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1# automatically generated by the FlatBuffers compiler, do not modify
2
3# namespace: Example
4
5import flatbuffers
6from flatbuffers.compat import import_numpy
7from typing import Any
8from MyGame.Example.ArrayStruct import ArrayStruct
9from typing import Optional
10np = import_numpy()
11
12class ArrayTable(object):
13 __slots__ = ['_tab']
14
15 @classmethod
16 def GetRootAs(cls, buf, offset: int = 0):
17 n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, offset)
18 x = ArrayTable()
19 x.Init(buf, n + offset)
20 return x
21
22 @classmethod
23 def GetRootAsArrayTable(cls, buf, offset=0):
24 """This method is deprecated. Please switch to GetRootAs."""
25 return cls.GetRootAs(buf, offset)
26 @classmethod
27 def ArrayTableBufferHasIdentifier(cls, buf, offset, size_prefixed=False):
28 return flatbuffers.util.BufferHasIdentifier(buf, offset, b"\x41\x52\x52\x54", size_prefixed=size_prefixed)
29
30 # ArrayTable
31 def Init(self, buf: bytes, pos: int):
32 self._tab = flatbuffers.table.Table(buf, pos)
33
34 # ArrayTable
35 def A(self) -> Optional[ArrayStruct]:
36 o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
37 if o != 0:
38 x = o + self._tab.Pos
39 obj = ArrayStruct()
40 obj.Init(self._tab.Bytes, x)
41 return obj
42 return None
43
44def ArrayTableStart(builder: flatbuffers.Builder):
45 builder.StartObject(1)
46
47def Start(builder: flatbuffers.Builder):
48 ArrayTableStart(builder)
49
50def ArrayTableAddA(builder: flatbuffers.Builder, a: Any):
51 builder.PrependStructSlot(0, flatbuffers.number_types.UOffsetTFlags.py_type(a), 0)
52
53def AddA(builder: flatbuffers.Builder, a: Any):
54 ArrayTableAddA(builder, a)
55
56def ArrayTableEnd(builder: flatbuffers.Builder) -> int:
57 return builder.EndObject()
58
59def End(builder: flatbuffers.Builder) -> int:
60 return ArrayTableEnd(builder)
61
62import MyGame.Example.ArrayStruct
63try:
64 from typing import Optional
65except:
66 pass
67
68class ArrayTableT(object):
69
70 # ArrayTableT
71 def __init__(self):
72 self.a = None # type: Optional[MyGame.Example.ArrayStruct.ArrayStructT]
73
74 @classmethod
75 def InitFromBuf(cls, buf, pos):
76 arrayTable = ArrayTable()
77 arrayTable.Init(buf, pos)
78 return cls.InitFromObj(arrayTable)
79
80 @classmethod
81 def InitFromPackedBuf(cls, buf, pos=0):
82 n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, pos)
83 return cls.InitFromBuf(buf, pos+n)
84
85 @classmethod
86 def InitFromObj(cls, arrayTable):
87 x = ArrayTableT()
88 x._UnPack(arrayTable)
89 return x
90
91 # ArrayTableT
92 def _UnPack(self, arrayTable):
93 if arrayTable is None:
94 return
95 if arrayTable.A() is not None:
96 self.a = MyGame.Example.ArrayStruct.ArrayStructT.InitFromObj(arrayTable.A())
97
98 # ArrayTableT
99 def Pack(self, builder):
100 ArrayTableStart(builder)
101 if self.a is not None:
102 a = self.a.Pack(builder)
103 ArrayTableAddA(builder, a)
104 arrayTable = ArrayTableEnd(builder)
105 return arrayTable
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