...
1// automatically generated by the FlatBuffers compiler, do not modify
2
3package MyGame.Example;
4
5import com.google.flatbuffers.FlatBufferBuilder;
6
7public class AnyUnion {
8 private byte type;
9 private Object value;
10
11 public byte getType() { return type; }
12
13 public void setType(byte type) { this.type = type; }
14
15 public Object getValue() { return value; }
16
17 public void setValue(Object value) { this.value = value; }
18
19 public AnyUnion() {
20 this.type = Any.NONE;
21 this.value = null;
22 }
23
24 public MyGame.Example.MonsterT asMonster() { return (MyGame.Example.MonsterT) value; }
25 MyGame.Example.TestSimpleTableWithEnumT asTestSimpleTableWithEnum() { return (MyGame.Example.TestSimpleTableWithEnumT) value; }
26 public MyGame.Example2.MonsterT asMyGame_Example2_Monster() { return (MyGame.Example2.MonsterT) value; }
27
28 public static int pack(FlatBufferBuilder builder, AnyUnion _o) {
29 switch (_o.type) {
30 case Any.Monster: return MyGame.Example.Monster.pack(builder, _o.asMonster());
31 case Any.TestSimpleTableWithEnum: return MyGame.Example.TestSimpleTableWithEnum.pack(builder, _o.asTestSimpleTableWithEnum());
32 case Any.MyGame_Example2_Monster: return MyGame.Example2.Monster.pack(builder, _o.asMyGame_Example2_Monster());
33 default: return 0;
34 }
35 }
36}
37
View as plain text