// +build !noasm !appengine // Code generated by asm2asm, DO NOT EDIT. package sse import ( `github.com/bytedance/sonic/loader` ) const ( _entry__u64toa = 80 ) const ( _stack__u64toa = 8 ) const ( _size__u64toa = 1264 ) var ( _pcsp__u64toa = [][2]uint32{ {1, 0}, {161, 8}, {162, 0}, {457, 8}, {458, 0}, {772, 8}, {773, 0}, {1249, 8}, {1251, 0}, } ) var _cfunc_u64toa = []loader.CFunc{ {"_u64toa_entry", 0, _entry__u64toa, 0, nil}, {"_u64toa", _entry__u64toa, _size__u64toa, _stack__u64toa, _pcsp__u64toa}, }