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1// automatically generated by the FlatBuffers compiler, do not modify
2
3package MyGame.Example;
4
5import com.google.flatbuffers.BaseVector;
6import com.google.flatbuffers.BooleanVector;
7import com.google.flatbuffers.ByteVector;
8import com.google.flatbuffers.Constants;
9import com.google.flatbuffers.DoubleVector;
10import com.google.flatbuffers.FlatBufferBuilder;
11import com.google.flatbuffers.FloatVector;
12import com.google.flatbuffers.IntVector;
13import com.google.flatbuffers.LongVector;
14import com.google.flatbuffers.ShortVector;
15import com.google.flatbuffers.StringVector;
16import com.google.flatbuffers.Struct;
17import com.google.flatbuffers.Table;
18import com.google.flatbuffers.UnionVector;
19import java.nio.ByteBuffer;
20import java.nio.ByteOrder;
21
22public class StructOfStructsT {
23 private MyGame.Example.AbilityT a;
24 private MyGame.Example.TestT b;
25 private MyGame.Example.AbilityT c;
26
27 public MyGame.Example.AbilityT getA() { return a; }
28
29 public void setA(MyGame.Example.AbilityT a) { this.a = a; }
30
31 public MyGame.Example.TestT getB() { return b; }
32
33 public void setB(MyGame.Example.TestT b) { this.b = b; }
34
35 public MyGame.Example.AbilityT getC() { return c; }
36
37 public void setC(MyGame.Example.AbilityT c) { this.c = c; }
38
39
40 public StructOfStructsT() {
41 this.a = new MyGame.Example.AbilityT();
42 this.b = new MyGame.Example.TestT();
43 this.c = new MyGame.Example.AbilityT();
44 }
45}
46
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