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1// automatically generated by the FlatBuffers compiler, do not modify
2
3package MyGame.Example;
4
5import com.google.flatbuffers.BaseVector;
6import com.google.flatbuffers.BooleanVector;
7import com.google.flatbuffers.ByteVector;
8import com.google.flatbuffers.Constants;
9import com.google.flatbuffers.DoubleVector;
10import com.google.flatbuffers.FlatBufferBuilder;
11import com.google.flatbuffers.FloatVector;
12import com.google.flatbuffers.IntVector;
13import com.google.flatbuffers.LongVector;
14import com.google.flatbuffers.ShortVector;
15import com.google.flatbuffers.StringVector;
16import com.google.flatbuffers.Struct;
17import com.google.flatbuffers.Table;
18import com.google.flatbuffers.UnionVector;
19import java.nio.ByteBuffer;
20import java.nio.ByteOrder;
21
22public class StructOfStructsOfStructsT {
23 private MyGame.Example.StructOfStructsT a;
24
25 public MyGame.Example.StructOfStructsT getA() { return a; }
26
27 public void setA(MyGame.Example.StructOfStructsT a) { this.a = a; }
28
29
30 public StructOfStructsOfStructsT() {
31 this.a = new MyGame.Example.StructOfStructsT();
32 }
33}
34
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