// +build !noasm !appengine // Code generated by asm2asm, DO NOT EDIT. package sse import ( `github.com/bytedance/sonic/loader` ) const ( _entry__skip_array = 160 ) const ( _stack__skip_array = 160 ) const ( _size__skip_array = 10216 ) var ( _pcsp__skip_array = [][2]uint32{ {1, 0}, {4, 8}, {6, 16}, {8, 24}, {10, 32}, {12, 40}, {13, 48}, {9556, 160}, {9560, 48}, {9561, 40}, {9563, 32}, {9565, 24}, {9567, 16}, {9569, 8}, {9570, 0}, {10216, 160}, } ) var _cfunc_skip_array = []loader.CFunc{ {"_skip_array_entry", 0, _entry__skip_array, 0, nil}, {"_skip_array", _entry__skip_array, _size__skip_array, _stack__skip_array, _pcsp__skip_array}, }