypeTable
3784 };
3785 static const char * const names[] = {
3786 "NONE",
3787 "M",
3788 "TS",
3789 "M2"
3790 };
3791 static const ::flatbuffers::TypeTable tt = {
3792 ::flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
3793 };
3794 return &tt;
3795}
3796
3797inline const ::flatbuffers::TypeTable *AnyAmbiguousAliasesTypeTable() {
3798 static const ::flatbuffers::TypeCode type_codes[] = {
3799 { ::flatbuffers::ET_SEQUENCE, 0, -1 },
3800 { ::flatbuffers::ET_SEQUENCE, 0, 0 },
3801 { ::flatbuffers::ET_SEQUENCE, 0, 0 },
3802 { ::flatbuffers::ET_SEQUENCE, 0, 0 }
3803 };
3804 static const ::flatbuffers::TypeFunction type_refs[] = {
3805 MyGame::Example::MonsterTypeTable
3806 };
3807 static const char * const names[] = {
3808 "NONE",
3809 "M1",
3810 "M2",
3811 "M3"
3812 };
3813 static const ::flatbuffers::TypeTable tt = {
3814 ::flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
3815 };
3816 return &tt;
3817}
3818
3819} // namespace Example
3820
3821inline const ::flatbuffers::TypeTable *InParentNamespaceTypeTable() {
3822 static const ::flatbuffers::TypeTable tt = {
3823 ::flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr, nullptr
3824 };
3825 return &tt;
3826}
3827
3828namespace Example2 {
3829
3830inline const ::flatbuffers::TypeTable *MonsterTypeTable() {
3831 static const ::flatbuffers::TypeTable tt = {
3832 ::flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr, nullptr
3833 };
3834 return &tt;
3835}
3836
3837} // namespace Example2
3838
3839namespace Example {
3840
3841inline const ::flatbuffers::TypeTable *TestTypeTable() {
3842 static const ::flatbuffers::TypeCode type_codes[] = {
3843 { ::flatbuffers::ET_SHORT, 0, -1 },
3844 { ::flatbuffers::ET_CHAR, 0, -1 }
3845 };
3846 static const int64_t values[] = { 0, 2, 4 };
3847 static const char * const names[] = {
3848 "a",
3849 "b"
3850 };
3851 static const ::flatbuffers::TypeTable tt = {
3852 ::flatbuffers::ST_STRUCT, 2, type_codes, nullptr, nullptr, values, names
3853 };
3854 return &tt;
3855}
3856
3857inline const ::flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable() {
3858 static const ::flatbuffers::TypeCode type_codes[] = {
3859 { ::flatbuffers::ET_UCHAR, 0, 0 }
3860 };
3861 static const ::flatbuffers::TypeFunction type_refs[] = {
3862 MyGame::Example::ColorTypeTable
3863 };
3864 static const char * const names[] = {
3865 "color"
3866 };
3867 static const ::flatbuffers::TypeTable tt = {
3868 ::flatbuffers::ST_TABLE, 1, type_codes, type_refs, nullptr, nullptr, names
3869 };
3870 return &tt;
3871}
3872
3873inline const ::flatbuffers::TypeTable *Vec3TypeTable() {
3874 static const ::flatbuffers::TypeCode type_codes[] = {
3875 { ::flatbuffers::ET_FLOAT, 0, -1 },
3876 { ::flatbuffers::ET_FLOAT, 0, -1 },
3877 { ::flatbuffers::ET_FLOAT, 0, -1 },
3878 { ::flatbuffers::ET_DOUBLE, 0, -1 },
3879 { ::flatbuffers::ET_UCHAR, 0, 0 },
3880 { ::flatbuffers::ET_SEQUENCE, 0, 1 }
3881 };
