// +build !noasm !appengine // Code generated by asm2asm, DO NOT EDIT. package sse import ( `github.com/bytedance/sonic/loader` ) const ( _entry__skip_number = 112 ) const ( _stack__skip_number = 72 ) const ( _size__skip_number = 1128 ) var ( _pcsp__skip_number = [][2]uint32{ {1, 0}, {4, 8}, {6, 16}, {8, 24}, {10, 32}, {12, 40}, {13, 48}, {1046, 72}, {1050, 48}, {1051, 40}, {1053, 32}, {1055, 24}, {1057, 16}, {1059, 8}, {1060, 0}, {1128, 72}, } ) var _cfunc_skip_number = []loader.CFunc{ {"_skip_number_entry", 0, _entry__skip_number, 0, nil}, {"_skip_number", _entry__skip_number, _size__skip_number, _stack__skip_number, _pcsp__skip_number}, }