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1// automatically generated by the FlatBuffers compiler, do not modify
2
3package MyGame.Example;
4
5import com.google.flatbuffers.BaseVector;
6import com.google.flatbuffers.BooleanVector;
7import com.google.flatbuffers.ByteVector;
8import com.google.flatbuffers.Constants;
9import com.google.flatbuffers.DoubleVector;
10import com.google.flatbuffers.FlatBufferBuilder;
11import com.google.flatbuffers.FloatVector;
12import com.google.flatbuffers.IntVector;
13import com.google.flatbuffers.LongVector;
14import com.google.flatbuffers.ShortVector;
15import com.google.flatbuffers.StringVector;
16import com.google.flatbuffers.Struct;
17import com.google.flatbuffers.Table;
18import com.google.flatbuffers.UnionVector;
19import java.nio.ByteBuffer;
20import java.nio.ByteOrder;
21
22public class Vec3T {
23 private float x;
24 private float y;
25 private float z;
26 private double test1;
27 private int test2;
28 private MyGame.Example.TestT test3;
29
30 public float getX() { return x; }
31
32 public void setX(float x) { this.x = x; }
33
34 public float getY() { return y; }
35
36 public void setY(float y) { this.y = y; }
37
38 public float getZ() { return z; }
39
40 public void setZ(float z) { this.z = z; }
41
42 public double getTest1() { return test1; }
43
44 public void setTest1(double test1) { this.test1 = test1; }
45
46 public int getTest2() { return test2; }
47
48 public void setTest2(int test2) { this.test2 = test2; }
49
50 public MyGame.Example.TestT getTest3() { return test3; }
51
52 public void setTest3(MyGame.Example.TestT test3) { this.test3 = test3; }
53
54
55 public Vec3T() {
56 this.x = 0.0f;
57 this.y = 0.0f;
58 this.z = 0.0f;
59 this.test1 = 0.0;
60 this.test2 = 0;
61 this.test3 = new MyGame.Example.TestT();
62 }
63}
64
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