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Source file src/github.com/gomodule/redigo/redis/script.go

Documentation: github.com/gomodule/redigo/redis

     1  // Copyright 2012 Gary Burd
     2  //
     3  // Licensed under the Apache License, Version 2.0 (the "License"): you may
     4  // not use this file except in compliance with the License. You may obtain
     5  // a copy of the License at
     6  //
     7  //     http://www.apache.org/licenses/LICENSE-2.0
     8  //
     9  // Unless required by applicable law or agreed to in writing, software
    10  // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
    11  // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
    12  // License for the specific language governing permissions and limitations
    13  // under the License.
    14  
    15  package redis
    16  
    17  import (
    18  	"crypto/sha1"
    19  	"encoding/hex"
    20  	"io"
    21  	"strings"
    22  )
    23  
    24  // Script encapsulates the source, hash and key count for a Lua script. See
    25  // http://redis.io/commands/eval for information on scripts in Redis.
    26  type Script struct {
    27  	keyCount int
    28  	src      string
    29  	hash     string
    30  }
    31  
    32  // NewScript returns a new script object. If keyCount is greater than or equal
    33  // to zero, then the count is automatically inserted in the EVAL command
    34  // argument list. If keyCount is less than zero, then the application supplies
    35  // the count as the first value in the keysAndArgs argument to the Do, Send and
    36  // SendHash methods.
    37  func NewScript(keyCount int, src string) *Script {
    38  	h := sha1.New()
    39  	io.WriteString(h, src)
    40  	return &Script{keyCount, src, hex.EncodeToString(h.Sum(nil))}
    41  }
    42  
    43  func (s *Script) args(spec string, keysAndArgs []interface{}) []interface{} {
    44  	var args []interface{}
    45  	if s.keyCount < 0 {
    46  		args = make([]interface{}, 1+len(keysAndArgs))
    47  		args[0] = spec
    48  		copy(args[1:], keysAndArgs)
    49  	} else {
    50  		args = make([]interface{}, 2+len(keysAndArgs))
    51  		args[0] = spec
    52  		args[1] = s.keyCount
    53  		copy(args[2:], keysAndArgs)
    54  	}
    55  	return args
    56  }
    57  
    58  // Hash returns the script hash.
    59  func (s *Script) Hash() string {
    60  	return s.hash
    61  }
    62  
    63  // Do evaluates the script. Under the covers, Do optimistically evaluates the
    64  // script using the EVALSHA command. If the command fails because the script is
    65  // not loaded, then Do evaluates the script using the EVAL command (thus
    66  // causing the script to load).
    67  func (s *Script) Do(c Conn, keysAndArgs ...interface{}) (interface{}, error) {
    68  	v, err := c.Do("EVALSHA", s.args(s.hash, keysAndArgs)...)
    69  	if e, ok := err.(Error); ok && strings.HasPrefix(string(e), "NOSCRIPT ") {
    70  		v, err = c.Do("EVAL", s.args(s.src, keysAndArgs)...)
    71  	}
    72  	return v, err
    73  }
    74  
    75  // SendHash evaluates the script without waiting for the reply. The script is
    76  // evaluated with the EVALSHA command. The application must ensure that the
    77  // script is loaded by a previous call to Send, Do or Load methods.
    78  func (s *Script) SendHash(c Conn, keysAndArgs ...interface{}) error {
    79  	return c.Send("EVALSHA", s.args(s.hash, keysAndArgs)...)
    80  }
    81  
    82  // Send evaluates the script without waiting for the reply.
    83  func (s *Script) Send(c Conn, keysAndArgs ...interface{}) error {
    84  	return c.Send("EVAL", s.args(s.src, keysAndArgs)...)
    85  }
    86  
    87  // Load loads the script without evaluating it.
    88  func (s *Script) Load(c Conn) error {
    89  	_, err := c.Do("SCRIPT", "LOAD", s.src)
    90  	return err
    91  }
    92  

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