1// automatically generated by the FlatBuffers compiler, do not modify 2 3package MyGame.Example; 4 5@SuppressWarnings("unused") 6public final class LongEnum { 7 private LongEnum() { } 8 public static final long LongOne = 2L; 9 public static final long LongTwo = 4L; 10 public static final long LongBig = 1099511627776L; 11} 12