...
1
2
3
4 package sse
5
6 import (
7 `github.com/bytedance/sonic/loader`
8 )
9
10 const (
11 _entry__skip_object = 160
12 )
13
14 const (
15 _stack__skip_object = 160
16 )
17
18 const (
19 _size__skip_object = 10216
20 )
21
22 var (
23 _pcsp__skip_object = [][2]uint32{
24 {1, 0},
25 {4, 8},
26 {6, 16},
27 {8, 24},
28 {10, 32},
29 {12, 40},
30 {13, 48},
31 {9556, 160},
32 {9560, 48},
33 {9561, 40},
34 {9563, 32},
35 {9565, 24},
36 {9567, 16},
37 {9569, 8},
38 {9570, 0},
39 {10216, 160},
40 }
41 )
42
43 var _cfunc_skip_object = []loader.CFunc{
44 {"_skip_object_entry", 0, _entry__skip_object, 0, nil},
45 {"_skip_object", _entry__skip_object, _size__skip_object, _stack__skip_object, _pcsp__skip_object},
46 }
47
View as plain text