3882 static const ::flatbuffers::TypeFunction type_refs[] = {
3883 MyGame::Example::ColorTypeTable,
3884 MyGame::Example::TestTypeTable
3885 };
3886 static const int64_t values[] = { 0, 4, 8, 16, 24, 26, 32 };
3887 static const char * const names[] = {
3888 "x",
3889 "y",
3890 "z",
3891 "test1",
3892 "test2",
3893 "test3"
3894 };
3895 static const ::flatbuffers::TypeTable tt = {
3896 ::flatbuffers::ST_STRUCT, 6, type_codes, type_refs, nullptr, values, names
3897 };
3898 return &tt;
3899}
3900
3901inline const ::flatbuffers::TypeTable *AbilityTypeTable() {
3902 static const ::flatbuffers::TypeCode type_codes[] = {
3903 { ::flatbuffers::ET_UINT, 0, -1 },
3904 { ::flatbuffers::ET_UINT, 0, -1 }
3905 };
3906 static const int64_t values[] = { 0, 4, 8 };
3907 static const char * const names[] = {
3908 "id",
3909 "distance"
3910 };
3911 static const ::flatbuffers::TypeTable tt = {
3912 ::flatbuffers::ST_STRUCT, 2, type_codes, nullptr, nullptr, values, names
3913 };
3914 return &tt;
3915}
3916
3917inline const ::flatbuffers::TypeTable *StructOfStructsTypeTable() {
3918 static const ::flatbuffers::TypeCode type_codes[] = {
3919 { ::flatbuffers::ET_SEQUENCE, 0, 0 },
3920 { ::flatbuffers::ET_SEQUENCE, 0, 1 },
3921 { ::flatbuffers::ET_SEQUENCE, 0, 0 }
3922 };
3923 static const ::flatbuffers::TypeFunction type_refs[] = {
3924 MyGame::Example::AbilityTypeTable,
3925 MyGame::Example::TestTypeTable
3926 };
3927 static const int64_t values[] = { 0, 8, 12, 20 };
3928 static const char * const names[] = {
3929 "a",
3930 "b",
3931 "c"
3932 };
3933 static const ::flatbuffers::TypeTable tt = {
3934 ::flatbuffers::ST_STRUCT, 3, type_codes, type_refs, nullptr, values, names
3935 };
3936 return &tt;
3937}
3938
3939inline const ::flatbuffers::TypeTable *StructOfStructsOfStructsTypeTable() {
3940 static const ::flatbuffers::TypeCode type_codes[] = {
3941 { ::flatbuffers::ET_SEQUENCE, 0, 0 }
3942 };
3943 static const ::flatbuffers::TypeFunction type_refs[] = {
3944 MyGame::Example::StructOfStructsTypeTable
3945 };
3946 static const int64_t values[] = { 0, 20 };
3947 static const char * const names[] = {
3948 "a"
3949 };
3950 static const ::flatbuffers::TypeTable tt = {
3951 ::flatbuffers::ST_STRUCT, 1, type_codes, type_refs, nullptr, values, names
3952 };
3953 return &tt;
3954}
3955
3956inline const ::flatbuffers::TypeTable *StatTypeTable() {
3957 static const ::flatbuffers::TypeCode type_codes[] = {
3958 { ::flatbuffers::ET_STRING, 0, -1 },
3959 { ::flatbuffers::ET_LONG, 0, -1 },
3960 { ::flatbuffers::ET_USHORT, 0, -1 }
3961 };
3962 static const char * const names[] = {
3963 "id",
3964 "val",
3965 "count"
3966 };
3967 static const ::flatbuffers::TypeTable tt = {
3968 ::flatbuffers::ST_TABLE, 3, type_codes, nullptr, nullptr, nullptr, names
3969 };
3970 return &tt;
3971}
3972
3973inline const ::flatbuffers::TypeTable *ReferrableTypeTable() {
3974 static const ::flatbuffers::TypeCode type_codes[] = {
3975 { ::flatbuffers::ET_ULONG, 0, -1 }
