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Text file src/github.com/google/flatbuffers/tests/MyGame/Example/ArrayTable.py

Documentation: github.com/google/flatbuffers/tests/MyGame/Example

     1# automatically generated by the FlatBuffers compiler, do not modify
     2
     3# namespace: Example
     4
     5import flatbuffers
     6from flatbuffers.compat import import_numpy
     7from typing import Any
     8from MyGame.Example.ArrayStruct import ArrayStruct
     9from typing import Optional
    10np = import_numpy()
    11
    12class ArrayTable(object):
    13    __slots__ = ['_tab']
    14
    15    @classmethod
    16    def GetRootAs(cls, buf, offset: int = 0):
    17        n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, offset)
    18        x = ArrayTable()
    19        x.Init(buf, n + offset)
    20        return x
    21
    22    @classmethod
    23    def GetRootAsArrayTable(cls, buf, offset=0):
    24        """This method is deprecated. Please switch to GetRootAs."""
    25        return cls.GetRootAs(buf, offset)
    26    @classmethod
    27    def ArrayTableBufferHasIdentifier(cls, buf, offset, size_prefixed=False):
    28        return flatbuffers.util.BufferHasIdentifier(buf, offset, b"\x41\x52\x52\x54", size_prefixed=size_prefixed)
    29
    30    # ArrayTable
    31    def Init(self, buf: bytes, pos: int):
    32        self._tab = flatbuffers.table.Table(buf, pos)
    33
    34    # ArrayTable
    35    def A(self) -> Optional[ArrayStruct]:
    36        o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
    37        if o != 0:
    38            x = o + self._tab.Pos
    39            obj = ArrayStruct()
    40            obj.Init(self._tab.Bytes, x)
    41            return obj
    42        return None
    43
    44def ArrayTableStart(builder: flatbuffers.Builder):
    45    builder.StartObject(1)
    46
    47def Start(builder: flatbuffers.Builder):
    48    ArrayTableStart(builder)
    49
    50def ArrayTableAddA(builder: flatbuffers.Builder, a: Any):
    51    builder.PrependStructSlot(0, flatbuffers.number_types.UOffsetTFlags.py_type(a), 0)
    52
    53def AddA(builder: flatbuffers.Builder, a: Any):
    54    ArrayTableAddA(builder, a)
    55
    56def ArrayTableEnd(builder: flatbuffers.Builder) -> int:
    57    return builder.EndObject()
    58
    59def End(builder: flatbuffers.Builder) -> int:
    60    return ArrayTableEnd(builder)
    61
    62import MyGame.Example.ArrayStruct
    63try:
    64    from typing import Optional
    65except:
    66    pass
    67
    68class ArrayTableT(object):
    69
    70    # ArrayTableT
    71    def __init__(self):
    72        self.a = None  # type: Optional[MyGame.Example.ArrayStruct.ArrayStructT]
    73
    74    @classmethod
    75    def InitFromBuf(cls, buf, pos):
    76        arrayTable = ArrayTable()
    77        arrayTable.Init(buf, pos)
    78        return cls.InitFromObj(arrayTable)
    79
    80    @classmethod
    81    def InitFromPackedBuf(cls, buf, pos=0):
    82        n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, pos)
    83        return cls.InitFromBuf(buf, pos+n)
    84
    85    @classmethod
    86    def InitFromObj(cls, arrayTable):
    87        x = ArrayTableT()
    88        x._UnPack(arrayTable)
    89        return x
    90
    91    # ArrayTableT
    92    def _UnPack(self, arrayTable):
    93        if arrayTable is None:
    94            return
    95        if arrayTable.A() is not None:
    96            self.a = MyGame.Example.ArrayStruct.ArrayStructT.InitFromObj(arrayTable.A())
    97
    98    # ArrayTableT
    99    def Pack(self, builder):
   100        ArrayTableStart(builder)
   101        if self.a is not None:
   102            a = self.a.Pack(builder)
   103            ArrayTableAddA(builder, a)
   104        arrayTable = ArrayTableEnd(builder)
   105        return arrayTable

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