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1// automatically generated by the FlatBuffers compiler, do not modify
2
3package MyGame.Example;
4
5@SuppressWarnings("unused")
6public final class Race {
7 private Race() { }
8 public static final byte None = -1;
9 public static final byte Human = 0;
10 public static final byte Dwarf = 1;
11 public static final byte Elf = 2;
12
13 public static final String[] names = { "None", "Human", "Dwarf", "Elf", };
14
15 public static String name(int e) { return names[e - None]; }
16}
17
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