3976 };
3977 static const char * const names[] = {
3978 "id"
3979 };
3980 static const ::flatbuffers::TypeTable tt = {
3981 ::flatbuffers::ST_TABLE, 1, type_codes, nullptr, nullptr, nullptr, names
3982 };
3983 return &tt;
3984}
3985
3986inline const ::flatbuffers::TypeTable *MonsterTypeTable() {
3987 static const ::flatbuffers::TypeCode type_codes[] = {
3988 { ::flatbuffers::ET_SEQUENCE, 0, 0 },
3989 { ::flatbuffers::ET_SHORT, 0, -1 },
3990 { ::flatbuffers::ET_SHORT, 0, -1 },
3991 { ::flatbuffers::ET_STRING, 0, -1 },
3992 { ::flatbuffers::ET_BOOL, 0, -1 },
3993 { ::flatbuffers::ET_UCHAR, 1, -1 },
3994 { ::flatbuffers::ET_UCHAR, 0, 1 },
3995 { ::flatbuffers::ET_UTYPE, 0, 2 },
3996 { ::flatbuffers::ET_SEQUENCE, 0, 2 },
3997 { ::flatbuffers::ET_SEQUENCE, 1, 3 },
3998 { ::flatbuffers::ET_STRING, 1, -1 },
3999 { ::flatbuffers::ET_SEQUENCE, 1, 4 },
4000 { ::flatbuffers::ET_SEQUENCE, 0, 4 },
4001 { ::flatbuffers::ET_UCHAR, 1, -1 },
4002 { ::flatbuffers::ET_SEQUENCE, 0, 5 },
4003 { ::flatbuffers::ET_BOOL, 0, -1 },
4004 { ::flatbuffers::ET_INT, 0, -1 },
4005 { ::flatbuffers::ET_UINT, 0, -1 },
4006 { ::flatbuffers::ET_LONG, 0, -1 },
4007 { ::flatbuffers::ET_ULONG, 0, -1 },
4008 { ::flatbuffers::ET_INT, 0, -1 },
4009 { ::flatbuffers::ET_UINT, 0, -1 },
4010 { ::flatbuffers::ET_LONG, 0, -1 },
4011 { ::flatbuffers::ET_ULONG, 0, -1 },
4012 { ::flatbuffers::ET_BOOL, 1, -1 },
4013 { ::flatbuffers::ET_FLOAT, 0, -1 },
4014 { ::flatbuffers::ET_FLOAT, 0, -1 },
4015 { ::flatbuffers::ET_FLOAT, 0, -1 },
4016 { ::flatbuffers::ET_STRING, 1, -1 },
4017 { ::flatbuffers::ET_SEQUENCE, 1, 6 },
4018 { ::flatbuffers::ET_UCHAR, 1, -1 },
4019 { ::flatbuffers::ET_SEQUENCE, 1, 3 },
4020 { ::flatbuffers::ET_LONG, 1, -1 },
4021 { ::flatbuffers::ET_DOUBLE, 1, -1 },
4022 { ::flatbuffers::ET_SEQUENCE, 0, 7 },
4023 { ::flatbuffers::ET_SEQUENCE, 1, 8 },
4024 { ::flatbuffers::ET_ULONG, 0, -1 },
4025 { ::flatbuffers::ET_ULONG, 1, -1 },
4026 { ::flatbuffers::ET_SEQUENCE, 1, 8 },
4027 { ::flatbuffers::ET_ULONG, 0, -1 },
4028 { ::flatbuffers::ET_ULONG, 1, -1 },
4029 { ::flatbuffers::ET_ULONG, 0, -1 },
4030 { ::flatbuffers::ET_ULONG, 1, -1 },
4031 { ::flatbuffers::ET_UTYPE, 0, 9 },
4032 { ::flatbuffers::ET_SEQUENCE, 0, 9 },
4033 { ::flatbuffers::ET_UTYPE, 0, 10 },
4034 { ::flatbuffers::ET_SEQUENCE, 0, 10 },
4035 { ::flatbuffers::ET_UCHAR, 1, 1 },
4036 { ::flatbuffers::ET_CHAR, 0, 11 },
4037 { ::flatbuffers::ET_UCHAR, 1, -1 },
4038 { ::flatbuffers::ET_SEQUENCE, 1, 5 },
4039 { ::flatbuffers::ET_SEQUENCE, 0, 3 },
4040 { ::flatbuffers::ET_ULONG, 0, 12 },
4041 { ::flatbuffers::ET_ULONG, 0, 12 },
4042 { ::flatbuffers::ET_FLOAT, 0, -1 },
4043 { ::flatbuffers::ET_FLOAT, 0, -1 },
4044 { ::flatbuffers::ET_FLOAT, 0, -1 },
4045 { ::flatbuffers::ET_FLOAT, 0, -1 },
4046 { ::flatbuffers::ET_FLOAT, 0, -1 },
4047 { ::flatbuffers::ET_FLOAT, 0, -1 },
4048 { ::flatbuffers::ET_FLOAT, 0, -1 },
4049 { ::flatbuffers::ET_DOUBLE, 0, -1 }
4050 };
