...
1// automatically generated by the FlatBuffers compiler, do not modify
2
3package MyGame.Example;
4
5import com.google.flatbuffers.BaseVector;
6import com.google.flatbuffers.BooleanVector;
7import com.google.flatbuffers.ByteVector;
8import com.google.flatbuffers.Constants;
9import com.google.flatbuffers.DoubleVector;
10import com.google.flatbuffers.FlatBufferBuilder;
11import com.google.flatbuffers.FloatVector;
12import com.google.flatbuffers.IntVector;
13import com.google.flatbuffers.LongVector;
14import com.google.flatbuffers.ShortVector;
15import com.google.flatbuffers.StringVector;
16import com.google.flatbuffers.Struct;
17import com.google.flatbuffers.Table;
18import com.google.flatbuffers.UnionVector;
19import java.nio.ByteBuffer;
20import java.nio.ByteOrder;
21
22public class ArrayStructT {
23 private float a;
24 private int[] b;
25 private byte c;
26 private MyGame.Example.NestedStructT[] d;
27 private int e;
28 private long[] f;
29
30 public float getA() { return a; }
31
32 public void setA(float a) { this.a = a; }
33
34 public int[] getB() { return b; }
35
36 public void setB(int[] b) { if (b != null && b.length == 15) this.b = b; }
37
38 public byte getC() { return c; }
39
40 public void setC(byte c) { this.c = c; }
41
42 public MyGame.Example.NestedStructT[] getD() { return d; }
43
44 public void setD(MyGame.Example.NestedStructT[] d) { if (d != null && d.length == 2) this.d = d; }
45
46 public int getE() { return e; }
47
48 public void setE(int e) { this.e = e; }
49
50 public long[] getF() { return f; }
51
52 public void setF(long[] f) { if (f != null && f.length == 2) this.f = f; }
53
54
55 public ArrayStructT() {
56 this.a = 0.0f;
57 this.b = new int[15];
58 this.c = 0;
59 this.d = new MyGame.Example.NestedStructT[2];
60 this.e = 0;
61 this.f = new long[2];
62 }
63}
64
View as plain text