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Source file src/github.com/gdamore/encoding/latin1.go

Documentation: github.com/gdamore/encoding

     1  // Copyright 2015 Garrett D'Amore
     2  //
     3  // Licensed under the Apache License, Version 2.0 (the "License");
     4  // you may not use file except in compliance with the License.
     5  // You may obtain a copy of the license at
     6  //
     7  //    http://www.apache.org/licenses/LICENSE-2.0
     8  //
     9  // Unless required by applicable law or agreed to in writing, software
    10  // distributed under the License is distributed on an "AS IS" BASIS,
    11  // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    12  // See the License for the specific language governing permissions and
    13  // limitations under the License.
    14  
    15  package encoding
    16  
    17  import (
    18  	"golang.org/x/text/encoding"
    19  )
    20  
    21  // ISO8859_1 represents the 8-bit ISO8859-1 scheme.  It decodes directly to
    22  // UTF-8 without change, as all ISO8859-1 values are legal UTF-8.
    23  // Unicode values less than 256 (i.e. 8 bits) map 1:1 with 8859-1.
    24  // It encodes runes outside of that to 0x1A, the ASCII substitution character.
    25  var ISO8859_1 encoding.Encoding
    26  
    27  func init() {
    28  	cm := &Charmap{}
    29  	cm.Init()
    30  
    31  	// 8859-1 is the 8-bit identity map for Unicode.
    32  	ISO8859_1 = cm
    33  }
    34  

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