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Text file src/github.com/google/flatbuffers/tests/MyGame/Example/Vec3.kt

Documentation: github.com/google/flatbuffers/tests/MyGame/Example

     1// automatically generated by the FlatBuffers compiler, do not modify
     2
     3package MyGame.Example
     4
     5import com.google.flatbuffers.BaseVector
     6import com.google.flatbuffers.BooleanVector
     7import com.google.flatbuffers.ByteVector
     8import com.google.flatbuffers.Constants
     9import com.google.flatbuffers.DoubleVector
    10import com.google.flatbuffers.FlatBufferBuilder
    11import com.google.flatbuffers.FloatVector
    12import com.google.flatbuffers.LongVector
    13import com.google.flatbuffers.StringVector
    14import com.google.flatbuffers.Struct
    15import com.google.flatbuffers.Table
    16import com.google.flatbuffers.UnionVector
    17import java.nio.ByteBuffer
    18import java.nio.ByteOrder
    19import kotlin.math.sign
    20
    21@Suppress("unused")
    22class Vec3 : Struct() {
    23
    24    fun __init(_i: Int, _bb: ByteBuffer)  {
    25        __reset(_i, _bb)
    26    }
    27    fun __assign(_i: Int, _bb: ByteBuffer) : Vec3 {
    28        __init(_i, _bb)
    29        return this
    30    }
    31    val x : Float get() = bb.getFloat(bb_pos + 0)
    32    fun mutateX(x: Float) : ByteBuffer = bb.putFloat(bb_pos + 0, x)
    33    val y : Float get() = bb.getFloat(bb_pos + 4)
    34    fun mutateY(y: Float) : ByteBuffer = bb.putFloat(bb_pos + 4, y)
    35    val z : Float get() = bb.getFloat(bb_pos + 8)
    36    fun mutateZ(z: Float) : ByteBuffer = bb.putFloat(bb_pos + 8, z)
    37    val test1 : Double get() = bb.getDouble(bb_pos + 16)
    38    fun mutateTest1(test1: Double) : ByteBuffer = bb.putDouble(bb_pos + 16, test1)
    39    val test2 : UByte get() = bb.get(bb_pos + 24).toUByte()
    40    fun mutateTest2(test2: UByte) : ByteBuffer = bb.put(bb_pos + 24, test2.toByte())
    41    val test3 : MyGame.Example.Test? get() = test3(MyGame.Example.Test())
    42    fun test3(obj: MyGame.Example.Test) : MyGame.Example.Test? = obj.__assign(bb_pos + 26, bb)
    43    companion object {
    44        fun createVec3(builder: FlatBufferBuilder, x: Float, y: Float, z: Float, test1: Double, test2: UByte, test3_a: Short, test3_b: Byte) : Int {
    45            builder.prep(8, 32)
    46            builder.pad(2)
    47            builder.prep(2, 4)
    48            builder.pad(1)
    49            builder.putByte(test3_b)
    50            builder.putShort(test3_a)
    51            builder.pad(1)
    52            builder.putByte(test2.toByte())
    53            builder.putDouble(test1)
    54            builder.pad(4)
    55            builder.putFloat(z)
    56            builder.putFloat(y)
    57            builder.putFloat(x)
    58            return builder.offset()
    59        }
    60    }
    61}

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