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1// automatically generated by the FlatBuffers compiler, do not modify
2
3package MyGame.Example
4
5/**
6 * Composite components of Monster color.
7 */
8@Suppress("unused")
9class Color private constructor() {
10 companion object {
11 const val Red: UByte = 1u
12 /**
13 * \brief color Green
14 * Green is bit_flag with value (1u << 1)
15 */
16 const val Green: UByte = 2u
17 /**
18 * \brief color Blue (1u << 3)
19 */
20 const val Blue: UByte = 8u
21 val names : Array<String> = arrayOf("Red", "Green", "", "", "", "", "", "Blue")
22 fun name(e: Int) : String = names[e - Red.toInt()]
23 }
24}
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