4051 static const ::flatbuffers::TypeFunction type_refs[] = {
4052 MyGame::Example::Vec3TypeTable,
4053 MyGame::Example::ColorTypeTable,
4054 MyGame::Example::AnyTypeTable,
4055 MyGame::Example::TestTypeTable,
4056 MyGame::Example::MonsterTypeTable,
4057 MyGame::Example::StatTypeTable,
4058 MyGame::Example::AbilityTypeTable,
4059 MyGame::InParentNamespaceTypeTable,
4060 MyGame::Example::ReferrableTypeTable,
4061 MyGame::Example::AnyUniqueAliasesTypeTable,
4062 MyGame::Example::AnyAmbiguousAliasesTypeTable,
4063 MyGame::Example::RaceTypeTable,
4064 MyGame::Example::LongEnumTypeTable
4065 };
4066 static const char * const names[] = {
4067 "pos",
4068 "mana",
4069 "hp",
4070 "name",
4071 "friendly",
4072 "inventory",
4073 "color",
4074 "test_type",
4075 "test",
4076 "test4",
4077 "testarrayofstring",
4078 "testarrayoftables",
4079 "enemy",
4080 "testnestedflatbuffer",
4081 "testempty",
4082 "testbool",
4083 "testhashs32_fnv1",
4084 "testhashu32_fnv1",
4085 "testhashs64_fnv1",
4086 "testhashu64_fnv1",
4087 "testhashs32_fnv1a",
4088 "testhashu32_fnv1a",
4089 "testhashs64_fnv1a",
4090 "testhashu64_fnv1a",
4091 "testarrayofbools",
4092 "testf",
4093 "testf2",
4094 "testf3",
4095 "testarrayofstring2",
4096 "testarrayofsortedstruct",
4097 "flex",
4098 "test5",
4099 "vector_of_longs",
4100 "vector_of_doubles",
4101 "parent_namespace_test",
4102 "vector_of_referrables",
4103 "single_weak_reference",
4104 "vector_of_weak_references",
4105 "vector_of_strong_referrables",
4106 "co_owning_reference",
4107 "vector_of_co_owning_references",
4108 "non_owning_reference",
4109 "vector_of_non_owning_references",
4110 "any_unique_type",
4111 "any_unique",
4112 "any_ambiguous_type",
4113 "any_ambiguous",
4114 "vector_of_enums",
4115 "signed_enum",
4116 "testrequirednestedflatbuffer",
4117 "scalar_key_sorted_tables",
4118 "native_inline",
4119 "long_enum_non_enum_default",
4120 "long_enum_normal_default",
4121 "nan_default",
4122 "inf_default",
4123 "positive_inf_default",
4124 "infinity_default",
4125 "positive_infinity_default",
4126 "negative_inf_default",
4127 "negative_infinity_default",
4128 "double_inf_default"
4129 };
4130 static const ::flatbuffers::TypeTable tt = {
4131 ::flatbuffers::ST_TABLE, 62, type_codes, type_refs, nullptr, nullptr, names
4132 };
4133 return &tt;
4134}
4135
4136inline const ::flatbuffers::TypeTable *TypeAliasesTypeTable() {
4137 static const ::flatbuffers::TypeCode type_codes[] = {
4138 { ::flatbuffers::ET_CHAR, 0, -1 },
4139 { ::flatbuffers::ET_UCHAR, 0, -1 },
4140 { ::flatbuffers::ET_SHORT, 0, -1 },
4141 { ::flatbuffers::ET_USHORT, 0, -1 },
4142 { ::flatbuffers::ET_INT, 0, -1 },
4143 { ::flatbuffers::ET_UINT, 0, -1 },
4144 { ::flatbuffers::ET_LONG, 0, -1 },
4145 { ::flatbuffers::ET_ULONG, 0, -1 },
4146 { ::flatbuffers::ET_FLOAT, 0, -1 },
4147 { ::flatbuffers::ET_DOUBLE, 0, -1 },
4148 { ::flatbuffers::ET_CHAR, 1, -1 },
4149 { ::flatbuffers::ET_DOUBLE, 1, -1 }
4150 };
