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Text file src/github.com/google/flatbuffers/tests/MyGame/Example/StructOfStructsOfStructs.nim

Documentation: github.com/google/flatbuffers/tests/MyGame/Example

     1#[ MyGame.Example.StructOfStructsOfStructs
     2  Automatically generated by the FlatBuffers compiler, do not modify.
     3  Or modify. I'm a message, not a cop.
     4
     5  flatc version: 23.5.26
     6
     7  Declared by  : 
     8  Rooting type : MyGame.Example.Monster ()
     9]#
    10
    11import StructOfStructs as MyGame_Example_StructOfStructs
    12import flatbuffers
    13
    14type StructOfStructsOfStructs* = object of FlatObj
    15func a*(self: StructOfStructsOfStructs): MyGame_Example_StructOfStructs.StructOfStructs =
    16  return MyGame_Example_StructOfStructs.StructOfStructs(tab: Vtable(Bytes: self.tab.Bytes, Pos: self.tab.Pos + 0))
    17proc StructOfStructsOfStructsCreate*(self: var Builder, a_a_id: uint32, a_a_distance: uint32, a_b_a: int16, a_b_b: int8, a_c_id: uint32, a_c_distance: uint32): uoffset =
    18  self.Prep(4, 20)
    19  self.Prep(4, 20)
    20  self.Prep(4, 8)
    21  self.Prepend(a_c_distance)
    22  self.Prepend(a_c_id)
    23  self.Prep(2, 4)
    24  self.Pad(1)
    25  self.Prepend(a_b_b)
    26  self.Prepend(a_b_a)
    27  self.Prep(4, 8)
    28  self.Prepend(a_a_distance)
    29  self.Prepend(a_a_id)
    30  return self.Offset()

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