// +build !noasm !appengine // Code generated by asm2asm, DO NOT EDIT. package sse import ( `github.com/bytedance/sonic/loader` ) const ( _entry__skip_one_fast = 128 ) const ( _stack__skip_one_fast = 136 ) const ( _size__skip_one_fast = 3404 ) var ( _pcsp__skip_one_fast = [][2]uint32{ {1, 0}, {4, 8}, {6, 16}, {8, 24}, {10, 32}, {12, 40}, {13, 48}, {658, 136}, {662, 48}, {663, 40}, {665, 32}, {667, 24}, {669, 16}, {671, 8}, {672, 0}, {3404, 136}, } ) var _cfunc_skip_one_fast = []loader.CFunc{ {"_skip_one_fast_entry", 0, _entry__skip_one_fast, 0, nil}, {"_skip_one_fast", _entry__skip_one_fast, _size__skip_one_fast, _stack__skip_one_fast, _pcsp__skip_one_fast}, }