...

Source file src/github.com/gdamore/encoding/ascii.go

Documentation: github.com/gdamore/encoding

     1  // Copyright 2015 Garrett D'Amore
     2  //
     3  // Licensed under the Apache License, Version 2.0 (the "License");
     4  // you may not use file except in compliance with the License.
     5  // You may obtain a copy of the license at
     6  //
     7  //    http://www.apache.org/licenses/LICENSE-2.0
     8  //
     9  // Unless required by applicable law or agreed to in writing, software
    10  // distributed under the License is distributed on an "AS IS" BASIS,
    11  // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    12  // See the License for the specific language governing permissions and
    13  // limitations under the License.
    14  
    15  package encoding
    16  
    17  import (
    18  	"golang.org/x/text/encoding"
    19  )
    20  
    21  // ASCII represents the 7-bit US-ASCII scheme.  It decodes directly to
    22  // UTF-8 without change, as all ASCII values are legal UTF-8.
    23  // Unicode values less than 128 (i.e. 7 bits) map 1:1 with ASCII.
    24  // It encodes runes outside of that to 0x1A, the ASCII substitution character.
    25  var ASCII encoding.Encoding
    26  
    27  func init() {
    28  	amap := make(map[byte]rune)
    29  	for i := 128; i <= 255; i++ {
    30  		amap[byte(i)] = RuneError
    31  	}
    32  
    33  	cm := &Charmap{Map: amap}
    34  	cm.Init()
    35  	ASCII = cm
    36  }
    37  

View as plain text