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1// automatically generated by the FlatBuffers compiler, do not modify
2
3package MyGame.Example;
4
5@SuppressWarnings("unused")
6public final class Any {
7 private Any() { }
8 public static final byte NONE = 0;
9 public static final byte Monster = 1;
10 public static final byte TestSimpleTableWithEnum = 2;
11 public static final byte MyGame_Example2_Monster = 3;
12
13 public static final String[] names = { "NONE", "Monster", "TestSimpleTableWithEnum", "MyGame_Example2_Monster", };
14
15 public static String name(int e) { return names[e]; }
16}
17
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