// +build !noasm !appengine // Code generated by asm2asm, DO NOT EDIT. package sse import ( `github.com/bytedance/sonic/loader` ) const ( _entry__vsigned = 0 ) const ( _stack__vsigned = 16 ) const ( _size__vsigned = 336 ) var ( _pcsp__vsigned = [][2]uint32{ {1, 0}, {4, 8}, {119, 16}, {120, 8}, {121, 0}, {132, 16}, {133, 8}, {134, 0}, {276, 16}, {277, 8}, {278, 0}, {282, 16}, {283, 8}, {284, 0}, {322, 16}, {323, 8}, {324, 0}, {332, 16}, {333, 8}, {335, 0}, } ) var _cfunc_vsigned = []loader.CFunc{ {"_vsigned_entry", 0, _entry__vsigned, 0, nil}, {"_vsigned", _entry__vsigned, _size__vsigned, _stack__vsigned, _pcsp__vsigned}, }