...

Text file src/github.com/google/flatbuffers/tests/MyGame/Example/Stat.nim

Documentation: github.com/google/flatbuffers/tests/MyGame/Example

     1#[ MyGame.Example.Stat
     2  Automatically generated by the FlatBuffers compiler, do not modify.
     3  Or modify. I'm a message, not a cop.
     4
     5  flatc version: 23.5.26
     6
     7  Declared by  : 
     8  Rooting type : MyGame.Example.Monster ()
     9]#
    10
    11import flatbuffers
    12import std/options
    13
    14type Stat* = object of FlatObj
    15func id*(self: Stat): Option[string] =
    16  let o = self.tab.Offset(4)
    17  if o != 0:
    18    return some(self.tab.String(self.tab.Pos + o))
    19func val*(self: Stat): int64 =
    20  let o = self.tab.Offset(6)
    21  if o != 0:
    22    return Get[int64](self.tab, self.tab.Pos + o)
    23  return 0
    24func `val=`*(self: var Stat, n: int64): bool =
    25  return self.tab.MutateSlot(6, n)
    26func count*(self: Stat): uint16 =
    27  let o = self.tab.Offset(8)
    28  if o != 0:
    29    return Get[uint16](self.tab, self.tab.Pos + o)
    30  return 0
    31func `count=`*(self: var Stat, n: uint16): bool =
    32  return self.tab.MutateSlot(8, n)
    33proc StatStart*(builder: var Builder) =
    34  builder.StartObject(3)
    35proc StatAddid*(builder: var Builder, id: uoffset) =
    36  builder.PrependSlot(0, id, default(uoffset))
    37proc StatAddval*(builder: var Builder, val: int64) =
    38  builder.PrependSlot(1, val, default(int64))
    39proc StatAddcount*(builder: var Builder, count: uint16) =
    40  builder.PrependSlot(2, count, default(uint16))
    41proc StatEnd*(builder: var Builder): uoffset =
    42  return builder.EndObject()

View as plain text