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Text file src/github.com/google/flatbuffers/grpc/tests/GameFactory.java

Documentation: github.com/google/flatbuffers/grpc/tests

     1import java.nio.ByteBuffer;
     2import MyGame.Example.Monster;
     3import MyGame.Example.Stat;
     4import com.google.flatbuffers.FlatBufferBuilder;
     5
     6class GameFactory {
     7  public static Monster createMonster(String monsterName, short nestedMonsterHp, short nestedMonsterMana) {
     8    FlatBufferBuilder builder = new FlatBufferBuilder();
     9
    10    int name_offset = builder.createString(monsterName);
    11    Monster.startMonster(builder);
    12    Monster.addName(builder, name_offset);
    13    Monster.addHp(builder, nestedMonsterHp);
    14    Monster.addMana(builder, nestedMonsterMana);
    15    int monster_offset = Monster.endMonster(builder);
    16    Monster.finishMonsterBuffer(builder, monster_offset);
    17
    18    ByteBuffer buffer = builder.dataBuffer();
    19    Monster monster = Monster.getRootAsMonster(buffer);
    20    return monster;
    21  }
    22
    23  public static Monster createMonsterFromStat(Stat stat, int seqNo) {
    24    FlatBufferBuilder builder = new FlatBufferBuilder();
    25    int name_offset = builder.createString(stat.id() + " No." + seqNo);
    26    Monster.startMonster(builder);
    27    Monster.addName(builder, name_offset);
    28    int monster_offset = Monster.endMonster(builder);
    29    Monster.finishMonsterBuffer(builder, monster_offset);
    30    Monster monster = Monster.getRootAsMonster(builder.dataBuffer());
    31    return monster;
    32  }
    33
    34  public static Stat createStat(String greeting, long val, int count) { 
    35    FlatBufferBuilder builder = new FlatBufferBuilder();
    36    int statOffset = Stat.createStat(builder, builder.createString(greeting), val, count);
    37    builder.finish(statOffset);
    38    Stat stat = Stat.getRootAsStat(builder.dataBuffer());
    39    return stat;
    40  }
    41
    42}

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