4151 static const char * const names[] = {
4152 "i8",
4153 "u8",
4154 "i16",
4155 "u16",
4156 "i32",
4157 "u32",
4158 "i64",
4159 "u64",
4160 "f32",
4161 "f64",
4162 "v8",
4163 "vf64"
4164 };
4165 static const ::flatbuffers::TypeTable tt = {
4166 ::flatbuffers::ST_TABLE, 12, type_codes, nullptr, nullptr, nullptr, names
4167 };
4168 return &tt;
4169}
4170
4171inline const MyGame::Example::Monster *GetMonster(const void *buf) {
4172 return ::flatbuffers::GetRoot<MyGame::Example::Monster>(buf);
4173}
4174
4175inline const MyGame::Example::Monster *GetSizePrefixedMonster(const void *buf) {
4176 return ::flatbuffers::GetSizePrefixedRoot<MyGame::Example::Monster>(buf);
4177}
4178
4179inline Monster *GetMutableMonster(void *buf) {
4180 return ::flatbuffers::GetMutableRoot<Monster>(buf);
4181}
4182
4183inline MyGame::Example::Monster *GetMutableSizePrefixedMonster(void *buf) {
4184 return ::flatbuffers::GetMutableSizePrefixedRoot<MyGame::Example::Monster>(buf);
4185}
4186
4187inline const char *MonsterIdentifier() {
4188 return "MONS";
4189}
4190
4191inline bool MonsterBufferHasIdentifier(const void *buf) {
4192 return ::flatbuffers::BufferHasIdentifier(
4193 buf, MonsterIdentifier());
4194}
4195
4196inline bool SizePrefixedMonsterBufferHasIdentifier(const void *buf) {
4197 return ::flatbuffers::BufferHasIdentifier(
4198 buf, MonsterIdentifier(), true);
4199}
4200
4201inline bool VerifyMonsterBuffer(
4202 ::flatbuffers::Verifier &verifier) {
4203 return verifier.VerifyBuffer<MyGame::Example::Monster>(MonsterIdentifier());
4204}
4205
4206inline bool VerifySizePrefixedMonsterBuffer(
4207 ::flatbuffers::Verifier &verifier) {
4208 return verifier.VerifySizePrefixedBuffer<MyGame::Example::Monster>(MonsterIdentifier());
4209}
4210
4211inline const char *MonsterExtension() {
4212 return "mon";
4213}
4214
4215inline void FinishMonsterBuffer(
4216 ::flatbuffers::FlatBufferBuilder &fbb,
4217 ::flatbuffers::Offset<MyGame::Example::Monster> root) {
4218 fbb.Finish(root, MonsterIdentifier());
4219}
4220
4221inline void FinishSizePrefixedMonsterBuffer(
4222 ::flatbuffers::FlatBufferBuilder &fbb,
4223 ::flatbuffers::Offset<MyGame::Example::Monster> root) {
4224 fbb.FinishSizePrefixed(root, MonsterIdentifier());
4225}
4226
4227inline std::unique_ptr<MyGame::Example::MonsterT> UnPackMonster(
4228 const void *buf,
4229 const ::flatbuffers::resolver_function_t *res = nullptr) {
4230 return std::unique_ptr<MyGame::Example::MonsterT>(GetMonster(buf)->UnPack(res));
4231}
4232
4233inline std::unique_ptr<MyGame::Example::MonsterT> UnPackSizePrefixedMonster(
4234 const void *buf,
4235 const ::flatbuffers::resolver_function_t *res = nullptr) {
4236 return std::unique_ptr<MyGame::Example::MonsterT>(GetSizePrefixedMonster(buf)->UnPack(res));
4237}
4238
4239} // namespace Example
4240} // namespace MyGame
4241
4242#endif // FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
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